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872 行
26 KiB
872 行
26 KiB
using System;
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using JetBrains.Annotations;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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namespace Unity.UIWidgets.painting {
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public abstract class EdgeInsetsGeometry {
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internal float _bottom { get; }
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internal float _end { get; }
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internal float _left { get; }
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internal float _right { get; }
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internal float _start { get; }
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internal float _top { get; }
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public static EdgeInsetsGeometry infinity = _MixedEdgeInsets.fromLRSETB(
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float.PositiveInfinity,
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float.PositiveInfinity,
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float.PositiveInfinity,
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float.PositiveInfinity,
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float.PositiveInfinity,
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float.PositiveInfinity
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);
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/// Whether every dimension is non-negative.
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public virtual bool isNonNegative {
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get {
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return _left >= 0.0
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&& _right >= 0.0
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&& _start >= 0.0
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&& _end >= 0.0
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&& _top >= 0.0
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&& _bottom >= 0.0;
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}
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}
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public float horizontal {
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get { return _left + _right + _start + _end; }
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}
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public float vertical {
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get { return _top + _bottom; }
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}
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float? along(Axis axis) {
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D.assert(axis != null);
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switch (axis) {
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case Axis.horizontal:
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return horizontal;
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case Axis.vertical:
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return vertical;
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}
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return null;
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}
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Size collapsedSize {
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get { return new Size(horizontal, vertical); }
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}
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EdgeInsetsGeometry flipped {
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get { return _MixedEdgeInsets.fromLRSETB(_right, _left, _end, _start, _bottom, _top); }
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}
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Size inflateSize(Size size) {
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return new Size(size.width + horizontal, size.height + vertical);
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}
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Size deflateSize(Size size) {
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return new Size(size.width - horizontal, size.height - vertical);
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}
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protected EdgeInsetsGeometry subtract(EdgeInsetsGeometry other) {
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return _MixedEdgeInsets.fromLRSETB(
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_left - other._left,
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_right - other._right,
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_start - other._start,
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_end - other._end,
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_top - other._top,
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_bottom - other._bottom
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);
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}
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protected EdgeInsetsGeometry add(EdgeInsetsGeometry other) {
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return _MixedEdgeInsets.fromLRSETB(
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_left + other._left,
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_right + other._right,
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_start + other._start,
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_end + other._end,
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_top + other._top,
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_bottom + other._bottom
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);
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}
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public virtual EdgeInsetsGeometry clamp(EdgeInsetsGeometry min, EdgeInsetsGeometry max) {
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return _MixedEdgeInsets.fromLRSETB(
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_left.clamp(min._left, max._left),
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_right.clamp(min._right, max._right),
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_start.clamp(min._start, max._start),
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_end.clamp(min._end, max._end),
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_top.clamp(min._top, max._top),
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_bottom.clamp(min._bottom, max._bottom)
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);
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}
