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746 行
27 KiB

using System;
using System.Collections.Generic;
using System.Linq;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.scheduler;
using Unity.UIWidgets.ui;
namespace Unity.UIWidgets.widgets {
public class OverlayEntry {
public OverlayEntry(WidgetBuilder builder = null, bool opaque = false, bool maintainState = false) {
D.assert(builder != null);
_opaque = opaque;
_maintainState = maintainState;
this.builder = builder;
}
public readonly WidgetBuilder builder;
bool _opaque;
public bool opaque {
get { return _opaque; }
set {
if (_opaque == value) {
return;
}
_opaque = value;
_overlay?._didChangeEntryOpacity();
}
}
bool _maintainState;
public bool maintainState {
get { return _maintainState; }
set {
if (_maintainState == value) {
return;
}
_maintainState = value;
D.assert(_overlay != null);
_overlay._didChangeEntryOpacity();
}
}
internal OverlayState _overlay;
internal readonly GlobalKey<_OverlayEntryWidgetState> _key = new LabeledGlobalKey<_OverlayEntryWidgetState>();
public void remove() {
D.assert(_overlay != null);
OverlayState overlay = _overlay;
_overlay = null;
if (SchedulerBinding.instance.schedulerPhase == SchedulerPhase.persistentCallbacks) {
SchedulerBinding.instance.addPostFrameCallback((duration) => { overlay._remove(this); });
}
else {
overlay._remove(this);
}
}
public void markNeedsBuild() {
_key.currentState?._markNeedsBuild();
}
public override string ToString() {
return $"{foundation_.describeIdentity(this)}(opaque: {opaque}; maintainState: {maintainState})";
}
}
class _OverlayEntryWidget : StatefulWidget {
internal _OverlayEntryWidget(Key key, OverlayEntry entry, bool tickerEnabled = true) : base(key: key) {
D.assert(key != null);
D.assert(entry != null);
this.entry = entry;
this.tickerEnabled = tickerEnabled;
}
public readonly OverlayEntry entry;
public readonly bool tickerEnabled;
public override State createState() {
return new _OverlayEntryWidgetState();
}
}
class _OverlayEntryWidgetState : State<_OverlayEntryWidget> {
public override Widget build(BuildContext context) {
return widget.entry.builder(context);
}
internal void _markNeedsBuild() {
setState(() => {
/* the state that changed is in the builder */
});
}
}
public class Overlay : StatefulWidget {
public Overlay(Key key = null, List<OverlayEntry> initialEntries = null) : base(key) {
D.assert(initialEntries != null);
this.initialEntries = initialEntries;
}
public readonly List<OverlayEntry> initialEntries;
public static OverlayState of(BuildContext context, Widget debugRequiredFor = null) {
OverlayState result = (OverlayState) context.ancestorStateOfType(new TypeMatcher<OverlayState>());
D.assert(() => {
if (debugRequiredFor != null && result == null) {
var additional = context.widget != debugRequiredFor
? $"\nThe context from which that widget was searching for an overlay was:\n {context}"
: "";
throw new UIWidgetsError(
"No Overlay widget found.\n" +
$"{debugRequiredFor.GetType()} widgets require an Overlay widget ancestor for correct operation.\n" +
"The most common way to add an Overlay to an application is to include a MaterialApp or Navigator widget in the runApp() call.\n" +
"The specific widget that failed to find an overlay was:\n" +
$" {debugRequiredFor}" +
$"{additional}"
);
}
return true;
});
return result;
}
public override State createState() {
return new OverlayState();
}
}
public class OverlayState : TickerProviderStateMixin<Overlay> {
readonly List<OverlayEntry> _entries = new List<OverlayEntry>();
public override void initState() {
base.initState();
insertAll(widget.initialEntries);
}
internal int _insertionIndex(OverlayEntry below, OverlayEntry above) {
D.assert(below == null || above == null);
