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3144 行
110 KiB
3144 行
110 KiB
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using AOT;
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using Unity.UIWidgets.animation;
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using Unity.UIWidgets.async2;
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using Unity.UIWidgets.external;
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using Unity.UIWidgets.foundation;
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using UnityEngine;
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using Unity.UIWidgets.ui;
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using Rect = Unity.UIWidgets.ui.Rect;
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namespace Unity.UIWidgets.ui {
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public static class Conversions {
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public static UnityEngine.Color toColor(this Color color) {
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return new UnityEngine.Color(
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color.red / 255f, color.green / 255f, color.blue / 255f, color.alpha / 255f);
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}
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public static Color32 toColor32(this Color color) {
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return new Color32(
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(byte) color.red, (byte) color.green, (byte) color.blue, (byte) color.alpha);
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}
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public static Vector2 toVector(this Offset offset) {
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return new Vector2(offset.dx, offset.dy);
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}
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public static UnityEngine.Rect toRect(this Rect rect) {
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return new UnityEngine.Rect(rect.left, rect.top, rect.width, rect.height);
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}
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public static float alignToPixel(this float v, float devicePixelRatio) {
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return Mathf.Round(v * devicePixelRatio) / devicePixelRatio;
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}
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internal static Color _scaleAlpha(this Color a, float factor) {
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return a.withAlpha((a.alpha * factor).round().clamp(0, 255));
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}
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}
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static class PaintingUtils {
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internal static bool _rectIsValid(Rect rect) {
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D.assert(rect != null, () => "Rect argument was null.");
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D.assert(!rect.hasNaN, () => "Rect argument contained a NaN value.");
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return true;
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}
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internal static bool _offsetIsValid(Offset offset) {
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D.assert(offset != null, () => "Offset argument was null.");
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D.assert(!offset.dx.isNaN() && !offset.dy.isNaN(), () => "Offset argument contained a NaN value.");
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return true;
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}
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internal static bool _matrix4IsValid(float[] matrix4) {
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D.assert(matrix4 != null, () => "Matrix4 argument was null.");
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D.assert(matrix4.Length == 16, () => "Matrix4 must have 16 entries.");
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D.assert(matrix4.All((float value) => value.isFinite()), () => "Matrix4 entries must be finite.");
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return true;
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}
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internal static bool _rrectIsValid(RRect rrect) {
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D.assert(rrect != null, () => "RRect argument was null.");
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D.assert(!rrect.hasNaN, () => "RRect argument contained a NaN value.");
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return true;
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}
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internal static bool _radiusIsValid(Radius radius) {
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D.assert(radius != null, () => "Radius argument was null.");
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D.assert(!radius.x.isNaN() && !radius.y.isNaN(), () => "Radius argument contained a NaN value.");
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return true;
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}
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internal static Color _scaleAlpha(Color a, float factor) {
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return a.withAlpha((a.alpha * factor).round().clamp(0, 255));
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}
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internal static unsafe int getInt32(this byte[] bytes, int byteOffset) {
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D.assert(byteOffset % 4 == 0);
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fixed (byte* b = &bytes[byteOffset]) {
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return *(int*) b;
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}
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}
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internal static unsafe void setInt32(this byte[] bytes, int byteOffset, int value) {
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D.assert(byteOffset % 4 == 0);
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fixed (byte* b = &bytes[byteOffset]) {
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*(int*) b = value;
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}
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}
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internal static unsafe float getFloat32(this byte[] bytes, int byteOffset) {
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D.assert(byteOffset % 4 == 0);
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fixed (byte* b = &bytes[byteOffset]) {
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return *(float*) b;
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}
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}
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internal static unsafe void setFloat32(this byte[] bytes, int byteOffset, float value) {
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D.assert(byteOffset % 4 == 0);
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fixed (byte* b = &bytes[byteOffset]) {
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*(float*) b = value;
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}
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}
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internal static T[] range<T>(this T[] data, int index, int length)
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{
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T[] result = new T[length];
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Array.Copy(data, index, result, 0, length);
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return result;
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}
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internal static uint[] _encodeColorList(List<Color> colors) {
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int colorCount = colors.Count;
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var result = new uint[colorCount];
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for (int i = 0; i < colorCount; ++i)
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result[i] = colors[i].value;
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return result;
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}
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internal static float[] _encodePointList(List<Offset> points) {
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D.assert(points != null);
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int pointCount = points.Count;
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var result = new float[pointCount * 2];
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for (int i = 0; i < pointCount; ++i) {
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int xIndex = i * 2;
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int yIndex = xIndex + 1;
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Offset point = points[i];
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D.assert(_offsetIsValid(point));
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result[xIndex] = point.dx;
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result[yIndex] = point.dy;
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}
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return result;
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}
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internal static float[] _encodeTwoPoints(Offset pointA, Offset pointB) {
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D.assert(_offsetIsValid(pointA));
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D.assert(_offsetIsValid(pointB));
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var result = new float[4];
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result[0] = pointA.dx;
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result[1] = pointA.dy;
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result[2] = pointB.dx;
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result[3] = pointB.dy;
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return result;
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}
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}
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public class Color : IEquatable<Color> {
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public Color(uint value) {
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this.value = value & 0xFFFFFFFF;
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}
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public static readonly Color clear = new Color(0x00000000);
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public static readonly Color black = new Color(0xFF000000);
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public static readonly Color white = new Color(0xFFFFFFFF);
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public static Color fromARGB(int a, int r, int g, int b) {
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return new Color(
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(uint) (((a & 0xff) << 24) |
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((r & 0xff) << 16) |
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((g & 0xff) << 8) |
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(b & 0xff)));
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}
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public static Color fromRGBO(int r, int g, int b, float opacity) {
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return new Color(
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(uint) ((((int) (opacity * 0xff) & 0xff) << 24) |
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((r & 0xff) << 16) |
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((g & 0xff) << 8) |
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(b & 0xff)));
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}
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public uint value;
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public int alpha {
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get { return (int) ((0xff000000 & value) >> 24); }
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}
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public float opacity {
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get { return alpha / 255.0f; }
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}
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public int red {
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get { return (int) ((0x00ff0000 & value) >> 16); }
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}
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public int green {
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get { return (int) ((0x0000ff00 & value) >> 8); }
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}
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public int blue {
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get { return (int) ((0x000000ff & value) >> 0); }
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}
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public Color withAlpha(int a) {
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return fromARGB(a, red, green, blue);
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}
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public Color withOpacity(float opacity) {
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return withAlpha((int) (opacity * 255));
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}
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public Color withRed(int r) {
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return fromARGB(alpha, r, green, blue);
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}
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public Color withGreen(int g) {
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return fromARGB(alpha, red, g, blue);
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}
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public Color withBlue(int b) {
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return fromARGB(alpha, red, green, b);
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}
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static float _linearizeColorComponent(float component) {
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if (component <= 0.03928f) {
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return component / 12.92f;
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}
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return Mathf.Pow((component + 0.055f) / 1.055f, 2.4f);
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}
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public float computeLuminance() {
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float R = _linearizeColorComponent((float) red / 0xFF);
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float G = _linearizeColorComponent((float) green / 0xFF);
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float B = _linearizeColorComponent((float) blue / 0xFF);
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return 0.2126f * R + 0.7152f * G + 0.0722f * B;
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}
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public static Color lerp(Color a, Color b, float t) {
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if (a == null && b == null) {
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return null;
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}
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if (a == null) {
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return b._scaleAlpha(t);
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}
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if (b == null) {
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return a._scaleAlpha(1.0f - t);
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}
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return fromARGB(
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((int) MathUtils.lerpNullableFloat(a.alpha, b.alpha, t)).clamp(0, 255),
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((int) MathUtils.lerpNullableFloat(a.red, b.red, t)).clamp(0, 255),
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((int) MathUtils.lerpNullableFloat(a.green, b.green, t)).clamp(0, 255),
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((int) MathUtils.lerpNullableFloat(a.blue, b.blue, t)).clamp(0, 255)
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);
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}
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public static Color alphaBlend(Color foreground, Color background) {
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int alpha = foreground.alpha;
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if (alpha == 0x00) {
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// Foreground completely transparent.
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return background;
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}
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int invAlpha = 0xff - alpha;
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int backAlpha = background.alpha;
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if (backAlpha == 0xff) {
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// Opaque background case
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return fromARGB(
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0xff,
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(alpha * foreground.red + invAlpha * background.red) / 0xff,
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(alpha * foreground.green + invAlpha * background.green) / 0xff,
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(alpha * foreground.blue + invAlpha * background.blue) / 0xff
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);
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}
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else {
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// General case
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backAlpha = (backAlpha * invAlpha) / 0xff;
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int outAlpha = alpha + backAlpha;
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D.assert(outAlpha != 0x00);
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return fromARGB(
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outAlpha,
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(foreground.red * alpha + background.red * backAlpha) / outAlpha,
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(foreground.green * alpha + background.green * backAlpha) / outAlpha,
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(foreground.blue * alpha + background.blue * backAlpha) / outAlpha);
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}
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}
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public static int getAlphaFromOpacity(float opacity) {
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return (opacity.clamp(0.0f, 1.0f) * 255).round();
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}
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public bool Equals(Color other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return value == other.value;
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != GetType()) {
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return false;
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}
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return Equals((Color) obj);
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}
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public override int GetHashCode() {
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return value.GetHashCode();
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}
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public static bool operator ==(Color a, Color b) {
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return ReferenceEquals(a, null) ? ReferenceEquals(b, null) : a.Equals(b);
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}
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public static bool operator !=(Color a, Color b) {
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return !(a == b);
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}
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public override string ToString() {
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return $"Color(0x{value:X8})";
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}
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}
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public enum BlendMode {
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clear,
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src,
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dst,
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srcOver,
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dstOver,
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srcIn,
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dstIn,
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srcOut,
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dstOut,
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srcATop,
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dstATop,
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xor,
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plus,
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// REF: https://www.w3.org/TR/compositing-1/#blendingseparable
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modulate,
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screen,
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overlay,
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darken,
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lighten,
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colorDodge,
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colorBurn,
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hardLight,
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softLight,
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difference,
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exclusion,
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multiply,
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// REF: https://www.w3.org/TR/compositing-1/#blendingnonseparable
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hue,
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saturation,
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color,
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luminosity,
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}
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public enum FilterQuality {
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none,
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low,
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medium,
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high,
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}
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public enum StrokeCap {
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butt,
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round,
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square,
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}
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public enum StrokeJoin {
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miter,
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round,
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bevel,
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}
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public enum PaintingStyle {
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fill,
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stroke,
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}
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public enum Clip {
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none,
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hardEdge,
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antiAlias,
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antiAliasWithSaveLayer,
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}
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public static partial class ui_ {
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internal const int _kDoNotResizeDimension = -1;
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}
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public class Paint {
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internal readonly byte[] _data = new byte[_kDataByteCount];
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const int _kIsAntiAliasIndex = 0;
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const int _kColorIndex = 1;
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const int _kBlendModeIndex = 2;
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const int _kStyleIndex = 3;
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const int _kStrokeWidthIndex = 4;
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const int _kStrokeCapIndex = 5;
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const int _kStrokeJoinIndex = 6;
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const int _kStrokeMiterLimitIndex = 7;
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const int _kFilterQualityIndex = 8;
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const int _kMaskFilterIndex = 9;
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const int _kMaskFilterBlurStyleIndex = 10;
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const int _kMaskFilterSigmaIndex = 11;
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const int _kInvertColorIndex = 12;
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const int _kDitherIndex = 13;
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const int _kIsAntiAliasOffset = _kIsAntiAliasIndex << 2;
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const int _kColorOffset = _kColorIndex << 2;
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const int _kBlendModeOffset = _kBlendModeIndex << 2;
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const int _kStyleOffset = _kStyleIndex << 2;
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const int _kStrokeWidthOffset = _kStrokeWidthIndex << 2;
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const int _kStrokeCapOffset = _kStrokeCapIndex << 2;
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const int _kStrokeJoinOffset = _kStrokeJoinIndex << 2;
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const int _kStrokeMiterLimitOffset = _kStrokeMiterLimitIndex << 2;
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const int _kFilterQualityOffset = _kFilterQualityIndex << 2;
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const int _kMaskFilterOffset = _kMaskFilterIndex << 2;
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const int _kMaskFilterBlurStyleOffset = _kMaskFilterBlurStyleIndex << 2;
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const int _kMaskFilterSigmaOffset = _kMaskFilterSigmaIndex << 2;
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const int _kInvertColorOffset = _kInvertColorIndex << 2;
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const int _kDitherOffset = _kDitherIndex << 2;
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// If you add more fields, remember to update _kDataByteCount.
