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32 行
1.0 KiB

using System;
namespace Unity.UIWidgets.Redux {
public static class ReduxThunk {
public static Middleware<State> create<State>() {
return (store) => (next) => new DispatcherImpl((action) => {
var thunkAction = action as ThunkAction<State>;
if (thunkAction != null && thunkAction.action != null) {
return thunkAction.action(store.dispatcher, store.getState);
}
return next.dispatch(action);
});
}
}
public sealed class ThunkAction<State> {
public readonly Func<Dispatcher, Func<State>, object> action;
public readonly string displayName;
public ThunkAction(
Func<Dispatcher, Func<State>, object> action = null,
string displayName = null) {
this.action = action;
this.displayName = displayName ?? "";
}
public override string ToString() {
return "ThunkAction(" + this.displayName + ")";
}
}
}