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316 行
16 KiB
316 行
16 KiB
using System.Collections.Generic;
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using System.Linq;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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using Unity.UIWidgets.external;
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namespace Unity.UIWidgets.widgets {
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{% macro DirectionalFocusTraversalPolicyMixin(with) %}
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{% set className = 'DirectionalFocusTraversalPolicyMixin' + with %}
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public class {{className}} : {{with}}, DirectionalFocusTraversalPolicyMixin {
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protected {{className}}() {
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}
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public readonly Dictionary<FocusScopeNode, _DirectionalPolicyData> _policyData = new Dictionary<FocusScopeNode, _DirectionalPolicyData>();
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public override void invalidateScopeData(FocusScopeNode node) {
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base.invalidateScopeData(node);
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_policyData.Remove(node);
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}
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public override void changedScope(FocusNode node = null, FocusScopeNode oldScope = null) {
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base.changedScope(node: node, oldScope: oldScope);
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if (oldScope != null) {
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var delEntries = LinqUtils<_DirectionalPolicyDataEntry>.WhereList( _policyData[oldScope]?.history , ((_DirectionalPolicyDataEntry entry)=> {
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return entry.node == node;
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}));
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foreach (var delEntry in delEntries) {
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_policyData[oldScope]?.history?.Remove(delEntry);
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}
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}
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}
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public override FocusNode findFirstFocusInDirection(FocusNode currentNode, TraversalDirection direction) {
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D.assert(direction != null);
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D.assert(currentNode != null);
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switch (direction) {
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case TraversalDirection.up:
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return _sortAndFindInitial(currentNode, vertical: true, first: false);
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case TraversalDirection.down:
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return _sortAndFindInitial(currentNode, vertical: true, first: true);
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case TraversalDirection.left:
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return _sortAndFindInitial(currentNode, vertical: false, first: false);
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case TraversalDirection.right:
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return _sortAndFindInitial(currentNode, vertical: false, first: true);
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}
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return null;
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}
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public FocusNode _sortAndFindInitial(FocusNode currentNode, bool vertical = false, bool first = false) {
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IEnumerable<FocusNode> nodes = currentNode.nearestScope.traversalDescendants;
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List<FocusNode> sorted = nodes.ToList();
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FocusTravesalUtils.mergeSort<FocusNode>(sorted, compare: (FocusNode a, FocusNode b)=> {
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if (vertical) {
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if (first) {
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return a.rect.top.CompareTo(b.rect.top);
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} else {
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return b.rect.bottom.CompareTo(a.rect.bottom);
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}
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} else {
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if (first) {
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return a.rect.left.CompareTo(b.rect.left);
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} else {
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return b.rect.right.CompareTo(a.rect.right);
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}
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}
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});
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if (sorted.isNotEmpty()) {
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return sorted.First();
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}
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return null;
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}
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public IEnumerable<FocusNode> _sortAndFilterHorizontally(
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TraversalDirection direction,
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Rect target,
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FocusNode nearestScope)
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{
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D.assert(direction == TraversalDirection.left || direction == TraversalDirection.right);
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IEnumerable<FocusNode> nodes = nearestScope.traversalDescendants;
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D.assert(!nodes.Contains(nearestScope));
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List<FocusNode> sorted = nodes.ToList();
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FocusTravesalUtils.mergeSort<FocusNode>(sorted, compare: (FocusNode a, FocusNode b) => a.rect.center.dx.CompareTo(b.rect.center.dx));
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IEnumerable<FocusNode> result = new List<FocusNode>();
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switch (direction) {
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case TraversalDirection.left:
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result = LinqUtils<FocusNode>.WhereList(sorted,((FocusNode node) => node.rect != target && node.rect.center.dx <= target.left));
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break;
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case TraversalDirection.right:
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result = LinqUtils<FocusNode>.WhereList(sorted,((FocusNode node) => node.rect != target && node.rect.center.dx >= target.right));
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break;
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case TraversalDirection.up:
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case TraversalDirection.down:
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break;
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}
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return result;
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}
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public IEnumerable<FocusNode> _sortAndFilterVertically(
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TraversalDirection direction,
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Rect target,
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IEnumerable<FocusNode> nodes)
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{
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List<FocusNode> sorted = nodes.ToList();
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FocusTravesalUtils.mergeSort<FocusNode>(sorted, compare: (FocusNode a, FocusNode b) => a.rect.center.dy.CompareTo(b.rect.center.dy));
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switch (direction) {
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case TraversalDirection.up:
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return LinqUtils<FocusNode>.WhereList(sorted,((FocusNode node) => node.rect != target && node.rect.center.dy <= target.top));
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case TraversalDirection.down:
