您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
245 行
8.8 KiB
245 行
8.8 KiB
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using RSG.Promises;
|
|
using Unity.UIWidgets.animation;
|
|
using Unity.UIWidgets.foundation;
|
|
using Unity.UIWidgets.painting;
|
|
|
|
namespace Unity.UIWidgets.widgets {
|
|
class _ChildEntry {
|
|
public _ChildEntry(
|
|
AnimationController controller,
|
|
Animation<float> animation,
|
|
Widget transition,
|
|
Widget widgetChild
|
|
) {
|
|
D.assert(animation != null);
|
|
D.assert(transition != null);
|
|
D.assert(controller != null);
|
|
this.controller = controller;
|
|
this.animation = animation;
|
|
this.transition = transition;
|
|
this.widgetChild = widgetChild;
|
|
}
|
|
|
|
public readonly AnimationController controller;
|
|
|
|
public readonly Animation<float> animation;
|
|
|
|
public Widget transition;
|
|
|
|
public Widget widgetChild;
|
|
|
|
public override string ToString() {
|
|
return "Entry#${shortHash(this)}($widgetChild)";
|
|
}
|
|
}
|
|
|
|
public delegate Widget AnimatedSwitcherTransitionBuilder(Widget child, Animation<float> animation);
|
|
|
|
public delegate Widget AnimatedSwitcherLayoutBuilder(Widget currentChild, List<Widget> previousChildren);
|
|
|
|
public class AnimatedSwitcher : StatefulWidget {
|
|
public AnimatedSwitcher(
|
|
Key key = null,
|
|
Widget child = null,
|
|
TimeSpan? duration = null,
|
|
Curve switchInCurve = null,
|
|
Curve switchOutCurve = null,
|
|
AnimatedSwitcherTransitionBuilder transitionBuilder = null,
|
|
AnimatedSwitcherLayoutBuilder layoutBuilder = null
|
|
) : base(key: key) {
|
|
D.assert(duration != null);
|
|
this.switchInCurve = switchInCurve ?? Curves.linear;
|
|
this.switchOutCurve = switchOutCurve ?? Curves.linear;
|
|
this.transitionBuilder = transitionBuilder ?? defaultTransitionBuilder;
|
|
this.layoutBuilder = layoutBuilder ?? defaultLayoutBuilder;
|
|
this.child = child;
|
|
this.duration = duration;
|
|
}
|
|
|
|
public readonly Widget child;
|
|
|
|
public readonly TimeSpan? duration;
|
|
|
|
public readonly Curve switchInCurve;
|
|
|
|
public readonly Curve switchOutCurve;
|
|
|
|
public readonly AnimatedSwitcherTransitionBuilder transitionBuilder;
|
|
|
|
public readonly AnimatedSwitcherLayoutBuilder layoutBuilder;
|
|
|
|
public override State createState() {
|
|
return new _AnimatedSwitcherState();
|
|
}
|
|
|
|
public static Widget defaultTransitionBuilder(Widget child, Animation<float> animation) {
|
|
return new FadeTransition(
|
|
opacity: animation,
|
|
child: child
|
|
);
|
|
}
|
|
|
|
public static Widget defaultLayoutBuilder(Widget currentChild, List<Widget> previousChildren) {
|
|
List<Widget> children = previousChildren;
|
|
if (currentChild != null) {
|
|
children = children.ToList();
|
|
children.Add(currentChild);
|
|
}
|
|
|
|
return new Stack(
|
|
children: children,
|
|
alignment: Alignment.center
|
|
);
|
|
}
|
|
}
|
|
|
|
class _AnimatedSwitcherState : TickerProviderStateMixin<AnimatedSwitcher> {
|
|
_ChildEntry _currentEntry;
|
|
HashSet<_ChildEntry> _outgoingEntries = new HashSet<_ChildEntry>();
|
|
List<Widget> _outgoingWidgets = new List<Widget>();
|
|
int _childNumber = 0;
|
|
|
|
public override void initState() {
|
|
base.initState();
|
|
this._addEntryForNewChild(animate: false);
|
|
}
|
|
|
|
public override void didUpdateWidget(StatefulWidget _oldWidget) {
|
|
base.didUpdateWidget(_oldWidget);
|
|
AnimatedSwitcher oldWidget = _oldWidget as AnimatedSwitcher;
|
|
|
|
if (this.widget.transitionBuilder != oldWidget.transitionBuilder) {
|
|
this._outgoingEntries.Each(this._updateTransitionForEntry);
|
|
if (this._currentEntry != null) {
|
|
this._updateTransitionForEntry(this._currentEntry);
|
|
}
|
|
|
|
this._markChildWidgetCacheAsDirty();
|
|
}