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const int _kDataByteCount = 56;
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object[] _objects;
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internal IntPtr[] _objectPtrs;
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const int _kShaderIndex = 0;
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const int _kColorFilterIndex = 1;
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const int _kImageFilterIndex = 2;
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const int _kObjectCount = 3; // Must be one larger than the largest index.
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public Paint() {
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if (enableDithering) {
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_dither = true;
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}
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}
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public bool isAntiAlias {
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get { return _data.getInt32(_kIsAntiAliasOffset) == 0; }
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set {
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int encoded = value ? 0 : 1;
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_data.setInt32(_kIsAntiAliasOffset, encoded);
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}
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}
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const uint _kColorDefault = 0xFF000000;
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public Color color {
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get {
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int encoded = _data.getInt32(_kColorOffset);
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return new Color((uint) (encoded ^ _kColorDefault));
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}
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set {
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D.assert(value != null);
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int encoded = (int) (value.value ^ _kColorDefault);
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_data.setInt32(_kColorOffset, encoded);
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}
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}
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const int _kBlendModeDefault = (int) BlendMode.srcOver;
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public BlendMode blendMode {
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get {
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int encoded = _data.getInt32(_kBlendModeOffset);
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return (BlendMode) (encoded ^ _kBlendModeDefault);
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}
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set {
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int encoded = (int) value ^ _kBlendModeDefault;
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_data.setInt32(_kBlendModeOffset, encoded);
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}
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}
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public PaintingStyle style {
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get { return (PaintingStyle) _data.getInt32(_kStyleOffset); }
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set {
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int encoded = (int) value;
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_data.setInt32(_kStyleOffset, encoded);
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}
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}
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public float strokeWidth {
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get { return _data.getFloat32(_kStrokeWidthOffset); }
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set {
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float encoded = value;
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_data.setFloat32(_kStrokeWidthOffset, encoded);
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}
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}
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public StrokeCap strokeCap {
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get { return (StrokeCap) (_data.getInt32(_kStrokeCapOffset)); }
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set {
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int encoded = (int) value;
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_data.setInt32(_kStrokeCapOffset, encoded);
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}
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}
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public StrokeJoin strokeJoin {
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get { return (StrokeJoin) (_data.getInt32(_kStrokeJoinOffset)); }
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set {
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int encoded = (int) value;
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_data.setInt32(_kStrokeJoinOffset, encoded);
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}
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}
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const float _kStrokeMiterLimitDefault = 4.0f;
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public float strokeMiterLimit {
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get { return _data.getFloat32(_kStrokeMiterLimitOffset) + _kStrokeMiterLimitDefault; }
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set {
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float encoded = value - _kStrokeMiterLimitDefault;
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_data.setFloat32(_kStrokeMiterLimitOffset, encoded);
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}
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}
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public MaskFilter maskFilter {
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get {
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switch (_data.getInt32(_kMaskFilterOffset)) {
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case MaskFilter._TypeNone:
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return null;
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case MaskFilter._TypeBlur:
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return MaskFilter.blur(
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(BlurStyle) (_data.getInt32(_kMaskFilterBlurStyleOffset)),
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_data.getFloat32(_kMaskFilterSigmaOffset)
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);
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}
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return null;
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}
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set {
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if (value == null) {
|
|
_data.setInt32(_kMaskFilterOffset, MaskFilter._TypeNone);
|
|
_data.setInt32(_kMaskFilterBlurStyleOffset, 0);
|
|
_data.setFloat32(_kMaskFilterSigmaOffset, 0.0f);
|
|
}
|
|
else {
|
|
// For now we only support one kind of MaskFilter, so we don"t need to
|
|
// check what the type is if it"s not null.
|
|
_data.setInt32(_kMaskFilterOffset, MaskFilter._TypeBlur);
|
|
_data.setInt32(_kMaskFilterBlurStyleOffset, (int) value._style);
|
|
_data.setFloat32(_kMaskFilterSigmaOffset, value._sigma);
|
|
}
|
|
}
|
|
}
|
|
|
|
public FilterQuality filterQuality {
|
|
get { return (FilterQuality) (_data.getInt32(_kFilterQualityOffset)); }
|
|
set {
|
|
int encoded = (int) value;
|
|
_data.setInt32(_kFilterQualityOffset, encoded);
|
|
}
|
|
}
|
|
|
|
public Shader shader {
|
|
get { return _objects?[_kShaderIndex] as Shader; }
|
|
set {
|
|
if (value == null) {
|
|
if (_objects != null) {
|
|
_objects[_kShaderIndex] = null;
|
|
_objectPtrs[_kShaderIndex] = IntPtr.Zero;
|
|
}
|
|
}
|
|
else {
|
|
_objects = _objects ?? new object[_kObjectCount];
|
|
_objectPtrs = _objectPtrs ?? new IntPtr[_kObjectCount];
|
|
|
|
_objects[_kShaderIndex] = value;
|
|
_objectPtrs[_kShaderIndex] = value._ptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
public ColorFilter colorFilter {
|
|
get { return ((_ColorFilter) _objects?[_kColorFilterIndex])?.creator; }
|
|
|
|
set {
|
|
_ColorFilter nativeFilter = value?._toNativeColorFilter();
|
|
if (nativeFilter == null) {
|
|
if (_objects != null) {
|
|
_objects[_kColorFilterIndex] = null;
|
|
_objectPtrs[_kColorFilterIndex] = IntPtr.Zero;
|
|
}
|
|
}
|
|
else {
|
|
_objects = _objects ?? new object[_kObjectCount];
|
|
_objectPtrs = _objectPtrs ?? new IntPtr[_kObjectCount];
|
|
|
|
if (((_ColorFilter) _objects[_kColorFilterIndex])?.creator != value) {
|
|
_objects[_kColorFilterIndex] = nativeFilter;
|
|
_objectPtrs[_kColorFilterIndex] = nativeFilter._ptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public ImageFilter imageFilter {
|
|
get { return ((_ImageFilter) _objects?[_kImageFilterIndex])?.creator; }
|
|
set {
|
|
_ImageFilter nativeFilter = value?._toNativeImageFilter();
|
|
if (nativeFilter == null) {
|
|
if (_objects != null) {
|
|
_objects[_kImageFilterIndex] = null;
|
|
_objectPtrs[_kImageFilterIndex] = IntPtr.Zero;
|
|
}
|
|
}
|
|
else {
|
|
_objects = _objects ?? new object[_kObjectCount];
|
|
_objectPtrs = _objectPtrs ?? new IntPtr[_kObjectCount];
|
|
|
|
if (((_ImageFilter) _objects[_kImageFilterIndex])?.creator != value) {
|
|
_objects[_kImageFilterIndex] = nativeFilter;
|
|
_objectPtrs[_kImageFilterIndex] = nativeFilter._ptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool invertColors {
|
|
get { return _data.getInt32(_kInvertColorOffset) == 1; }
|
|
set { _data.setInt32(_kInvertColorOffset, value ? 1 : 0); }
|
|
}
|
|
|
|
bool _dither {
|
|
get { return _data.getInt32(_kDitherOffset) == 1; }
|
|
set { _data.setInt32(_kDitherOffset, value ? 1 : 0); }
|
|
}
|
|
|
|
static bool enableDithering = false;
|
|
|
|
public override string ToString() {
|
|
var result = new StringBuilder();
|
|
string semicolon = "";
|
|
result.Append("Paint(");
|
|
if (style == PaintingStyle.stroke) {
|
|
result.Append($"{style}");
|
|
if (strokeWidth != 0.0f) {
|
|
result.Append($" {strokeWidth:F1}");
|
|
}
|
|
else {
|
|
result.Append(" hairline");
|
|
}
|
|
|
|
if (strokeCap != StrokeCap.butt) {
|
|
result.Append($" {strokeCap}");
|
|
}
|
|
|
|
if (strokeJoin == StrokeJoin.miter) {
|
|
if (strokeMiterLimit != _kStrokeMiterLimitDefault) {
|
|
result.Append($" {strokeJoin} up to {strokeMiterLimit:F1}");
|
|
}
|
|
}
|
|
else {
|
|
result.Append($" {strokeJoin}");
|
|
}
|
|
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (isAntiAlias != true) {
|
|
result.Append($"{semicolon}antialias off");
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (color?.value != _kColorDefault) {
|
|
if (color != null) {
|
|
result.Append($"{semicolon}{color}");
|
|
}
|
|
else {
|
|
result.Append($"{semicolon}no color");
|
|
}
|
|
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if ((int) blendMode != _kBlendModeDefault) {
|
|
result.Append($"{semicolon}{blendMode}");
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (colorFilter != null) {
|
|
