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454 行
15 KiB
454 行
15 KiB
using System;
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using Unity.UIWidgets.animation;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.gestures;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.rendering;
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using Unity.UIWidgets.ui;
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using Unity.UIWidgets.utils;
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using UnityEngine;
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using Rect = Unity.UIWidgets.ui.Rect;
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namespace Unity.UIWidgets.widgets {
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public class SingleChildScrollView : StatelessWidget {
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public SingleChildScrollView(
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Key key = null,
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Axis scrollDirection = Axis.vertical,
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bool reverse = false,
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EdgeInsets padding = null,
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bool? primary = null,
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ScrollPhysics physics = null,
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ScrollController controller = null,
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Widget child = null
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) : base(key: key) {
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D.assert(!(controller != null && primary == true),
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"Primary ScrollViews obtain their ScrollController via inheritance from a PrimaryScrollController widget. " +
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"You cannot both set primary to true and pass an explicit controller.");
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this.scrollDirection = scrollDirection;
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this.reverse = reverse;
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this.padding = padding;
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this.primary = primary ?? controller == null && scrollDirection == Axis.vertical;
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this.physics = physics;
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this.controller = controller;
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this.child = child;
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}
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public readonly Axis scrollDirection;
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public readonly bool reverse;
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public readonly EdgeInsets padding;
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public readonly ScrollController controller;
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public readonly bool primary;
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public readonly ScrollPhysics physics;
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public readonly Widget child;
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AxisDirection _getDirection(BuildContext context) {
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return AxisDirectionUtils.getAxisDirectionFromAxisReverseAndDirectionality(context, this.scrollDirection,
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this.reverse) ?? AxisDirection.down;
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}
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public override Widget build(BuildContext context) {
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AxisDirection axisDirection = this._getDirection(context);
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Widget contents = this.child;
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if (this.padding != null) {
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contents = new Padding(
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padding: this.padding,
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child: contents);
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}
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ScrollController scrollController = this.primary
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? PrimaryScrollController.of(context)
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: this.controller;
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Scrollable scrollable = new Scrollable(
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axisDirection: axisDirection,
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controller: scrollController,
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physics: this.physics,
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viewportBuilder: (BuildContext subContext, ViewportOffset offset) => {
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return new _SingleChildViewport(
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axisDirection: axisDirection,
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offset: offset,
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child: contents);
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}
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);
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if (this.primary && scrollController != null) {
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return PrimaryScrollController.none(child: scrollable);
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}
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return scrollable;
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}
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}
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class _SingleChildViewport : SingleChildRenderObjectWidget {
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public _SingleChildViewport(
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Key key = null,
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AxisDirection axisDirection = AxisDirection.down,
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ViewportOffset offset = null,
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Widget child = null
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) : base(key: key, child: child) {
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this.axisDirection = axisDirection;
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this.offset = offset;
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}
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public readonly AxisDirection axisDirection;
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public readonly ViewportOffset offset;
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public override RenderObject createRenderObject(BuildContext context) {
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return new _RenderSingleChildViewport(
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axisDirection: this.axisDirection,
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offset: this.offset
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);
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}
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public override void updateRenderObject(BuildContext context, RenderObject renderObject) {
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_RenderSingleChildViewport _renderObject = (_RenderSingleChildViewport) renderObject;
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_renderObject.axisDirection = this.axisDirection;
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_renderObject.offset = this.offset;
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}
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}
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class _RenderSingleChildViewport : RenderObjectWithChildMixinRenderBox<RenderBox>, RenderAbstractViewport {
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public _RenderSingleChildViewport(
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AxisDirection axisDirection = AxisDirection.down,
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ViewportOffset offset = null,
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float cacheExtent = RenderViewportUtils.defaultCacheExtent,
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RenderBox child = null) {
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D.assert(offset != null);
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this._axisDirection = axisDirection;
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this._offset = offset;
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this._cacheExtent = cacheExtent;
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this.child = child;
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}
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public new RenderObject parent {
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get { return (RenderObject) base.parent; }
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}
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public AxisDirection axisDirection {
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get { return this._axisDirection; }
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set {
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if (value == this._axisDirection) {
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return;
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}
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this._axisDirection = value;
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this.markNeedsLayout();
