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using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.engine;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
using FontStyle = Unity.UIWidgets.ui.FontStyle;
using Image = Unity.UIWidgets.widgets.Image;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
using ui_ = Unity.UIWidgets.widgets.ui_;
namespace UIWidgetsSample
{
public class RaycastPanelSample : UIWidgetsRaycastablePanel
{
protected override void main()
{
ui_.runApp(new MyApp());
}
class MyApp : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new WidgetsApp(
home: new ExampleApp(),
color: Color.white,
pageRouteBuilder: (settings, builder) =>
new PageRouteBuilder(
settings: settings,
pageBuilder: (Buildcontext, animation, secondaryAnimation) => builder(context)
)
);
}
}
class ExampleApp : StatefulWidget
{
public ExampleApp(Key key = null) : base(key)
{
}
public override State createState()
{
return new ExampleState();
}
}
class ExampleState : State<ExampleApp>
{
int counter;
private bool raycastable = true;
public override Widget build(BuildContext context)
{
var child = new Container(
padding: EdgeInsets.symmetric(20, 20),
color: counter % 2 == 0 ? Color.fromARGB(255, 0, 255, 0) : Color.fromARGB(255, 0, 0, 255),
child: new Text("Click Me",
style: new TextStyle(fontFamily: "racher", fontWeight: FontWeight.w100))
);
return new Container(
color: Color.fromARGB(0, 0, 0, 0),
child: new Column(
children: new List<Widget>
{
new Text("Counter: " + counter,
style: new TextStyle(fontSize: 18, fontWeight: FontWeight.w100)),
new GestureDetector(
onTap: () =>
{
setState(() =>
{
counter++;
});
},
child: raycastable ? (Widget) new RaycastableContainer(
child: child) : child
)
}
)
);
}
}
}
}