result.Append($"{semicolon}colorFilter: {colorFilter}");
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (maskFilter != null) {
|
|
result.Append($"{semicolon}maskFilter: {maskFilter}");
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (filterQuality != FilterQuality.none) {
|
|
result.Append($"{semicolon}filterQuality: {filterQuality}");
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (shader != null) {
|
|
result.Append($"{semicolon}shader: {shader}");
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (imageFilter != null) {
|
|
result.Append($"{semicolon}imageFilter: {imageFilter}");
|
|
semicolon = "; ";
|
|
}
|
|
|
|
if (invertColors) {
|
|
result.Append($"{semicolon}invert: {invertColors}");
|
|
}
|
|
|
|
if (_dither) {
|
|
result.Append($"{semicolon}dither: {_dither}");
|
|
}
|
|
|
|
result.Append(")");
|
|
return result.ToString();
|
|
}
|
|
}
|
|
|
|
|
|
public enum ImageByteFormat {
|
|
rawRgba,
|
|
rawUnmodified,
|
|
png,
|
|
}
|
|
|
|
public enum PixelFormat {
|
|
rgba8888,
|
|
bgra8888,
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct _ImageInfo {
|
|
internal _ImageInfo(int width, int height, int format, int? rowBytes = null) {
|
|
this.width = width;
|
|
this.height = height;
|
|
this.format = format;
|
|
this.rowBytes = rowBytes ?? width * 4;
|
|
}
|
|
|
|
public int width;
|
|
public int height;
|
|
public int format;
|
|
public int rowBytes;
|
|
}
|
|
|
|
public class Image : NativeWrapperDisposable, IEquatable<Image> {
|
|
internal Image(IntPtr ptr) : base(ptr) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Image_dispose(ptr);
|
|
}
|
|
|
|
public int width => Image_width(_ptr);
|
|
|
|
public int height => Image_height(_ptr);
|
|
|
|
public Future<byte[]> toByteData(
|
|
ImageByteFormat format = ImageByteFormat.rawRgba
|
|
) {
|
|
return ui_._futurize(
|
|
(_Callback<byte[]> callback) => {
|
|
GCHandle callbackHandle = GCHandle.Alloc(callback);
|
|
|
|
IntPtr error = Image_toByteData(_ptr,
|
|
(int) format, _toByteDataCallback, (IntPtr) callbackHandle);
|
|
if (error != IntPtr.Zero) {
|
|
callbackHandle.Free();
|
|
return Marshal.PtrToStringAnsi(error);
|
|
}
|
|
|
|
return null;
|
|
});
|
|
}
|
|
|
|
[MonoPInvokeCallback(typeof(Image_toByteDataCallback))]
|
|
static void _toByteDataCallback(IntPtr callbackHandle, IntPtr data, int length) {
|
|
GCHandle handle = (GCHandle) callbackHandle;
|
|
var callback = (_Callback<byte[]>) handle.Target;
|
|
handle.Free();
|
|
|
|
if (!Isolate.checkExists()) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
if (data == IntPtr.Zero || length == 0) {
|
|
callback(new byte[0]);
|
|
}
|
|
else {
|
|
var bytes = new byte[length];
|
|
Marshal.Copy(data, bytes, 0, length);
|
|
callback(bytes);
|
|
}
|
|
}
|
|
catch (Exception ex) {
|
|
Debug.LogException(ex);
|
|
}
|
|
}
|
|
|
|
public override string ToString() => $"[{width}\u00D7{height}]";
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Image_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int Image_width(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int Image_height(IntPtr ptr);
|
|
|
|
delegate void Image_toByteDataCallback(IntPtr callbackHandle, IntPtr data, int length);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Image_toByteData(IntPtr ptr, int format, Image_toByteDataCallback callback,
|
|
IntPtr callbackHandle);
|
|
|
|
public bool Equals(Image other) {
|
|
return other != null && width == other.width && height == other.height && _ptr.Equals(other._ptr);
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
if (ReferenceEquals(null, obj)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, obj)) {
|
|
return true;
|
|
}
|
|
|
|
if (obj.GetType() != GetType()) {
|
|
return false;
|
|
}
|
|
|
|
return Equals((Image) obj);
|
|
}
|
|
|
|
public static bool operator ==(Image left, Image right) {
|
|
return Equals(left, right);
|
|
}
|
|
|
|
public static bool operator !=(Image left, Image right) {
|
|
return !Equals(left, right);
|
|
}
|
|
|
|
public override int GetHashCode() {
|
|
unchecked {
|
|
var hashCode = (width != null ? width.GetHashCode() : 0);
|
|
hashCode = (hashCode * 397) ^(height != null ? height.GetHashCode() : 0);
|
|
hashCode = (hashCode * 397) ^ (_ptr != null ? _ptr.GetHashCode() : 0);
|
|
return hashCode;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: FrameInfo, Codec
|
|
*/
|
|
|
|
public delegate void ImageDecoderCallback(Image result);
|
|
|
|
public class FrameInfo : NativeWrapper {
|
|
internal FrameInfo(IntPtr ptr) : base(ptr) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
FrameInfo_dispose(ptr);
|
|
}
|
|
|
|
public TimeSpan duration => TimeSpan.FromMilliseconds(_durationMillis);
|
|
int _durationMillis => FrameInfo_durationMillis(_ptr);
|
|
|
|
public Image image => new Image(FrameInfo_image(_ptr));
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void FrameInfo_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int FrameInfo_durationMillis(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr FrameInfo_image(IntPtr ptr);
|
|
}
|
|
|
|
public class Codec : NativeWrapperDisposable {
|
|
internal Codec(IntPtr ptr) : base(ptr) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Codec_dispose(ptr);
|
|
}
|
|
|
|
public int frameCount => Codec_frameCount(_ptr);
|
|
|
|
public int repetitionCount => Codec_repetitionCount(_ptr);
|
|
|
|
public Future<FrameInfo> getNextFrame() {
|
|
return ui_._futurize<FrameInfo>(_getNextFrame);
|
|
}
|
|
|
|
string _getNextFrame(_Callback<FrameInfo> callback) {
|
|
GCHandle callbackHandle = GCHandle.Alloc(callback);
|
|
|
|
IntPtr error = Codec_getNextFrame(_ptr, _getNextFrameCallback, (IntPtr) callbackHandle);
|
|
if (error != IntPtr.Zero) {
|
|
callbackHandle.Free();
|
|
return Marshal.PtrToStringAnsi(error);
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
[MonoPInvokeCallback(typeof(Codec_getNextFrameCallback))]
|
|
static void _getNextFrameCallback(IntPtr callbackHandle, IntPtr ptr) {
|
|
GCHandle handle = (GCHandle) callbackHandle;
|
|
var callback = (_Callback<FrameInfo>) handle.Target;
|
|
handle.Free();
|
|
|
|
if (!Isolate.checkExists()) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
callback(ptr == IntPtr.Zero ? null : new FrameInfo(ptr));
|
|
}
|
|
catch (Exception ex) {
|
|
Debug.LogException(ex);
|
|
}
|
|
}
|
|
|
|
internal static unsafe string _instantiateImageCodec(byte[] list, _Callback<Codec> callback,
|
|
_ImageInfo? imageInfo, int targetWidth, int targetHeight) {
|
|
GCHandle callbackHandle = GCHandle.Alloc(callback);
|
|
|
|
fixed (byte* bytes = list) {
|
|
IntPtr error = Codec_instantiateImageCodec(bytes, list?.Length ?? 0,
|
|
_instantiateImageCodecCallback, (IntPtr) callbackHandle,
|
|
imageInfo ?? default, imageInfo.HasValue, targetWidth, targetHeight);
|
|
if (error != IntPtr.Zero) {
|
|
callbackHandle.Free();
|
|
return Marshal.PtrToStringAnsi(error);
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
|
|
[MonoPInvokeCallback(typeof(Codec_instantiateImageCodecCallback))]
|
|
static void _instantiateImageCodecCallback(IntPtr callbackHandle, IntPtr ptr) {
|
|
GCHandle handle = (GCHandle) callbackHandle;
|
|
var callback = (_Callback<Codec>) handle.Target;
|
|
handle.Free();
|
|
|
|
try {
|
|
D.assert(ptr != IntPtr.Zero);
|
|
callback(new Codec(ptr));
|
|
}
|
|
catch (Exception ex) {
|
|
Debug.LogException(ex);
|
|
}
|
|
}
|
|
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Codec_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int Codec_frameCount(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int Codec_repetitionCount(IntPtr ptr);
|
|
|
|
delegate void Codec_getNextFrameCallback(IntPtr callbackHandle, IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Codec_getNextFrame(IntPtr ptr, Codec_getNextFrameCallback callback, IntPtr callbackHandle);
|
|
|
|
delegate void Codec_instantiateImageCodecCallback(IntPtr callbackHandle, IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe IntPtr Codec_instantiateImageCodec(byte* list, int listLength,
|
|
Codec_instantiateImageCodecCallback callback,
|
|
IntPtr callbackHandle, _ImageInfo imageInfo, bool hasImageInfo, int targetWidth, int targetHeight);
|
|
}
|
|
|
|
public static partial class ui_ {
|
|
public static Future<Codec> instantiateImageCodec(byte[] list, int? targetWidth = null,
|
|
int? targetHeight = null) {
|
|
return _futurize(
|
|
(_Callback<Codec> callback) => Codec._instantiateImageCodec(list, callback, null,
|
|
targetWidth ?? _kDoNotResizeDimension, targetHeight ?? _kDoNotResizeDimension)
|
|
);
|
|
}
|
|
|
|
public static void decodeImageFromList(byte[] list, ImageDecoderCallback callback) {
|
|
_decodeImageFromListAsync(list, callback);
|
|
}
|
|
|
|
static Future _decodeImageFromListAsync(byte[] list, ImageDecoderCallback callback) {
|
|
return instantiateImageCodec(list).then_(codec => {
|
|
return codec.getNextFrame().then_(frameInfo => { callback(frameInfo.image); });
|
|
});
|
|
}
|
|
|
|
public static void decodeImageFromPixels(
|
|
byte[] pixels,
|
|
int width,
|
|
int height,
|
|
PixelFormat format,
|
|
ImageDecoderCallback callback,
|
|
int? rowBytes = null, int? targetWidth = null, int? targetHeight = null
|
|
) {
|
|
_ImageInfo imageInfo = new _ImageInfo(width, height, (int) format, rowBytes);
|
|
Future<Codec> codecFuture = _futurize(
|
|
(_Callback<Codec> callback1) => Codec._instantiateImageCodec(pixels, callback1, imageInfo,
|
|
targetWidth ?? _kDoNotResizeDimension, targetHeight ?? _kDoNotResizeDimension)
|
|
);
|
|
codecFuture.then_<FrameInfo>(codec => codec.getNextFrame())
|
|
.then_(frameInfo => callback(frameInfo.image));
|
|
}
|
|
}
|
|
|
|
public enum PathFillType {
|
|
nonZero,
|
|
evenOdd,
|
|
}
|
|
|
|
public enum PathOperation {
|
|
difference,
|
|
intersect,
|
|
union,
|
|
xor,
|
|
reverseDifference,
|
|
}
|
|
|
|
public abstract class EngineLayer : NativeWrapper {
|
|
protected EngineLayer(IntPtr ptr) : base(ptr) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
EngineLayer_dispose(ptr);
|
|
}
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void EngineLayer_dispose(IntPtr ptr);
|
|
}
|
|
|
|
public class Path : NativeWrapper {
|
|
public Path() : base(Path_constructor()) {
|
|
}
|
|
|
|
public Path(IntPtr ptr) : base(ptr) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Path_dispose(ptr);
|
|
}
|
|
|
|
public static Path from(Path source) {
|
|
return new Path(Path_clone(source._ptr));
|
|
}
|
|
|
|
public PathFillType fillType {
|
|
get { return (PathFillType) Path_getFillType(_ptr); }
|
|
set { Path_setFillType(_ptr, (int) value); }
|
|
}
|
|
|
|
public void moveTo(float x, float y) {
|
|
Path_moveTo(_ptr, x, y);
|
|
}
|
|
|
|
public void relativeMoveTo(float dx, float dy) {
|
|
Path_relativeMoveTo(_ptr, dx, dy);
|
|
}
|
|
|
|
public void lineTo(float x, float y) {
|
|
Path_lineTo(_ptr, x, y);
|
|
}
|
|
|
|
public void relativeLineTo(float dx, float dy) {
|
|
Path_relativeLineTo(_ptr, dx, dy);
|
|
}
|
|
|
|
public void quadraticBezierTo(float x1, float y1, float x2, float y2) {
|
|
Path_quadraticBezierTo(_ptr, x1, y1, x2, y2);
|
|
}
|
|
|
|
public void relativeQuadraticBezierTo(float x1, float y1, float x2, float y2) {
|
|
Path_relativeQuadraticBezierTo(_ptr, x1, y1, x2, y2);
|
|
}
|
|
|
|
public void cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) {
|
|
Path_cubicTo(_ptr, x1, y1, x2, y2, x3, y3);
|
|
}
|
|
|
|
public void relativeCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) {
|
|
Path_relativeCubicTo(_ptr, x1, y1, x2, y2, x3, y3);
|
|
}
|
|
|
|
public void conicTo(float x1, float y1, float x2, float y2, float w) {
|
|
