您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
 

429 行
14 KiB

using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using AOT;
using Unity.UIWidgets.engine;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.services;
using Unity.UIWidgets.ui;
using UnityEngine;
using Path = Unity.UIWidgets.ui.Path;
namespace Unity.UIWidgets.engine {
#region Platform: Windows Specific Functionalities
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
public partial class UIWidgetsPanelWrapper {
public RenderTexture renderTexture { get; private set; }
void _createRenderTexture(int width, int height, float devicePixelRatio) {
D.assert(renderTexture == null);
var desc = new RenderTextureDescriptor(
width: width, height: height, colorFormat: RenderTextureFormat.ARGB32, 0) {
useMipMap = false,
autoGenerateMips = false
};
renderTexture = new RenderTexture(desc: desc) {hideFlags = HideFlags.HideAndDontSave};
renderTexture.Create();
_width = width;
_height = height;
this.devicePixelRatio = devicePixelRatio;
}
void _destroyRenderTexture() {
D.assert(renderTexture != null);
ObjectUtils.SafeDestroy(obj: renderTexture);
renderTexture = null;
}
void _enableUIWidgetsPanel(string font_settings) {
UIWidgetsPanel_onEnable(ptr: _ptr, renderTexture.GetNativeTexturePtr(),
width: _width, height: _height, dpi: devicePixelRatio,
streamingAssetsPath: Application.streamingAssetsPath, font_settings: font_settings);
}
void _resizeUIWidgetsPanel() {
UIWidgetsPanel_onRenderTexture(ptr: _ptr,
renderTexture.GetNativeTexturePtr(),
width: _width, height: _height, dpi: devicePixelRatio);
}
void _disableUIWidgetsPanel() {
renderTexture = null;
}
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onEnable(IntPtr ptr,
IntPtr nativeTexturePtr, int width, int height, float dpi, string streamingAssetsPath,
string font_settings);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onRenderTexture(
IntPtr ptr, IntPtr nativeTexturePtr, int width, int height, float dpi);
}
#endif
#endregion
#region Platform: MacOs/iOS Specific Functionalities
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX || UNITY_IOS
public partial class UIWidgetsPanelWrapper {
Texture _renderTexture;
public Texture renderTexture {
get { return _renderTexture; }
}
void _createRenderTexture(int width, int height, float devicePixelRatio) {
D.assert(_renderTexture == null);
_width = width;
_height = height;
this.devicePixelRatio = devicePixelRatio;
}
void _destroyRenderTexture() {
D.assert(_renderTexture != null);
var releaseOK = UIWidgetsPanel_releaseNativeTexture(_ptr);
D.assert(releaseOK);
_renderTexture = null;
}
void _enableUIWidgetsPanel(string font_settings) {
D.assert(_renderTexture == null);
IntPtr native_tex_ptr = UIWidgetsPanel_onEnable(_ptr, _width, _height, devicePixelRatio,
Application.streamingAssetsPath, font_settings);
D.assert(native_tex_ptr != IntPtr.Zero);
_renderTexture =
Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr);
}
void _disableUIWidgetsPanel() {
_renderTexture = null;
}
void _resizeUIWidgetsPanel() {
D.assert(_renderTexture == null);
IntPtr native_tex_ptr = UIWidgetsPanel_onRenderTexture(_ptr, _width, _height, devicePixelRatio);
D.assert(native_tex_ptr != IntPtr.Zero);
_renderTexture =
Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr);
}
[DllImport(NativeBindings.dllName)]
static extern IntPtr UIWidgetsPanel_onEnable(IntPtr ptr,
int width, int height, float dpi, string streamingAssetsPath, string font_settings);
[DllImport(NativeBindings.dllName)]
static extern bool UIWidgetsPanel_releaseNativeTexture(IntPtr ptr);
[DllImport(NativeBindings.dllName)]
static extern IntPtr UIWidgetsPanel_onRenderTexture(
IntPtr ptr, int width, int height, float dpi);
}
#endif
#endregion