if (below != null) {
return _entries.IndexOf(below);
}
if (above != null) {
return _entries.IndexOf(above) + 1;
}
return _entries.Count;
}
public void insert(OverlayEntry entry, OverlayEntry below = null, OverlayEntry above = null) {
D.assert(above == null || below == null, () => "Only one of `above` and `below` may be specified.");
D.assert(above == null || (above._overlay == this && _entries.Contains(above)),
() => "The provided entry for `above` is not present in the Overlay.");
D.assert(below == null || (below._overlay == this && _entries.Contains(below)),
() => "The provided entry for `below` is not present in the Overlay.");
D.assert(!_entries.Contains(entry), () => "The specified entry is already present in the Overlay.");
D.assert(entry._overlay == null, () => "The specified entry is already present in another Overlay.");
entry._overlay = this;
setState(() => { _entries.Insert(_insertionIndex(below, above), entry); });
}
public void insertAll(ICollection<OverlayEntry> entries, OverlayEntry below = null, OverlayEntry above = null) {
D.assert(above == null || below == null, () => "Only one of `above` and `below` may be specified.");
D.assert(above == null || (above._overlay == this && _entries.Contains(above)),
() => "The provided entry for `above` is not present in the Overlay.");
D.assert(below == null || (below._overlay == this && _entries.Contains(below)),
() => "The provided entry for `below` is not present in the Overlay.");
D.assert(entries.All(entry => !_entries.Contains(entry)),
() => "One or more of the specified entries are already present in the Overlay.");
D.assert(entries.All(entry => entry._overlay == null),
() => "One or more of the specified entries are already present in another Overlay.");
if (entries.isEmpty()) {
return;
}
foreach (OverlayEntry entry in entries) {
D.assert(entry._overlay == null);
entry._overlay = this;
}
setState(() => { _entries.InsertRange(_insertionIndex(below, above), entries); });
}
public void rearrange(IEnumerable<OverlayEntry> newEntries, OverlayEntry below = null,
OverlayEntry above = null) {
List<OverlayEntry> newEntriesList =
newEntries is List<OverlayEntry> ? (newEntries as List<OverlayEntry>) : newEntries.ToList();
D.assert(above == null || below == null, () => "Only one of `above` and `below` may be specified.");
D.assert(above == null || (above._overlay == this && _entries.Contains(above)),
() => "The provided entry for `above` is not present in the Overlay.");
D.assert(below == null || (below._overlay == this && _entries.Contains(below)),
() => "The provided entry for `below` is not present in the Overlay.");
D.assert(newEntriesList.All(entry => !_entries.Contains(entry)),
() => "One or more of the specified entries are already present in the Overlay.");
D.assert(newEntriesList.All(entry => entry._overlay == null),
() => "One or more of the specified entries are already present in another Overlay.");
if (newEntriesList.isEmpty()) {
return;
}
if (_entries.SequenceEqual(newEntriesList)) {
return;
}
HashSet<OverlayEntry> old = new HashSet<OverlayEntry>(_entries);
foreach (OverlayEntry entry in newEntriesList) {
entry._overlay = entry._overlay ?? this;
}
setState(() => {
_entries.Clear();
_entries.AddRange(newEntriesList);
foreach (OverlayEntry entry in newEntriesList) {
old.Remove(entry);
}
_entries.InsertRange(_insertionIndex(below, above), old);
});
}
internal void _remove(OverlayEntry entry) {
if (mounted) {
setState(() => { _entries.Remove(entry); });
}
}
public bool debugIsVisible(OverlayEntry entry) {
bool result = false;
D.assert(_entries.Contains(entry));
D.assert(() => {
for (int i = _entries.Count - 1; i > 0; i -= 1) {
// todo why not including 0?