|
|
|
|
bool hasNewChild = this.widget.child != null;
|
|
bool hasOldChild = this._currentEntry != null;
|
|
if (hasNewChild != hasOldChild ||
|
|
hasNewChild && !Widget.canUpdate(this.widget.child, this._currentEntry.widgetChild)) {
|
|
this._childNumber += 1;
|
|
this._addEntryForNewChild(animate: true);
|
|
}
|
|
else if (this._currentEntry != null) {
|
|
D.assert(hasOldChild && hasNewChild);
|
|
D.assert(Widget.canUpdate(this.widget.child, this._currentEntry.widgetChild));
|
|
this._currentEntry.widgetChild = this.widget.child;
|
|
this._updateTransitionForEntry(this._currentEntry);
|
|
this._markChildWidgetCacheAsDirty();
|
|
}
|
|
}
|
|
|
|
void _addEntryForNewChild(bool animate) {
|
|
D.assert(animate || this._currentEntry == null);
|
|
if (this._currentEntry != null) {
|
|
D.assert(animate);
|
|
D.assert(!this._outgoingEntries.Contains(this._currentEntry));
|
|
this._outgoingEntries.Add(this._currentEntry);
|
|
this._currentEntry.controller.reverse();
|
|
this._markChildWidgetCacheAsDirty();
|
|
this._currentEntry = null;
|
|
}
|
|
|
|
if (this.widget.child == null) {
|
|
return;
|
|
}
|
|
|
|
AnimationController controller = new AnimationController(
|
|
duration: this.widget.duration,
|
|
vsync: this
|
|
);
|
|
Animation<float> animation = new CurvedAnimation(
|
|
parent: controller,
|
|
curve: this.widget.switchInCurve,
|
|
reverseCurve: this.widget.switchOutCurve
|
|
);
|
|
this._currentEntry = this._newEntry(
|
|
child: this.widget.child,
|
|
controller: controller,
|
|
animation: animation,
|
|
builder: this.widget.transitionBuilder
|
|
);
|
|
if (animate) {
|
|
controller.forward();
|
|
}
|
|
else {
|
|
D.assert(this._outgoingEntries.isEmpty);
|
|
controller.setValue(1.0f);
|
|
}
|
|
}
|
|
|
|
_ChildEntry _newEntry(
|
|
Widget child,
|
|
AnimatedSwitcherTransitionBuilder builder,
|
|
AnimationController controller,
|
|
Animation<float> animation
|
|
) {
|
|
_ChildEntry entry = new _ChildEntry(
|
|
widgetChild: child,
|
|
transition: KeyedSubtree.wrap(builder(child, animation), this._childNumber),
|
|
animation: animation,
|
|
controller: controller
|
|
);
|
|
animation.addStatusListener((AnimationStatus status) => {
|
|
if (status == AnimationStatus.dismissed) {
|
|
this.setState(() => {
|
|
D.assert(this.mounted);
|
|
D.assert(this._outgoingEntries.Contains(entry));
|
|
this._outgoingEntries.Remove(entry);
|
|
this._markChildWidgetCacheAsDirty();
|
|
});
|
|
controller.dispose();
|
|
}
|
|
});
|
|
return entry;
|
|
}
|
|
|
|
void _markChildWidgetCacheAsDirty() {
|
|
this._outgoingWidgets = null;
|
|
}
|
|
|
|
void _updateTransitionForEntry(_ChildEntry entry) {
|
|
entry.transition = new KeyedSubtree(
|
|
key: entry.transition.key,
|
|
child: this.widget.transitionBuilder(entry.widgetChild, entry.animation)
|
|
);
|
|
}
|
|
|
|
void _rebuildOutgoingWidgetsIfNeeded() {
|
|
if (this._outgoingWidgets == null) {
|
|
this._outgoingWidgets = new List<Widget>(this._outgoingEntries.Count);
|
|
foreach (_ChildEntry entry in this._outgoingEntries) {
|
|
this._outgoingWidgets.Add(entry.transition);
|
|
}
|
|
}
|
|
|
|
D.assert(this._outgoingEntries.Count == this._outgoingWidgets.Count);
|
|
D.assert(this._outgoingEntries.isEmpty() ||
|
|
this._outgoingEntries.Last().transition == this._outgoingWidgets.Last());
|
|
}
|
|
|
|
public override void dispose() {
|
|
if (this._currentEntry != null) {
|
|
this._currentEntry.controller.dispose();
|
|
}
|
|
|
|
foreach (_ChildEntry entry in this._outgoingEntries) {
|
|
entry.controller.dispose();
|
|
}
|
|
|
|
base.dispose();
|
|
}
|
|
|
|
public override Widget build(BuildContext context) {
|
|
this._rebuildOutgoingWidgetsIfNeeded();
|
|
return this.widget.layoutBuilder(this._currentEntry?.transition, this._outgoingWidgets);
|
|
}
|
|
}
|
|
}
|