#region Platform: Android Runtime Specific Functionalities
#if (!UNITY_EDITOR && UNITY_ANDROID )
public partial class UIWidgetsPanelWrapper {
RenderTexture _renderTexture;
public RenderTexture renderTexture {
get { return _renderTexture; }
}
void _createRenderTexture(int width, int height, float devicePixelRatio) {
D.assert(_renderTexture == null);
var desc = new RenderTextureDescriptor(
width, height, RenderTextureFormat.ARGB32, 0) {
useMipMap = false,
autoGenerateMips = false,
};
_renderTexture = new RenderTexture(desc) {hideFlags = HideFlags.HideAndDontSave};
_renderTexture.Create();
_width = width;
_height = height;
this.devicePixelRatio = devicePixelRatio;
}
void _destroyRenderTexture() {
D.assert(_renderTexture != null);
ObjectUtils.SafeDestroy(_renderTexture);
_renderTexture = null;
}
void _enableUIWidgetsPanel(string font_settings) {
UIWidgetsPanel_onEnable(_ptr, _renderTexture.GetNativeTexturePtr(),
_width, _height, devicePixelRatio, Application.temporaryCachePath, font_settings);
}
void _resizeUIWidgetsPanel() {
UIWidgetsPanel_onRenderTexture(_ptr,
_renderTexture.GetNativeTexturePtr(),
_width, _height, devicePixelRatio);
}
void _disableUIWidgetsPanel() {
_renderTexture = null;
}
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onEnable(IntPtr ptr,
IntPtr nativeTexturePtr, int width, int height, float dpi, string streamingAssetsPath,
string font_settings);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onRenderTexture(
IntPtr ptr, IntPtr nativeTexturePtr, int width, int height, float dpi);
}
#endif
#endregion
#region Window Common Properties and Functions
public partial class UIWidgetsPanelWrapper {
public static UIWidgetsPanelWrapper current {
get { return Window.instance._panel; }
}
IntPtr _ptr;
GCHandle _handle;
int _width;
int _height;
public IUIWidgetsWindow window { get; private set; }
public Isolate isolate { get; private set; }
public float devicePixelRatio { get; private set; }
public DisplayMetrics displayMetrics = new DisplayMetrics();
public void Initiate(IUIWidgetsWindow host, int width, int height, float dpr, Configurations _configurations) {
D.assert(renderTexture == null);
_recreateRenderTexture(width: width, height: height, devicePixelRatio: dpr);
_handle = GCHandle.Alloc(this);
_ptr = UIWidgetsPanel_constructor((IntPtr) _handle, (int) host.getWindowType(),
entrypointCallback: UIWidgetsPanel_entrypoint);
window = host;
var fontsetting = new Dictionary<string, object>();
fontsetting.Add("fonts", _configurations.fontsToObject());
_enableUIWidgetsPanel(JSONMessageCodec.instance.toJson(message: fontsetting));
NativeConsole.OnEnable();
}
public void _entryPoint() {
try {
isolate = Isolate.current;
Window.instance._panel = this;
window.mainEntry();
}
catch (Exception ex) {
Debug.LogException(new Exception("exception in main", innerException: ex));
}
}
public bool didDisplayMetricsChanged(int width, int height, float dpr) {
return width != _width || height != _height || dpr != devicePixelRatio;
}
public void OnDisplayMetricsChanged(int width, int height, float dpr) {
if (_ptr != IntPtr.Zero && renderTexture) {
if (_recreateRenderTexture(width: width, height: height, devicePixelRatio: dpr)) {
_resizeUIWidgetsPanel();
}
}
}
public void Destroy() {
UIWidgetsPanel_onDisable(ptr: _ptr);
UIWidgetsPanel_dispose(ptr: _ptr);
_ptr = IntPtr.Zero;
_handle.Free();
_handle = default;
_disableUIWidgetsPanel();
D.assert(result: !isolate.isValid);
}
bool _recreateRenderTexture(int width, int height, float devicePixelRatio) {
if (renderTexture != null && _width == width && _height == height &&
this.devicePixelRatio == devicePixelRatio) {
return false;
}
if (renderTexture) {
_destroyRenderTexture();
}
_createRenderTexture(width: width, height: height, devicePixelRatio: devicePixelRatio);