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public static EdgeInsetsGeometry operator -(EdgeInsetsGeometry a, EdgeInsetsGeometry b) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left - b._left,
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a._right - b._right,
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a._start - b._start,
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a._end - b._end,
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a._top - b._top,
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a._bottom - b._bottom
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);
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}
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public static EdgeInsetsGeometry operator +(EdgeInsetsGeometry a, EdgeInsetsGeometry b) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left + b._left,
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a._right + b._right,
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a._start + b._start,
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a._end + b._end,
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a._top + b._top,
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a._bottom + b._bottom
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);
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}
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public static EdgeInsetsGeometry operator -(EdgeInsetsGeometry a) {
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return _MixedEdgeInsets.fromLRSETB(
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-a._left,
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-a._right,
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-a._start,
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-a._end,
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-a._top,
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-a._bottom
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);
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}
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public static EdgeInsetsGeometry operator *(EdgeInsetsGeometry a, float other) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left * other,
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a._right * other,
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a._start * other,
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a._end * other,
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a._top * other,
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a._bottom * other
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);
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}
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public static EdgeInsetsGeometry operator /(EdgeInsetsGeometry a, float other) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left / other,
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a._right / other,
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a._start / other,
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a._end / other,
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a._top / other,
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a._bottom / other
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);
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}
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public static EdgeInsetsGeometry operator %(EdgeInsetsGeometry a, float other) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left % other,
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a._right % other,
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a._start % other,
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a._end % other,
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a._top % other,
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a._bottom % other
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);
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}
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public static EdgeInsetsGeometry lerp(EdgeInsetsGeometry a, EdgeInsetsGeometry b, float t) {
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D.assert(t != null);
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if (a == null && b == null)
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return null;
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if (a == null)
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return b * t;
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if (b == null)
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return a * (1.0f - t);
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if (a is EdgeInsets && b is EdgeInsets)
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return EdgeInsets.lerp((EdgeInsets) a, (EdgeInsets) b, t);
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if (a is EdgeInsetsDirectional && b is EdgeInsetsDirectional)
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return EdgeInsetsDirectional.lerp(a, b, t);
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return _MixedEdgeInsets.fromLRSETB(
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MathUtils.lerpFloat(a._left, b._left, t),
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MathUtils.lerpFloat(a._right, b._right, t),
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MathUtils.lerpFloat(a._start, b._start, t),
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MathUtils.lerpFloat(a._end, b._end, t),
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MathUtils.lerpFloat(a._top, b._top, t),
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MathUtils.lerpFloat(a._bottom, b._bottom, t)
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);
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}
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public abstract EdgeInsets resolve(TextDirection? direction);
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public bool Equals(EdgeInsetsGeometry other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return _left.Equals(other._left)
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&& _right.Equals(other._right)
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&& _top.Equals(other._top)
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&& _bottom.Equals(other._bottom)
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&& _start.Equals(other._top)
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&& _end.Equals(other._bottom);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != GetType()) {
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return false;
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}
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return Equals((EdgeInsets) obj);
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}
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public override int GetHashCode() {