OverlayEntry candidate = _entries[i];
if (candidate == entry) {
result = true;
break;
}
if (candidate.opaque) {
break;
}
}
return true;
});
return result;
}
internal void _didChangeEntryOpacity() {
setState(() => { });
}
public override Widget build(BuildContext context) {
var children = new List<Widget>();
int onstageCount = 0;
var onstage = true;
for (var i = _entries.Count - 1; i >= 0; i -= 1) {
var entry = _entries[i];
if (onstage) {
onstageCount += 1;
children.Add(new _OverlayEntryWidget(entry._key, entry));
if (entry.opaque) {
onstage = false;
}
}
else if (entry.maintainState) {
children.Add(new _OverlayEntryWidget(
key: entry._key,
entry: entry,
tickerEnabled: false
));
}
}
children.Reverse();
return new _Theatre(
skipCount: children.Count - onstageCount,
children: children.ToList()
// onstage: new Stack(
// fit: StackFit.expand,
// children: onstageChildren
// ),
// offstage: offstageChildren
);
}
}
class _Theatre : MultiChildRenderObjectWidget {
internal _Theatre(Key key = null,
int skipCount = 0,
List<Widget> children = null) : base(key, children) {
D.assert(skipCount != null);
D.assert(skipCount >= 0);
D.assert(children != null);
D.assert(children.Count() >= skipCount);
this.skipCount = skipCount;
}
public readonly int skipCount;
public readonly Stack onstage;
public readonly List<Widget> offstage;
public override Element createElement() {
return new _TheatreElement(this);
}
public override RenderObject createRenderObject(BuildContext context) {
return new _RenderTheatre(
skipCount: skipCount,
textDirection: Directionality.of(context));
}
public void updateRenderObject(BuildContext context, _RenderTheatre renderObject) {
renderObject.skipCount = skipCount;
renderObject.textDirection = Directionality.of(context);
}
}
class _TheatreElement : MultiChildRenderObjectElement {
public _TheatreElement(_Theatre widget) : base(widget) {
}
public new _Theatre widget {
get { return (_Theatre) base.widget; }
}
public new _RenderTheatre renderObject {
get { return (_RenderTheatre) base.renderObject; }
}
public override void debugVisitOnstageChildren(ElementVisitor visitor) {
D.assert(children.Count() >= widget.skipCount);
foreach (var item in children.Skip(widget.skipCount)) {
visitor(item);
}
}
}
// Element _onstage;
// static readonly object _onstageSlot = new object();
//
// List<Element> _offstage;
// readonly HashSet<Element> _forgottenOffstageChildren = new HashSet<Element>();
//
// protected override void insertChildRenderObject(RenderObject child, object slot) {
// D.assert(this.renderObject.debugValidateChild(child));
// if (slot == _onstageSlot) {
// D.assert(child is RenderStack);
// this.renderObject.child = (RenderStack) child;
// }
// else {
// D.assert(slot == null || slot is Element);
// this.renderObject.insert((RenderBox) child, after: (RenderBox) ((Element) slot)?.renderObject);
// }
// }
//
// protected override void moveChildRenderObject(RenderObject child, object slot) {
// if (slot == _onstageSlot) {
// this.renderObject.remove((RenderBox) child);
// D.assert(child is RenderStack);
// this.renderObject.child = (RenderStack) child;
// }
// else {
// D.assert(slot == null || slot is Element);
// if (this.renderObject.child == child) {
// this.renderObject.child = null;
// this.renderObject.insert((RenderBox) child, after: (RenderBox) ((Element) slot)?.renderObject);
// }
// else {
// this.renderObject.move((RenderBox) child, after: (RenderBox) ((Element) slot)?.renderObject);
// }
// }
// }
//
// protected override void removeChildRenderObject(RenderObject child) {
// if (this.renderObject.child == child) {
// this.renderObject.child = null;
// }
// else {
// this.renderObject.remove((RenderBox) child);
// }
// }
//
// public override void visitChildren(ElementVisitor visitor) {
// if (this._onstage != null) {
// visitor(this._onstage);
// }
//
// foreach (var child in this._offstage) {
// if (!this._forgottenOffstageChildren.Contains(child)) {
// visitor(child);
// }
// }
// }
//
// // public override void debugVisitOnstageChildren(ElementVisitor visitor) {
// // if (this._onstage != null) {
