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165 行
5.3 KiB
165 行
5.3 KiB
using System;
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using System.Collections.Generic;
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using Unity.UIWidgets.foundation;
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namespace Unity.UIWidgets.painting {
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public class ImageCache {
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const int _kDefaultSize = 1000;
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const int _kDefaultSizeBytes = 100 << 20; // 100 MiB
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readonly Dictionary<object, ImageStreamCompleter> _pendingImages =
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new Dictionary<object, ImageStreamCompleter>();
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readonly Dictionary<object, _CachedImage> _cache = new Dictionary<object, _CachedImage>();
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readonly LinkedList<object> _lruKeys = new LinkedList<object>();
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int _maximumSize = _kDefaultSize;
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public int maximumSize {
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get { return this._maximumSize; }
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set {
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D.assert(value >= 0);
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if (value == this._maximumSize) {
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return;
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}
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this._maximumSize = value;
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if (this._maximumSize == 0) {
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this.clear();
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}
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else {
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this._checkCacheSize();
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}
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}
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}
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public int currentSize {
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get { return this._cache.Count; }
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}
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int _maximumSizeBytes = _kDefaultSizeBytes;
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public int maximumSizeBytes {
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get { return this._maximumSizeBytes; }
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set {
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D.assert(value >= 0);
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if (value == this._maximumSizeBytes) {
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return;
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}
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this._maximumSizeBytes = value;
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if (this._maximumSizeBytes == 0) {
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this.clear();
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}
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else {
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this._checkCacheSize();
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}
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}
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}
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int _currentSizeBytes;
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public int currentSizeBytes {
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get { return this._currentSizeBytes; }
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}
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public void clear() {
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this._cache.Clear();
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this._lruKeys.Clear();
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this._currentSizeBytes = 0;
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}
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public bool evict(object key) {
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D.assert(key != null);
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if (this._cache.TryGetValue(key, out var image)) {
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this._currentSizeBytes -= image.sizeBytes;
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this._cache.Remove(image.node);
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this._lruKeys.Remove(image.node);
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return true;
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}
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return false;
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}
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public ImageStreamCompleter putIfAbsent(object key, Func<ImageStreamCompleter> loader) {
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D.assert(key != null);
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D.assert(loader != null);
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if (this._pendingImages.TryGetValue(key, out var result)) {
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return result;
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}
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if (this._cache.TryGetValue(key, out var image)) {
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// put to the MRU position
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this._lruKeys.Remove(image.node);
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image.node = this._lruKeys.AddLast(key);
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return image.completer;
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}
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result = loader();
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if (this._maximumSize > 0 && this._maximumSizeBytes > 0) {
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D.assert(!this._pendingImages.ContainsKey(key));
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this._pendingImages[key] = result;
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ImageListener listener = null;
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listener = (info, syncCall) => {
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result.removeListener(listener);
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D.assert(this._pendingImages.ContainsKey(key));
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this._pendingImages.Remove(key);
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int imageSize = info?.image == null ? 0 : info.image.width & (info.image.height * 4);
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_CachedImage cachedImage = new _CachedImage {
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completer = result,
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sizeBytes = imageSize,
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};
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// If the image is bigger than the maximum cache size, and the cache size
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// is not zero, then increase the cache size to the size of the image plus
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// some change.
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if (this._maximumSizeBytes > 0 && imageSize > this._maximumSizeBytes) {
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this._maximumSizeBytes = imageSize + 1000;
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}
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this._currentSizeBytes += imageSize;
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D.assert(!this._cache.ContainsKey(key));
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this._cache[key] = cachedImage;
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cachedImage.node = this._lruKeys.AddLast(key);
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this._checkCacheSize();
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};
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result.addListener(listener);
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}
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return result;
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}
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void _checkCacheSize() {
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while (this._currentSizeBytes > this._maximumSizeBytes || this._cache.Count > this._maximumSize) {
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var node = this._lruKeys.First;
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var key = node.Value; // get the LRU item
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D.assert(this._cache.ContainsKey(key));
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_CachedImage image = this._cache[key];
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D.assert(node == image.node);
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this._currentSizeBytes -= image.sizeBytes;
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this._cache.Remove(key);
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this._lruKeys.Remove(image.node);
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}
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D.assert(this._currentSizeBytes >= 0);
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D.assert(this._cache.Count <= this.maximumSize);
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D.assert(this._currentSizeBytes <= this.maximumSizeBytes);
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}
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}
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class _CachedImage {
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public ImageStreamCompleter completer;
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public int sizeBytes;
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public LinkedListNode<object> node;
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}
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}
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