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unchecked {
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var hashCode = _left.GetHashCode();
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hashCode = (hashCode * 397) ^ _right.GetHashCode();
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hashCode = (hashCode * 397) ^ _top.GetHashCode();
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hashCode = (hashCode * 397) ^ _bottom.GetHashCode();
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hashCode = (hashCode * 397) ^ _start.GetHashCode();
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hashCode = (hashCode * 397) ^ _end.GetHashCode();
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return hashCode;
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}
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}
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public override string ToString() {
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if (_start == 0.0 && _end == 0.0) {
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if (_left == 0.0 && _right == 0.0 && _top == 0.0 && _bottom == 0.0)
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return "EdgeInsets.zero";
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if (_left == _right && _right == _top && _top == _bottom)
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return $"EdgeInsets.all({_left: F1})";
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return $"EdgeInsets({_left: F1}, " +
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$"{_top: F1}, " +
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$"{_right: F1}, " +
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$"{_bottom: F1})";
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}
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if (_left == 0.0 && _right == 0.0) {
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return $"EdgeInsetsDirectional({_start: F1}, " +
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$"{_top: F1}, " +
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$"{_end: F1}, " +
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$"{_bottom: F1})";
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}
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return $"EdgeInsets({_left: F1}, " +
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$"{_top: F1}, " +
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$"{_right: F1}, " +
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$"{_bottom: F1})" +
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" + " + $"EdgeInsetsDirectional({_start: F1}, " +
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"0.0, " + $"{_end: F1}, " + "0.0)";
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}
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public static bool operator ==(EdgeInsetsGeometry a, EdgeInsetsGeometry b) {
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return Equals(a, b);
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}
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public static bool operator !=(EdgeInsetsGeometry a, EdgeInsetsGeometry b) {
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return !(a == b);
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}
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}
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class EdgeInsetsDirectional : EdgeInsetsGeometry {
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public EdgeInsetsDirectional(float start, float top, float end, float bottom) {
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this.start = start;
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this.end = end;
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this.top = top;
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this.bottom = bottom;
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}
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public readonly float start;
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float _start {
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get { return start; }
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}
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public readonly float end;
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float _end {
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get { return end; }
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}
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public readonly float top;
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float _top {
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get { return top; }
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}
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public readonly float bottom;
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float _bottom {
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get { return bottom; }
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}
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float _left {
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get { return 0f; }
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}
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float _right {
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get { return 0f; }
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}
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public static EdgeInsetsDirectional fromSTEB(float start, float top, float end, float bottom) {
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return new EdgeInsetsDirectional(start, top, end, bottom);
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}
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public static EdgeInsetsDirectional only() {
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return new EdgeInsetsDirectional(0f, 0f, 0f, 0f);
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}
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public static EdgeInsetsDirectional only( float start = 0.0f, float top = 0.0f,float end = 0.0f,float bottom = 0.0f) {
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return new EdgeInsetsDirectional(start,top,end,bottom);
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}
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static EdgeInsetsDirectional zero = only();
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public override bool isNonNegative {
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get { return start >= 0.0 && top >= 0.0 && end >= 0.0 && bottom >= 0.0; }
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}
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public EdgeInsetsDirectional flipped {
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get { return fromSTEB(end, bottom, start, top);}
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}
