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390 行
13 KiB

using System;
using System.Collections.Generic;
using System.Linq;
using UIWidgetsGallery.gallery;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.widgets;
namespace UIWidgetsGallery.demo.material
{
public static class ButtonsDemoUtils
{
public static readonly string _raisedText =
"Raised buttons add dimension to mostly flat layouts. They emphasize " +
"functions on busy or wide spaces.";
public static readonly string _raisedCode = "buttons_raised";
public static readonly string _flatText = "A flat button displays an ink splash on press " +
"but does not lift. Use flat buttons on toolbars, in dialogs and " +
"inline with padding";
public static readonly string _flatCode = "buttons_flat";
public static readonly string _outlineText =
"Outline buttons become opaque and elevate when pressed. They are often " +
"paired with raised buttons to indicate an alternative, secondary action.";
public static readonly string _outlineCode = "buttons_outline";
public static readonly string _dropdownText =
"A dropdown button displays a menu that\"s used to select a value from a " +
"small set of values. The button displays the current value and a down " +
"arrow.";
public static readonly string _dropdownCode = "buttons_dropdown";
public static readonly string _iconText =
"IconButtons are appropriate for toggle buttons that allow a single choice " +
"to be selected or deselected, such as adding or removing an item\"s star.";
public static readonly string _iconCode = "buttons_icon";
public static readonly string _actionText =
"Floating action buttons are used for a promoted action. They are " +
"distinguished by a circled icon floating above the UI and can have motion " +
"behaviors that include morphing, launching, and a transferring anchor " +
"point.";
public static readonly string _actionCode = "buttons_action";
}
class ButtonsDemo : StatefulWidget {
public static readonly string routeName = "/material/buttons";
public override State createState() => new _ButtonsDemoState();
}
class _ButtonsDemoState : State<ButtonsDemo> {
ShapeBorder _buttonShape;
public override Widget build(BuildContext context)
{
ButtonThemeData buttonTheme = ButtonTheme.of(context).copyWith(
shape: _buttonShape
);
List<ComponentDemoTabData> demos = new List<ComponentDemoTabData>{
new ComponentDemoTabData(
tabName: "RAISED",
description: ButtonsDemoUtils._raisedText,
demoWidget: ButtonTheme.fromButtonThemeData(
data: buttonTheme,
child: buildRaisedButton()
),
exampleCodeTag: ButtonsDemoUtils._raisedCode,
documentationUrl: "https://docs.flutter.io/flutter/material/RaisedButton-class.html"
),
new ComponentDemoTabData(
tabName: "FLAT",
description: ButtonsDemoUtils._flatText,
demoWidget: ButtonTheme.fromButtonThemeData(
data: buttonTheme,
child: buildFlatButton()
),
exampleCodeTag: ButtonsDemoUtils._flatCode,
documentationUrl: "https://docs.flutter.io/flutter/material/FlatButton-class.html"
),
new ComponentDemoTabData(
tabName: "OUTLINE",
description: ButtonsDemoUtils._outlineText,
demoWidget: ButtonTheme.fromButtonThemeData(
data: buttonTheme,
child: buildOutlineButton()
),
exampleCodeTag: ButtonsDemoUtils._outlineCode,
documentationUrl: "https://docs.flutter.io/flutter/material/OutlineButton-class.html"
),
new ComponentDemoTabData(
tabName: "DROPDOWN",
description: ButtonsDemoUtils._dropdownText,
demoWidget: buildDropdownButton(),
exampleCodeTag: ButtonsDemoUtils._dropdownCode,
documentationUrl: "https://docs.flutter.io/flutter/material/DropdownButton-class.html"
),
new ComponentDemoTabData(
tabName: "ICON",
description: ButtonsDemoUtils._iconText,
demoWidget: buildIconButton(),
exampleCodeTag: ButtonsDemoUtils._iconCode,
documentationUrl: "https://docs.flutter.io/flutter/material/IconButton-class.html"
),
new ComponentDemoTabData(
tabName: "ACTION",
description: ButtonsDemoUtils._actionText,
demoWidget: buildActionButton(),
exampleCodeTag: ButtonsDemoUtils._actionCode,
documentationUrl: "https://docs.flutter.io/flutter/material/FloatingActionButton-class.html"
)
};
return new TabbedComponentDemoScaffold(
title: "Buttons",
demos: demos,
actions: new List<Widget>{
new IconButton(
icon: new Icon(Icons.sentiment_very_satisfied),
onPressed: () => {
setState(() => {
_buttonShape = _buttonShape == null ? new StadiumBorder() : null;
});
}
)
}
);
}
Widget buildRaisedButton() {
return new Align(
alignment: new Alignment(0.0f, -0.2f),
child: new Column(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
new ButtonBar(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