Path_conicTo(_ptr, x1, y1, x2, y2, w);
|
|
}
|
|
|
|
public void relativeConicTo(float x1, float y1, float x2, float y2, float w) {
|
|
Path_relativeConicTo(_ptr, x1, y1, x2, y2, w);
|
|
}
|
|
|
|
public void arcTo(Rect rect, float startAngle, float sweepAngle, bool forceMoveTo) {
|
|
D.assert(PaintingUtils._rectIsValid(rect));
|
|
Path_arcTo(_ptr, rect.left, rect.top, rect.right, rect.bottom, startAngle, sweepAngle,
|
|
forceMoveTo);
|
|
}
|
|
|
|
public void arcToPoint(Offset arcEnd,
|
|
Radius radius = null,
|
|
float rotation = 0.0f,
|
|
bool largeArc = false,
|
|
bool clockwise = true) {
|
|
radius = radius ?? Radius.zero;
|
|
|
|
D.assert(PaintingUtils._offsetIsValid(arcEnd));
|
|
D.assert(PaintingUtils._radiusIsValid(radius));
|
|
|
|
Path_arcToPoint(_ptr, arcEnd.dx, arcEnd.dy, radius.x, radius.y, rotation,
|
|
largeArc, clockwise);
|
|
}
|
|
|
|
public void relativeArcToPoint(Offset arcEndDelta,
|
|
Radius radius = null,
|
|
float rotation = 0.0f,
|
|
bool largeArc = false,
|
|
bool clockwise = true) {
|
|
radius = radius ?? Radius.zero;
|
|
|
|
D.assert(PaintingUtils._offsetIsValid(arcEndDelta));
|
|
D.assert(PaintingUtils._radiusIsValid(radius));
|
|
|
|
Path_relativeArcToPoint(_ptr, arcEndDelta.dx, arcEndDelta.dy, radius.x, radius.y, rotation,
|
|
largeArc, clockwise);
|
|
}
|
|
|
|
public void addRect(Rect rect) {
|
|
D.assert(PaintingUtils._rectIsValid(rect));
|
|
Path_addRect(_ptr, rect.left, rect.top, rect.right, rect.bottom);
|
|
}
|
|
|
|
public void addOval(Rect oval) {
|
|
D.assert(PaintingUtils._rectIsValid(oval));
|
|
Path_addOval(_ptr, oval.left, oval.top, oval.right, oval.bottom);
|
|
}
|
|
|
|
public void addArc(Rect oval, float startAngle, float sweepAngle) {
|
|
D.assert(PaintingUtils._rectIsValid(oval));
|
|
Path_addArc(_ptr, oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle);
|
|
}
|
|
|
|
public unsafe void addPolygon(List<Offset> points, bool close) {
|
|
D.assert(points != null);
|
|
float[] list = PaintingUtils._encodePointList(points);
|
|
fixed (float* listPtr = list) {
|
|
Path_addPolygon(_ptr, listPtr, list.Length, close);
|
|
}
|
|
}
|
|
|
|
public unsafe void addRRect(RRect rrect) {
|
|
D.assert(PaintingUtils._rrectIsValid(rrect));
|
|
float[] value32 = rrect._value32;
|
|
fixed (float* value32Ptr = value32) {
|
|
Path_addRRect(_ptr, value32Ptr);
|
|
}
|
|
}
|
|
|
|
public unsafe void addPath(Path path, Offset offset, float[] matrix4 = null) {
|
|
D.assert(path != null); // path is checked on the engine side
|
|
D.assert(PaintingUtils._offsetIsValid(offset));
|
|
|
|
if (matrix4 != null) {
|
|
D.assert(PaintingUtils._matrix4IsValid(matrix4));
|
|
fixed (float* matrix4Ptr = matrix4) {
|
|
Path_addPathWithMatrix(_ptr, path._ptr, offset.dx, offset.dy, matrix4Ptr);
|
|
}
|
|
}
|
|
else {
|
|
Path_addPath(_ptr, path._ptr, offset.dx, offset.dy);
|
|
}
|
|
}
|
|
|
|
public unsafe void extendWithPath(Path path, Offset offset, float[] matrix4 = null) {
|
|
D.assert(path != null);
|
|
D.assert(PaintingUtils._offsetIsValid(offset));
|
|
|
|
if (matrix4 != null) {
|
|
D.assert(PaintingUtils._matrix4IsValid(matrix4));
|
|
fixed (float* matrix4Ptr = matrix4) {
|
|
Path_extendWithPathAndMatrix(_ptr, path._ptr, offset.dx, offset.dy, matrix4Ptr);
|
|
}
|
|
}
|
|
else {
|
|
Path_extendWithPath(_ptr, path._ptr, offset.dx, offset.dy);
|
|
}
|
|
}
|
|
|
|
public void close() {
|
|
Path_close(_ptr);
|
|
}
|
|
|
|
public void reset() {
|
|
Path_reset(_ptr);
|
|
}
|
|
|
|
public bool contains(Offset point) {
|
|
D.assert(PaintingUtils._offsetIsValid(point));
|
|
return Path_contains(_ptr, point.dx, point.dy);
|
|
}
|
|
|
|
public Path shift(Offset offset) {
|
|
D.assert(PaintingUtils._offsetIsValid(offset));
|
|
return new Path(Path_shift(_ptr, offset.dx, offset.dy));
|
|
}
|
|
|
|
public unsafe Path transform(float[] matrix4) {
|
|
D.assert(PaintingUtils._matrix4IsValid(matrix4));
|
|
fixed (float* matrixPtr = matrix4) {
|
|
return new Path(Path_transform(_ptr, matrixPtr));
|
|
}
|
|
}
|
|
|
|
public unsafe Rect getBounds() {
|
|
float[] rect = new float[4];
|
|
fixed (float* rectPtr = rect) {
|
|
Path_getBounds(_ptr, rectPtr);
|
|
}
|
|
|
|
return Rect.fromLTRB(rect[0], rect[1], rect[2], rect[3]);
|
|
}
|
|
|
|
public static Path combine(PathOperation operation, Path path1, Path path2) {
|
|
D.assert(path1 != null);
|
|
D.assert(path2 != null);
|
|
Path path = new Path();
|
|
if (Path_op(path._ptr, path1._ptr, path2._ptr, (int) operation)) {
|
|
return path;
|
|
}
|
|
|
|
throw new Exception(
|
|
"Path.combine() failed. This may be due an invalid path; in particular, check for NaN values.");
|
|
}
|
|
|
|
public PathMetrics computeMetrics(bool forceClose = false) {
|
|
return new PathMetrics(this, forceClose);
|
|
}
|
|
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Path_constructor();
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Path_clone(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int Path_getFillType(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_setFillType(IntPtr ptr, int fillType);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_moveTo(IntPtr ptr, float x, float y);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_relativeMoveTo(IntPtr ptr, float dx, float dy);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_lineTo(IntPtr ptr, float x, float y);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_relativeLineTo(IntPtr ptr, float dx, float dy);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_quadraticBezierTo(IntPtr ptr, float x1, float y1, float x2, float y2);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_relativeQuadraticBezierTo(IntPtr ptr, float x1, float y1, float x2, float y2);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_cubicTo(IntPtr ptr, float x1, float y1, float x2, float y2, float x3, float y3);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_relativeCubicTo(IntPtr ptr, float x1, float y1, float x2, float y2, float x3,
|
|
float y3);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_conicTo(IntPtr ptr, float x1, float y1, float x2, float y2, float w);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_relativeConicTo(IntPtr ptr, float x1, float y1, float x2, float y2, float w);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_arcTo(IntPtr ptr, float left, float top, float right, float bottom,
|
|
float startAngle, float sweepAngle, bool forceMoveTo);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_arcToPoint(IntPtr ptr, float arcEndX, float arcEndY, float radiusX,
|
|
float radiusY, float rotation, bool largeArc, bool clockwise);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_relativeArcToPoint(IntPtr ptr, float arcEndX, float arcEndY, float radiusX,
|
|
float radiusY, float rotation, bool largeArc, bool clockwise);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_addRect(IntPtr ptr, float left, float top, float right, float bottom);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_addOval(IntPtr ptr, float left, float top, float right, float bottom);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_addArc(IntPtr ptr, float left, float top, float right, float bottom,
|
|
float startAngle, float sweepAngle);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Path_addPolygon(IntPtr ptr, float* points, int pointsLength, bool close);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Path_addRRect(IntPtr ptr, float* value32);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Path_addPathWithMatrix(IntPtr ptr, IntPtr path, float dx, float dy,
|
|
float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Path_addPath(IntPtr ptr, IntPtr path, float dx, float dy);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Path_extendWithPathAndMatrix(IntPtr ptr, IntPtr path, float dx, float dy,
|
|
float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Path_extendWithPath(IntPtr ptr, IntPtr path, float dx, float dy);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_close(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Path_reset(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern bool Path_contains(IntPtr ptr, float x, float y);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Path_shift(IntPtr ptr, float dx, float dy);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe IntPtr Path_transform(IntPtr ptr, float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Path_getBounds(IntPtr ptr, float* rect);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern bool Path_op(IntPtr ptr, IntPtr path1, IntPtr path2, int operation);
|
|
}
|
|
|
|
/*
|
|
* TODO: path metric/measure
|
|
* PathMetrics / PathMetricIterator / Tangent
|
|
* public class PathMetric {}
|
|
* class _PathMeasure {}
|
|
*/
|
|
public enum BlurStyle {
|
|
normal, // only normal for now.
|
|
solid,
|
|
outer,
|
|
inner,
|
|
}
|
|
|
|
public class MaskFilter : IEquatable<MaskFilter> {
|
|
MaskFilter(BlurStyle style, float sigma) {
|
|
_style = style;
|
|
_sigma = sigma;
|
|
}
|
|
|
|
public static MaskFilter blur(BlurStyle style, float sigma) {
|
|
return new MaskFilter(style, sigma);
|
|
}
|
|
|
|
internal readonly BlurStyle _style;
|
|
internal readonly float _sigma;
|
|
|
|
internal const int _TypeNone = 0; // null
|
|
internal const int _TypeBlur = 1; // SkBlurMaskFilter
|
|
|
|
public bool Equals(MaskFilter other) {
|
|
if (ReferenceEquals(null, other)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, other)) {
|
|
return true;
|
|
}
|
|
|
|
return _style == other._style && _sigma == other._sigma;
|
|
}
|
|
|
|
public override bool Equals(object obj) {
|
|
if (ReferenceEquals(null, obj)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, obj)) {
|
|
return true;
|
|
}
|
|
|
|
if (obj.GetType() != GetType()) {
|
|
return false;
|
|
}
|
|
|
|
return Equals((MaskFilter) obj);
|
|
}
|
|
|
|
public override int GetHashCode() {
|
|
unchecked {
|
|
return ((int) _style * 397) ^ _sigma.GetHashCode();
|
|
}
|
|
}
|
|
|
|
public static bool operator ==(MaskFilter left, MaskFilter right) {
|
|
return Equals(left, right);
|
|
}
|
|
|
|
public static bool operator !=(MaskFilter left, MaskFilter right) {
|
|
return !Equals(left, right);
|
|
}
|
|
|
|
public override string ToString() {
|
|
return $"MaskFilter.blur(${_style}, ${_sigma:F1})";
|
|
}
|
|
}
|
|
|
|
public class PathMetrics : IEnumerable<PathMetric> {
|
|
public PathMetrics(Path path, bool forceClosed) {
|
|
_iterator = new PathMetricIterator(new _PathMeasure(path, forceClosed));
|
|
}
|
|
|
|
readonly IEnumerator<PathMetric> _iterator;
|
|
|
|
public IEnumerator<PathMetric> GetEnumerator() {
|
|
return _iterator;
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator() {
|
|
return GetEnumerator();
|
|
}
|
|
}
|
|
|
|
public class PathMetricIterator : IEnumerator<PathMetric> {
|
|
public PathMetricIterator(_PathMeasure pathMeasure) {
|
|
D.assert(pathMeasure != null);
|
|
_pathMeasure = pathMeasure;
|
|
}
|
|
|
|
PathMetric _pathMetric;
|
|
readonly _PathMeasure _pathMeasure;
|
|
|
|
public bool MoveNext() {
|
|
if (_pathMeasure._nextContour()) {
|
|
_pathMetric = new PathMetric(_pathMeasure);
|
|
return true;
|
|
}
|
|
|
|
_pathMetric = null;
|
|
return false;
|
|
}
|
|
|
|
public void Reset() {
|
|
D.assert(false, () => "PathMetricIterator.Reset is not implemented yet !");
|
|
}
|
|
|
|
public PathMetric Current {
|
|
get {
|
|
PathMetric currentMetric = _pathMetric;
|
|
if (currentMetric == null) {
|
|
throw new Exception("PathMetricIterator is not pointing to a PathMetric. This can happen in two situations:\n" +
|
|
