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26 行
852 B

using Unity.UIWidgets.foundation;
namespace Unity.UIWidgets.gestures {
public delegate void PointerHoverEnterCallback(PointerHoverEvent evt);
public delegate void PointerHoverLeaveCallback();
public class HoverRecognizer : DiagnosticableTree {
public HoverRecognizer(object debugOwner = null) {
this.debugOwner = debugOwner;
}
readonly object debugOwner;
public PointerHoverEnterCallback OnPointerEnter;
public PointerHoverLeaveCallback OnPointerLeave;
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<object>("debugOwner", this.debugOwner,
defaultValue: Diagnostics.kNullDefaultValue));
}
}
}