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63 行
2.3 KiB
63 行
2.3 KiB
#if !UNITY_EDITOR && UNITY_ANDROID
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using UnityEngine;
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using AOT;
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using System.IO;
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using System.Runtime.InteropServices;
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using UnityEngine.Networking;
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using NativeBindings = Unity.UIWidgets.ui.NativeBindings;
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namespace Unity.UIWidgets.engine {
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public static class AndroidPlatformUtil {
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public static class UIWidgetsAndroidConfiguration{
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public const bool showStatusBar = true;
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}
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[DllImport(NativeBindings.dllName)]
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internal static extern void InitUnpackFile(UnpackFileCallback unpack);
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internal delegate string UnpackFileCallback(string file);
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[MonoPInvokeCallback(typeof(UnpackFileCallback))]
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internal static string unpackFile(string file) {
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var dir = Application.temporaryCachePath + "/";
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if (!File.Exists(dir + file)) {
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var path = "jar:file://" + Application.dataPath + "!/assets/" + file;
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using (var unpackerWWW = UnityWebRequest.Get(path)) {
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unpackerWWW.SendWebRequest();
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while (!unpackerWWW.isDone) {
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} // This will block in the webplayer.
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if (unpackerWWW.isNetworkError || unpackerWWW.isHttpError) {
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Debug.Log($"Failed to get file \"{path}\": {unpackerWWW.error}");
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return "";
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}
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var data = unpackerWWW.downloadHandler.data;
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FileInfo fileInfo = new System.IO.FileInfo(dir + file);
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fileInfo.Directory.Create();
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File.WriteAllBytes(fileInfo.FullName, data);
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}
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}
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return dir + file;
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}
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[DllImport(NativeBindings.dllName)]
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static extern System.IntPtr GetUnityContextEventFunc();
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public static void Init() {
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InitUnpackFile(unpackFile);
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GL.IssuePluginEvent(GetUnityContextEventFunc(), 1);
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if( UIWidgetsAndroidConfiguration.showStatusBar){
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ShowStatusBar(true);
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}
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}
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public static void ShowStatusBar(bool value) {
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using (var util = new AndroidJavaClass("com.unity.uiwidgets.plugin.Utils")) {
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util.CallStatic("SetStatusBarState", value);
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}
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}
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}
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}
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#endif
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