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336 行
13 KiB
336 行
13 KiB
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using AOT;
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using Unity.UIWidgets.async;
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using Unity.UIWidgets.engine;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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namespace Unity.UIWidgets.ui {
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public static class Hooks {
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static bool hooked = false;
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#if UNITY_EDITOR
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[UnityEditor.InitializeOnLoadMethod]
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#else
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[RuntimeInitializeOnLoadMethod]
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#endif
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static unsafe void hook() {
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D.assert(!hooked);
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hooked = true;
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Mono_hook(
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Mono_throwException,
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Mono_shutdown);
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Window_hook(
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Window_constructor,
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Window_dispose,
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Window_updateWindowMetrics,
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Window_beginFrame,
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Window_drawFrame,
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ui_._dispatchPlatformMessage,
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ui_._dispatchPointerDataPacket);
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}
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public static void tryHook() {
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if (hooked) {
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return;
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}
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hook();
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}
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delegate void Mono_ThrowExceptionCallback(IntPtr exception);
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[MonoPInvokeCallback(typeof(Mono_ThrowExceptionCallback))]
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static void Mono_throwException(IntPtr exception) {
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throw new Exception(Marshal.PtrToStringAnsi(exception));
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}
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delegate void Mono_ShutdownCallback(IntPtr isolate);
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[MonoPInvokeCallback(typeof(Mono_ShutdownCallback))]
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static void Mono_shutdown(IntPtr isolate) {
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try {
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Isolate.shutdown(isolate);
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}
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catch (Exception ex) {
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Debug.LogException(ex);
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}
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}
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[DllImport(NativeBindings.dllName)]
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static extern void Mono_hook(Mono_ThrowExceptionCallback throwException, Mono_ShutdownCallback shutdown);
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delegate IntPtr Window_constructorCallback(IntPtr ptr);
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[MonoPInvokeCallback(typeof(Window_constructorCallback))]
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static IntPtr Window_constructor(IntPtr ptr) {
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Window window = new Window();
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window._ptr = ptr;
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return (IntPtr) GCHandle.Alloc(window);
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}
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delegate void Window_disposeCallback(IntPtr handle);
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[MonoPInvokeCallback(typeof(Window_disposeCallback))]
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static void Window_dispose(IntPtr handle) {
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GCHandle gcHandle = (GCHandle) handle;
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Window window = (Window) gcHandle.Target;
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window._ptr = IntPtr.Zero;
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gcHandle.Free();
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}
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delegate void Window_updateWindowMetricsCallback(
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float devicePixelRatio,
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float width,
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float height,
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float depth,
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float viewPaddingTop,
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float viewPaddingRight,
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float viewPaddingBottom,
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float viewPaddingLeft,
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float viewInsetTop,
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float viewInsetRight,
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float viewInsetBottom,
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float viewInsetLeft,
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float systemGestureInsetTop,
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float systemGestureInsetRight,
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float systemGestureInsetBottom,
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float systemGestureInsetLeft
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);
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[MonoPInvokeCallback(typeof(Window_updateWindowMetricsCallback))]
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static void Window_updateWindowMetrics(
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float devicePixelRatio,
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float width,
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float height,
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float depth,
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float viewPaddingTop,
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float viewPaddingRight,
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float viewPaddingBottom,
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float viewPaddingLeft,
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float viewInsetTop,
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float viewInsetRight,
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float viewInsetBottom,
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float viewInsetLeft,
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float systemGestureInsetTop,
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float systemGestureInsetRight,
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float systemGestureInsetBottom,
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float systemGestureInsetLeft
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) {
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try {
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var window = Window.instance;
