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21 行
550 B

using Unity.UIWidgets.foundation;
namespace Unity.UIWidgets.widgets {
public abstract class UniqueWidget<T> :StatefulWidget where T: State<StatefulWidget> {
public UniqueWidget(
GlobalKey<T> key
) : base(key: key) {
D.assert(key != null);
}
public abstract override State createState();
T currentState {
get {
GlobalKey<T> globalKey = key as GlobalKey<T>;
return globalKey.currentState;
}
}
}
}