// // visitor(this._onstage);
// // }
// // }
//
//
// protected override void forgetChild(Element child) {
// if (child == this._onstage) {
// this._onstage = null;
// }
// else {
// D.assert(this._offstage.Contains(child));
// D.assert(!this._forgottenOffstageChildren.Contains(child));
// this._forgottenOffstageChildren.Add(child);
// }
// }
//
// public override void mount(Element parent, object newSlot) {
// base.mount(parent, newSlot);
// this._onstage = this.updateChild(this._onstage, this.widget.onstage, _onstageSlot);
// this._offstage = new List<Element>(this.widget.offstage.Count);
// Element previousChild = null;
// for (int i = 0; i < this._offstage.Count; i += 1) {
// var newChild = this.inflateWidget(this.widget.offstage[i], previousChild);
// this._offstage[i] = newChild;
// previousChild = newChild;
// }
// }
//
// public override void update(Widget newWidget) {
// base.update(newWidget);
// D.assert(Equals(this.widget, newWidget));
// this._onstage = this.updateChild(this._onstage, this.widget.onstage, _onstageSlot);
// this._offstage = this.updateChildren(this._offstage, this.widget.offstage,
// forgottenChildren: this._forgottenOffstageChildren);
// this._forgottenOffstageChildren.Clear();
// }
// }
class _RenderTheatre :
ContainerRenderObjectMixinRenderProxyBoxMixinRenderObjectWithChildMixinRenderBoxRenderStack<
RenderBox, StackParentData> {
internal _RenderTheatre(
TextDirection textDirection,
List<RenderBox> children = null,
int skipCount = 0
) {
D.assert(skipCount != null);
D.assert(skipCount >= 0);
D.assert(textDirection != null);
_textDirection = textDirection;
_skipCount = skipCount;
addAll(children);
}
bool _hasVisualOverflow = false;
Alignment _resolvedAlignment;
void _resolve() {
if (_resolvedAlignment != null)
return;
// TODO: AlignmentDirectional
Alignment al = Alignment.topLeft;
switch (textDirection) {
case TextDirection.rtl:
_resolvedAlignment = new Alignment(-1, -1);
break;
case TextDirection.ltr:
_resolvedAlignment = new Alignment(1, -1);
break;
}
}
void _markNeedResolution() {
_resolvedAlignment = null;
markNeedsLayout();
}
public TextDirection textDirection {
get { return _textDirection; }
set {
if (_textDirection == value)
return;
_textDirection = value;
_markNeedResolution();
}
}
TextDirection _textDirection;
public int skipCount {
get { return _skipCount; }
set {
D.assert(value != null);
if (_skipCount != value) {
_skipCount = value;
markNeedsLayout();
}
}
}
int _skipCount;
RenderBox _firstOnstageChild {
get {
if (skipCount == childCount) {
return null;
}
RenderBox child = firstChild;
for (int toSkip = skipCount; toSkip > 0; toSkip--) {
StackParentData childParentData = child.parentData as StackParentData;
child = childParentData.nextSibling;
D.assert(child != null);
}
return child;
}
}
public override void setupParentData(RenderObject child) {
if (!(child.parentData is StackParentData)) {
child.parentData = new StackParentData();
}
}
public override void redepthChildren() {
if (child != null) {
redepthChild(child);
}
base.redepthChildren();
}
public override void visitChildren(RenderObjectVisitor visitor) {
if (child != null) {
visitor(child);
}
base.visitChildren(visitor);
}
public override List<DiagnosticsNode> debugDescribeChildren() {
var children = new List<DiagnosticsNode>();
if (this.child != null) {
children.Add(child.toDiagnosticsNode(name: "onstage"));
}
if (firstChild != null) {
var child = firstChild;
int count = 1;
while (true) {
children.Add(
child.toDiagnosticsNode(
name: $"offstage {count}",
style: DiagnosticsTreeStyle.offstage
)
);
if (child == lastChild) {
break;
}
var childParentData = (StackParentData) child.parentData;
child = childParentData.nextSibling;
count += 1;
}
}
else {
children.Add(
DiagnosticsNode.message(
"no offstage children",
style: DiagnosticsTreeStyle.offstage
)
);
}
return children;
}
RenderBox _lastOnstageChild {
get { return skipCount == childCount ? null : lastChild; }
}
int _onstageChildCount {
get { return childCount - skipCount; }
}
protected override float computeMinIntrinsicWidth(float height) {