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public EdgeInsetsGeometry subtract(EdgeInsetsDirectional other) {
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if (other is EdgeInsetsDirectional)
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return this - other;
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return base.subtract(other);
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}
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public EdgeInsetsGeometry add(EdgeInsetsDirectional other) {
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if (other is EdgeInsetsDirectional)
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return this + other;
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return base.add(other);
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}
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public static EdgeInsetsDirectional operator -(EdgeInsetsDirectional a, EdgeInsetsDirectional b) {
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return fromSTEB(
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a.start - b.start,
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a.top - b.top,
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a.end - b.end,
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a.bottom - b.bottom
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);
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}
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public static EdgeInsetsDirectional operator +(EdgeInsetsDirectional a, EdgeInsetsDirectional b) {
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return fromSTEB(
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a.start + b.start,
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a.top + b.top,
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a.end + b.end,
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a.bottom + b.bottom
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);
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}
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public static EdgeInsetsDirectional operator -(EdgeInsetsDirectional a) {
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return fromSTEB(
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-a.start,
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-a.top,
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-a.end,
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-a.bottom
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);
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}
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public static EdgeInsetsDirectional operator *(EdgeInsetsDirectional a, float b) {
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return fromSTEB(
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a.start * b,
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a.top * b,
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a.end * b,
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a.bottom * b
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);
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}
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public static EdgeInsetsDirectional operator /(EdgeInsetsDirectional a, float b) {
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return fromSTEB(
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a.start / b,
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a.top / b,
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a.end / b,
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a.bottom / b
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);
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}
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public static EdgeInsetsDirectional operator %(EdgeInsetsDirectional a, float b) {
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return fromSTEB(
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a.start % b,
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a.top % b,
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a.end % b,
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a.bottom % b
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);
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}
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public static EdgeInsetsDirectional lerp(EdgeInsetsDirectional a, EdgeInsetsDirectional b,float t) {
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D.assert(t != null);
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if (a == null && b == null)
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return null;
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if (a == null)
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return b * t;
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if (b == null)
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return a * (1.0f - t);
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return fromSTEB(
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MathUtils.lerpFloat(a.start, b.start, t),
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MathUtils.lerpFloat(a.top, b.top, t),
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MathUtils.lerpFloat(a.end, b.end, t),
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MathUtils.lerpFloat(a.bottom, b.bottom, t)
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);
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}
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public override EdgeInsets resolve(TextDirection? direction) {
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D.assert(direction != null);
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switch (direction) {
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case TextDirection.rtl:
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return EdgeInsets.fromLTRB(end, top, start, bottom);
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case TextDirection.ltr:
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return EdgeInsets.fromLTRB(start, top, end, bottom);
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}
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return null;
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}
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}
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public class _MixedEdgeInsets : EdgeInsetsGeometry {
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public _MixedEdgeInsets(float _left, float _right, float _start, float _end, float _top, float _bottom) {
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this._left = _left;
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this._right = _right;
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this._start = _start;