new RaisedButton(
child: new Text("RAISED BUTTON"),
onPressed: () => {
// Perform some action
}
),
new RaisedButton(
child: new Text("DISABLED"),
onPressed: null
)
}
),
new ButtonBar(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
RaisedButton.icon(
icon: new Icon(Icons.add, size: 18.0f),
label: new Text("RAISED BUTTON"),
onPressed: () => {
// Perform some action
}
),
RaisedButton.icon(
icon: new Icon(Icons.add, size: 18.0f),
label: new Text("DISABLED"),
onPressed: null
)
}
)
}
)
);
}
Widget buildFlatButton() {
return new Align(
alignment: new Alignment(0.0f, -0.2f),
child: new Column(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
new ButtonBar(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
new FlatButton(
child: new Text("FLAT BUTTON"),
onPressed: () => {
// Perform some action
}
),
new FlatButton(
child: new Text("DISABLED"),
onPressed: null
)
}
),
new ButtonBar(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
FlatButton.icon(
icon: new Icon(Icons.add_circle_outline, size: 18.0f),
label: new Text("FLAT BUTTON"),
onPressed: () => {
// Perform some action
}
),
FlatButton.icon(
icon: new Icon(Icons.add_circle_outline, size: 18.0f),
label: new Text("DISABLED"),
onPressed: null
)
}
)
}
)
);
}
Widget buildOutlineButton() {
return new Align(
alignment: new Alignment(0.0f, -0.2f),
child: new Column(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
new ButtonBar(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
new OutlineButton(
child: new Text("OUTLINE BUTTON"),
onPressed: () => {
// Perform some action
}
),
new OutlineButton(
child: new Text("DISABLED"),
onPressed: null
)
}
),
new ButtonBar(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
OutlineButton.icon(
icon: new Icon(Icons.add, size: 18.0f),
label: new Text("OUTLINE BUTTON"),
onPressed: () => {
// Perform some action
}
),
OutlineButton.icon(
icon: new Icon(Icons.add, size: 18.0f),
label: new Text("DISABLED"),
onPressed: null
)
}
)
}
)
);
}
// https://en.wikipedia.org/wiki/Free_Four
string dropdown1Value = "Free";
string dropdown2Value = null;
string dropdown3Value = "Four";
Widget buildDropdownButton() {
return new Padding(
padding: EdgeInsets.all(24.0f),
child: new Column(
mainAxisAlignment: MainAxisAlignment.start,
children: new List<Widget>{
new ListTile(
title: new Text("Simple dropdown:"),
trailing: new DropdownButton<string>(
value: dropdown1Value,
onChanged: (string newValue) => {
setState(() => {
dropdown1Value = newValue;
});
},
items: new List<string>{"One", "Two", "Free", "Four"}.Select<string, DropdownMenuItem<string>>((string value) => {
return new DropdownMenuItem<string>(
value: value,
child: new Text(value)
);
}).ToList()
)
),
new SizedBox(
height: 24.0f
),
new ListTile(
title: new Text("Dropdown with a hint:"),
trailing: new DropdownButton<string>(
value: dropdown2Value,
hint: new Text("Choose"),
onChanged: (string newValue) => {
setState(() => {
dropdown2Value = newValue;
});
},
items: new List<string>{"One", "Two", "Free", "Four"}.Select<string, DropdownMenuItem<string>>((string value) => {
return new DropdownMenuItem<string>(
value: value,
child: new Text(value)
);
}).ToList()
)
),
new SizedBox(
height: 24.0f
),
new ListTile(
title: new Text("Scrollable dropdown:"),
trailing: new DropdownButton<string>(
value: dropdown3Value,
onChanged: (string newValue) => {
setState(() => {
dropdown3Value = newValue;
});
},
items: new List<string>{
"One", "Two", "Free", "Four", "Can", "I", "Have", "A", "Little",
"Bit", "More", "Five", "Six", "Seven", "Eight", "Nine", "Ten",
}
.Select<string, DropdownMenuItem<string>>((string value) => {
return new DropdownMenuItem<string>(
value: value,
child: new Text(value)
);
})
.ToList()
)
)
}
)
);
}
bool iconButtonToggle = false;
Widget buildIconButton() {
return new Align(
alignment: new Alignment(0.0f, -0.2f),
child: new Row(
mainAxisSize: MainAxisSize.min,
children: new List<Widget>{
new IconButton(
icon: new Icon(
Icons.thumb_up
),
onPressed: () =>{
setState(() => iconButtonToggle = !iconButtonToggle);
},
color: iconButtonToggle ? Theme.of(context).primaryColor : null
),
new IconButton(
icon: new Icon(
Icons.thumb_up
),
onPressed: null
)
}
.Select<Widget, Widget>((Widget button) => new SizedBox(width: 64.0f, height: 64.0f, child: button))
.ToList()
)
);
}
Widget buildActionButton() {
return new Align(
alignment: new Alignment(0.0f, -0.2f),
child: new FloatingActionButton(
child: new Icon(Icons.add),
onPressed: () => {
// Perform some action
},
tooltip: "floating action button"
)
);
}
}
}