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755 行
26 KiB

using System;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
using Object = UnityEngine.Object;
namespace Unity.UIWidgets.gestures {
public abstract class PointerEvent : Diagnosticable {
public PointerEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
Offset delta = null,
int buttons = 0,
bool down = false,
bool obscured = false,
float pressure = 1.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f,
int platformData = 0,
bool synthesized = false
) {
this.timeStamp = timeStamp;
this.pointer = pointer;
this.kind = kind;
this.device = device;
this.position = position ?? Offset.zero;
this.delta = delta ?? Offset.zero;
this.buttons = buttons;
this.down = down;
this.obscured = obscured;
this.pressure = pressure;
this.pressureMin = pressureMin;
this.pressureMax = pressureMax;
this.distance = distance;
this.distanceMax = distanceMax;
this.size = size;
this.radiusMajor = radiusMajor;
this.radiusMinor = radiusMinor;
this.radiusMin = radiusMin;
this.radiusMax = radiusMax;
this.orientation = orientation;
this.tilt = tilt;
this.platformData = platformData;
this.synthesized = synthesized;
}
public readonly TimeSpan timeStamp;
public readonly int pointer;
public PointerDeviceKind kind;
public int device;
public readonly Offset position;
public readonly Offset delta;
public readonly int buttons;
public readonly bool down;
public readonly bool obscured;
public readonly float pressure;
public readonly float pressureMin;
public readonly float pressureMax;
public readonly float distance;
public float distanceMin {
get { return 0.0f; }
}
public readonly float distanceMax;
public readonly float size;
public readonly float radiusMajor;
public readonly float radiusMinor;
public readonly float radiusMin;
public readonly float radiusMax;
public readonly float orientation;
public readonly float tilt;
public readonly int platformData;
public readonly bool synthesized;
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<Offset>("position", this.position));
properties.add(new DiagnosticsProperty<Offset>("delta", this.delta, defaultValue: Offset.zero,
level: DiagnosticLevel.debug));
properties.add(new DiagnosticsProperty<TimeSpan>("timeStamp", this.timeStamp, defaultValue: TimeSpan.Zero,
level: DiagnosticLevel.debug));
properties.add(new IntProperty("pointer", this.pointer, level: DiagnosticLevel.debug));
properties.add(new EnumProperty<PointerDeviceKind>("kind", this.kind, level: DiagnosticLevel.debug));
properties.add(new IntProperty("device", this.device, defaultValue: 0, level: DiagnosticLevel.debug));
properties.add(new IntProperty("buttons", this.buttons, defaultValue: 0, level: DiagnosticLevel.debug));
properties.add(new DiagnosticsProperty<bool>("down", this.down, level: DiagnosticLevel.debug));
properties.add(
new FloatProperty("pressure", this.pressure, defaultValue: 1.0, level: DiagnosticLevel.debug));
properties.add(new FloatProperty("pressureMin", this.pressureMin, defaultValue: 1.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("pressureMax", this.pressureMax, defaultValue: 1.0,
level: DiagnosticLevel.debug));
properties.add(
new FloatProperty("distance", this.distance, defaultValue: 0.0, level: DiagnosticLevel.debug));
properties.add(new FloatProperty("distanceMin", this.distanceMin, defaultValue: 0.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("distanceMax", this.distanceMax, defaultValue: 0.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("size", this.size, defaultValue: 0.0, level: DiagnosticLevel.debug));
properties.add(new FloatProperty("radiusMajor", this.radiusMajor, defaultValue: 0.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("radiusMinor", this.radiusMinor, defaultValue: 0.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("radiusMin", this.radiusMin, defaultValue: 0.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("radiusMax", this.radiusMax, defaultValue: 0.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("orientation", this.orientation, defaultValue: 0.0,
level: DiagnosticLevel.debug));
properties.add(new FloatProperty("tilt", this.tilt, defaultValue: 0.0, level: DiagnosticLevel.debug));
properties.add(new IntProperty("platformData", this.platformData, defaultValue: 0,
level: DiagnosticLevel.debug));
properties.add(new FlagProperty("obscured", value: this.obscured, ifTrue: "obscured",
level: DiagnosticLevel.debug));
properties.add(new FlagProperty("synthesized", value: this.synthesized, ifTrue: "synthesized",
level: DiagnosticLevel.debug));