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this._end = _end;
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this._top = _top;
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this._bottom = _bottom;
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}
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public static _MixedEdgeInsets fromLRSETB(float _left, float _right, float _start, float _end, float _top,
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float _bottom) {
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return new _MixedEdgeInsets(_left, _right, _start, _end, _top, _bottom);
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}
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public readonly float _left;
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public readonly float _right;
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public readonly float _start;
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public readonly float _end;
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public readonly float _top;
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public readonly float _bottom;
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public override bool isNonNegative {
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get {
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return _left >= 0.0
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&& _right >= 0.0
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&& _start >= 0.0
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&& _end >= 0.0
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&& _top >= 0.0
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&& _bottom >= 0.0;
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}
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}
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public static _MixedEdgeInsets operator -(_MixedEdgeInsets a, _MixedEdgeInsets b) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left - b._left,
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a._right - b._right,
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a._start - b._start,
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a._end - b._end,
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a._top - b._top,
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a._bottom - b._bottom
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);
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}
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public static _MixedEdgeInsets operator +(_MixedEdgeInsets a, _MixedEdgeInsets b) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left + b._left,
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a._right + b._right,
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a._start + b._start,
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a._end + b._end,
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a._top + b._top,
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a._bottom + b._bottom
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);
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}
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public static _MixedEdgeInsets operator -(_MixedEdgeInsets a) {
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return _MixedEdgeInsets.fromLRSETB(
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-a._left,
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-a._right,
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-a._start,
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-a._end,
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-a._top,
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-a._bottom
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);
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}
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public static _MixedEdgeInsets operator *(_MixedEdgeInsets a, float other) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left * other,
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a._right * other,
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a._start * other,
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a._end * other,
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a._top * other,
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a._bottom * other
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);
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}
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public static _MixedEdgeInsets operator /(_MixedEdgeInsets a, float other) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left / other,
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a._right / other,
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a._start / other,
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a._end / other,
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a._top / other,
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a._bottom / other
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);
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}
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public static _MixedEdgeInsets operator %(_MixedEdgeInsets a, float other) {
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return _MixedEdgeInsets.fromLRSETB(
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a._left % other,
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a._right % other,
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a._start % other,
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a._end % other,
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a._top % other,
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a._bottom % other
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);
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}
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public override EdgeInsets resolve(TextDirection? direction) {
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D.assert(direction != null);
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switch (direction) {
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case TextDirection.rtl:
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return EdgeInsets.fromLTRB(_end + _left, _top, _start + _right, _bottom);
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case TextDirection.ltr:
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return EdgeInsets.fromLTRB(_start + _left, _top, _end + _right, _bottom);
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}
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return null;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class EdgeInsets : EdgeInsetsGeometry {
|
|
EdgeInsets(float left, float top, float right, float bottom) {
|
|
this.left = left;
|
|
this.right = right;
|
|
this.top = top;