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}
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}
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AxisDirection _axisDirection;
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public Axis axis {
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get { return AxisUtils.axisDirectionToAxis(this.axisDirection); }
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}
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public ViewportOffset offset {
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get { return this._offset; }
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set {
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D.assert(value != null);
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if (value == this._offset) {
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return;
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}
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if (this.attached) {
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this._offset.removeListener(this._hasScrolled);
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}
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this._offset = value;
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if (this.attached) {
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this._offset.addListener(this._hasScrolled);
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}
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this.markNeedsLayout();
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}
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}
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ViewportOffset _offset;
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public float cacheExtent {
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get { return this._cacheExtent; }
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set {
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if (value == this._cacheExtent) {
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return;
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}
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this._cacheExtent = value;
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this.markNeedsLayout();
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}
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}
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float _cacheExtent;
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void _hasScrolled() {
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this.markNeedsPaint();
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}
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public override void setupParentData(RenderObject child) {
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if (!(child.parentData is ParentData)) {
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child.parentData = new ParentData();
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}
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}
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public override void attach(object owner) {
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base.attach(owner);
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this._offset.addListener(this._hasScrolled);
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}
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public override void detach() {
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this._offset.removeListener(this._hasScrolled);
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base.detach();
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}
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public override bool isRepaintBoundary {
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get { return true; }
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}
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float _viewportExtent {
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get {
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D.assert(this.hasSize);
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switch (this.axis) {
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case Axis.horizontal:
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return this.size.width;
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case Axis.vertical:
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return this.size.height;
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}
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D.assert(false);
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return 0.0f;
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}
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}
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float _minScrollExtent {
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get {
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D.assert(this.hasSize);
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return 0.0f;
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}
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}
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float _maxScrollExtent {
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get {
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D.assert(this.hasSize);
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if (this.child == null) {
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return 0.0f;
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}
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switch (this.axis) {
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case Axis.horizontal:
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return Mathf.Max(0.0f, this.child.size.width - this.size.width);
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case Axis.vertical:
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return Mathf.Max(0.0f, this.child.size.height - this.size.height);
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}
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D.assert(false);
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return 0.0f;
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}
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}
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BoxConstraints _getInnerConstraints(BoxConstraints constraints) {
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switch (this.axis) {
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case Axis.horizontal:
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return constraints.heightConstraints();
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case Axis.vertical:
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return constraints.widthConstraints();
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}
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return null;
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}
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protected override float computeMinIntrinsicWidth(float height) {
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if (this.child != null) {
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return this.child.getMinIntrinsicWidth(height);
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}
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return 0.0f;
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}
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protected override float computeMaxIntrinsicWidth(float height) {
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if (this.child != null) {
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return this.child.getMaxIntrinsicWidth(height);
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}
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return 0.0f;
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}
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protected override float computeMinIntrinsicHeight(float width) {
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if (this.child != null) {
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return this.child.getMinIntrinsicHeight(width);
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}
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return 0.0f;
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}
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protected override float computeMaxIntrinsicHeight(float width) {
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if (this.child != null) {
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return this.child.getMaxIntrinsicHeight(width);
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}
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return 0.0f;
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}
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protected override void performLayout() {
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if (this.child == null) {
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this.size = this.constraints.smallest;
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}
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else {
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this.child.layout(this._getInnerConstraints(this.constraints), parentUsesSize: true);
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this.size = this.constraints.constrain(this.child.size);
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}
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this.offset.applyViewportDimension(this._viewportExtent);
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this.offset.applyContentDimensions(this._minScrollExtent, this._maxScrollExtent);
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}
