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90 行
2.7 KiB
90 行
2.7 KiB
using Unity.UIWidgets.ui;
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using Unity.UIWidgets.gestures;
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using UnityEngine;
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namespace Unity.UIWidgets.rendering {
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{% macro RenderProxyBoxMixin(with) %}
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public abstract class RenderProxyBoxMixin{{with}}<T> : {{with}}<T> where T : RenderBox {
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public override void setupParentData(RenderObject child) {
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if (!(child.parentData is ParentData)) {
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child.parentData = new ParentData();
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}
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}
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protected override float computeMinIntrinsicWidth(float height) {
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if (this.child != null) {
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return this.child.getMinIntrinsicWidth(height);
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}
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return 0.0f;
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}
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protected override float computeMaxIntrinsicWidth(float height) {
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if (this.child != null) {
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return this.child.getMaxIntrinsicWidth(height);
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}
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return 0.0f;
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}
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protected override float computeMinIntrinsicHeight(float width) {
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if (this.child != null) {
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return this.child.getMinIntrinsicHeight(width);
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}
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return 0.0f;
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}
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protected override float computeMaxIntrinsicHeight(float width) {
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if (this.child != null) {
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return this.child.getMaxIntrinsicHeight(width);
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}
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return 0.0f;
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}
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protected override float? computeDistanceToActualBaseline(TextBaseline baseline) {
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if (this.child != null) {
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return this.child.getDistanceToActualBaseline(baseline);
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}
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return base.computeDistanceToActualBaseline(baseline);
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}
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protected override void performLayout() {
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if (this.child != null) {
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this.child.layout(this.constraints, parentUsesSize: true);
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this.size = this.child.size;
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} else {
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this.performResize();
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}
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}
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protected override bool hitTestChildren(HitTestResult result, Offset position = null) {
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if (this.child != null) {
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return this.child.hitTest(result, position);
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}
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return false;
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}
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public override void applyPaintTransform(RenderObject child, Matrix3 transform) {
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}
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public override void paint(PaintingContext context, Offset offset) {
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if (this.child != null) {
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context.paintChild(this.child, offset);
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}
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}
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}
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{% endmacro %}
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{{ RenderProxyBoxMixin('RenderObjectWithChildMixinRenderBox') }}
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public abstract class RenderProxyBoxMixinRenderObjectWithChildMixinRenderBoxRenderStack:
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RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderStack> {
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}
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}
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