"- The iteration has not started yet. If so, call \"moveNext\" to start iteration." +
|
|
"- The iterator ran out of elements. If so, check that \"moveNext\" returns true prior to calling \"current\".");
|
|
}
|
|
|
|
return currentMetric;
|
|
}
|
|
}
|
|
|
|
object IEnumerator.Current {
|
|
get { return Current; }
|
|
}
|
|
|
|
public void Dispose() {
|
|
|
|
}
|
|
}
|
|
|
|
public class Tangent {
|
|
public Tangent(Offset position, Offset vector) {
|
|
D.assert(position != null);
|
|
D.assert(vector != null);
|
|
|
|
this.position = position;
|
|
this.vector = vector;
|
|
}
|
|
|
|
public static Tangent fromAngle(Offset position, float angle) {
|
|
return new Tangent(position, new Offset(Mathf.Cos(angle), Mathf.Sin(angle)));
|
|
}
|
|
|
|
public readonly Offset position;
|
|
|
|
public readonly Offset vector;
|
|
|
|
public float angle => -Mathf.Atan2(vector.dy, vector.dx);
|
|
}
|
|
|
|
public class PathMetric {
|
|
public PathMetric(_PathMeasure measure) {
|
|
D.assert(measure != null);
|
|
_measure = measure;
|
|
length = _measure.length(_measure.currentContourIndex);
|
|
isClosed = _measure.isClosed(_measure.currentContourIndex);
|
|
contourIndex = _measure.currentContourIndex;
|
|
}
|
|
|
|
public readonly float length;
|
|
|
|
public readonly bool isClosed;
|
|
|
|
public readonly int contourIndex;
|
|
|
|
readonly _PathMeasure _measure;
|
|
|
|
public Tangent getTangentForOffset(float distance) {
|
|
return _measure.getTangentForOffset(contourIndex, distance);
|
|
}
|
|
|
|
public Path extractPath(float start, float end, bool startWithMoveTo = true) {
|
|
return _measure.extractPath(contourIndex, start, end, startWithMoveTo);
|
|
}
|
|
|
|
public override string ToString() {
|
|
return $"{GetType()}: length: {length}, isClosed: {isClosed}, contourIndex: {contourIndex}";
|
|
}
|
|
}
|
|
|
|
|
|
public class _PathMeasure : NativeWrapper {
|
|
public _PathMeasure(Path path, bool forceClosed) : base(PathMeasure_constructor(path._ptr, forceClosed)) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
PathMeasure_dispose(ptr);
|
|
}
|
|
|
|
public int currentContourIndex = -1;
|
|
|
|
public float length(int contourIndex) {
|
|
D.assert(contourIndex <= currentContourIndex, () => $"Iterator must be advanced before index {contourIndex} can be used.");
|
|
return PathMeasure_length(contourIndex);
|
|
}
|
|
|
|
public unsafe Tangent getTangentForOffset(int contourIndex, float distance) {
|
|
D.assert(contourIndex <= currentContourIndex, () => $"Iterator must be advanced before index {contourIndex} can be used.");
|
|
float[] posTan = new float[5];
|
|
fixed (float* posTanPtr = posTan) {
|
|
PathMeasure_getPosTan(contourIndex, distance, posTanPtr);
|
|
}
|
|
|
|
if (posTan[0] == 0.0f) {
|
|
return null;
|
|
}
|
|
else {
|
|
return new Tangent(
|
|
new Offset(posTan[1], posTan[2]),
|
|
new Offset(posTan[3], posTan[4])
|
|
);
|
|
}
|
|
}
|
|
|
|
public Path extractPath(int contourIndex, float start, float end, bool startWithMoveTo = true) {
|
|
D.assert(contourIndex <= currentContourIndex,
|
|
() => $"Iterator must be advanced before index {contourIndex} can be used.");
|
|
IntPtr pathPtr = PathMeasure_getSegment(contourIndex, start, end, startWithMoveTo);
|
|
return new Path(pathPtr);
|
|
}
|
|
|
|
public bool isClosed(int contourIndex) {
|
|
D.assert(contourIndex <= currentContourIndex, () => $"Iterator must be advanced before index {contourIndex} can be used.");
|
|
return PathMeasure_isClosed(contourIndex);
|
|
}
|
|
|
|
public bool _nextContour() {
|
|
bool next = PathMeasure_nativeNextContour();
|
|
if (next) {
|
|
currentContourIndex++;
|
|
}
|
|
return next;
|
|
}
|
|
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr PathMeasure_constructor(IntPtr path, bool forcedClosed);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void PathMeasure_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern float PathMeasure_length(int contourIndex);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void PathMeasure_getPosTan(int contourIndex, float distance, float* posTan);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr PathMeasure_getSegment(int contourIndex, float start, float end,
|
|
bool startWithMoveTo);
|
|
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern bool PathMeasure_isClosed(int contourIndex);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern bool PathMeasure_nativeNextContour();
|
|
}
|
|
|
|
public class ColorFilter : IEquatable<ColorFilter> {
|
|
ColorFilter(Color color, BlendMode? blendMode, float[] matrix, int type) {
|
|
_color = color;
|
|
_blendMode = blendMode;
|
|
_matrix = matrix;
|
|
_type = type;
|
|
}
|
|
|
|
public static ColorFilter mode(Color color, BlendMode blendMode) {
|
|
return new ColorFilter(color, blendMode, null, _TypeMode);
|
|
}
|
|
|
|
public static ColorFilter matrix(float[] matrix) {
|
|
return new ColorFilter(null, null, matrix, _TypeMatrix);
|
|
}
|
|
|
|
public static ColorFilter linearToSrgbGamma() {
|
|
return new ColorFilter(null, null, null, _TypeLinearToSrgbGamma);
|
|
}
|
|
|
|
public static ColorFilter srgbToLinearGamma() {
|
|
return new ColorFilter(null, null, null, _TypeSrgbToLinearGamma);
|
|
}
|
|
|
|
internal readonly Color _color;
|
|
internal readonly BlendMode? _blendMode;
|
|
internal readonly float[] _matrix;
|
|
internal readonly int _type;
|
|
|
|
internal const int _TypeMode = 1; // MakeModeFilter
|
|
internal const int _TypeMatrix = 2; // MakeMatrixFilterRowMajor255
|
|
internal const int _TypeLinearToSrgbGamma = 3; // MakeLinearToSRGBGamma
|
|
internal const int _TypeSrgbToLinearGamma = 4; // MakeSRGBToLinearGamma
|
|
|
|
internal _ColorFilter _toNativeColorFilter() {
|
|
switch (_type) {
|
|
case _TypeMode:
|
|
if (_color == null || _blendMode == null) {
|
|
return null;
|
|
}
|
|
|
|
return _ColorFilter.mode(this);
|
|
case _TypeMatrix:
|
|
if (_matrix == null) {
|
|
return null;
|
|
}
|
|
|
|
D.assert(_matrix.Length == 20, () => "Color Matrix must have 20 entries.");
|
|
return _ColorFilter.matrix(this);
|
|
case _TypeLinearToSrgbGamma:
|
|
return _ColorFilter.linearToSrgbGamma(this);
|
|
case _TypeSrgbToLinearGamma:
|
|
return _ColorFilter.srgbToLinearGamma(this);
|
|
default:
|
|
throw new Exception($"Unknown mode {_type} for ColorFilter.");
|
|
}
|
|
}
|
|
|
|
public bool Equals(ColorFilter other) {
|
|
if (ReferenceEquals(null, other)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, other)) {
|
|
return true;
|
|
}
|
|
|
|
return Equals(_color, other._color) && _blendMode == other._blendMode &&
|
|
_matrix.equalsList(other._matrix) && _type == other._type;
|
|
}
|
|
|
|
public override bool Equals(object obj) {
|
|
if (ReferenceEquals(null, obj)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, obj)) {
|
|
return true;
|
|
}
|
|
|
|
if (obj.GetType() != GetType()) {
|
|
return false;
|
|
}
|
|
|
|
return Equals((ColorFilter) obj);
|
|
}
|
|
|
|
public override int GetHashCode() {
|
|
unchecked {
|
|
var hashCode = (_color != null ? _color.GetHashCode() : 0);
|
|
hashCode = (hashCode * 397) ^ _blendMode.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ _matrix.hashList();
|
|
hashCode = (hashCode * 397) ^ _type;
|
|
return hashCode;
|
|
}
|
|
}
|
|
|
|
public static bool operator ==(ColorFilter left, ColorFilter right) {
|
|
return Equals(left, right);
|
|
}
|
|
|
|
public static bool operator !=(ColorFilter left, ColorFilter right) {
|
|
return !Equals(left, right);
|
|
}
|
|
|
|
public override string ToString() {
|
|
switch (_type) {
|
|
case _TypeMode:
|
|
return $"ColorFilter.mode({_color}, {_blendMode})";
|
|
case _TypeMatrix:
|
|
return $"ColorFilter.matrix({_matrix.toStringList()})";
|
|
case _TypeLinearToSrgbGamma:
|
|
return "ColorFilter.linearToSrgbGamma()";
|
|
case _TypeSrgbToLinearGamma:
|
|
return "ColorFilter.srgbToLinearGamma()";
|
|
default:
|
|
return "Unknown ColorFilter type.";
|
|
}
|
|
}
|
|
}
|
|
|
|
class _ColorFilter : NativeWrapper {
|
|
_ColorFilter(IntPtr ptr, ColorFilter creator) : base(ptr) {
|
|
this.creator = creator;
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
ColorFilter_dispose(ptr);
|
|
}
|
|
|
|
public static _ColorFilter mode(ColorFilter creator) {
|
|
D.assert(creator != null);
|
|
D.assert(creator._type == ColorFilter._TypeMode);
|
|
|
|
var filter = new _ColorFilter(ColorFilter_constructor(), creator);
|
|
ColorFilter_initMode(filter._ptr, creator._color.value, (int) creator._blendMode);
|
|
|
|
return filter;
|
|
}
|
|
|
|
public static unsafe _ColorFilter matrix(ColorFilter creator) {
|
|
D.assert(creator != null);
|
|
D.assert(creator._type == ColorFilter._TypeMatrix);
|
|
|
|
var filter = new _ColorFilter(ColorFilter_constructor(), creator);
|
|
fixed (float* matrix = creator._matrix) {
|
|
ColorFilter_initMatrix(filter._ptr, matrix);
|
|
}
|
|
|
|
return filter;
|
|
}
|
|
|
|
public static _ColorFilter linearToSrgbGamma(ColorFilter creator) {
|
|
D.assert(creator != null);
|
|
D.assert(creator._type == ColorFilter._TypeLinearToSrgbGamma);
|
|
|
|
var filter = new _ColorFilter(ColorFilter_constructor(), creator);
|
|
ColorFilter_initLinearToSrgbGamma(filter._ptr);
|
|
|
|
return filter;
|
|
}
|
|
|
|
public static _ColorFilter srgbToLinearGamma(ColorFilter creator) {
|
|
D.assert(creator != null);
|
|
D.assert(creator._type == ColorFilter._TypeSrgbToLinearGamma);
|
|
|
|
var filter = new _ColorFilter(ColorFilter_constructor(), creator);
|
|
ColorFilter_initSrgbToLinearGamma(filter._ptr);
|
|
|
|
return filter;
|
|
}
|
|
|
|
public readonly ColorFilter creator;
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr ColorFilter_constructor();
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void ColorFilter_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void ColorFilter_initMode(IntPtr ptr, uint color, int blendMode);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void ColorFilter_initMatrix(IntPtr ptr, float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void ColorFilter_initLinearToSrgbGamma(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void ColorFilter_initSrgbToLinearGamma(IntPtr ptr);
|
|
}
|
|
|
|
|
|
public class ImageFilter : IEquatable<ImageFilter> {
|
|
public static ImageFilter blur(float sigmaX = 0.0f, float sigmaY = 0.0f) {
|
|
return new ImageFilter(_makeList(sigmaX, sigmaY), FilterQuality.none, _kTypeBlur);
|
|
}
|
|
|
|
public static ImageFilter matrix(float[] transform, FilterQuality filterQuality = FilterQuality.low) {
|
|
var data = (float[]) transform.Clone();
|
|
return new ImageFilter(data, filterQuality, _kTypeMatrix);
|
|
}
|
|
|
|
ImageFilter(float[] data, FilterQuality filterQuality, int type) {
|
|
_data = data;
|
|
_filterQuality = filterQuality;
|
|
_type = type;
|
|
}
|
|
|
|
static float[] _makeList(float a, float b) {
|
|
return new[] {a, b};
|
|
}
|
|
|
|
internal readonly float[] _data;
|
|
internal readonly FilterQuality _filterQuality;
|
|
internal readonly int _type;
|
|
_ImageFilter _nativeFilter;
|
|
|
|
internal const int _kTypeBlur = 0;
|
|
internal const int _kTypeMatrix = 1;
|
|
|
|
internal _ImageFilter _toNativeImageFilter() => _nativeFilter = _nativeFilter ?? _makeNativeImageFilter();
|
|
|
|
_ImageFilter _makeNativeImageFilter() {
|
|
if (_data == null) {
|
|
return null;
|
|
}
|
|
|
|
switch (_type) {
|
|
case _kTypeBlur:
|
|
return _ImageFilter.blur(this);
|
|
case _kTypeMatrix:
|
|
return _ImageFilter.matrix(this);
|
|
default:
|
|
throw new Exception($"Unknown mode {_type} for ImageFilter.");
|
|
}
|
|
}
|
|
|
|
public bool Equals(ImageFilter other) {
|
|
if (ReferenceEquals(null, other)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, other)) {
