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513 行
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using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using AOT;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.services;
using Unity.UIWidgets.ui;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using NativeBindings = Unity.UIWidgets.ui.NativeBindings;
namespace Unity.UIWidgets.engine2 {
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
public partial class UIWidgetsPanel {
RenderTexture _renderTexture;
void _createRenderTexture(int width, int height, float devicePixelRatio) {
D.assert(_renderTexture == null);
var desc = new RenderTextureDescriptor(
width, height, RenderTextureFormat.ARGB32, 0) {
useMipMap = false,
autoGenerateMips = false,
};
_renderTexture = new RenderTexture(desc) {hideFlags = HideFlags.HideAndDontSave};
_renderTexture.Create();
_width = width;
_height = height;
_devicePixelRatio = devicePixelRatio;
texture = _renderTexture;
}
void _destroyRenderTexture() {
D.assert(_renderTexture != null);
texture = null;
ObjectUtils.SafeDestroy(_renderTexture);
_renderTexture = null;
}
void _enableUIWidgetsPanel(string font_settings) {
UIWidgetsPanel_onEnable(_ptr, _renderTexture.GetNativeTexturePtr(),
_width, _height, _devicePixelRatio, Application.streamingAssetsPath, font_settings);
}
void _resizeUIWidgetsPanel() {
UIWidgetsPanel_onRenderTexture(_ptr,
_renderTexture.GetNativeTexturePtr(),
_width, _height, _devicePixelRatio);
}
void _disableUIWidgetsPanel() {
_renderTexture = null;
texture = null;
}
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onEnable(IntPtr ptr,
IntPtr nativeTexturePtr, int width, int height, float dpi, string streamingAssetsPath,
string font_settings);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onRenderTexture(
IntPtr ptr, IntPtr nativeTexturePtr, int width, int height, float dpi);
}
#elif UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
public partial class UIWidgetsPanel {
Texture _renderTexture;
void _createRenderTexture(int width, int height, float devicePixelRatio) {
D.assert(_renderTexture == null);
_width = width;
_height = height;
_devicePixelRatio = devicePixelRatio;
}
void _destroyRenderTexture() {
D.assert(_renderTexture != null);
var releaseOK = UIWidgetsPanel_releaseNativeTexture(_ptr);
D.assert(releaseOK);
_renderTexture = null;
texture = null;
}
void _enableUIWidgetsPanel(string font_settings) {
D.assert(_renderTexture == null);
IntPtr native_tex_ptr = UIWidgetsPanel_onEnable(_ptr, _width, _height, _devicePixelRatio,
Application.streamingAssetsPath, font_settings);
D.assert(native_tex_ptr != IntPtr.Zero);
_renderTexture =
Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr);
texture = _renderTexture;
}
void _disableUIWidgetsPanel() {
_renderTexture = null;
texture = null;
}
void _resizeUIWidgetsPanel()
{
D.assert(_renderTexture == null);
IntPtr native_tex_ptr = UIWidgetsPanel_onRenderTexture(_ptr, _width, _height, _devicePixelRatio);
D.assert(native_tex_ptr != IntPtr.Zero);
_renderTexture =
Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr);
texture = _renderTexture;
}
[DllImport(NativeBindings.dllName)]
static extern IntPtr UIWidgetsPanel_onEnable(IntPtr ptr,
int width, int height, float dpi, string streamingAssetsPath, string font_settings);
[DllImport(NativeBindings.dllName)]
static extern bool UIWidgetsPanel_releaseNativeTexture(IntPtr ptr);
[DllImport(NativeBindings.dllName)]
static extern IntPtr UIWidgetsPanel_onRenderTexture(
IntPtr ptr, int width, int height, float dpi);
}
#endif
public partial class UIWidgetsPanel : RawImage {
[Serializable]
public struct Font {
public string asset;
public int weight;
}
[Serializable]
public struct TextFont {
public string family;
[SerializeField] public Font[] fonts;
}
public TextFont[] fonts;
static object fontsToObject(TextFont[] textFont) {
if (textFont == null || textFont.Length == 0) {
return null;
}
var result = new object[textFont.Length];
for (int i = 0; i < textFont.Length; i++) {
var font = new Dictionary<string, object>();