}
}
public class PointerAddedEvent : PointerEvent {
public PointerAddedEvent(
TimeSpan timeStamp,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f
) : base(
timeStamp: timeStamp,
kind: kind,
device: device,
position: position,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt
) {
}
}
public class PointerRemovedEvent : PointerEvent {
public PointerRemovedEvent(
TimeSpan timeStamp,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distanceMax = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f
) : base(
timeStamp: timeStamp,
kind: kind,
device: device,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax
) {
}
}
public class PointerHoverEvent : PointerEvent {
public PointerHoverEvent(
TimeSpan timeStamp,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
Offset delta = null,
int buttons = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f,
bool synthesized = false) : base(
timeStamp: timeStamp,
kind: kind,
device: device,
position: position,
delta: delta,
buttons: buttons,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt,
synthesized: synthesized) {
}
}
public class PointerEnterEvent : PointerEvent {
public PointerEnterEvent(
TimeSpan timeStamp,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
Offset delta = null,
int buttons = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f,
bool synthesized = false,
bool down = false) : base(
timeStamp: timeStamp,
kind: kind,
device: device,
position: position,
delta: delta,
buttons: buttons,
down: down,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt,
synthesized: synthesized) {
}
public static PointerEnterEvent fromHoverEvent(PointerHoverEvent e) {
return fromMouseEvent(e);
}
public static PointerEnterEvent fromMouseEvent(PointerEvent hover) {
return new PointerEnterEvent(
timeStamp: hover?.timeStamp ?? TimeSpan.Zero,
kind: hover?.kind ?? PointerDeviceKind.touch,
device: hover?.device ?? 0,
position: hover?.position,
delta: hover?.delta,
buttons: hover?.buttons ?? 0,
down: hover?.down ?? false,
obscured: hover?.obscured ?? false,
pressure: hover?.pressure ?? 0.0f,
pressureMin: hover?.pressureMin ?? 1.0f,
pressureMax: hover?.pressureMax ?? 1.0f,
distance: hover?.distance ?? 0.0f,
distanceMax: hover?.distanceMax ?? 0.0f,
size: hover?.size ?? 0.0f,
radiusMajor: hover?.radiusMajor ?? 0.0f,
radiusMinor: hover?.radiusMinor ?? 0.0f,
radiusMin: hover?.radiusMin ?? 0.0f,
radiusMax: hover?.radiusMax ?? 0.0f,
orientation: hover?.orientation ?? 0.0f,
tilt: hover?.tilt ?? 0.0f,
synthesized: hover?.synthesized ?? false
);
}
}
public class PointerExitEvent : PointerEvent {
public PointerExitEvent(
TimeSpan timeStamp,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
Offset delta = null,
int buttons = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f,
bool synthesized = false,
bool down = false) : base(
timeStamp: timeStamp,
kind: kind,
device: device,
position: position,
delta: delta,
buttons: buttons,
down: down,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt,
synthesized: synthesized) {
}
public static PointerExitEvent fromHoverEvent(PointerHoverEvent e) {
return fromMouseEvent(e);
}
public static PointerExitEvent fromMouseEvent(PointerEvent hover) {
return new PointerExitEvent(
timeStamp: hover?.timeStamp ?? TimeSpan.Zero,
kind: hover?.kind ?? PointerDeviceKind.touch,
device: hover?.device ?? 0,
position: hover?.position,
delta: hover?.delta,
buttons: hover?.buttons ?? 0,
down: hover?.down ?? false,
obscured: hover?.obscured ?? false,
pressure: hover?.pressure ?? 0.0f,
pressureMin: hover?.pressureMin ?? 1.0f,
pressureMax: hover?.pressureMax ?? 1.0f,
distance: hover?.distance ?? 0.0f,
distanceMax: hover?.distanceMax ?? 0.0f,
size: hover?.size ?? 0.0f,
radiusMajor: hover?.radiusMajor ?? 0.0f,
radiusMinor: hover?.radiusMinor ?? 0.0f,
radiusMin: hover?.radiusMin ?? 0.0f,
radiusMax: hover?.radiusMax ?? 0.0f,
orientation: hover?.orientation ?? 0.0f,
tilt: hover?.tilt ?? 0.0f,
synthesized: hover?.synthesized ?? false
);
}
}
public class PointerDownEvent : PointerEvent {
public PointerDownEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
int buttons = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f
) : base(
timeStamp: timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position,
buttons: buttons,
down: true,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt) {
}
}
public class PointerMoveEvent : PointerEvent {
public PointerMoveEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
Offset delta = null,
int buttons = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f,
