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27 行
535 B
27 行
535 B
using System;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace UIWidgetsSample
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{
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public class PickUp : MonoBehaviour
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{
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public bool isHolding = false;
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private void OnMouseDown()
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{
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if (EventSystem.current.IsPointerOverGameObject())
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{
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return;
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}
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isHolding = true;
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Debug.Log("Mouse Down Detected !!!");
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}
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private void OnMouseUp()
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{
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isHolding = false;
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}
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}
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}
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