|
|
this.bottom = bottom;
|
|
}
|
|
|
|
public readonly float left;
|
|
public readonly float right;
|
|
public readonly float top;
|
|
public readonly float bottom;
|
|
|
|
public static EdgeInsets infinity = fromLTRB(
|
|
float.PositiveInfinity,
|
|
float.PositiveInfinity,
|
|
float.PositiveInfinity,
|
|
float.PositiveInfinity
|
|
);
|
|
|
|
public bool isNonNegative {
|
|
get {
|
|
return left >= 0.0
|
|
&& right >= 0.0
|
|
&& top >= 0.0
|
|
&& bottom >= 0.0;
|
|
}
|
|
}
|
|
|
|
public float horizontal {
|
|
get { return left + right; }
|
|
}
|
|
|
|
public float vertical {
|
|
get { return top + bottom; }
|
|
}
|
|
|
|
public float along(Axis axis) {
|
|
switch (axis) {
|
|
case Axis.horizontal:
|
|
return horizontal;
|
|
case Axis.vertical:
|
|
return vertical;
|
|
}
|
|
|
|
throw new Exception("unknown axis");
|
|
}
|
|
|
|
public Size collapsedSize {
|
|
get { return new Size(horizontal, vertical); }
|
|
}
|
|
|
|
public EdgeInsets flipped {
|
|
get { return fromLTRB(right, bottom, left, top); }
|
|
}
|
|
|
|
public Size inflateSize(Size size) {
|
|
return new Size(size.width + horizontal, size.height + vertical);
|
|
}
|
|
|
|
public Size deflateSize(Size size) {
|
|
return new Size(size.width - horizontal, size.height - vertical);
|
|
}
|
|
|
|
public static EdgeInsets fromLTRB(float left, float top, float right, float bottom) {
|
|
return new EdgeInsets(left, top, right, bottom);
|
|
}
|
|
|
|
public static EdgeInsets all(float value) {
|
|
return new EdgeInsets(value, value, value, value);
|
|
}
|
|
|
|
public static EdgeInsets only(float left = 0.0f, float top = 0.0f, float right = 0.0f, float bottom = 0.0f) {
|
|
return new EdgeInsets(left, top, right, bottom);
|
|
}
|
|
|
|
public static EdgeInsets symmetric(float vertical = 0.0f, float horizontal = 0.0f) {
|
|
return new EdgeInsets(horizontal, vertical, horizontal, vertical);
|
|
}
|
|
|
|
public static EdgeInsets fromWindowPadding(WindowPadding padding, float devicePixelRatio) {
|
|
return new EdgeInsets(
|
|
left: padding.left / devicePixelRatio,
|
|
top: padding.top / devicePixelRatio,
|
|
right: padding.right / devicePixelRatio,
|
|
bottom: padding.bottom / devicePixelRatio
|
|
);
|
|
}
|
|
|
|
public static readonly EdgeInsets zero = only();
|
|
|
|
public Offset topLeft {
|
|
get { return new Offset(left, top); }
|
|
}
|
|
|
|
public Offset topRight {
|
|
get { return new Offset(-right, top); }
|
|
}
|
|
|
|
public Offset bottomLeft {
|
|
get { return new Offset(left, -bottom); }
|
|
}
|
|
|
|
public Offset bottomRight {
|
|
get { return new Offset(-right, -bottom); }
|
|
}
|
|
|
|
public Rect inflateRect(Rect rect) {
|
|
return Rect.fromLTRB(
|
|
rect.left - left, rect.top - top,
|
|
rect.right + right, rect.bottom + bottom);
|
|
}
|
|
|
|
public Rect deflateRect(Rect rect) {
|
|
return Rect.fromLTRB(
|
|
rect.left + left, rect.top + top,
|
|
rect.right - right, rect.bottom - bottom);
|
|
}
|
|
|
|
public EdgeInsets subtract(EdgeInsets other) {
|
|
return fromLTRB(
|
|
left - other.left,
|
|
top - other.top,
|
|
right - other.right,
|
|
bottom - other.bottom
|
|
);
|
|
}
|
|
|
|
public EdgeInsets add(EdgeInsetsGeometry other) {
|
|
return fromLTRB(
|
|
left + other._left,
|
|
top + other._top,
|
|
right + other._right,
|
|
bottom + other._bottom
|
|
);
|
|
}
|
|
|
|
public override EdgeInsetsGeometry clamp(EdgeInsetsGeometry min, EdgeInsetsGeometry max) {
|
|
return fromLTRB(
|
|
left.clamp(min._left, max._left),
|
|
top.clamp(min._top, max._top),
|
|
right.clamp(min._right, max._right),
|
|
bottom.clamp(min._bottom, max._bottom)
|
|
);
|
|
}
|
|
|
|
public static EdgeInsets operator -(EdgeInsets a, EdgeInsets b) {
|
|
return fromLTRB(
|
|
a.left - b.left,
|
|
a.top - b.top,
|
|
a.right - b.right,
|
|
a.bottom - b.bottom
|
|
);
|
|
}
|
|
|
|
public static EdgeInsets operator +(EdgeInsets a, EdgeInsets b) {
|
|
return fromLTRB(
|
|
a.left + b.left,
|
|
a.top + b.top,
|
|
a.right + b.right,
|
|
a.bottom + b.bottom
|
|
);
|
|
}
|
|
|
|
public static EdgeInsets operator -(EdgeInsets a) {
|
|
return fromLTRB(
|
|
-a.left,
|
|
-a.top,
|
|
-a.right,
|
|
-a.bottom
|
|
);
|
|
}
|
|
|
|
public static EdgeInsets operator *(EdgeInsets a, float b) {
|
|
return fromLTRB(
|
|
a.left * b,
|
|
a.top * b,
|
|
a.right * b,
|
|
a.bottom * b
|
|
);
|
|
}
|
|
|
|
public static EdgeInsets operator /(EdgeInsets a, float b) {
|
|
return fromLTRB(
|
|
a.left / b,
|
|
a.top / b,
|
|
a.right / b,
|
|
a.bottom / b
|
|
);
|
|
}
|
|
|
|
public static EdgeInsets operator %(EdgeInsets a, float b) {
|
|
return fromLTRB(
|
|
a.left % b,
|
|
a.top % b,
|
|
a.right % b,
|
|
a.bottom % b
|
|
);
|
|
}
|
|
|
|
public static EdgeInsets lerp(EdgeInsets a, EdgeInsets b, float t) {
|
|
if (a == null && b == null) {
|
|
return null;
|
|
}
|
|
|
|
if (a == null) {
|
|
return b * t;
|
|
}
|
|
|
|
if (b == null) {
|
|
return a * (1.0f - t);
|
|
}
|
|
|
|
return fromLTRB(
|
|
MathUtils.lerpFloat(a.left, b.left, t),
|
|
MathUtils.lerpFloat(a.top, b.top, t),
|
|
MathUtils.lerpFloat(a.right, b.right, t),
|
|
MathUtils.lerpFloat(a.bottom, b.bottom, t)
|
|
);
|
|
}
|
|
|
|
public EdgeInsets copyWith(
|
|
float? left = null,
|
|
float? top = null,
|
|
float? right = null,
|
|
float? bottom = null
|
|
) {
|
|
return only(
|
|
left: left ?? this.left,
|
|
top: top ?? this.top,
|
|
right: right ?? this.right,
|
|
bottom: bottom ?? this.bottom
|
|
);
|
|
}
|
|
|
|
public bool Equals(EdgeInsets other) {
|
|
if (ReferenceEquals(null, other)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, other)) {
|
|
return true;
|
|
}
|
|
|
|
return left.Equals(other.left)
|
|
&& right.Equals(other.right)
|
|
&& top.Equals(other.top)
|
|
&& bottom.Equals(other.bottom);
|
|
}
|
|
|
|
public override EdgeInsets resolve(TextDirection? direction) {
|
|
return this;
|
|
}
|
|
|
|
public override bool Equals(object obj) {
|
|
if (ReferenceEquals(null, obj)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, obj)) {
|
|
return true;
|
|
}
|
|
|
|
if (obj.GetType() != GetType()) {
|
|
return false;
|
|
}
|
|
|
|
return Equals((EdgeInsets) obj);
|
|
}
|
|
|
|
public override int GetHashCode() {
|
|
unchecked {
|
|
var hashCode = left.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ right.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ top.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ bottom.GetHashCode();
|
|
return hashCode;
|
|
}
|
|
}
|
|
|
|
public static bool operator ==(EdgeInsets a, EdgeInsets b) {
|
|
return Equals(a, b);
|
|
}
|
|
|
|
public static bool operator !=(EdgeInsets a, EdgeInsets b) {
|
|
return !(a == b);
|
|
}
|
|
|
|
public override string ToString() {
|
|
if (left == 0.0 && right == 0.0 && top == 0.0 && bottom == 0.0) {
|
|
return "EdgeInsets.zero";
|
|
}
|
|
|
|
if (left == right && right == top && top == bottom) {
|
|
return $"EdgeInsets.all({left:F1})";
|
|
}
|
|
|
|
return $"EdgeInsets({left:F1}, " +
|
|
$"{top:F1}, " +
|
|
$"{right:F1}, " +
|
|
$"{bottom:F1})";
|
|
}
|
|
}
|
|
}
|