return true;
}
public int registerTexture(Texture texture) {
return UIWidgetsPanel_registerTexture(ptr: _ptr, texture.GetNativeTexturePtr());
}
public void unregisterTexture(int textureId) {
UIWidgetsPanel_unregisterTexture(ptr: _ptr, textureId: textureId);
}
public void markNewFrameAvailable(int textureId) {
UIWidgetsPanel_markNewFrameAvailable(ptr: _ptr, textureId: textureId);
}
public void onEditorUpdate() {
UIWidgetsPanel_onEditorUpdate(ptr: _ptr);
}
delegate void UIWidgetsPanel_EntrypointCallback(IntPtr handle);
[MonoPInvokeCallback(typeof(UIWidgetsPanel_EntrypointCallback))]
static void UIWidgetsPanel_entrypoint(IntPtr handle) {
var gcHandle = (GCHandle) handle;
var panel = (UIWidgetsPanelWrapper) gcHandle.Target;
panel._entryPoint();
}
[DllImport(dllName: NativeBindings.dllName)]
static extern IntPtr UIWidgetsPanel_constructor(IntPtr handle, int windowType,
UIWidgetsPanel_EntrypointCallback entrypointCallback);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_dispose(IntPtr ptr);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onDisable(IntPtr ptr);
[DllImport(dllName: NativeBindings.dllName)]
static extern int UIWidgetsPanel_registerTexture(IntPtr ptr, IntPtr nativeTexturePtr);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_unregisterTexture(IntPtr ptr, int textureId);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_markNewFrameAvailable(IntPtr ptr, int textureId);
#if UNITY_EDITOR
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onEditorUpdate(IntPtr ptr);
#else
static void UIWidgetsPanel_onEditorUpdate(IntPtr ptr) { throw new NotImplementedException(); }
#endif
}
#endregion
#region Input Events Handles
public partial class UIWidgetsPanelWrapper {
public void OnMouseMove(Vector2? pos) {
if (pos == null) {
return;
}
UIWidgetsPanel_onMouseMove(ptr: _ptr, x: pos.Value.x, y: pos.Value.y);
}
public void OnMouseScroll(Vector2 delta, Vector2? pos) {
if (pos == null) {
return;
}
UIWidgetsPanel_onScroll(ptr: _ptr, x: delta.x, y: delta.y, px: pos.Value.x, py: pos.Value.y);
}
public void OnPointerDown(Vector2? pos, int pointerId) {
if (pos == null) {
return;
}
// mouse event
if (pointerId < 0) {
UIWidgetsPanel_onMouseDown(ptr: _ptr, x: pos.Value.x, y: pos.Value.y, button: pointerId);
}
}
public void OnPointerUp(Vector2? pos, int pointerId) {
if (pos == null) {
return;
}
// mouse event
if (pointerId < 0) {
UIWidgetsPanel_onMouseUp(ptr: _ptr, x: pos.Value.x, y: pos.Value.y, button: pointerId);
}
}
public void OnDrag(Vector2? pos, int pointerId) {
if (pos == null) {
return;
}
// mouse event
if (pointerId < 0) {
UIWidgetsPanel_onMouseMove(ptr: _ptr, x: pos.Value.x, y: pos.Value.y);
}
}
public void OnPointerLeave() {
UIWidgetsPanel_onMouseLeave(ptr: _ptr);
}
public void OnKeyDown(Event e) {
UIWidgetsPanel_onKey(ptr: _ptr, keyCode: e.keyCode, e.type == EventType.KeyDown);
if (e.character != 0 || e.keyCode == KeyCode.Backspace) {
PointerEventConverter.KeyEvent.Enqueue(new Event(other: e));
// TODO: add on char
// UIWidgetsPanel_onChar(_ptr, e.character);
}
}
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onChar(IntPtr ptr, char c);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onKey(IntPtr ptr, KeyCode keyCode, bool isKeyDown);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseDown(IntPtr ptr, float x, float y, int button);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseUp(IntPtr ptr, float x, float y, int button);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseMove(IntPtr ptr, float x, float y);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseLeave(IntPtr ptr);
[DllImport(dllName: NativeBindings.dllName)]
static extern void UIWidgetsPanel_onScroll(IntPtr ptr, float x, float y, float px, float py);
}
#endregion
}