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return LinqUtils<FocusNode>.WhereList(sorted,((FocusNode node) => node.rect != target && node.rect.center.dy >= target.bottom));
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case TraversalDirection.left:
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case TraversalDirection.right:
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break;
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}
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D.assert(direction == TraversalDirection.up || direction == TraversalDirection.down);
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return null;
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}
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public bool _popPolicyDataIfNeeded(TraversalDirection direction, FocusScopeNode nearestScope, FocusNode focusedChild) {
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_DirectionalPolicyData policyData = _policyData[nearestScope];
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if (policyData != null && policyData.history.isNotEmpty() && policyData.history.First().direction != direction) {
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if (policyData.history.Last().node.parent == null) {
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invalidateScopeData(nearestScope);
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return false;
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}
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bool popOrInvalidate(TraversalDirection _direction) {
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FocusNode lastNode = policyData.history.removeLast().node;
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if (Scrollable.of(lastNode.context) != Scrollable.of(FocusManagerUtils.primaryFocus.context)) {
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invalidateScopeData(nearestScope);
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return false;
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}
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ScrollPositionAlignmentPolicy alignmentPolicy = ScrollPositionAlignmentPolicy.explicitPolicy;
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switch (_direction) {
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case TraversalDirection.up:
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case TraversalDirection.left:
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alignmentPolicy = ScrollPositionAlignmentPolicy.keepVisibleAtStart;
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break;
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case TraversalDirection.right:
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case TraversalDirection.down:
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alignmentPolicy = ScrollPositionAlignmentPolicy.keepVisibleAtEnd;
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break;
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}
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FocusTravesalUtils._focusAndEnsureVisible(
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lastNode,
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alignmentPolicy: alignmentPolicy
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);
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return true;
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}
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switch (direction) {
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case TraversalDirection.down:
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case TraversalDirection.up:
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switch (policyData.history.First().direction) {
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case TraversalDirection.left:
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case TraversalDirection.right:
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invalidateScopeData(nearestScope);
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break;
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case TraversalDirection.up:
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case TraversalDirection.down:
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if (popOrInvalidate(direction)) {
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return true;
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}
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break;
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}
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break;
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case TraversalDirection.left:
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case TraversalDirection.right:
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switch (policyData.history.First().direction) {
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case TraversalDirection.left:
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case TraversalDirection.right:
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if (popOrInvalidate(direction)) {
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return true;
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}
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break;
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case TraversalDirection.up:
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case TraversalDirection.down:
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invalidateScopeData(nearestScope);
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break;
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}
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break;
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}
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}
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if (policyData != null && policyData.history.isEmpty()) {
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invalidateScopeData(nearestScope);
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}
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return false;
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}
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public void _pushPolicyData(TraversalDirection direction, FocusScopeNode nearestScope, FocusNode focusedChild) {
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_DirectionalPolicyData policyData = _policyData[nearestScope];
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if (policyData != null && !(policyData is _DirectionalPolicyData)) {
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return;
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}
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_DirectionalPolicyDataEntry newEntry = new _DirectionalPolicyDataEntry(node: focusedChild, direction: direction);
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if (policyData != null) {
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policyData.history.Add(newEntry);
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} else {
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_policyData[nearestScope] = new _DirectionalPolicyData(history: new List<_DirectionalPolicyDataEntry>(){newEntry});
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}
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}
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public override bool inDirection(FocusNode currentNode, TraversalDirection direction) {
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FocusScopeNode nearestScope = currentNode.nearestScope;
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FocusNode focusedChild = nearestScope.focusedChild;
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if (focusedChild == null) {
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FocusNode firstFocus = findFirstFocusInDirection(currentNode, direction) ?? currentNode;
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switch (direction) {
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case TraversalDirection.up:
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case TraversalDirection.left:
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FocusTravesalUtils._focusAndEnsureVisible(
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firstFocus,
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alignmentPolicy: ScrollPositionAlignmentPolicy.keepVisibleAtStart
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);
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break;
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case TraversalDirection.right:
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case TraversalDirection.down:
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FocusTravesalUtils._focusAndEnsureVisible(
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firstFocus,
