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377 行
11 KiB
377 行
11 KiB
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using AOT;
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using Unity.UIWidgets.engine2;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.gestures;
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using Unity.UIWidgets.services;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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namespace Unity.UIWidgets.editor2 {
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#region Platform: Windows Specific Functionalities
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#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
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public partial class UIWidgetsPanelWrapper {
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RenderTexture _renderTexture;
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public RenderTexture renderTexture {
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get { return _renderTexture; }
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}
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void _createRenderTexture(int width, int height, float devicePixelRatio) {
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D.assert(_renderTexture == null);
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var desc = new RenderTextureDescriptor(
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width, height, RenderTextureFormat.ARGB32, 0) {
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useMipMap = false,
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autoGenerateMips = false,
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};
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_renderTexture = new RenderTexture(desc) {hideFlags = HideFlags.HideAndDontSave};
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_renderTexture.Create();
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_width = width;
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_height = height;
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_devicePixelRatio = devicePixelRatio;
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}
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void _destroyRenderTexture() {
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D.assert(_renderTexture != null);
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ObjectUtils.SafeDestroy(_renderTexture);
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_renderTexture = null;
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}
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void _enableUIWidgetsPanel(string font_settings) {
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UIWidgetsPanel_onEnable(_ptr, _renderTexture.GetNativeTexturePtr(),
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_width, _height, _devicePixelRatio, Application.streamingAssetsPath, font_settings);
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}
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void _resizeUIWidgetsPanel() {
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UIWidgetsPanel_onRenderTexture(_ptr,
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_renderTexture.GetNativeTexturePtr(),
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_width, _height, _devicePixelRatio);
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}
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void _disableUIWidgetsPanel() {
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_renderTexture = null;
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}
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onEnable(IntPtr ptr,
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IntPtr nativeTexturePtr, int width, int height, float dpi, string streamingAssetsPath,
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string font_settings);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onRenderTexture(
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IntPtr ptr, IntPtr nativeTexturePtr, int width, int height, float dpi);
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}
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#endif
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#endregion
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#region Platform: MacOs Specific Functionalities
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#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
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public partial class UIWidgetsPanelWrapper {
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Texture _renderTexture;
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public Texture renderTexture {
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get { return _renderTexture; }
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}
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void _createRenderTexture(int width, int height, float devicePixelRatio) {
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D.assert(_renderTexture == null);
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_width = width;
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_height = height;
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_devicePixelRatio = devicePixelRatio;
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}
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void _destroyRenderTexture() {
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D.assert(_renderTexture != null);
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var releaseOK = UIWidgetsPanel_releaseNativeTexture(_ptr);
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D.assert(releaseOK);
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_renderTexture = null;
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}
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void _enableUIWidgetsPanel(string font_settings) {
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D.assert(_renderTexture == null);
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IntPtr native_tex_ptr = UIWidgetsPanel_onEnable(_ptr, _width, _height, _devicePixelRatio,
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Application.streamingAssetsPath, font_settings);
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D.assert(native_tex_ptr != IntPtr.Zero);
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_renderTexture =
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Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr);
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}
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void _disableUIWidgetsPanel() {
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_renderTexture = null;
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}
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void _resizeUIWidgetsPanel() {
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D.assert(_renderTexture == null);
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IntPtr native_tex_ptr = UIWidgetsPanel_onRenderTexture(_ptr, _width, _height, _devicePixelRatio);
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D.assert(native_tex_ptr != IntPtr.Zero);
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_renderTexture =
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Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr);
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}
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[DllImport(NativeBindings.dllName)]
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static extern IntPtr UIWidgetsPanel_onEnable(IntPtr ptr,
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int width, int height, float dpi, string streamingAssetsPath, string font_settings);
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[DllImport(NativeBindings.dllName)]
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static extern bool UIWidgetsPanel_releaseNativeTexture(IntPtr ptr);
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[DllImport(NativeBindings.dllName)]
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static extern IntPtr UIWidgetsPanel_onRenderTexture(
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IntPtr ptr, int width, int height, float dpi);
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}
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#endif
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#endregion
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#region Window Common Properties and Functions
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public partial class UIWidgetsPanelWrapper {
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public static UIWidgetsPanelWrapper current {
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get { return Window.instance._panel; }
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}
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IntPtr _ptr;
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GCHandle _handle;
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int _width;
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int _height;
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float _devicePixelRatio;
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IUIWidgetsWindow _host;
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public IUIWidgetsWindow window {
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get { return _host; }
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}
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public Isolate isolate { get; private set; }
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public float devicePixelRatio {
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get { return _devicePixelRatio; }
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}
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public void Initiate(IUIWidgetsWindow host, int width, int height, float dpr,
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Dictionary<string, object> settings) {
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D.assert(_renderTexture == null);
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_recreateRenderTexture(width, height, dpr);
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_handle = GCHandle.Alloc(this);
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_ptr = UIWidgetsPanel_constructor((IntPtr) _handle, (int) host.getWindowType(), UIWidgetsPanel_entrypoint);
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_host = host;
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_enableUIWidgetsPanel(JSONMessageCodec.instance.toJson(settings));
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NativeConsole.OnEnable();
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}
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public void _entryPoint() {
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try {
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isolate = Isolate.current;
