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using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.painting;
using UnityEngine;
using Rect = Unity.UIWidgets.ui.Rect;
namespace Unity.UIWidgets.rendering {
public abstract class Layer : AbstractNodeMixinDiagnosticableTree {
public new ContainerLayer parent {
get { return (ContainerLayer) base.parent; }
}
public Layer nextSibling {
get { return this._nextSibling; }
}
internal Layer _nextSibling;
public Layer previousSibling {
get { return this._previousSibling; }
}
internal Layer _previousSibling;
public virtual void remove() {
if (this.parent != null) {
this.parent._removeChild(this);
}
}
public void replaceWith(Layer newLayer) {
D.assert(this.parent != null);
D.assert(this.attached == this.parent.attached);
D.assert(newLayer.parent == null);
D.assert(newLayer._nextSibling == null);
D.assert(newLayer._previousSibling == null);
D.assert(!newLayer.attached);
newLayer._nextSibling = this.nextSibling;
if (this._nextSibling != null) {
this._nextSibling._previousSibling = newLayer;
}
newLayer._previousSibling = this.previousSibling;
if (this._previousSibling != null) {
this._previousSibling._nextSibling = newLayer;
}
D.assert(() => {
Layer node = this;
while (node.parent != null)
node = node.parent;
D.assert(node != newLayer);
return true;
});
this.parent.adoptChild(newLayer);
D.assert(newLayer.attached == this.parent.attached);
if (this.parent.firstChild == this) {
this.parent._firstChild = newLayer;
}
if (this.parent.lastChild == this) {
this.parent._lastChild = newLayer;
}
this._nextSibling = null;
this._previousSibling = null;
this.parent.dropChild(this);
D.assert(!this.attached);
}
public abstract void addToScene(SceneBuilder builder, Offset layerOffset);
public object debugCreator;
public override string toStringShort() {
return base.toStringShort() + (this.owner == null ? "DETACHED" : "");
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<object>("owner", this.owner,
level: this.parent != null ? DiagnosticLevel.hidden : DiagnosticLevel.info,
defaultValue: Diagnostics.kNullDefaultValue));
properties.add(new DiagnosticsProperty<object>("creator", this.debugCreator,
defaultValue: Diagnostics.kNullDefaultValue, level: DiagnosticLevel.debug));
}
}
public class PictureLayer : Layer {
public PictureLayer(Rect canvasBounds) {
this.canvasBounds = canvasBounds;
}
public readonly Rect canvasBounds;
public Picture picture;
public bool isComplexHint = false;
public bool willChangeHint = false;
public override void addToScene(SceneBuilder builder, Offset layerOffset) {
builder.addPicture(layerOffset, this.picture,
isComplex: this.isComplexHint, willChange: this.willChangeHint);
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<Rect>("paint bounds", this.canvasBounds));
}
}
public class ContainerLayer : Layer {
public Layer firstChild {
get { return this._firstChild; }
}
internal Layer _firstChild;
public Layer lastChild {
get { return this._lastChild; }
}
internal Layer _lastChild;
bool _debugUltimatePreviousSiblingOf(Layer child, Layer equals = null) {
D.assert(child.attached == this.attached);
while (child.previousSibling != null) {
D.assert(child.previousSibling != child);
child = child.previousSibling;
D.assert(child.attached == this.attached);
}
return child == equals;
}
bool _debugUltimateNextSiblingOf(Layer child, Layer equals = null) {
D.assert(child.attached == this.attached);
while (child._nextSibling != null) {
D.assert(child._nextSibling != child);
child = child._nextSibling;
D.assert(child.attached == this.attached);
}
return child == equals;
}
public override void attach(object owner) {
base.attach(owner);
var child = this.firstChild;
while (child != null) {
child.attach(owner);
child = child.nextSibling;
}
}
public override void detach() {
base.detach();
var child = this.firstChild;
while (child != null) {
child.detach();
child = child.nextSibling;
}
}
public void append(Layer child) {
D.assert(child != this);
D.assert(child != this.firstChild);
D.assert(child != this.lastChild);
D.assert(child.parent == null);
D.assert(!child.attached);
D.assert(child.nextSibling == null);
D.assert(child.previousSibling == null);
D.assert(() => {
Layer node = this;
while (node.parent != null)
node = node.parent;
D.assert(node != child);
return true;
});
this.adoptChild(child);
child._previousSibling = this.lastChild;
if (this.lastChild != null) {
this.lastChild._nextSibling = child;
}
this._lastChild = child;
if (this._firstChild == null) {
this._firstChild = child;
}
D.assert(child.attached == this.attached);
}
public void _removeChild(Layer child) {
D.assert(child.parent == this);
D.assert(child.attached == this.attached);
D.assert(this._debugUltimatePreviousSiblingOf(child, equals: this.firstChild));
D.assert(this._debugUltimateNextSiblingOf(child, equals: this.lastChild));
if (child._previousSibling == null) {
D.assert(this.firstChild == child);
this._firstChild = child.nextSibling;
} else {
child._previousSibling._nextSibling = child.nextSibling;
}
if (child._nextSibling == null) {
D.assert(this.lastChild == child);
this._lastChild = child.previousSibling;
} else {
child._nextSibling._previousSibling = child.previousSibling;
}