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alignmentPolicy: ScrollPositionAlignmentPolicy.keepVisibleAtEnd
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);
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break;
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}
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return true;
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}
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if (_popPolicyDataIfNeeded(direction, nearestScope, focusedChild)) {
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return true;
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}
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FocusNode found = null;
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ScrollableState focusedScrollable = Scrollable.of(focusedChild.context);
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switch (direction) {
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case TraversalDirection.down:
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case TraversalDirection.up:
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IEnumerable<FocusNode> eligibleNodes = _sortAndFilterVertically(
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direction,
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focusedChild.rect,
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nearestScope.traversalDescendants
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);
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if (focusedScrollable != null && !focusedScrollable.position.atEdge()) {
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IEnumerable<FocusNode> filteredEligibleNodes = LinqUtils<FocusNode>.WhereList(eligibleNodes,((FocusNode node) => Scrollable.of(node.context) == focusedScrollable));
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if (filteredEligibleNodes.Count() !=0) {
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eligibleNodes = filteredEligibleNodes;
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}
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}
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if (eligibleNodes.Count() == 0) {
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break;
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}
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List<FocusNode> sorted = eligibleNodes.ToList();
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if (direction == TraversalDirection.up) {
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//sorted = sorted.reversed.toList();
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sorted.Reverse();
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sorted = sorted.ToList();
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}
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Rect band = Rect.fromLTRB(focusedChild.rect.left, float.NegativeInfinity, focusedChild.rect.right, float.PositiveInfinity);
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IEnumerable<FocusNode> inBand = LinqUtils<FocusNode>.WhereList(sorted,((FocusNode node) => !node.rect.intersect(band).isEmpty));
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if (inBand.Count() !=0) {
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found = inBand.First();
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break;
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}
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FocusTravesalUtils.mergeSort<FocusNode>(sorted, compare: (FocusNode a, FocusNode b)=> {
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return (a.rect.center.dx - focusedChild.rect.center.dx).abs().CompareTo((b.rect.center.dx - focusedChild.rect.center.dx).abs());
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});
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found = sorted.First();
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break;
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case TraversalDirection.right:
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case TraversalDirection.left:
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eligibleNodes = _sortAndFilterHorizontally(direction, focusedChild.rect, nearestScope);
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if (focusedScrollable != null && !focusedScrollable.position.atEdge()) {
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IEnumerable<FocusNode> filteredEligibleNodes = LinqUtils<FocusNode>.WhereList(eligibleNodes,((FocusNode node) => Scrollable.of(node.context) == focusedScrollable));
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if (filteredEligibleNodes.Count()!=0) {
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eligibleNodes = filteredEligibleNodes;
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}
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}
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if (eligibleNodes.Count() == 0) {
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break;
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}
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sorted = eligibleNodes.ToList();
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if (direction == TraversalDirection.left) {
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sorted.Reverse();
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sorted = sorted.ToList();
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//sorted = sorted.reversed.toList();
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}
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band = Rect.fromLTRB(float.NegativeInfinity, focusedChild.rect.top, float.PositiveInfinity, focusedChild.rect.bottom);
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inBand = LinqUtils<FocusNode>.WhereList(sorted,((FocusNode node) => !node.rect.intersect(band).isEmpty));
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if (inBand.Count()!=0) {
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found = inBand.First();
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break;
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}
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FocusTravesalUtils.mergeSort<FocusNode>(sorted, compare: (FocusNode a, FocusNode b) =>{
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return (a.rect.center.dy - focusedChild.rect.center.dy).abs().CompareTo((b.rect.center.dy - focusedChild.rect.center.dy).abs());
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});
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found = sorted.First();
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break;
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}
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if (found != null) {
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_pushPolicyData(direction, nearestScope, focusedChild);
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switch (direction) {
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case TraversalDirection.up:
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case TraversalDirection.left:
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FocusTravesalUtils._focusAndEnsureVisible(
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found,
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alignmentPolicy: ScrollPositionAlignmentPolicy.keepVisibleAtStart
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);
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break;
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case TraversalDirection.down:
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case TraversalDirection.right:
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FocusTravesalUtils._focusAndEnsureVisible(
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found,
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alignmentPolicy: ScrollPositionAlignmentPolicy.keepVisibleAtEnd
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);
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break;
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}
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return true;
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}
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return false;
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}
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public override IEnumerable<FocusNode> sortDescendants(IEnumerable<FocusNode> descendants) {
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return null;
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}
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}
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{% endmacro %}
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{{ DirectionalFocusTraversalPolicyMixin('FocusTraversalPolicy') }}
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}
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