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23 行
553 B

using System;
namespace Unity.UIWidgets.ui {
public class ArrayRef<T> {
public T[] array;
public int length;
public ArrayRef() {
this.array = Array.Empty<T>();
this.length = 0;
}
public void add(T item) {
if (this.length == this.array.Length) {
int newCapacity = this.array.Length == 0 ? 4 : this.array.Length * 2;
Array.Resize(ref this.array, newCapacity);
}
this.array[this.length++] = item;
}
}
}