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290 行
8.1 KiB

using System;
using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
namespace Unity.UIWidgets.animation {
public abstract class Animatable<T> {
public Animatable() {
}
public abstract T transform(float t);
public T evaluate(Animation<float> animation) {
return transform(animation.value);
}
public Animation<T> animate(Animation<float> parent) {
return new _AnimatedEvaluation<T>(parent, this);
}
public Animatable<T> chain(Animatable<float> parent) {
return new _ChainedEvaluation<T>(parent, this);
}
}
class _AnimatedEvaluation<T> : AnimationWithParentMixin<float, T> {
internal _AnimatedEvaluation(Animation<float> parent, Animatable<T> evaluatable) {
_parent = parent;
_evaluatable = evaluatable;
}
public override Animation<float> parent {
get { return _parent; }
}
readonly Animation<float> _parent;
readonly Animatable<T> _evaluatable;
public override T value {
get {
return _evaluatable.evaluate(parent);
}
}
public override string ToString() {
return $"{parent}\u27A9{_evaluatable}\u27A9{value}";
}
public override string toStringDetails() {
return base.toStringDetails() + " " + _evaluatable;
}
}
class _ChainedEvaluation<T> : Animatable<T> {
internal _ChainedEvaluation(Animatable<float> parent, Animatable<T> evaluatable) {
_parent = parent;
_evaluatable = evaluatable;
}
readonly Animatable<float> _parent;
readonly Animatable<T> _evaluatable;
public override T transform(float t) {
return _evaluatable.transform(_parent.transform(t));
}
/*public override T evaluate(Animation<float> animation) {
float value = _parent.evaluate(animation);
return _evaluatable.evaluate(new AlwaysStoppedAnimation<float>(value));
}*/
public override string ToString() {
return $"{_parent}\u27A9{_evaluatable}";
}
}
/**
* We make Tween<T> a abstract class by design here (while it is not a abstract class in flutter
* The reason to do so is, in C# we cannot use arithmetic between generic types, therefore the
* lerp method cannot be implemented in Tween<T>
*
* To solve this problem, we make each Tween<T1>, Tween<T2> an explicit subclass T1Tween and T2Tween and
* implement the lerp method specifically
*
* See the implementations in "_OnOffAnimationColor" for some specific workarounds on this issue
*
*/
public abstract class Tween<T> : Animatable<T>, IEquatable<Tween<T>> {
public Tween(T begin, T end) {
this.begin = begin;
this.end = end;
}
public virtual T begin { get; set; }
public virtual T end { get; set; }
public abstract T lerp(float t);
public override T transform(float t) {
if (t == 0.0)
return begin;
if (t == 1.0)
return end;
return lerp(t);
}
public override string ToString() {
return $"{GetType()}({begin} \u2192 {end})";
}
public bool Equals(Tween<T> other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
return EqualityComparer<T>.Default.Equals(begin, other.begin) &&
EqualityComparer<T>.Default.Equals(end, other.end);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != GetType()) {
return false;
}
return Equals((Tween<T>) obj);
}
public override int GetHashCode() {
unchecked {
return (EqualityComparer<T>.Default.GetHashCode(begin) * 397) ^
EqualityComparer<T>.Default.GetHashCode(end);
}
}
public static bool operator ==(Tween<T> left, Tween<T> right) {
return Equals(left, right);
}
public static bool operator !=(Tween<T> left, Tween<T> right) {
return !Equals(left, right);
}
}
public class ReverseTween<T> : Tween<T> {
public ReverseTween(Tween<T> parent) : base(begin: parent.end, end: parent.begin) {
this.parent = parent;
}
public readonly Tween<T> parent;
public override T lerp(float t) {
return parent.lerp(1.0f - t);
}
}
public class ColorTween : Tween<Color> {
public ColorTween(Color begin = null, Color end = null) : base(begin: begin, end: end) {
}
public override Color lerp(float t) {
return Color.lerp(begin, end, t);
}
}
public class SizeTween : Tween<Size> {
public SizeTween(Size begin = null, Size end = null) : base(begin: begin, end: end) {
}
public override Size lerp(float t) {
return Size.lerp(begin, end, t);
}
}
public class RectTween : Tween<Rect> {
public RectTween(Rect begin = null, Rect end = null) : base(begin: begin, end: end) {
}
public override Rect lerp(float t) {
return Rect.lerp(begin, end, t);
}
}
public class IntTween : Tween<int> {
public IntTween(int begin, int end) : base(begin: begin, end: end) {
}
public override int lerp(float t) {
return (begin + (end - begin) * t).round();
}
}
public class NullableFloatTween : Tween<float?> {
public NullableFloatTween(float? begin = null, float? end = null) : base(begin: begin, end: end) {
}
public override float? lerp(float t) {
D.assert(begin != null);
D.assert(end != null);
return begin + (end - begin) * t;
}
}
public class FloatTween : Tween<float> {
public FloatTween(float begin, float end) : base(begin: begin, end: end) {
}
public override float lerp(float t) {
return begin + (end - begin) * t;
}
}
public class StepTween : Tween<int> {
public StepTween(int begin, int end) : base(begin: begin, end: end) {
}
public override int lerp(float t) {
return (begin + (end - begin) * t).floor();
}
}
public class OffsetTween : Tween<Offset> {
public OffsetTween(Offset begin, Offset end) : base(begin: begin, end: end) {
}
public override Offset lerp(float t) {
return (begin + (end - begin) * t);
}
}
class ConstantTween<T> : Tween<T> {
public ConstantTween(T value) : base(begin: value, end: value) {
}
public override T lerp(float t) {
return begin;
}
public override string ToString() {
return $"{GetType()}(value: {begin})";
}
}
public class CurveTween : Animatable<float> {
public CurveTween(Curve curve = null) {
D.assert(curve != null);
this.curve = curve;
}
public readonly Curve curve;
public override float transform(float t) {
if (t == 0.0 || t == 1.0) {
D.assert(curve.transform(t).round() == t);
return t;
}
return curve.transform(t);
}
/*public override float evaluate(Animation<float> animation) {
float t = animation.value;
if (t == 0.0 || t == 1.0) {
D.assert(curve.transform(t).round() == t);
return t;
}
return curve.transform(t);
}*/
public override string ToString() {
return $"{GetType()}(curve: {curve})";
}
}
}