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177 行
6.9 KiB

using System.Collections.Generic;
using Unity.UIWidgets.ui;
namespace Unity.UIWidgets.service {
public enum DeviceOrientation {
potraitUp,
landscapeLeft,
portraitDown,
landscapeRight
}
public class ApplicationSwitcherDescription {
public ApplicationSwitcherDescription(
string label = null,
int? primaryColor = null
) {
this.label = label;
this.primaryColor = primaryColor;
}
public readonly string label;
public readonly int? primaryColor;
}
public enum SystemUiOverlay {
top,
bottom
}
public enum Brightness {
dark,
light
}
public class SystemUiOverlayStyle {
public SystemUiOverlayStyle(
Color systemNavigationBarColor = null,
Color systemNavigationBarDividerColor = null,
Brightness? systemNavigationBarIconBrightness = null,
Color statusBarColor = null,
Brightness? statusBarBrightness = null,
Brightness? statusBarIconBrightness = null
) {
this.systemNavigationBarColor = systemNavigationBarColor;
this.systemNavigationBarDividerColor = systemNavigationBarDividerColor;
this.systemNavigationBarIconBrightness = systemNavigationBarIconBrightness;
this.statusBarColor = statusBarColor;
this.statusBarBrightness = statusBarBrightness;
this.statusBarIconBrightness = statusBarIconBrightness;
}
public readonly Color systemNavigationBarColor;
public readonly Color systemNavigationBarDividerColor;
public readonly Brightness? systemNavigationBarIconBrightness;
public readonly Color statusBarColor;
public readonly Brightness? statusBarBrightness;
public readonly Brightness? statusBarIconBrightness;
public static readonly SystemUiOverlayStyle light = new SystemUiOverlayStyle(
systemNavigationBarColor: new Color(0xFF000000),
systemNavigationBarDividerColor: null,
statusBarColor: null,
systemNavigationBarIconBrightness: Brightness.light,
statusBarIconBrightness: Brightness.light,
statusBarBrightness: Brightness.dark
);
public static readonly SystemUiOverlayStyle dark = new SystemUiOverlayStyle(
systemNavigationBarColor: new Color(0xFF000000),
systemNavigationBarDividerColor: null,
statusBarColor: null,
systemNavigationBarIconBrightness: Brightness.light,
statusBarIconBrightness: Brightness.dark,
statusBarBrightness: Brightness.light
);
public Dictionary<string, object> _toMap() {
return new Dictionary<string, object> {
{"systemNavigationBarColor", this.systemNavigationBarColor?.value},
{"systemNavigationBarDividerColor", this.systemNavigationBarDividerColor?.value},
{"statusBarColor", this.statusBarColor?.value},
{"statusBarBrightness", this.statusBarBrightness?.ToString()},
{"statusBarIconBrightness", this.statusBarIconBrightness?.ToString()},
{"systemNavigationBarIconBrightness", this.systemNavigationBarIconBrightness?.ToString()}
};
}
public override string ToString() {
return this._toMap().ToString();
}
public SystemUiOverlayStyle copyWith(
Color systemNavigationBarColor = null,
Color systemNavigationBarDividerColor = null,
Color statusBarColor = null,
Brightness? statusBarBrightness = null,
Brightness? statusBarIconBrightness = null,
Brightness? systemNavigationBarIconBrightness = null
) {
return new SystemUiOverlayStyle(
systemNavigationBarColor: systemNavigationBarColor ?? this.systemNavigationBarColor,
systemNavigationBarDividerColor:
systemNavigationBarDividerColor ?? this.systemNavigationBarDividerColor,
statusBarColor: statusBarColor ?? this.statusBarColor,
statusBarIconBrightness: statusBarIconBrightness ?? this.statusBarIconBrightness,
statusBarBrightness: statusBarBrightness ?? this.statusBarBrightness,
systemNavigationBarIconBrightness: systemNavigationBarIconBrightness ??
this.systemNavigationBarIconBrightness
);
}
public override int GetHashCode() {
var hashCode = this.systemNavigationBarColor.GetHashCode();
hashCode = (hashCode * 397) ^ (this.systemNavigationBarDividerColor != null
? this.systemNavigationBarDividerColor.GetHashCode()
: 0);
hashCode = (hashCode * 397) ^ (this.statusBarColor != null ? this.statusBarColor.GetHashCode() : 0);
hashCode = (hashCode * 397) ^
(this.statusBarBrightness != null ? this.statusBarBrightness.GetHashCode() : 0);
hashCode = (hashCode * 397) ^
(this.statusBarIconBrightness != null ? this.statusBarIconBrightness.GetHashCode() : 0);
hashCode = (hashCode * 397) ^ (this.systemNavigationBarIconBrightness != null
? this.systemNavigationBarIconBrightness.GetHashCode()
: 0);
return hashCode;
}
public bool Equals(SystemUiOverlayStyle other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
return other.systemNavigationBarColor == this.systemNavigationBarColor &&
other.systemNavigationBarDividerColor == this.systemNavigationBarDividerColor &&
other.statusBarColor == this.statusBarColor &&
other.statusBarIconBrightness == this.statusBarIconBrightness &&
other.statusBarBrightness == this.statusBarIconBrightness &&
other.systemNavigationBarIconBrightness == this.systemNavigationBarIconBrightness;
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != this.GetType()) {
return false;
}
return this.Equals((SystemUiOverlayStyle) obj);
}
public static bool operator ==(SystemUiOverlayStyle left, SystemUiOverlayStyle right) {
return Equals(left, right);
}
public static bool operator !=(SystemUiOverlayStyle left, SystemUiOverlayStyle right) {
return !Equals(left, right);
}
}
}