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window.devicePixelRatio = devicePixelRatio;
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window.physicalSize = new Size(width, height);
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window.physicalDepth = depth;
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window.viewPadding = new WindowPadding(
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top: viewPaddingTop,
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right: viewPaddingRight,
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bottom: viewPaddingBottom,
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left: viewPaddingLeft);
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window.viewInsets = new WindowPadding(
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top: viewInsetTop,
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right: viewInsetRight,
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bottom: viewInsetBottom,
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left: viewInsetLeft);
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window.padding = new WindowPadding(
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top: Mathf.Max(0.0f, viewPaddingTop - viewInsetTop),
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right: Mathf.Max(0.0f, viewPaddingRight - viewInsetRight),
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bottom: Mathf.Max(0.0f, viewPaddingBottom - viewInsetBottom),
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left: Mathf.Max(0.0f, viewPaddingLeft - viewInsetLeft));
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window.systemGestureInsets = new WindowPadding(
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top: Mathf.Max(0.0f, systemGestureInsetTop),
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right: Mathf.Max(0.0f, systemGestureInsetRight),
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bottom: Mathf.Max(0.0f, systemGestureInsetBottom),
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left: Mathf.Max(0.0f, systemGestureInsetLeft));
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window.onMetricsChanged?.Invoke();
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}
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catch (Exception ex) {
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Debug.LogException(ex);
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}
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}
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delegate void Window_beginFrameCallback(long microseconds);
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[MonoPInvokeCallback(typeof(Window_beginFrameCallback))]
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static void Window_beginFrame(long microseconds) {
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try {
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Window.instance.onBeginFrame?.Invoke(TimeSpan.FromMilliseconds(microseconds / 1000.0));
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}
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catch (Exception ex) {
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Debug.LogException(ex);
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}
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}
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delegate void Window_drawFrameCallback();
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[MonoPInvokeCallback(typeof(Window_drawFrameCallback))]
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static void Window_drawFrame() {
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try {
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Window.instance.onDrawFrame?.Invoke();
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}
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catch (Exception ex) {
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Debug.LogException(ex);
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}
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}
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[DllImport(NativeBindings.dllName)]
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static extern void Window_hook(
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Window_constructorCallback Window_constructor,
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Window_disposeCallback Window_dispose,
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Window_updateWindowMetricsCallback Window_updateWindowMetrics,
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Window_beginFrameCallback Window_beginFrame,
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Window_drawFrameCallback Window_drawFrame,
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ui_.Window_dispatchPlatformMessageCallback Window_dispatchPlatformMessage,
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ui_.Window_dispatchPointerDataPacketCallback Window_dispatchPointerDataPacket);
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}
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public static partial class ui_ {
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internal unsafe delegate void Window_dispatchPlatformMessageCallback(string name, byte* dataRaw, int dataLength,
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int responseId);
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[MonoPInvokeCallback(typeof(Window_dispatchPlatformMessageCallback))]
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internal static unsafe void _dispatchPlatformMessage(
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string name, byte* dataRaw, int dataLength, int responseId) {
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try {
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var window = Window.instance;
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var data = new byte[dataLength];
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Marshal.Copy((IntPtr) dataRaw, data, 0, dataLength);
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if (name == ChannelBuffers.kControlChannelName) {
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try {
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channelBuffers.handleMessage(data);
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}
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catch (Exception ex) {
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Debug.LogError($"Message to \"{name}\" caused exception {ex}");
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}
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finally {
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window._respondToPlatformMessage(responseId, null);
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}
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}
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else if (window.onPlatformMessage != null) {
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_invoke3<string, byte[], PlatformMessageResponseCallback>(
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(name1, data1, callback1) => window.onPlatformMessage(name1, data1, callback1),
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window._onPlatformMessageZone,
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name, data, responseData => window._respondToPlatformMessage(responseId, responseData)
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);
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}
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else {
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channelBuffers.push(name, data, responseData
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=> window._respondToPlatformMessage(responseId, responseData));
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}
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}
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catch (Exception ex) {
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Debug.LogException(ex);
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}