D.assert((this.firstChild == null) == (this.lastChild == null));
D.assert(this.firstChild == null || this.firstChild.attached == this.attached);
D.assert(this.lastChild == null || this.lastChild.attached == this.attached);
D.assert(this.firstChild == null ||
this._debugUltimateNextSiblingOf(this.firstChild, equals: this.lastChild));
D.assert(this.lastChild == null ||
this._debugUltimatePreviousSiblingOf(this.lastChild, equals: this.firstChild));
child._nextSibling = null;
child._previousSibling = null;
this.dropChild(child);
D.assert(!child.attached);
}
public void removeAllChildren() {
Layer child = this.firstChild;
while (child != null) {
Layer next = child.nextSibling;
child._previousSibling = null;
child._nextSibling = null;
D.assert(child.attached == this.attached);
this.dropChild(child);
child = next;
}
this._firstChild = null;
this._lastChild = null;
}
public override void addToScene(SceneBuilder builder, Offset layerOffset) {
this.addChildrenToScene(builder, layerOffset);
}
public void addChildrenToScene(SceneBuilder builder, Offset childOffset) {
Layer child = this.firstChild;
while (child != null) {
child.addToScene(builder, childOffset);
child = child.nextSibling;
}
}
public virtual void applyTransform(Layer child, ref Matrix3 transform) {
D.assert(child != null);
}
public override List<DiagnosticsNode> debugDescribeChildren() {
var children = new List<DiagnosticsNode>();
if (this.firstChild == null) {
return children;
}
Layer child = this.firstChild;
int count = 1;
while (true) {
children.Add(child.toDiagnosticsNode(name: "child " + count));
if (child == this.lastChild) {
break;
}
count += 1;
child = child.nextSibling;
}
return children;
}
}
public class OffsetLayer : ContainerLayer {
public OffsetLayer(Offset offset = null) {
this.offset = offset ?? Offset.zero;
}
public Offset offset;
public override void addToScene(SceneBuilder builder, Offset layerOffset) {
this.addChildrenToScene(builder, this.offset + layerOffset);
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<Offset>("offset", this.offset));
}
}
public class ClipRectLayer : ContainerLayer {
public ClipRectLayer(
Rect clipRect = null,
Clip clipBehavior = Clip.hardEdge
) {
D.assert(clipBehavior != Clip.none);
this.clipRect = clipRect;
this._clipBehavior = clipBehavior;
}
public readonly Rect clipRect;
public Clip clipBehavior {
get { return this._clipBehavior; }
set {
D.assert(value != Clip.none);
this._clipBehavior = value;
}
}
Clip _clipBehavior;
public override void addToScene(SceneBuilder builder, Offset layerOffset) {
bool enabled = true;
D.assert(() => {
enabled = !D.debugDisableClipLayers;
return true;
});
if (enabled) {
builder.pushClipRect(this.clipRect.shift(layerOffset));
}
this.addChildrenToScene(builder, layerOffset);
if (enabled) {
builder.pop();
}
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<Rect>("clipRect", this.clipRect));
}
}
public class ClipRRectLayer : ContainerLayer {
public ClipRRectLayer(
RRect clipRRect = null,
Clip clipBehavior = Clip.hardEdge
) {
D.assert(clipBehavior != Clip.none);
this.clipRRect = clipRRect;
this._clipBehavior = clipBehavior;
}
public readonly RRect clipRRect;
public Clip clipBehavior {
get { return this._clipBehavior; }
set {
D.assert(value != Clip.none);
this._clipBehavior = value;
}
}
Clip _clipBehavior;
public override void addToScene(SceneBuilder builder, Offset layerOffset) {
bool enabled = true;
D.assert(() => {
enabled = !D.debugDisableClipLayers;
return true;
});
if (enabled) {
builder.pushClipRRect(this.clipRRect.shift(layerOffset));
}
this.addChildrenToScene(builder, layerOffset);
if (enabled) {
builder.pop();
}
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<RRect>("clipRRect", this.clipRRect));
}
}
public class TransformLayer : OffsetLayer {
public TransformLayer(Matrix3 transform = null, Offset offset = null) : base(offset) {
this._transform = transform ?? Matrix3.I();
}
public Matrix3 transform {
get { return this._transform; }
set { this._transform = value; }
}
Matrix3 _transform;
Matrix3 _lastEffectiveTransform;
public override void addToScene(SceneBuilder builder, Offset layerOffset) {
this._lastEffectiveTransform = this.transform;
var totalOffset = this.offset + layerOffset;
if (totalOffset != Offset.zero) {
this._lastEffectiveTransform =
Matrix3.makeTrans(totalOffset) * this._lastEffectiveTransform;
}
builder.pushTransform(this._lastEffectiveTransform);
this.addChildrenToScene(builder, Offset.zero);
builder.pop();
}
public override void applyTransform(Layer child, ref Matrix3 transform) {
D.assert(child != null);
transform = transform * this._lastEffectiveTransform;
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<Matrix3>("transform", this.transform));
}
}
public class OpacityLayer : ContainerLayer {
public OpacityLayer(int alpha = 255) {
this.alpha = alpha;
}
public int alpha;
public override void addToScene(SceneBuilder builder, Offset layerOffset) {
bool enabled = true;
D.assert(() => {
enabled = !D.debugDisableOpacityLayers;
return true;
});
if (enabled) {
builder.pushOpacity(this.alpha);
}
this.addChildrenToScene(builder, layerOffset);
if (enabled) {
builder.pop();
}
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new IntProperty("alpha", this.alpha));
}
}
}