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Window.instance._panel = this;
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_host.mainEntry();
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}
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catch (Exception ex) {
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Debug.LogException(new Exception("exception in main", ex));
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}
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}
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public bool didDisplayMetricsChanged(int width, int height, float dpr) {
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return width != _width || height != _height || dpr != _devicePixelRatio;
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}
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public void OnDisplayMetricsChanged(int width, int height, float dpr) {
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if (_ptr != IntPtr.Zero && _renderTexture) {
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if (_recreateRenderTexture(width, height, dpr)) {
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_resizeUIWidgetsPanel();
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}
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}
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}
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public void Destroy() {
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UIWidgetsPanel_onDisable(_ptr);
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UIWidgetsPanel_dispose(_ptr);
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_ptr = IntPtr.Zero;
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_handle.Free();
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_handle = default;
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_disableUIWidgetsPanel();
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D.assert(!isolate.isValid);
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}
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bool _recreateRenderTexture(int width, int height, float devicePixelRatio) {
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if (_renderTexture != null && _width == width && _height == height &&
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_devicePixelRatio == devicePixelRatio) {
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return false;
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}
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if (_renderTexture) {
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_destroyRenderTexture();
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}
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_createRenderTexture(width, height, devicePixelRatio);
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return true;
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}
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public int registerTexture(Texture texture) {
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return UIWidgetsPanel_registerTexture(_ptr, texture.GetNativeTexturePtr());
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}
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public void unregisterTexture(int textureId) {
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UIWidgetsPanel_unregisterTexture(_ptr, textureId);
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}
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public void markNewFrameAvailable(int textureId) {
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UIWidgetsPanel_markNewFrameAvailable(_ptr, textureId);
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}
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public void onEditorUpdate() {
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UIWidgetsPanel_onEditorUpdate(_ptr);
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}
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delegate void UIWidgetsPanel_EntrypointCallback(IntPtr handle);
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[MonoPInvokeCallback(typeof(UIWidgetsPanel_EntrypointCallback))]
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static void UIWidgetsPanel_entrypoint(IntPtr handle) {
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GCHandle gcHandle = (GCHandle) handle;
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UIWidgetsPanelWrapper panel = (UIWidgetsPanelWrapper) gcHandle.Target;
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panel._entryPoint();
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}
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[DllImport(NativeBindings.dllName)]
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static extern IntPtr UIWidgetsPanel_constructor(IntPtr handle, int windowType,
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UIWidgetsPanel_EntrypointCallback entrypointCallback);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_dispose(IntPtr ptr);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onDisable(IntPtr ptr);
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[DllImport(NativeBindings.dllName)]
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static extern int UIWidgetsPanel_registerTexture(IntPtr ptr, IntPtr nativeTexturePtr);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_unregisterTexture(IntPtr ptr, int textureId);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_markNewFrameAvailable(IntPtr ptr, int textureId);
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#if UNITY_EDITOR
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onEditorUpdate(IntPtr ptr);
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#else
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static void UIWidgetsPanel_onEditorUpdate(IntPtr ptr) { throw new NotImplementedException(); }
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#endif
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}
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#endregion
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#region Input Events Handles
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public partial class UIWidgetsPanelWrapper {
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public void OnMouseMove(Vector2? pos) {
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if (pos == null) {
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return;
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}
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UIWidgetsPanel_onMouseMove(_ptr, pos.Value.x, pos.Value.y);
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}
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public void OnMouseScroll(Vector2 delta, Vector2? pos) {
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if (pos == null) {
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return;
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}
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UIWidgetsPanel_onScroll(_ptr, delta.x, delta.y, pos.Value.x, pos.Value.y);
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}
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public void OnPointerDown(Vector2? pos, int pointerId) {
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if (pos == null) {
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return;
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}
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// mouse event
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if (pointerId < 0) {
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UIWidgetsPanel_onMouseDown(_ptr, pos.Value.x, pos.Value.y, pointerId);
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}
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}
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public void OnPointerUp(Vector2? pos, int pointerId) {
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if (pos == null) {
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return;
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}
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// mouse event
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if (pointerId < 0) {
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UIWidgetsPanel_onMouseUp(_ptr, pos.Value.x, pos.Value.y, pointerId);
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}
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}
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public void OnDrag(Vector2? pos, int pointerId) {
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if (pos == null) {
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return;
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}
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// mouse event
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if (pointerId < 0) {
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UIWidgetsPanel_onMouseMove(_ptr, pos.Value.x, pos.Value.y);
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}
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}
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public void OnPointerLeave() {
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UIWidgetsPanel_onMouseLeave(_ptr);
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}
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public void OnKeyDown(Event e) {
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UIWidgetsPanel_onKey(_ptr, e.keyCode, e.type == EventType.KeyDown);
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if (e.character != 0 || e.keyCode == KeyCode.Backspace) {
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PointerEventConverter.KeyEvent.Enqueue(new Event(e));
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// TODO: add on char
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// UIWidgetsPanel_onChar(_ptr, e.character);
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}
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}
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onChar(IntPtr ptr, char c);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onKey(IntPtr ptr, KeyCode keyCode, bool isKeyDown);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onMouseDown(IntPtr ptr, float x, float y, int button);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onMouseUp(IntPtr ptr, float x, float y, int button);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onMouseMove(IntPtr ptr, float x, float y);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onMouseLeave(IntPtr ptr);
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[DllImport(NativeBindings.dllName)]
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static extern void UIWidgetsPanel_onScroll(IntPtr ptr, float x, float y, float px, float py);
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}
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#endregion
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}
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