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159 行
5.0 KiB
159 行
5.0 KiB
using System.Collections;
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using System.Collections.Generic;
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using Unity.UIWidgets.engine2;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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using UnityEditor;
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using UnityEngine;
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using Font = Unity.UIWidgets.engine2.Font;
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using Rect = UnityEngine.Rect;
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namespace Unity.UIWidgets.Editor {
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public class UIWidgetsEditorPanel : EditorWindow, IUIWidgetsWindow {
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Configurations _configurations;
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bool _ShowDebugLog;
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UIWidgetsPanelWrapper _wrapper;
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int _currentWidth {
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get { return Mathf.RoundToInt(f: position.size.x); }
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}
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int _currentHeight {
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get { return Mathf.RoundToInt(f: position.size.y); }
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}
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float _currentDevicePixelRatio {
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get { return EditorGUIUtility.pixelsPerPoint; }
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}
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void Update() {
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_wrapper.onEditorUpdate();
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}
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void OnEnable() {
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D.assert(_wrapper == null);
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_configurations = new Configurations();
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_wrapper = new UIWidgetsPanelWrapper();
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onEnable();
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_wrapper.Initiate(this, width: _currentWidth, height: _currentHeight, dpr: _currentDevicePixelRatio,
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_configurations: _configurations);
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_configurations.Clear();
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Input_OnEnable();
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}
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void OnDestroy() {
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D.assert(_wrapper != null);
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_wrapper?.Destroy();
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_wrapper = null;
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Input_OnDisable();
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}
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void OnGUI() {
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if (_wrapper != null) {
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if (_wrapper.didDisplayMetricsChanged(width: _currentWidth, height: _currentHeight,
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dpr: _currentDevicePixelRatio)) {
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_wrapper.OnDisplayMetricsChanged(width: _currentWidth, height: _currentHeight,
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dpr: _currentDevicePixelRatio);
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}
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GUI.DrawTexture(new Rect(0.0f, 0.0f, width: position.width, height: position.height),
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image: _wrapper.renderTexture);
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Input_OnGUIEvent(evt: Event.current);
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}
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}
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public UIWidgetsWindowType getWindowType() {
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return UIWidgetsWindowType.EditorWindowPanel;
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}
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public bool isActive() {
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return true;
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}
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public void startCoroutine(IEnumerator routing) {
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this.StartCoroutine(coroutine: routing);
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}
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public void onNewFrameScheduled() {
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Repaint();
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}
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public Offset windowPosToScreenPos(Offset offset) {
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return offset;
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}
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public void mainEntry() {
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main();
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}
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protected virtual void onEnable() {
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}
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protected void AddFont(string family, List<string> assets, List<int> weights) {
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if (assets.Count != weights.Count) {
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Debug.LogError($"The size of {family}‘s assets should be equal to the weights'.");
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return;
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}
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var textFont = new TextFont {family = family};
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var fonts = new Font[assets.Count];
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for (var j = 0; j < assets.Count; j++) {
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var font = new Font {asset = assets[index: j], weight = weights[index: j]};
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fonts[j] = font;
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}
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textFont.fonts = fonts;
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_configurations.AddFont(family,textFont);
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}
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Vector2? _getPointerPosition(Vector2 position) {
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return new Vector2(x: position.x, y: position.y);
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}
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int _buttonToPointerId(int buttonId) {
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if (buttonId == 0) {
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return -1;
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}
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if (buttonId == 1) {
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return -2;
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}
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return 0;
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}
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void Input_OnGUIEvent(Event evt) {
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if (evt.type == EventType.MouseDown) {
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var pos = _getPointerPosition(position: evt.mousePosition);
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_wrapper.OnPointerDown(pos: pos, _buttonToPointerId(buttonId: evt.button));
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}
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else if (evt.type == EventType.MouseUp || evt.rawType == EventType.MouseUp) {
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var pos = _getPointerPosition(position: evt.mousePosition);
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_wrapper.OnPointerUp(pos: pos, _buttonToPointerId(buttonId: evt.button));
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}
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else if (evt.type == EventType.MouseDrag) {
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var pos = _getPointerPosition(position: evt.mousePosition);
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_wrapper.OnMouseMove(pos: pos);
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}
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else if (evt.type == EventType.MouseMove) {
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var pos = _getPointerPosition(position: evt.mousePosition);
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_wrapper.OnMouseMove(pos: pos);
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}
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else if (evt.type == EventType.ScrollWheel && evt.delta.magnitude != 0) {
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var delta = evt.delta;
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delta.y /= 3f;
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var pos = _getPointerPosition(position: evt.mousePosition);
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_wrapper.OnMouseScroll(delta: delta, pos: pos);
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}
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}
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protected virtual void main() {
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}
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void Input_OnDisable() {
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}
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void Input_OnEnable() {
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}
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}
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}
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