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98 行
2.9 KiB

using System.Collections.Generic;
using System.Linq;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.ui;
using UnityEngine;
namespace Unity.UIWidgets.gestures {
public interface HitTestable {
void hitTest(HitTestResult result, Offset position);
}
public interface HitTestDispatcher {
void dispatchEvent(PointerEvent evt, HitTestResult hitTestResult);
}
public interface HitTestTarget {
void handleEvent(PointerEvent evt, HitTestEntry entry);
}
public class HitTestEntry {
public HitTestEntry(HitTestTarget target) {
_target = target;
}
public virtual HitTestTarget target {
get { return _target; }
}
readonly HitTestTarget _target;
public override string ToString() {
return _target.ToString();
}
public Matrix4 transform {
get { return _transform; }
}
internal Matrix4 _transform;
}
public class HitTestResult {
public HitTestResult() {
_path = new List<HitTestEntry>();
_transforms = new LinkedList<Matrix4>();
}
public HitTestResult(HitTestResult result) {
_path = result._path;
_transforms = result._transforms;
}
public IList<HitTestEntry> path {
get { return _path.AsReadOnly(); }
}
readonly List<HitTestEntry> _path;
readonly LinkedList<Matrix4> _transforms;
public void add(HitTestEntry entry) {
D.assert(entry.transform == null);
entry._transform = _transforms.isEmpty() ? null : _transforms.Last();
_path.Add(entry);
}
protected void pushTransform(Matrix4 transform) {
D.assert(transform != null);
D.assert(
_debugVectorMoreOrLessEquals(transform.getRow(2), new Vector4(0, 0, 1, 0)) &&
_debugVectorMoreOrLessEquals(transform.getColumn(2), new Vector4(0, 0, 1, 0))
);
_transforms.AddLast(_transforms.isEmpty()
? transform
: (transform * _transforms.Last() as Matrix4));
}
protected void popTransform() {
D.assert(_transforms.isNotEmpty);
_transforms.RemoveLast();
}
bool _debugVectorMoreOrLessEquals(Vector4 a, Vector4 b,
double epsilon = foundation_.precisionErrorTolerance) {
bool result = true;
D.assert(() => {
Vector4 difference = a - b;
return difference.SqrMagnitude() < epsilon;
});
return result;
}
public override string ToString() {
return
$"HitTestResult({(_path.isEmpty() ? "<empty path>" : string.Join(", ", _path.Select(x => x.ToString()).ToArray()))})";
}
}
}