|
|
return true;
|
|
}
|
|
|
|
return _type == other._type && _data.equalsList(other._data) && _filterQuality == other._filterQuality;
|
|
}
|
|
|
|
public override bool Equals(object obj) {
|
|
if (ReferenceEquals(null, obj)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, obj)) {
|
|
return true;
|
|
}
|
|
|
|
if (obj.GetType() != GetType()) {
|
|
return false;
|
|
}
|
|
|
|
return Equals((ImageFilter) obj);
|
|
}
|
|
|
|
public override int GetHashCode() {
|
|
unchecked {
|
|
var hashCode = (int) _filterQuality;
|
|
hashCode = (hashCode * 397) ^ _data.hashList();
|
|
hashCode = (hashCode * 397) ^ _type;
|
|
return hashCode;
|
|
}
|
|
}
|
|
|
|
public static bool operator ==(ImageFilter left, ImageFilter right) {
|
|
return Equals(left, right);
|
|
}
|
|
|
|
public static bool operator !=(ImageFilter left, ImageFilter right) {
|
|
return !Equals(left, right);
|
|
}
|
|
|
|
public override string ToString() {
|
|
switch (_type) {
|
|
case _kTypeBlur:
|
|
return $"ImageFilter.blur({_data[0]}, {_data[1]})";
|
|
case _kTypeMatrix:
|
|
return $"ImageFilter.matrix({_data.toStringList()}, {_filterQuality})";
|
|
default:
|
|
return "Unknown ImageFilter type.";
|
|
}
|
|
}
|
|
}
|
|
|
|
internal class _ImageFilter : NativeWrapper {
|
|
_ImageFilter(IntPtr ptr, ImageFilter creator) : base(ptr) {
|
|
this.creator = creator;
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
ImageFilter_dispose(ptr);
|
|
}
|
|
|
|
public static _ImageFilter blur(ImageFilter creator) {
|
|
D.assert(creator != null);
|
|
D.assert(creator._type == ImageFilter._kTypeBlur);
|
|
/*if (creator._data.Length != 16) {
|
|
throw new ArgumentException("\"matrix4\" must have 16 entries.");
|
|
}*/
|
|
|
|
var filter = new _ImageFilter(ImageFilter_constructor(), creator);
|
|
ImageFilter_initBlur(filter._ptr, creator._data[0], creator._data[1]);
|
|
|
|
return filter;
|
|
}
|
|
|
|
public static unsafe _ImageFilter matrix(ImageFilter creator) {
|
|
D.assert(creator != null);
|
|
D.assert(creator._type == ImageFilter._kTypeMatrix);
|
|
if (creator._data.Length != 16) {
|
|
throw new ArgumentException("\"matrix4\" must have 16 entries.");
|
|
}
|
|
|
|
var filter = new _ImageFilter(ImageFilter_constructor(), creator);
|
|
fixed (float* data = creator._data) {
|
|
ImageFilter_initMatrix(filter._ptr, data, (int) creator._filterQuality);
|
|
}
|
|
|
|
return filter;
|
|
}
|
|
|
|
public readonly ImageFilter creator;
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr ImageFilter_constructor();
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void ImageFilter_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void ImageFilter_initBlur(IntPtr ptr, float sigmaX, float sigmaY);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void ImageFilter_initMatrix(IntPtr ptr, float* matrix4, int filterQuality);
|
|
}
|
|
|
|
|
|
public abstract class Shader : NativeWrapper {
|
|
protected Shader(IntPtr ptr) : base(ptr) {
|
|
}
|
|
}
|
|
|
|
public enum TileMode {
|
|
clamp,
|
|
repeated,
|
|
mirror,
|
|
}
|
|
|
|
public class Gradient : Shader {
|
|
Gradient(IntPtr ptr) : base(ptr) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Gradient_dispose(ptr);
|
|
}
|
|
|
|
public static unsafe Gradient linear(
|
|
Offset from,
|
|
Offset to,
|
|
List<Color> colors,
|
|
List<float> colorStops = null,
|
|
TileMode tileMode = TileMode.clamp,
|
|
float[] matrix4 = null
|
|
) {
|
|
D.assert(PaintingUtils._offsetIsValid(from));
|
|
D.assert(PaintingUtils._offsetIsValid(to));
|
|
D.assert(colors != null);
|
|
D.assert(matrix4 == null || PaintingUtils._matrix4IsValid(matrix4));
|
|
|
|
_validateColorStops(colors, colorStops);
|
|
var endPointsArray = PaintingUtils._encodeTwoPoints(from, to);
|
|
var colorsArray = PaintingUtils._encodeColorList(colors);
|
|
var colorStopsArray = colorStops?.ToArray() ?? new float[] { };
|
|
|
|
fixed (float* endPointsBuffer = endPointsArray)
|
|
fixed (uint* colorsBuffer = colorsArray)
|
|
fixed (float* colorStopsBuffer = colorStopsArray)
|
|
fixed (float* matrix4Buffer = matrix4) {
|
|
var gradient = new Gradient(Gradient_constructor());
|
|
Gradient_initLinear(
|
|
gradient._ptr, endPointsBuffer, endPointsArray.Length,
|
|
colorsBuffer, colorsArray.Length,
|
|
colorStopsBuffer, colorStopsArray.Length,
|
|
(int) tileMode,
|
|
matrix4Buffer
|
|
);
|
|
|
|
return gradient;
|
|
}
|
|
}
|
|
|
|
public static unsafe Gradient radial(
|
|
Offset center,
|
|
float radius,
|
|
List<Color> colors, List<float> colorStops = null,
|
|
TileMode tileMode = TileMode.clamp,
|
|
float[] matrix4 = null,
|
|
Offset focal = null,
|
|
float focalRadius = 0.0f) {
|
|
D.assert(PaintingUtils._offsetIsValid(center));
|
|
D.assert(colors != null);
|
|
D.assert(matrix4 == null || PaintingUtils._matrix4IsValid(matrix4));
|
|
|
|
_validateColorStops(colors, colorStops);
|
|
var colorsArray = PaintingUtils._encodeColorList(colors);
|
|
var colorStopsArray = colorStops?.ToArray() ?? new float[] { };
|
|
|
|
fixed (uint* colorsBuffer = colorsArray)
|
|
fixed (float* colorStopsBuffer = colorStopsArray)
|
|
fixed (float* matrix4Buffer = matrix4) {
|
|
var gradient = new Gradient(Gradient_constructor());
|
|
|
|
if (focal == null || (focal == center && focalRadius == 0.0f)) {
|
|
Gradient_initRadial(gradient._ptr,
|
|
center.dx, center.dy, radius,
|
|
colorsBuffer, colorsArray.Length,
|
|
colorStopsBuffer, colorStopsArray.Length,
|
|
(int) tileMode, matrix4Buffer);
|
|
}
|
|
else {
|
|
D.assert(center != Offset.zero || focal != Offset.zero);
|
|
Gradient_initConical(gradient._ptr,
|
|
focal.dx, focal.dy, focalRadius,
|
|
center.dx, center.dy, radius,
|
|
colorsBuffer, colorsArray.Length,
|
|
colorStopsBuffer, colorStopsArray.Length,
|
|
(int) tileMode, matrix4Buffer);
|
|
}
|
|
|
|
return gradient;
|
|
}
|
|
}
|
|
|
|
public static unsafe Gradient sweep(
|
|
Offset center,
|
|
List<Color> colors,
|
|
List<float> colorStops = null,
|
|
TileMode tileMode = TileMode.clamp,
|
|
float startAngle = 0.0f,
|
|
float endAngle = Mathf.PI * 2,
|
|
float[] matrix4 = null
|
|
) {
|
|
D.assert(PaintingUtils._offsetIsValid(center));
|
|
D.assert(colors != null);
|
|
D.assert(startAngle < endAngle);
|
|
D.assert(matrix4 == null || PaintingUtils._matrix4IsValid(matrix4));
|
|
|
|
_validateColorStops(colors, colorStops);
|
|
|
|
var colorsArray = PaintingUtils._encodeColorList(colors);
|
|
var colorStopsArray = colorStops?.ToArray() ?? new float[] { };
|
|
|
|
fixed (uint* colorsBuffer = colorsArray)
|
|
fixed (float* colorStopsBuffer = colorStopsArray)
|
|
fixed (float* matrix4Buffer = matrix4) {
|
|
var gradient = new Gradient(Gradient_constructor());
|
|
Gradient_initSweep(gradient._ptr,
|
|
center.dx, center.dy,
|
|
colorsBuffer, colorsArray.Length,
|
|
colorStopsBuffer, colorStopsArray.Length,
|
|
(int) tileMode, startAngle, endAngle, matrix4Buffer);
|
|
return gradient;
|
|
}
|
|
}
|
|
|
|
static void _validateColorStops(List<Color> colors, List<float> colorStops) {
|
|
if (colorStops == null) {
|
|
if (colors.Count != 2) {
|
|
throw new ArgumentException("\"colors\" must have length 2 if \"colorStops\" is omitted.");
|
|
}
|
|
}
|
|
else {
|
|
if (colors.Count != colorStops.Count) {
|
|
throw new ArgumentException("\"colors\" and \"colorStops\" arguments must have equal length.");
|
|
}
|
|
}
|
|
}
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Gradient_constructor();
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Gradient_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Gradient_initLinear(IntPtr ptr,
|
|
float* endPoints, int endPointsLength,
|
|
uint* colors, int colorsLength,
|
|
float* colorStops, int colorStopsLength,
|
|
int tileMode, float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Gradient_initRadial(IntPtr ptr,
|
|
float centerX, float centerY, float radius,
|
|
uint* colors, int colorsLength,
|
|
float* colorStops, int colorStopsLength,
|
|
int tileMode, float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Gradient_initConical(IntPtr ptr,
|
|
float startX, float startY, float startRadius,
|
|
float endX, float endY, float endRadius,
|
|
uint* colors, int colorsLength,
|
|
float* colorStops, int colorStopsLength,
|
|
int tileMode, float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Gradient_initSweep(IntPtr ptr,
|
|
float centerX, float centerY,
|
|
uint* colors, int colorsLength,
|
|
float* colorStops, int colorStopsLength,
|
|
int tileMode, float startAngle, float endAngle, float* matrix4);
|
|
}
|
|
|
|
public class ImageShader : Shader {
|
|
unsafe ImageShader(Image image, TileMode tmx, TileMode tmy, float[] matrix4)
|
|
: base(ImageShader_constructor()) {
|
|
D.assert(image != null);
|
|
D.assert(matrix4 != null);
|
|
if (matrix4.Length != 16) {
|
|
throw new ArgumentException("\"matrix4\" must have 16 entries.");
|
|
}
|
|
|
|
fixed (float* matrix4Buffer = matrix4) {
|
|
ImageShader_initWithImage(_ptr, image._ptr, (int) tmx, (int) tmy, matrix4Buffer);
|
|
}
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
ImageShader_dispose(ptr);
|
|
}
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr ImageShader_constructor();
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void ImageShader_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void ImageShader_initWithImage(IntPtr ptr,
|
|
IntPtr image, int tmx, int tmy, float* matrix4);
|
|
}
|
|
|
|
|
|
public enum VertexMode {
|
|
triangles,
|
|
triangleStrip,
|
|
triangleFan,
|
|
}
|
|
|
|
public class Vertices : NativeWrapper {
|
|
Vertices() : base(Vertices_constructor()) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Vertices_dispose(ptr);
|
|
}
|
|
|
|
public unsafe Vertices(
|
|
VertexMode mode,
|
|
List<Offset> positions,
|
|
List<Offset> textureCoordinates = null,
|
|
List<Color> colors = null,
|
|
List<int> indices = null
|
|
) : base(Vertices_constructor()) {
|
|
D.assert(positions != null);
|
|
if (textureCoordinates != null && textureCoordinates.Count != positions.Count)
|
|
throw new ArgumentException("\"positions\" and \"textureCoordinates\" lengths must match.");
|
|
if (colors != null && colors.Count != positions.Count)
|
|
throw new ArgumentException("\"positions\" and \"colors\" lengths must match.");
|
|
if (indices != null && indices.Any((i) => i < 0 || i >= positions.Count))
|
|
throw new ArgumentException("\"indices\" values must be valid indices in the positions list.");
|
|
|
|
float[] encodedPositions = PaintingUtils._encodePointList(positions);
|
|
float[] encodedTextureCoordinates = (textureCoordinates != null)
|
|
? PaintingUtils._encodePointList(textureCoordinates)
|
|
: null;
|
|
uint[] encodedColors = colors != null
|
|
? PaintingUtils._encodeColorList(colors)
|
|
: null;
|
|
ushort[] encodedIndices = indices != null
|
|
? LinqUtils<ushort, int>.SelectArray(indices, (i => (ushort) i))
|
|
: null;
|
|
|
|
fixed (float* encodedPositionsPtr = encodedPositions, encodedTextureCoordinatesPtr =
|
|
encodedTextureCoordinates)
|
|
fixed (uint* encodedColorsPtr = encodedColors)
|
|
fixed (ushort* encodedIndicesPtr = encodedIndices)
|
|
if (!Vertices_init(_ptr, (int) mode,
|
|
encodedPositionsPtr, encodedPositions.Length,
|
|
encodedTextureCoordinatesPtr, encodedTextureCoordinates.Length,
|
|
encodedColorsPtr, encodedColors.Length,
|
|
encodedIndicesPtr, encodedIndices.Length))
|
|
throw new ArgumentException("Invalid configuration for vertices.");
|
|
}
|
|
|
|
|
|
public static unsafe Vertices raw(
|
|
VertexMode mode,
|
|
float[] positions,
|
|
float[] textureCoordinates = null,
|
|
uint[] colors = null,
|
|
ushort[] indices = null