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Offset _paintOffset {
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get { return this._paintOffsetForPosition(this.offset.pixels); }
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}
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Offset _paintOffsetForPosition(float position) {
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switch (this.axisDirection) {
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case AxisDirection.up:
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return new Offset(0.0f, position - this.child.size.height + this.size.height);
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case AxisDirection.down:
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return new Offset(0.0f, -position);
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case AxisDirection.left:
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return new Offset(position - this.child.size.width + this.size.width, 0.0f);
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case AxisDirection.right:
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return new Offset(-position, 0.0f);
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}
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return null;
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}
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bool _shouldClipAtPaintOffset(Offset paintOffset) {
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D.assert(this.child != null);
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return paintOffset < Offset.zero ||
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!(Offset.zero & this.size).contains((paintOffset & this.child.size).bottomRight);
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}
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public override void paint(PaintingContext context, Offset offset) {
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if (this.child != null) {
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Offset paintOffset = this._paintOffset;
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void paintContents(PaintingContext subContext, Offset SubOffset) {
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subContext.paintChild(this.child, SubOffset + paintOffset);
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}
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if (this._shouldClipAtPaintOffset(paintOffset)) {
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context.pushClipRect(this.needsCompositing, offset, Offset.zero & this.size, paintContents);
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}
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else {
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paintContents(context, offset);
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}
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}
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}
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public override void applyPaintTransform(RenderObject child, Matrix3 transform) {
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Offset paintOffset = this._paintOffset;
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transform.preTranslate(paintOffset.dx, paintOffset.dy);
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}
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public override Rect describeApproximatePaintClip(RenderObject child) {
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if (child != null && this._shouldClipAtPaintOffset(this._paintOffset)) {
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return Offset.zero & this.size;
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}
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return null;
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}
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protected override bool hitTestChildren(HitTestResult result, Offset position = null) {
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if (this.child != null) {
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Offset transformed = position + (-this._paintOffset);
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return this.child.hitTest(result, position: transformed);
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}
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return false;
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}
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public RevealedOffset getOffsetToReveal(RenderObject target, float alignment, Rect rect = null) {
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rect = rect ?? target.paintBounds;
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if (!(target is RenderBox)) {
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return new RevealedOffset(offset: this.offset.pixels, rect: rect);
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}
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RenderBox targetBox = (RenderBox) target;
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Matrix3 transform = targetBox.getTransformTo(this);
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Rect bounds = transform.mapRect(rect);
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Size contentSize = this.child.size;
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float leadingScrollOffset = 0.0f;
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float targetMainAxisExtent = 0.0f;
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float mainAxisExtent = 0.0f;
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switch (this.axisDirection) {
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case AxisDirection.up:
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mainAxisExtent = this.size.height;
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leadingScrollOffset = contentSize.height - bounds.bottom;
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targetMainAxisExtent = bounds.height;
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break;
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case AxisDirection.right:
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mainAxisExtent = this.size.width;
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leadingScrollOffset = bounds.left;
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targetMainAxisExtent = bounds.width;
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break;
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case AxisDirection.down:
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mainAxisExtent = this.size.height;
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leadingScrollOffset = bounds.top;
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targetMainAxisExtent = bounds.height;
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break;
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case AxisDirection.left:
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mainAxisExtent = this.size.width;
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leadingScrollOffset = contentSize.width - bounds.right;
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targetMainAxisExtent = bounds.width;
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break;
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}
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float targetOffset = leadingScrollOffset - (mainAxisExtent - targetMainAxisExtent) * alignment;
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Rect targetRect = bounds.shift(this._paintOffsetForPosition(targetOffset));
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return new RevealedOffset(offset: targetOffset, rect: targetRect);
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}
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public override void showOnScreen(
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RenderObject descendant = null,
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Rect rect = null,
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TimeSpan? duration = null,
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Curve curve = null
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) {
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if (!this.offset.allowImplicitScrolling) {
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base.showOnScreen(
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descendant: descendant,
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rect: rect,
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duration: duration,
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curve: curve
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);
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}
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Rect newRect = RenderViewport.showInViewport(
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descendant: descendant,
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viewport: this,
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offset: this.offset,
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rect: rect,
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duration: duration,
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curve: curve);
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base.showOnScreen(
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rect: newRect,
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duration: duration,
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curve: curve);
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}
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}
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}
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