return RenderStack.getIntrinsicDimension(_firstOnstageChild,
(RenderBox child) => child.getMinIntrinsicWidth(height));
}
protected override float computeMaxIntrinsicWidth(float height) {
return RenderStack.getIntrinsicDimension(_firstOnstageChild,
(RenderBox child) => child.getMaxIntrinsicWidth(height));
}
protected override float computeMinIntrinsicHeight(float width) {
return RenderStack.getIntrinsicDimension(_firstOnstageChild,
(RenderBox child) => child.getMinIntrinsicHeight(width));
}
protected internal override float computeMaxIntrinsicHeight(float width) {
return RenderStack.getIntrinsicDimension(_firstOnstageChild,
(RenderBox child) => child.getMaxIntrinsicHeight(width));
}
protected override float? computeDistanceToActualBaseline(TextBaseline baseline) {
D.assert(!debugNeedsLayout);
float? result = null;
RenderBox child = _firstOnstageChild;
while (child != null) {
D.assert(!child.debugNeedsLayout);
StackParentData childParentData = child.parentData as StackParentData;
float? candidate = child.getDistanceToActualBaseline(baseline);
if (candidate != null) {
candidate += childParentData.offset.dy;
if (result != null) {
result = Math.Min(result.Value, candidate.Value);
}
else {
result = candidate;
}
}
child = childParentData.nextSibling;
}
return result;
}
protected override bool sizedByParent {
get { return true; }
}
protected override void performResize() {
size = constraints.biggest;
D.assert(size.isFinite);
}
protected override void performLayout() {
_hasVisualOverflow = false;
if (_onstageChildCount == 0) {
return;
}
_resolve();
D.assert(_resolvedAlignment != null);
// Same BoxConstraints as used by RenderStack for StackFit.expand.
BoxConstraints nonPositionedConstraints = BoxConstraints.tight(constraints.biggest);
RenderBox child = _firstOnstageChild;
while (child != null) {
StackParentData childParentData = child.parentData as StackParentData;
if (!childParentData.isPositioned) {
child.layout(nonPositionedConstraints, parentUsesSize: true);
childParentData.offset = _resolvedAlignment.alongOffset(size - child.size as Offset);
}
else {
_hasVisualOverflow =
RenderStack.layoutPositionedChild(child, childParentData, size, _resolvedAlignment) ||
_hasVisualOverflow;
}
D.assert(child.parentData == childParentData);
child = childParentData.nextSibling;
}
}
protected override bool hitTestChildren(BoxHitTestResult result, Offset position = null) {
RenderBox child = _lastOnstageChild;
for (int i = 0; i < _onstageChildCount; i++) {
D.assert(child != null);
StackParentData childParentData = child.parentData as StackParentData;
if (childParentData.offset.dx != 0 || childParentData.offset.dy != 0) {
i = i;
}
bool isHit = result.addWithPaintOffset(
offset: childParentData.offset,
position: position,
hitTest: (BoxHitTestResult resultIn, Offset transformed) => {
D.assert(transformed == position - childParentData.offset);
return child.hitTest(resultIn, position: transformed);
}
);
if (isHit)
return true;
child = childParentData.previousSibling;
}
return false;
}
void paintStack(PaintingContext context, Offset offset) {
RenderBox child = _firstOnstageChild;
while (child != null) {
StackParentData childParentData = child.parentData as StackParentData;
context.paintChild(child, childParentData.offset + offset);
child = childParentData.nextSibling;
}
}
public override void paint(PaintingContext context, Offset offset) {
if (_hasVisualOverflow) {
context.pushClipRect(needsCompositing, offset, Offset.zero & size, paintStack);
}
else {
paintStack(context, offset);
}
}
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
RenderBox child = _firstOnstageChild;
while (child != null) {
visitor(child);
StackParentData childParentData = child.parentData as StackParentData;
child = childParentData.nextSibling;
}
}
public override Rect describeApproximatePaintClip(RenderObject child) =>
_hasVisualOverflow ? Offset.zero & size : null;
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new IntProperty("skipCount", skipCount));
properties.add(new EnumProperty<TextDirection>("textDirection", textDirection));
}
}
}