int platformdData = 0,
bool synthesized = false
) : base(
timeStamp: timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position,
delta: delta,
buttons: buttons,
down: true,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt,
platformData: platformdData,
synthesized: synthesized) {
}
}
public class PointerUpEvent : PointerEvent {
public PointerUpEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
int buttons = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f
) : base(
timeStamp: timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position,
buttons: buttons,
down: false,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt) {
}
}
public class PointerSignalEvent : PointerEvent {
public PointerSignalEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.mouse,
int device = 0,
Offset position = null
) : base(
timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position
) {
}
}
public class PointerScrollEvent : PointerSignalEvent {
public PointerScrollEvent(
TimeSpan timeStamp,
PointerDeviceKind kind = PointerDeviceKind.mouse,
int device = 0,
Offset position = null,
Offset scrollDelta = null)
: base(
timeStamp,
kind: kind,
device: device,
position: position) {
D.assert(position != null);
D.assert(scrollDelta != null);
this.scrollDelta = scrollDelta;
}
public readonly Offset scrollDelta;
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<Offset>("scrollDelta", this.scrollDelta));
}
}
public class PointerCancelEvent : PointerEvent {
public PointerCancelEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.touch,
int device = 0,
Offset position = null,
int buttons = 0,
bool obscured = false,
float pressure = 0.0f,
float pressureMin = 1.0f,
float pressureMax = 1.0f,
float distance = 0.0f,
float distanceMax = 0.0f,
float size = 0.0f,
float radiusMajor = 0.0f,
float radiusMinor = 0.0f,
float radiusMin = 0.0f,
float radiusMax = 0.0f,
float orientation = 0.0f,
float tilt = 0.0f
) : base(
timeStamp: timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position,
buttons: buttons,
down: false,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
distance: distance,
distanceMax: distanceMax,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt) {
}
}
public class PointerDragFromEditorEnterEvent : PointerEvent {
public PointerDragFromEditorEnterEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.mouse,
int device = 0,
Offset position = null
) : base(
timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position
) {
}
public static PointerDragFromEditorEnterEvent fromDragFromEditorEvent(PointerEvent evt) {
return new PointerDragFromEditorEnterEvent(
timeStamp: evt.timeStamp,
pointer: evt.pointer,
kind: evt.kind,
device: evt.device,
position: evt.position
);
}
}
public class PointerDragFromEditorExitEvent : PointerEvent {
public PointerDragFromEditorExitEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.mouse,
int device = 0,
Offset position = null
) : base(
timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position
) {
}
public static PointerDragFromEditorExitEvent fromDragFromEditorEvent(PointerEvent evt) {
return new PointerDragFromEditorExitEvent(
timeStamp: evt.timeStamp,
pointer: evt.pointer,
kind: evt.kind,
device: evt.device,
position: evt.position
);
}
}
public class PointerDragFromEditorHoverEvent : PointerEvent {
public PointerDragFromEditorHoverEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.mouse,
int device = 0,
Offset position = null
) : base(
timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position
) {
}
public static PointerDragFromEditorHoverEvent fromDragFromEditorEvent(PointerEvent evt) {
return new PointerDragFromEditorHoverEvent(
timeStamp: evt.timeStamp,
pointer: evt.pointer,
kind: evt.kind,
device: evt.device,
position: evt.position
);
}
}
public class PointerDragFromEditorReleaseEvent : PointerEvent {
public PointerDragFromEditorReleaseEvent(
TimeSpan timeStamp,
int pointer = 0,
PointerDeviceKind kind = PointerDeviceKind.mouse,
int device = 0,
Offset position = null,
Object[] objectReferences = null
) : base(
timeStamp,
pointer: pointer,
kind: kind,
device: device,
position: position
) {
this.objectReferences = objectReferences;
}
public Object[] objectReferences;
public static PointerDragFromEditorReleaseEvent fromDragFromEditorEvent(PointerEvent evt,
Object[] objectReferences) {
return new PointerDragFromEditorReleaseEvent(
timeStamp: evt.timeStamp,
pointer: evt.pointer,
kind: evt.kind,
device: evt.device,
position: evt.position,
objectReferences: objectReferences
);
}
}
}