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45 行
1.3 KiB

using UnityEditor;
namespace UIWidgets.Tests {
public static class Menu {
[MenuItem("UIWidgetsTests/CanvasAndLayers")]
public static void canvasAndLayers() {
EditorWindow.GetWindow(typeof(CanvasAndLayers));
}
[MenuItem("UIWidgetsTests/RenderBoxes")]
public static void renderBoxes() {
EditorWindow.GetWindow(typeof(RenderBoxes));
}
[MenuItem("UIWidgetsTests/RenderParagraph")]
public static void renderRenderParagraph() {
EditorWindow.GetWindow(typeof(Paragraph));
}
[MenuItem("UIWidgetsTests/Gestures")]
public static void gestures() {
EditorWindow.GetWindow(typeof(Gestures));
}
[MenuItem("UIWidgetsTests/RenderEditable")]
public static void renderEditable() {
EditorWindow.GetWindow(typeof(RenderEditable));
}
[MenuItem("UIWidgetsTests/Widgets")]
public static void renderWidgets() {
EditorWindow.GetWindow(typeof(Widgets));
}
[MenuItem("UIWidgetsTests/Show SceneViewTests")]
public static void showSceneView() {
SceneViewTests.show();
}
[MenuItem("UIWidgetsTests/Hide SceneViewTests")]
public static void hideSceneView() {
SceneViewTests.hide();
}
}
}