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112 行
3.8 KiB

using System.Collections.Generic;
using Unity.UIWidgets.async2;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.widgets;
namespace UIWidgetsSample
{
public class NavigatorPopSample : UIWidgetsPanel
{
protected override void main()
{
ui_.runApp(new MaterialApp(
title: "Returning Data",
home: new PopDemo()));
}
protected new void OnEnable()
{
base.OnEnable();
}
}
public class PopDemo : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new Scaffold(
appBar: new AppBar(
title: new Text("Returning Data Demo")
),
body: new Center(child: new SelectionButton())
);
}
}
internal class SelectionButton : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new RaisedButton(
onPressed: () => { _navigateAndDisplaySelection(context); },
child: new Text("Pick an option, any option!")
);
}
// A method that launches the SelectionScreen and awaits the result from
// Navigator.pop!
private void _navigateAndDisplaySelection(BuildContext context)
{
// Navigator.push returns a Future that will complete after we call
// Navigator.pop on the Selection Screen!
Future<bool> result = Navigator.push<bool>(
context,
new MaterialPageRoute(builder: (subContext) => new SelectionScreen())
);
// After the Selection Screen returns a result, show it in a Snackbar!
result.then(value =>
{
bool res = (bool) value;
Scaffold
.of(context)
.showSnackBar(new SnackBar(content: new Text($"{res}")));
});
}
}
internal class SelectionScreen : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new Scaffold(
appBar: new AppBar(
title: new Text("Pick an option")
),
body: new Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: new List<Widget>
{
new Padding(
padding: EdgeInsets.all(8.0f),
child: new RaisedButton(
onPressed: () =>
{
// Close the screen and return "Yep!" as the result
Navigator.pop(context, true);
},
child: new Text("Yep!")
)
),
new Padding(
padding: EdgeInsets.all(8.0f),
child: new RaisedButton(
onPressed: () =>
{
// Close the screen and return "Nope!" as the result
Navigator.pop(context, false);
},
child: new Text("Nope.")
)
)
}
)
)
);
}
}
}