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}
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internal unsafe delegate void Window_dispatchPointerDataPacketCallback(byte* bytes, int length);
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[MonoPInvokeCallback(typeof(Window_dispatchPointerDataPacketCallback))]
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internal static unsafe void _dispatchPointerDataPacket(byte* bytes, int length) {
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try {
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var window = Window.instance;
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if (window.onPointerDataPacket != null)
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_invoke1<PointerDataPacket>(
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p => window.onPointerDataPacket(p),
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window._onPointerDataPacketZone,
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_unpackPointerDataPacket(bytes, length));
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}
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catch (Exception ex) {
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Debug.LogException(ex);
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}
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}
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internal static void _invoke1<A>(Action<A> callback, Zone zone, A arg) {
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if (callback == null)
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return;
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D.assert(zone != null);
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if (ReferenceEquals(zone, Zone.current)) {
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callback(arg);
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}
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else {
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zone.runUnaryGuarded((a) => {
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callback((A) a);
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return null;
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}, arg);
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}
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}
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internal static void _invoke3<A1, A2, A3>(Action<A1, A2, A3> callback, Zone zone, A1 arg1, A2 arg2, A3 arg3) {
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if (callback == null)
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return;
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D.assert(zone != null);
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if (ReferenceEquals(zone, Zone.current)) {
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callback(arg1, arg2, arg3);
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}
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else {
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zone.runGuarded(() => {
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callback(arg1, arg2, arg3);
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return null;
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});
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}
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}
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const int _kPointerDataFieldCount = 28;
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static unsafe PointerDataPacket _unpackPointerDataPacket(byte* packet, int packetLength) {
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const int kStride = 8;
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const int kBytesPerPointerData = _kPointerDataFieldCount * kStride;
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int length = packetLength / kBytesPerPointerData;
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D.assert(length * kBytesPerPointerData == packetLength);
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List<PointerData> data = new List<PointerData>(length);
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for (int i = 0; i < length; ++i) {
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int offset = i * _kPointerDataFieldCount;
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data.Add(new PointerData(
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timeStamp: TimeSpan.FromMilliseconds((*(long*) (packet + kStride * offset++)) / 1000),
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change: (PointerChange) (*(long*) (packet + kStride * offset++)),
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kind: (PointerDeviceKind) (*(long*) (packet + kStride * offset++)),
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signalKind: (PointerSignalKind) (*(long*) (packet + kStride * offset++)),
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device: (int) *(long*) (packet + kStride * offset++),
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pointerIdentifier: (int) (*(long*) (packet + kStride * offset++)),
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physicalX: (float) *(double*) (packet + kStride * offset++),
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physicalY: (float) *(double*) (packet + kStride * offset++),
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physicalDeltaX: (float) *(double*) (packet + kStride * offset++),
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physicalDeltaY: (float) *(double*) (packet + kStride * offset++),
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buttons: (int) *(long*) (packet + kStride * offset++),
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obscured: *(long*) (packet + kStride * offset++) != 0,
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synthesized: *(long*) (packet + kStride * offset++) != 0,
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pressure: (float) *(double*) (packet + kStride * offset++),
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pressureMin: (float) *(double*) (packet + kStride * offset++),
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pressureMax: (float) *(double*) (packet + kStride * offset++),
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distance: (float) *(double*) (packet + kStride * offset++),
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distanceMax: (float) *(double*) (packet + kStride * offset++),
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size: (float) *(double*) (packet + kStride * offset++),
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radiusMajor: (float) *(double*) (packet + kStride * offset++),
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radiusMinor: (float) *(double*) (packet + kStride * offset++),
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radiusMin: (float) *(double*) (packet + kStride * offset++),
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radiusMax: (float) *(double*) (packet + kStride * offset++),
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orientation: (float) *(double*) (packet + kStride * offset++),
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tilt: (float) *(double*) (packet + kStride * offset++),
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platformData: (int) *(long*) (packet + kStride * offset++),
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scrollDeltaX: (float) *(double*) (packet + kStride * offset++),
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scrollDeltaY: (float) *(double*) (packet + kStride * offset++)
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));
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D.assert(offset == (i + 1) * _kPointerDataFieldCount);
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}
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return new PointerDataPacket(data: data);
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}
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}
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}
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