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using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.cupertino;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.service;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using Color = Unity.UIWidgets.ui.Color;
using Rect = Unity.UIWidgets.ui.Rect;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
using Brightness = Unity.UIWidgets.ui.Brightness;
namespace Unity.UIWidgets.foundation {
public enum TargetPlatform {
/// Android: <https://www.android.com/>
android,
/// Fuchsia: <https://fuchsia.googlesource.com/>
fuchsia,
/// iOS: <https://www.apple.com/ios/>
iOS,
/// Linux: <https://www.linux.org>
linux,
/// macOS: <https://www.apple.com/macos>
macOS,
/// Windows: <https://www.windows.com>
windows,
}
public class PlatformUtils {
/* public TargetPlatform defaultTargetPlatform {
get {
return _platform.defaultTargetPlatform;
}
}*/
}
}