font.Add("family", textFont[i].family);
var dic = new Dictionary<string, object>[textFont[i].fonts.Length];
for (int j = 0; j < textFont[i].fonts.Length; j++) {
dic[j] = new Dictionary<string, object>();
if (textFont[i].fonts[j].asset.Length > 0) {
dic[j].Add("asset", textFont[i].fonts[j].asset);
}
if (textFont[i].fonts[j].weight > 0) {
dic[j].Add("weight", textFont[i].fonts[j].weight);
}
}
font.Add("fonts", dic);
result[i] = font;
}
return result;
}
public float devicePixelRatioOverride = 1;
public float hardwareAntiAliasing;
// RectTransform rectTransform {
// get { return rectTransform; }
// }
// Canvas canvas {
// get { return canvas; }
// }
// Texture texture {
// set { texture = value; }
// }
public static UIWidgetsPanel current {
get { return Window.instance._panel; }
}
public Isolate isolate { get; private set; }
IntPtr _ptr;
GCHandle _handle;
int _width;
int _height;
float _devicePixelRatio;
int _currentWidth {
get { return Mathf.RoundToInt(rectTransform.rect.width * canvas.scaleFactor); }
}
int _currentHeight {
get { return Mathf.RoundToInt(rectTransform.rect.height * canvas.scaleFactor); }
}
float _currentDevicePixelRatio {
get {
float currentDpi = Screen.dpi;
if (currentDpi == 0) {
currentDpi = canvas.GetComponent<CanvasScaler>().fallbackScreenDPI;
}
return currentDpi / 96;
}
}
public bool m_ShowDebugLog = false;
public static List<UIWidgetsPanel> panels = new List<UIWidgetsPanel>();
public static bool ShowDebugLog {
get => _ShowDebugLog;
set {
foreach (var panel in panels) {
panel.m_ShowDebugLog = value;
}
_ShowDebugLog = value;
}
}
static bool _ShowDebugLog = false;
protected void OnEnable() {
base.OnEnable();
D.assert(_renderTexture == null);
_recreateRenderTexture(_currentWidth, _currentHeight, _currentDevicePixelRatio);
_handle = GCHandle.Alloc(this);
_ptr = UIWidgetsPanel_constructor((IntPtr) _handle, UIWidgetsPanel_entrypoint);
panels.Add(this);
_ShowDebugLog = m_ShowDebugLog;
var settings = new Dictionary<string, object>();
if (fonts != null && fonts.Length > 0) {
settings.Add("fonts", fontsToObject(fonts));
}
_enableUIWidgetsPanel(JSONMessageCodec.instance.toJson(settings));
Input_OnEnable();
NativeConsole.OnEnable();
}
protected virtual void main() {
}
void _entryPoint() {
try {
isolate = Isolate.current;
Window.instance._panel = this;
main();
}
catch (Exception ex) {
Debug.LogException(new Exception("exception in main", ex));
}
}
protected override void OnRectTransformDimensionsChange() {
if (_ptr != IntPtr.Zero && _renderTexture) {
if (_recreateRenderTexture(_currentWidth, _currentHeight, _currentDevicePixelRatio)) {
_resizeUIWidgetsPanel();
}
}
}
protected override void OnDisable() {
Input_OnDisable();
UIWidgetsPanel_onDisable(_ptr);
UIWidgetsPanel_dispose(_ptr);
_ptr = IntPtr.Zero;
_handle.Free();
_handle = default;
_disableUIWidgetsPanel();
panels.Remove(this);
D.assert(!isolate.isValid);
base.OnDisable();
}
bool _recreateRenderTexture(int width, int height, float devicePixelRatio) {
if (_renderTexture != null && _width == width && _height == height &&
_devicePixelRatio == devicePixelRatio) {
return false;
}
if (_renderTexture) {
_destroyRenderTexture();
}
_createRenderTexture(width, height, devicePixelRatio);
return true;
}
protected virtual void Update() {
Input_Update();
}
protected virtual void OnGUI() {
Input_OnGUI();
}
public int registerTexture(Texture texture) {
return UIWidgetsPanel_registerTexture(_ptr, texture.GetNativeTexturePtr());
}
public void unregisterTexture(int textureId) {
UIWidgetsPanel_unregisterTexture(_ptr, textureId);
}
public void markNewFrameAvailable(int textureId) {
UIWidgetsPanel_markNewFrameAvailable(_ptr, textureId);
}
delegate void UIWidgetsPanel_EntrypointCallback(IntPtr handle);
[MonoPInvokeCallback(typeof(UIWidgetsPanel_EntrypointCallback))]
static void UIWidgetsPanel_entrypoint(IntPtr handle) {
GCHandle gcHandle = (GCHandle) handle;
UIWidgetsPanel panel = (UIWidgetsPanel) gcHandle.Target;
panel._entryPoint();
}
[DllImport(NativeBindings.dllName)]
static extern IntPtr UIWidgetsPanel_constructor(IntPtr handle,