|
|
) {
|
|
D.assert(positions != null);
|
|
|
|
if (textureCoordinates != null && textureCoordinates.Length != positions.Length)
|
|
throw new ArgumentException("\"positions\" and \"textureCoordinates\" lengths must match.");
|
|
if (colors != null && colors.Length != positions.Length)
|
|
throw new ArgumentException("\"positions\" and \"colors\" lengths must match.");
|
|
if (indices != null && indices.Any((i) => i < 0 || i >= positions.Length))
|
|
throw new ArgumentException("\"indices\" values must be valid indices in the positions list.");
|
|
|
|
var vertices = new Vertices();
|
|
|
|
fixed (float* encodedPositionsPtr = positions, encodedTextureCoordinatesPtr = textureCoordinates)
|
|
fixed (uint* encodedColorsPtr = colors)
|
|
fixed (ushort* encodedIndicesPtr = indices)
|
|
if (!Vertices_init(vertices._ptr, (int) mode,
|
|
encodedPositionsPtr, positions.Length,
|
|
encodedTextureCoordinatesPtr, textureCoordinates.Length,
|
|
encodedColorsPtr, colors.Length,
|
|
encodedIndicesPtr, indices.Length))
|
|
throw new ArgumentException("Invalid configuration for vertices.");
|
|
|
|
return vertices;
|
|
}
|
|
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
public static extern IntPtr Vertices_constructor();
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
public static extern void Vertices_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
public static extern unsafe bool Vertices_init(IntPtr ptr,
|
|
int mode,
|
|
float* positions,
|
|
int positionsLength,
|
|
float* textureCoordinates,
|
|
int textureCoordinatesLength,
|
|
uint* colors,
|
|
int colorsLength,
|
|
ushort* indices,
|
|
int indicesLength);
|
|
}
|
|
|
|
|
|
public enum PointMode {
|
|
points,
|
|
lines,
|
|
polygon,
|
|
}
|
|
|
|
public enum ClipOp {
|
|
difference,
|
|
intersect,
|
|
}
|
|
|
|
public class Canvas : NativeWrapper {
|
|
public Canvas(PictureRecorder recorder, Rect cullRect = null) {
|
|
D.assert(recorder != null);
|
|
if (recorder.isRecording) {
|
|
throw new ArgumentException("\"recorder\" must not already be associated with another Canvas.");
|
|
}
|
|
|
|
cullRect = cullRect ?? Rect.largest;
|
|
_setPtr(Canvas_constructor(recorder._ptr, cullRect.left, cullRect.top,
|
|
cullRect.right,
|
|
cullRect.bottom));
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Canvas_dispose(ptr);
|
|
}
|
|
|
|
public virtual void save() {
|
|
Canvas_save(_ptr);
|
|
}
|
|
|
|
public virtual unsafe void saveLayer(Rect bounds, Paint paint) {
|
|
D.assert(paint != null);
|
|
if (bounds == null) {
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_saveLayerWithoutBounds(_ptr, objectsPtr, dataPtr);
|
|
}
|
|
else {
|
|
D.assert(PaintingUtils._rectIsValid(bounds));
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_saveLayer(_ptr, bounds.left, bounds.top, bounds.right, bounds.bottom,
|
|
objectsPtr, dataPtr);
|
|
}
|
|
}
|
|
|
|
public virtual void restore() {
|
|
Canvas_restore(_ptr);
|
|
}
|
|
|
|
public virtual int getSaveCount() {
|
|
return Canvas_getSaveCount(_ptr);
|
|
}
|
|
|
|
public virtual void translate(float dx, float dy) {
|
|
Canvas_translate(_ptr, dx, dy);
|
|
}
|
|
|
|
public virtual void scale(float sx, float? sy = null) {
|
|
Canvas_scale(_ptr, sx, sy ?? sx);
|
|
}
|
|
|
|
public virtual void rotate(float radians) {
|
|
Canvas_rotate(_ptr, radians);
|
|
}
|
|
|
|
public virtual void skew(float sx, float sy) {
|
|
Canvas_skew(_ptr, sx, sy);
|
|
}
|
|
|
|
public virtual unsafe void transform(float[] matrix4) {
|
|
D.assert(matrix4 != null);
|
|
if (matrix4.Length != 16)
|
|
throw new ArgumentException("\"matrix4\" must have 16 entries.");
|
|
fixed (float* matrx4Ptr = matrix4)
|
|
Canvas_transform(_ptr, matrx4Ptr);
|
|
}
|
|
|
|
public virtual void clipRect(Rect rect, ClipOp clipOp = ClipOp.intersect, bool doAntiAlias = true) {
|
|
D.assert(PaintingUtils._rectIsValid(rect));
|
|
Canvas_clipRect(_ptr, rect.left, rect.top, rect.right, rect.bottom, (int) clipOp, doAntiAlias);
|
|
}
|
|
|
|
public virtual unsafe void clipRRect(RRect rrect, bool doAntiAlias = true) {
|
|
D.assert(PaintingUtils._rrectIsValid(rrect));
|
|
fixed (float* rrectPtr = rrect._value32)
|
|
Canvas_clipRRect(_ptr, rrectPtr, doAntiAlias);
|
|
}
|
|
|
|
public virtual void clipPath(Path path, bool doAntiAlias = true) {
|
|
D.assert(path != null);
|
|
Canvas_clipPath(_ptr, path._ptr, doAntiAlias);
|
|
}
|
|
|
|
public virtual void drawColor(Color color, BlendMode blendMode) {
|
|
D.assert(color != null);
|
|
|
|
Canvas_drawColor(_ptr, color.value, (int) blendMode);
|
|
}
|
|
|
|
public virtual unsafe void drawLine(Offset p1, Offset p2, Paint paint) {
|
|
D.assert(PaintingUtils._offsetIsValid(p1));
|
|
D.assert(PaintingUtils._offsetIsValid(p2));
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawLine(_ptr, p1.dx, p1.dy, p2.dx, p2.dy, objectsPtr, dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawPaint(Paint paint) {
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawPaint(_ptr, objectsPtr, dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawRect(Rect rect, Paint paint) {
|
|
D.assert(PaintingUtils._rectIsValid(rect));
|
|
D.assert(paint != null);
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawRect(_ptr, rect.left, rect.top, rect.right, rect.bottom,
|
|
objectsPtr, dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawRRect(RRect rrect, Paint paint) {
|
|
D.assert(PaintingUtils._rrectIsValid(rrect));
|
|
D.assert(paint != null);
|
|
|
|
fixed (float* rrectPtr = rrect._value32)
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawRRect(_ptr, rrectPtr, objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawDRRect(RRect outer, RRect inner, Paint paint) {
|
|
D.assert(PaintingUtils._rrectIsValid(outer));
|
|
D.assert(PaintingUtils._rrectIsValid(inner));
|
|
D.assert(paint != null);
|
|
|
|
fixed (float* outerPtr = outer._value32)
|
|
fixed (float* innerPtr = inner._value32)
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawDRRect(_ptr, outerPtr, innerPtr, objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawOval(Rect rect, Paint paint) {
|
|
D.assert(PaintingUtils._rectIsValid(rect));
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawOval(_ptr, rect.left, rect.top, rect.right, rect.bottom,
|
|
objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawCircle(Offset c, float radius, Paint paint) {
|
|
D.assert(PaintingUtils._offsetIsValid(c));
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawCircle(_ptr, c.dx, c.dy, radius, objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawArc(Rect rect, float startAngle, float sweepAngle, bool useCenter, Paint paint) {
|
|
D.assert(PaintingUtils._rectIsValid(rect));
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawArc(_ptr, rect.left, rect.top, rect.right, rect.bottom, startAngle,
|
|
sweepAngle, useCenter, objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawPath(Path path, Paint paint) {
|
|
D.assert(path != null);
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawPath(_ptr, path._ptr, objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawImage(Image image, Offset p, Paint paint) {
|
|
D.assert(image != null);
|
|
D.assert(PaintingUtils._offsetIsValid(p));
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawImage(_ptr, image._ptr, p.dx, p.dy, objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawImageRect(Image image, Rect src, Rect dst, Paint paint) {
|
|
D.assert(image != null);
|
|
D.assert(PaintingUtils._rectIsValid(src));
|
|
D.assert(PaintingUtils._rectIsValid(dst));
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawImageRect(_ptr, image._ptr,
|
|
src.left,
|
|
src.top,
|
|
src.right,
|
|
src.bottom,
|
|
dst.left,
|
|
dst.top,
|
|
dst.right,
|
|
dst.bottom,
|
|
objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual unsafe void drawImageNine(Image image, Rect center, Rect dst, Paint paint) {
|
|
D.assert(image != null);
|
|
D.assert(PaintingUtils._rectIsValid(center));
|
|
D.assert(PaintingUtils._rectIsValid(dst));
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectsPtr = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
Canvas_drawImageNine(_ptr, image._ptr,
|
|
center.left,
|
|
center.top,
|
|
center.right,
|
|
center.bottom,
|
|
dst.left,
|
|
dst.top,
|
|
dst.right,
|
|
dst.bottom,
|
|
objectsPtr,
|
|
dataPtr);
|
|
}
|
|
|
|
public virtual void drawPicture(Picture picture) {
|
|
D.assert(picture != null);
|
|
Canvas_drawPicture(_ptr, picture._ptr);
|
|
}
|
|
|
|
|
|
public virtual void drawParagraph(Paragraph paragraph, Offset offset) {
|
|
D.assert(paragraph != null);
|
|
D.assert(PaintingUtils._offsetIsValid(offset));
|
|
paragraph._paint(this, offset.dx, offset.dy);
|
|
}
|
|
public virtual void drawPoints(PointMode pointMode, List<Offset> points, Paint paint) {
|
|
unsafe
|
|
{
|
|
D.assert(pointMode != null);
|
|
D.assert(points != null);
|
|
D.assert(paint != null);
|
|
float[] list = PaintingUtils._encodePointList(points);
|
|
fixed (IntPtr* objectPtrs = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
fixed (float* listPtr = list) {
|
|
Canvas_drawPoints(_ptr, objectPtrs, dataPtr, (int) pointMode, listPtr, list.Length);
|
|
}
|
|
}
|
|
}
|
|
public virtual unsafe void drawRawPoints(PointMode pointMode, float[] points, Paint paint) {
|
|
D.assert(points != null);
|
|
D.assert(paint != null);
|
|
if (points.Length % 2 != 0)
|
|
throw new ArgumentException("\"points\" must have an even number of values.");
|
|
fixed (IntPtr* objectPtrs = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data)
|
|
fixed (float* pointsPtr = points) {
|
|
Canvas_drawPoints(_ptr, objectPtrs, dataPtr, (int) pointMode, pointsPtr, points.Length);
|
|
}
|
|
}
|
|
|
|
public virtual unsafe void drawVertices(Vertices vertices, BlendMode blendMode, Paint paint) {
|
|
D.assert(vertices != null);
|
|
D.assert(paint != null);
|
|
|
|
fixed (IntPtr* objectPtrs = paint._objectPtrs)
|
|
fixed (byte* dataPtr = paint._data) {
|
|
Canvas_drawVertices(_ptr, vertices._ptr, (int) blendMode,
|
|
objectPtrs, dataPtr);
|
|
}
|
|
}
|
|
|
|
public virtual unsafe void drawAtlas(Image atlas,
|
|
List<RSTransform> transforms,
|
|
List<Rect> rects,
|
|
List<Color> colors,
|
|
BlendMode blendMode,
|
|
Rect cullRect,
|
|
Paint paint) {
|
|
D.assert(atlas != null);
|
|
D.assert(transforms != null);
|
|
D.assert(rects != null);
|
|
D.assert(colors != null);
|
|
D.assert(paint != null);
|
|
|
|
int rectCount = rects.Count;
|
|
if (transforms.Count != rectCount)
|
|
throw new ArgumentException("\"transforms\" and \"rects\" lengths must match.");
|
|
if (colors.isNotEmpty() && colors.Count != rectCount)
|
|
throw new ArgumentException(
|
|
"If non-null, \"colors\" length must match that of \"transforms\" and \"rects\".");
|
|
|
|
var rstTransformBuffer = new float[rectCount * 4];
|
|
var rectBuffer = new float [rectCount * 4];
|
|
|
|
for (int i = 0; i < rectCount; ++i) {
|
|
int index0 = i * 4;
|
|
int index1 = index0 + 1;
|
|
int index2 = index0 + 2;
|
|
int index3 = index0 + 3;
|
|
RSTransform rstTransform = transforms[i];
|
|
Rect rect = rects[i];
|
|
D.assert(PaintingUtils._rectIsValid(rect));
|
|
rstTransformBuffer[index0] = rstTransform.scos;
|
|
rstTransformBuffer[index1] = rstTransform.ssin;
|
|
rstTransformBuffer[index2] = rstTransform.tx;
|
|
rstTransformBuffer[index3] = rstTransform.ty;
|
|
rectBuffer[index0] = rect.left;
|
|
rectBuffer[index1] = rect.top;
|
|
rectBuffer[index2] = rect.right;
|
|
rectBuffer[index3] = rect.bottom;
|
|
}
|
|
|
|
uint[] colorBuffer = colors.isEmpty() ? null : PaintingUtils._encodeColorList(colors);
|
|
|
|
