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236 行
8.0 KiB
236 行
8.0 KiB
using System;
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using System.Collections.Generic;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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namespace Unity.UIWidgets.rendering {
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public enum TextOverflow {
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/// Clip the overflowing text to fix its container.
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clip,
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/// Fade the overflowing text to transparent.
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fade,
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/// Use an ellipsis to indicate that the text has overflowed.
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ellipsis,
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}
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public class RenderParagraph : RenderBox {
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static readonly string _kEllipsis = "\u2026";
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bool _softWrap;
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TextOverflow _overflow;
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readonly TextPainter _textPainter;
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bool _hasVisualOverflow = false;
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public RenderParagraph(TextSpan text,
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TextAlign textAlign = TextAlign.left,
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TextDirection textDirection = TextDirection.ltr,
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bool softWrap = true,
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TextOverflow overflow = TextOverflow.clip,
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float textScaleFactor = 1.0f,
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int? maxLines = null
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) {
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D.assert(maxLines == null || maxLines > 0);
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this._softWrap = softWrap;
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this._overflow = overflow;
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this._textPainter = new TextPainter(
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text,
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textAlign,
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textDirection,
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textScaleFactor,
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maxLines,
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overflow == TextOverflow.ellipsis ? _kEllipsis : ""
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);
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}
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public TextSpan text {
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get { return this._textPainter.text; }
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set {
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Debug.Assert(value != null);
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switch (this._textPainter.text.compareTo(value)) {
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case RenderComparison.identical:
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case RenderComparison.metadata:
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return;
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case RenderComparison.paint:
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this._textPainter.text = value;
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this.markNeedsPaint();
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break;
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case RenderComparison.layout:
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this._textPainter.text = value;
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this.markNeedsLayout();
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break;
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}
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}
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}
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public TextAlign textAlign {
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get { return this._textPainter.textAlign; }
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set {
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if (this._textPainter.textAlign == value) {
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return;
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}
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this._textPainter.textAlign = value;
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this.markNeedsPaint();
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}
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}
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public TextDirection? textDirection {
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get { return this._textPainter.textDirection; }
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set {
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if (this._textPainter.textDirection == value) {
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return;
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}
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this._textPainter.textDirection = this.textDirection;
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this.markNeedsLayout();
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}
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}
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public bool softWrap {
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get { return this._softWrap; }
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set {
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if (this._softWrap == value) {
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return;
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}
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this._softWrap = value;
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this.markNeedsLayout();
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}
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}
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public TextOverflow overflow {
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get { return this._overflow; }
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set {
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if (this._overflow == value) {
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return;
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}
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this._overflow = value;
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this._textPainter.ellipsis = value == TextOverflow.ellipsis ? _kEllipsis : null;
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// _textPainter.e
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this.markNeedsLayout();
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}
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}
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public float textScaleFactor {
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get { return this._textPainter.textScaleFactor; }
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set {
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if (Mathf.Abs(this._textPainter.textScaleFactor - value) < 0.00000001) {
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return;
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}
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this._textPainter.textScaleFactor = value;
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this.markNeedsLayout();
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}
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}
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public int? maxLines {
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get { return this._textPainter.maxLines; }
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set {
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D.assert(this.maxLines == null || this.maxLines > 0);
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if (this._textPainter.maxLines == value) {
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return;
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}
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this._textPainter.maxLines = value;
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this.markNeedsLayout();
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}
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}
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public Size textSize {
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get { return this._textPainter.size; }
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}
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protected override float computeMinIntrinsicWidth(float height) {
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this._layoutText();
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return this._textPainter.minIntrinsicWidth;
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}
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protected override float computeMaxIntrinsicWidth(float height) {
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this._layoutText();
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return this._textPainter.maxIntrinsicWidth;
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}
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float _computeIntrinsicHeight(float width) {
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this._layoutText(minWidth: width, maxWidth: width);
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return this._textPainter.height;
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}
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protected override float computeMinIntrinsicHeight(float width) {
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return this._computeIntrinsicHeight(width);
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}
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protected override float computeMaxIntrinsicHeight(float width) {
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return this._computeIntrinsicHeight(width);
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}
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protected override float? computeDistanceToActualBaseline(TextBaseline baseline) {
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this._layoutTextWithConstraints(this.constraints);
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return this._textPainter.computeDistanceToActualBaseline(baseline);
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}
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protected override bool hitTestSelf(Offset position) {
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return true;
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}
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protected override void performLayout() {
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this._layoutTextWithConstraints(this.constraints);
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var textSize = this._textPainter.size;
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var didOverflowHeight = this._textPainter.didExceedMaxLines;
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this.size = this.constraints.constrain(textSize);
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var didOverflowWidth = this.size.width < textSize.width;
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this._hasVisualOverflow = didOverflowWidth || didOverflowHeight;
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}
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public override void paint(PaintingContext context, Offset offset) {
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this._layoutTextWithConstraints(this.constraints);
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var canvas = context.canvas;
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if (this._hasVisualOverflow) {
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var bounds = offset & this.size;
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canvas.save();
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canvas.clipRect(bounds);
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}
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this._textPainter.paint(canvas, offset);
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if (this._hasVisualOverflow) {
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canvas.restore();
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}
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}
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void _layoutText(float minWidth = 0.0f, float maxWidth = float.PositiveInfinity) {
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var widthMatters = this.softWrap || this.overflow == TextOverflow.ellipsis;
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this._textPainter.layout(minWidth, widthMatters ? maxWidth : float.PositiveInfinity);
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}
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void _layoutTextWithConstraints(BoxConstraints constraints) {
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this._layoutText(minWidth: constraints.minWidth, maxWidth: constraints.maxWidth);
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}
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public override List<DiagnosticsNode> debugDescribeChildren() {
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return new List<DiagnosticsNode> {
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this.text.toDiagnosticsNode(name: "text", style: DiagnosticsTreeStyle.transition)
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};
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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base.debugFillProperties(properties);
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properties.add(new EnumProperty<TextAlign>("textAlign", this.textAlign));
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properties.add(new EnumProperty<TextDirection?>("textDirection", this.textDirection));
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properties.add(new FlagProperty("softWrap", value: this.softWrap, ifTrue: "wrapping at box width",
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ifFalse: "no wrapping except at line break characters", showName: true));
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properties.add(new EnumProperty<TextOverflow>("overflow", this.overflow));
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properties.add(new FloatProperty("textScaleFactor", this.textScaleFactor, defaultValue: 1.0f));
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properties.add(new IntProperty("maxLines", this.maxLines, ifNull: "unlimited"));
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}
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}
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}
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