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255 行
8.7 KiB
255 行
8.7 KiB
using System;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using Unity.UIWidgets.async;
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using Unity.UIWidgets.external;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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using Object = UnityEngine.Object;
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using Path = System.IO.Path;
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namespace Unity.UIWidgets.painting {
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public class AssetImage : AssetBundleImageProvider, IEquatable<AssetImage> {
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public AssetImage(string assetName,
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AssetBundle bundle = null) {
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D.assert(false,() => "AssetImage is currently not supported, you can use FileImage instead");
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D.assert(assetName != null);
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this.assetName = assetName;
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this.bundle = bundle;
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}
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public readonly string assetName;
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public string keyName {
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get { return package == null ? assetName : "packages/$package/$assetName"; }
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}
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public readonly AssetBundle bundle;
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public readonly string package;
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public const float _naturalResolution = 1.0f;
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public override Future<AssetBundleImageKey> obtainKey(ImageConfiguration configuration) {
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AssetImageConfiguration assetConfig = new AssetImageConfiguration(configuration, assetName);
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AssetBundleImageKey key;
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var cache = AssetBundleCache.instance.get(configuration.bundle);
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if (cache.TryGetValue(assetConfig, out key)) {
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return new SynchronousFuture<AssetBundleImageKey>(key);
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}
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AssetBundle chosenBundle = bundle ? bundle : configuration.bundle;
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var devicePixelRatio = configuration.devicePixelRatio ?? Window.instance.devicePixelRatio;
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key = _loadAsset(chosenBundle, devicePixelRatio);
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cache[assetConfig] = key;
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return new SynchronousFuture<AssetBundleImageKey>(key);
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}
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internal string _chooseVariant(string main, ImageConfiguration config, List<string> candidates) {
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if (config.devicePixelRatio == null || candidates == null || candidates.isEmpty())
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return main;
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SplayTree<float, string> mapping = new SplayTree<float, string>();
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foreach (string candidate in candidates) {
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mapping[_parseScale(candidate)] = candidate;
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}
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return _findNearest(mapping, config.devicePixelRatio ?? 0);
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}
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string _findNearest(SplayTree<float, string> candidates, float value) {
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if (candidates.ContainsKey(value))
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return candidates[value];
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float lower = candidates.lastKeyBefore(value);
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float upper = candidates.firstKeyAfter(value);
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if (lower == null)
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return candidates[upper];
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if (upper == null)
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return candidates[lower];
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if (value > (lower + upper) / 2)
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return candidates[upper];
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else
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return candidates[lower];
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}
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internal static readonly Regex _extractRatioRegExp = new Regex(@"/?(\d+(\.\d*)?)x$");
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float _parseScale(string key) {
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if (key == assetName) {
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return _naturalResolution;
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}
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Uri assetUri = new Uri(key);
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string directoryPath = "";
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if (assetUri.Segments.Length > 1) {
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directoryPath = assetUri.Segments[assetUri.Segments.Length - 2];
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}
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Match match = _extractRatioRegExp.Match(directoryPath);
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if (match != null && match.Groups.Count > 0)
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return float.Parse(match.Groups[1].Value);
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return _naturalResolution;
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}
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AssetBundleImageKey _loadAsset(AssetBundle bundle, float devicePixelRatio) {
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var extension = Path.GetExtension(this.assetName);
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var name = Path.GetFileNameWithoutExtension(this.assetName);
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var upper = Mathf.Min(3, devicePixelRatio.ceil());
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for (var scale = upper; scale >= 1; scale--) {
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var assetName = name + "@" + scale + extension;
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Object asset;
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if (bundle == null) {
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asset = Resources.Load(assetName);
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}
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else {
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asset = bundle.LoadAsset(assetName);
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}
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if (asset != null) {
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if (bundle == null) {
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Resources.UnloadAsset(asset);
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}
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else {
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bundle.Unload(asset);
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}
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return new AssetBundleImageKey(
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bundle,
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assetName,
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scale: scale
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);
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}
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}
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return new AssetBundleImageKey(
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bundle,
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this.assetName,
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scale: 1.0f
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);
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}
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public bool Equals(AssetImage other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return string.Equals(assetName, other.assetName) && Equals(bundle, other.bundle);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != GetType()) {
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return false;
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}
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return Equals((AssetImage) obj);
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}
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public override int GetHashCode() {
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unchecked {
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return ((assetName != null ? assetName.GetHashCode() : 0) * 397) ^
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(bundle != null ? bundle.GetHashCode() : 0);
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}
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}
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public static bool operator ==(AssetImage left, AssetImage right) {
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return Equals(left, right);
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}
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public static bool operator !=(AssetImage left, AssetImage right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"{foundation_.objectRuntimeType(this, "AssetImage")}(bundle: {bundle}, name: \"{assetName}\")";
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}
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}
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public class AssetImageConfiguration : IEquatable<AssetImageConfiguration> {
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public readonly ImageConfiguration configuration;
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public readonly string assetName;
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public AssetImageConfiguration(ImageConfiguration configuration, string assetName) {
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this.configuration = configuration;
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this.assetName = assetName;
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}
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public bool Equals(AssetImageConfiguration other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(configuration, other.configuration) && string.Equals(assetName, other.assetName);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != GetType()) {
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return false;
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}
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return Equals((AssetImageConfiguration) obj);
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}
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public override int GetHashCode() {
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unchecked {
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return ((configuration != null ? configuration.GetHashCode() : 0) * 397) ^
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(assetName != null ? assetName.GetHashCode() : 0);
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}
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}
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public static bool operator ==(AssetImageConfiguration left, AssetImageConfiguration right) {
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return Equals(left, right);
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}
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public static bool operator !=(AssetImageConfiguration left, AssetImageConfiguration right) {
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return !Equals(left, right);
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}
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}
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public class AssetBundleCache {
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static readonly AssetBundleCache _instance = new AssetBundleCache();
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public static AssetBundleCache instance {
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get { return _instance; }
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}
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readonly Dictionary<int, Dictionary<AssetImageConfiguration, AssetBundleImageKey>> _bundleCaches =
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new Dictionary<int, Dictionary<AssetImageConfiguration, AssetBundleImageKey>>();
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public Dictionary<AssetImageConfiguration, AssetBundleImageKey> get(AssetBundle bundle) {
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Dictionary<AssetImageConfiguration, AssetBundleImageKey> result;
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int id = bundle == null ? 0 : bundle.GetInstanceID();
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if (_bundleCaches.TryGetValue(id, out result)) {
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return result;
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}
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result = new Dictionary<AssetImageConfiguration, AssetBundleImageKey>();
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_bundleCaches[id] = result;
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return result;
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}
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}
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}
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