UIWidgetsPanel_EntrypointCallback entrypointCallback);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_dispose(IntPtr ptr);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onDisable(IntPtr ptr);
[DllImport(NativeBindings.dllName)]
static extern int UIWidgetsPanel_registerTexture(IntPtr ptr, IntPtr nativeTexturePtr);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_unregisterTexture(IntPtr ptr, int textureId);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_markNewFrameAvailable(IntPtr ptr, int textureId);
}
public partial class UIWidgetsPanel : IPointerDownHandler, IPointerUpHandler,
IPointerEnterHandler, IPointerExitHandler, IDragHandler {
bool _isEntered;
Vector2 _lastMousePosition;
void Input_OnEnable() {
}
void Input_OnDisable() {
}
void Input_Update() {
if (Input.touchCount == 0 && Input.mousePresent) {
if (_isEntered) {
if (!Input.GetMouseButton(0) && !Input.GetMouseButton(1) && !Input.GetMouseButton(2)) {
if (_lastMousePosition.x != Input.mousePosition.x ||
_lastMousePosition.y != Input.mousePosition.y) {
_lastMousePosition = Input.mousePosition;
_onMouseMove();
}
}
else {
_lastMousePosition = Input.mousePosition;
}
if (Input.mouseScrollDelta.magnitude != 0) {
_onScroll();
}
}
}
}
void Input_OnGUI() {
Event e = Event.current;
if (e.isKey) {
UIWidgetsPanel_onKey(_ptr, e.keyCode, e.type == EventType.KeyDown);
if (e.character != 0 || e.keyCode == KeyCode.Backspace) {
PointerEventConverter.KeyEvent.Enqueue(new Event(e));
// TODO: add on char
// UIWidgetsPanel_onChar(_ptr, e.character);
}
}
}
Vector2? _getPointerPosition(Vector2 position) {
Camera worldCamera = canvas.worldCamera;
if (RectTransformUtility.ScreenPointToLocalPointInRectangle(
rectTransform, position, worldCamera, out var localPoint)) {
var scaleFactor = canvas.scaleFactor;
localPoint.x = (localPoint.x - rectTransform.rect.min.x) * scaleFactor;
localPoint.y = (rectTransform.rect.max.y - localPoint.y) * scaleFactor;
return localPoint;
}
return null;
}
void _onMouseMove() {
var pos = _getPointerPosition(Input.mousePosition);
if (pos == null) {
return;
}
UIWidgetsPanel_onMouseMove(_ptr, pos.Value.x, pos.Value.y);
}
void _onScroll() {
var pos = _getPointerPosition(Input.mousePosition);
if (pos == null) {
return;
}
var delta = Input.mouseScrollDelta;
UIWidgetsPanel_onScroll(_ptr, delta.x, delta.y, pos.Value.x, pos.Value.y);
}
public void OnPointerDown(PointerEventData eventData) {
var pos = _getPointerPosition(Input.mousePosition);
if (pos == null) {
return;
}
// mouse event
if (eventData.pointerId < 0) {
UIWidgetsPanel_onMouseDown(_ptr, pos.Value.x, pos.Value.y, eventData.pointerId);
}
}
public void OnPointerUp(PointerEventData eventData) {
var pos = _getPointerPosition(Input.mousePosition);
if (pos == null) {
return;
}
// mouse event
if (eventData.pointerId < 0) {
UIWidgetsPanel_onMouseUp(_ptr, pos.Value.x, pos.Value.y, eventData.pointerId);
}
}
public void OnPointerEnter(PointerEventData eventData) {
D.assert(eventData.pointerId < 0);
_isEntered = true;
_lastMousePosition = Input.mousePosition;
}
public void OnPointerExit(PointerEventData eventData) {
D.assert(eventData.pointerId < 0);
_isEntered = false;
UIWidgetsPanel_onMouseLeave(_ptr);
}
public void OnDrag(PointerEventData eventData) {
var pos = _getPointerPosition(Input.mousePosition);
if (pos == null) {
return;
}
// mouse event
if (eventData.pointerId < 0) {
UIWidgetsPanel_onMouseMove(_ptr, pos.Value.x, pos.Value.y);
}
}
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onChar(IntPtr ptr, char c);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onKey(IntPtr ptr, KeyCode keyCode, bool isKeyDown);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseDown(IntPtr ptr, float x, float y, int button);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseUp(IntPtr ptr, float x, float y, int button);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseMove(IntPtr ptr, float x, float y);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseLeave(IntPtr ptr);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onScroll(IntPtr ptr, float x, float y, float px, float py);
}
}