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39 行
1021 B
39 行
1021 B
using UnityEngine;
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namespace Unity.UIWidgets.ui {
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public class MaterialPropertyBlockWrapper : PoolObject {
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public readonly MaterialPropertyBlock mpb;
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public MaterialPropertyBlockWrapper() {
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this.mpb = new MaterialPropertyBlock();
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}
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public override void clear() {
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this.mpb.Clear();
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}
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public void SetVector(int mid, Vector4 vec) {
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this.mpb.SetVector(mid, vec);
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}
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public void SetFloat(int mid, float value) {
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this.mpb.SetFloat(mid, value);
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}
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public void SetMatrix(int mid, Matrix4x4 mat) {
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this.mpb.SetMatrix(mid, mat);
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}
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public void SetTexture(int mid, Texture texture) {
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this.mpb.SetTexture(mid, texture);
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}
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public void SetInt(int mid, int value) {
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this.mpb.SetInt(mid, value);
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}
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public void SetFloatArray(int mid, float[] array) {
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this.mpb.SetFloatArray(mid, array);
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}
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}
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}
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