fixed (IntPtr* objectPtrs = paint._objectPtrs)
|
|
fixed (byte* paintDataPtr = paint._data)
|
|
fixed (float* rstTransformsPtr = rstTransformBuffer,
|
|
rectsPtr = rectBuffer,
|
|
cullRectPtr = cullRect?._value32)
|
|
fixed (uint* colorsPtr = colorBuffer) {
|
|
Canvas_drawAtlas(_ptr,
|
|
objectPtrs, paintDataPtr, atlas._ptr,
|
|
rstTransformsPtr, transforms.Count,
|
|
rectsPtr, rects.Count,
|
|
colorsPtr, colors.Count,
|
|
(int) blendMode, cullRectPtr
|
|
);
|
|
}
|
|
}
|
|
|
|
public virtual unsafe void drawRawAtlas(Image atlas,
|
|
float[] rstTransforms,
|
|
float[] rects,
|
|
uint[] colors,
|
|
BlendMode blendMode,
|
|
Rect cullRect,
|
|
Paint paint) {
|
|
D.assert(atlas != null);
|
|
D.assert(rstTransforms != null);
|
|
D.assert(rects != null);
|
|
D.assert(colors != null);
|
|
D.assert(paint != null);
|
|
|
|
int rectCount = rects.Length;
|
|
if (rstTransforms.Length != rectCount)
|
|
throw new ArgumentException("\"rstTransforms\" and \"rects\" lengths must match.");
|
|
if (rectCount % 4 != 0)
|
|
throw new ArgumentException("\"rstTransforms\" and \"rects\" lengths must be a multiple of four.");
|
|
if (colors.Length * 4 != rectCount)
|
|
throw new ArgumentException(
|
|
"If non-null, \"colors\" length must be one fourth the length of \"rstTransforms\" and \"rects\".");
|
|
|
|
fixed (IntPtr* objectPtrs = paint._objectPtrs)
|
|
fixed (byte* paintDataPtr = paint._data)
|
|
fixed (float* rstTransformsPtr = rstTransforms,
|
|
rectsPtr = rects,
|
|
cullRectPtr = cullRect?._value32)
|
|
fixed (uint* colorsPtr = colors) {
|
|
Canvas_drawAtlas(_ptr,
|
|
objectPtrs, paintDataPtr, atlas._ptr,
|
|
rstTransformsPtr, rstTransforms.Length,
|
|
rectsPtr, rects.Length,
|
|
colorsPtr, colors.Length,
|
|
(int) blendMode, cullRectPtr
|
|
);
|
|
}
|
|
}
|
|
|
|
public virtual void drawShadow(Path path, Color color, float elevation, bool transparentOccluder) {
|
|
D.assert(path != null);
|
|
D.assert(color != null);
|
|
Canvas_drawShadow(_ptr, path._ptr, color.value, elevation, transparentOccluder);
|
|
}
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Canvas_constructor(IntPtr recorder,
|
|
float left,
|
|
float top,
|
|
float right,
|
|
float bottom);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_save(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void
|
|
Canvas_saveLayerWithoutBounds(IntPtr ptr, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_saveLayer(IntPtr ptr,
|
|
float left, float top, float right, float bottom, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_restore(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int Canvas_getSaveCount(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_translate(IntPtr ptr,
|
|
float x, float y);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_scale(IntPtr ptr,
|
|
float sx, float sy);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_rotate(IntPtr ptr,
|
|
float radians);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_skew(IntPtr ptr,
|
|
float sx, float sy);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_transform(IntPtr ptr,
|
|
float* matrix4);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_clipRect(IntPtr ptr,
|
|
float left, float top, float right, float bottom, int clipOp, bool doAntiAlias);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_clipRRect(IntPtr ptr,
|
|
float* rrect, bool doAntiAlias);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_clipPath(IntPtr ptr,
|
|
IntPtr path, bool doAntiAlias);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_drawColor(IntPtr ptr,
|
|
uint color, int blendMode);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawLine(IntPtr ptr,
|
|
float x1, float y1, float x2, float y2, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawPaint(IntPtr ptr,
|
|
IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawRect(IntPtr ptr,
|
|
float left, float top, float right, float bottom, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawRRect(IntPtr ptr,
|
|
float* rrect, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawDRRect(IntPtr ptr,
|
|
float* outer, float* inner, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawOval(IntPtr ptr,
|
|
float left, float top, float right, float bottom, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawCircle(IntPtr ptr,
|
|
float x, float y, float radius, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawArc(IntPtr ptr,
|
|
float left, float top, float right, float bottom,
|
|
float startAngle, float sweepAngle, bool useCenter, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawPath(IntPtr ptr,
|
|
IntPtr path, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawImage(IntPtr ptr,
|
|
IntPtr image, float x, float y, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawImageRect(IntPtr ptr,
|
|
IntPtr image, float srcLeft, float srcTop, float srcRight, float srcBottom,
|
|
float dstLeft, float dstTop, float dstRight, float dstBottom, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawImageNine(IntPtr ptr,
|
|
IntPtr image, float centerLeft, float centerTop, float centerRight, float centerBottom,
|
|
float dstLeft, float dstTop, float dstRight, float dstBottom, IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_drawPicture(IntPtr ptr, IntPtr picture);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawPoints(IntPtr ptr,
|
|
IntPtr* paintObject, byte* paintData, int pointMode, float* points, int pointsLength);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawVertices(IntPtr ptr, IntPtr vertices, int blendMode,
|
|
IntPtr* paintObject, byte* paintData);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern unsafe void Canvas_drawAtlas(IntPtr ptr, IntPtr* paintObjects, byte* paintData,
|
|
IntPtr atlas, float* rstTransforms, int rstTransformsLength,
|
|
float* rects, int rectsLength, uint* colors, int colorsLength, int blendMode, float* cullRect);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Canvas_drawShadow(IntPtr ptr, IntPtr path, uint color, float elevation,
|
|
bool transparentOccluder);
|
|
}
|
|
|
|
public class Picture : NativeWrapperDisposable {
|
|
internal Picture(IntPtr ptr) : base(ptr) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Picture_dispose(ptr);
|
|
}
|
|
|
|
public Future<Image> toImage(int width, int height) {
|
|
if (width <= 0 || height <= 0) {
|
|
throw new ArgumentException("Invalid image dimensions.");
|
|
}
|
|
|
|
return ui_._futurize(
|
|
(_Callback<Image> callback) => {
|
|
GCHandle callbackHandle = GCHandle.Alloc(callback);
|
|
IntPtr error =
|
|
Picture_toImage(_ptr, width, height, _toImageCallback,
|
|
(IntPtr) callbackHandle);
|
|
|
|
if (error != IntPtr.Zero) {
|
|
callbackHandle.Free();
|
|
return Marshal.PtrToStringAnsi(error);
|
|
}
|
|
|
|
return null;
|
|
});
|
|
}
|
|
|
|
[MonoPInvokeCallback(typeof(Picture_toImageCallback))]
|
|
static void _toImageCallback(IntPtr callbackHandle, IntPtr result) {
|
|
GCHandle handle = (GCHandle) callbackHandle;
|
|
var callback = (_Callback<Image>) handle.Target;
|
|
handle.Free();
|
|
|
|
if (!Isolate.checkExists()) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
callback(result == IntPtr.Zero ? null : new Image(result));
|
|
}
|
|
catch (Exception ex) {
|
|
Debug.LogException(ex);
|
|
}
|
|
}
|
|
|
|
public int approximateBytesUsed => Picture_GetAllocationSize(_ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Picture_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern int Picture_GetAllocationSize(IntPtr ptr);
|
|
|
|
delegate void Picture_toImageCallback(IntPtr callbackHandle, IntPtr result);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Picture_toImage(IntPtr ptr, int width, int height, Picture_toImageCallback callback,
|
|
IntPtr callbackHandle);
|
|
}
|
|
|
|
public class PictureRecorder : NativeWrapper {
|
|
public PictureRecorder() : base(PictureRecorder_constructor()) {
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
PictureRecorder_dispose(ptr);
|
|
}
|
|
|
|
public bool isRecording => PictureRecorder_isRecording(_ptr);
|
|
|
|
public Picture endRecording() {
|
|
return new Picture(PictureRecorder_endRecording(_ptr));
|
|
}
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr PictureRecorder_constructor();
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void PictureRecorder_dispose(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern bool PictureRecorder_isRecording(IntPtr ptr);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr PictureRecorder_endRecording(IntPtr ptr);
|
|
}
|
|
|
|
public class Shadow : IEquatable<Shadow> {
|
|
public Shadow(
|
|
Color color,
|
|
Offset offset,
|
|
float blurRadius = 0) {
|
|
D.assert(color != null);
|
|
D.assert(offset != null);
|
|
D.assert(blurRadius >= 0.0);
|
|
this.color = color ?? new Color(_kColorDefault);
|
|
this.offset = offset ?? Offset.zero;
|
|
this.blurRadius = blurRadius;
|
|
}
|
|
|
|
static readonly uint _kColorDefault = 0xFF000000;
|
|
|
|
// Constants for shadow encoding.
|
|
static readonly int _kBytesPerShadow = 16;
|
|
static readonly int _kColorOffset = 0 << 2;
|
|
static readonly int _kXOffset = 1 << 2;
|
|
static readonly int _kYOffset = 2 << 2;
|
|
static readonly int _kBlurOffset = 3 << 2;
|
|
|
|
public readonly Color color;
|
|
|
|
public readonly Offset offset;
|
|
|
|
public readonly float blurRadius;
|
|
|
|
public static float convertRadiusToSigma(float radius) {
|
|
return radius * 0.57735f + 0.5f;
|
|
}
|
|
|
|
public float blurSigma {
|
|
get { return convertRadiusToSigma(blurRadius); }
|
|
}
|
|
|
|
public Paint toPaint() {
|
|
return new Paint() {
|
|
color = color,
|
|
maskFilter = MaskFilter.blur(BlurStyle.normal, blurSigma)
|
|
};
|
|
}
|
|
|
|
public Shadow scale(float factor) {
|
|
return new Shadow(
|
|
color: color,
|
|
offset: offset * factor,
|
|
blurRadius: blurRadius * factor
|
|
);
|
|
}
|
|
|
|
public static Shadow lerp(Shadow a, Shadow b, float t) {
|
|
D.assert(t != null);
|
|
if (a == null && b == null)
|
|
return null;
|
|
if (a == null)
|
|
return b.scale(t);
|
|
if (b == null)
|
|
return a.scale(1.0f - t);
|
|
return new Shadow(
|
|
color: Color.lerp(a.color, b.color, t),
|
|
offset: Offset.lerp(a.offset, b.offset, t),
|
|
blurRadius: MathUtils.lerpNullableFloat(a.blurRadius, b.blurRadius, t)
|
|
);
|
|
}
|
|
|
|
public static List<Shadow> lerpList(List<Shadow> a, List<Shadow> b, float t) {
|
|
D.assert(t != null);
|
|
if (a == null && b == null)
|
|
return null;
|
|
a = a ?? new List<Shadow>();
|
|
b = b ?? new List<Shadow>();
|
|
List<Shadow> result = new List<Shadow>();
|
|
int commonLength = Math.Min(a.Count, b.Count);
|
|
for (int i = 0; i < commonLength; i += 1)
|
|
result.Add(lerp(a[i], b[i], t));
|
|
for (int i = commonLength; i < a.Count; i += 1)
|
|
result.Add(a[i].scale(1.0f - t));
|
|
for (int i = commonLength; i < b.Count; i += 1)
|
|
result.Add(b[i].scale(t));
|
|
return result;
|
|
}
|
|
|
|
internal static byte[] _encodeShadows(List<Shadow> shadows) {
|
|
if (shadows == null)
|
|
return new byte[0];
|
|
|
|
int byteCount = shadows.Count * _kBytesPerShadow;
|
|
byte[] shadowsData = new byte[byteCount];
|
|
|
|
int shadowOffset = 0;
|
|
for (int shadowIndex = 0; shadowIndex < shadows.Count; ++shadowIndex) {
|
|
Shadow shadow = shadows[shadowIndex];
|
|
if (shadow == null)
|
|
continue;
|
|
shadowOffset = shadowIndex * _kBytesPerShadow;
|
|
|
|
shadowsData.setInt32(_kColorOffset + shadowOffset,
|
|
(int) (shadow.color.value ^ _kColorDefault));
|
|
|
|
shadowsData.setFloat32(_kXOffset + shadowOffset,
|
|
shadow.offset.dx);
|
|
|
|
shadowsData.setFloat32(_kYOffset + shadowOffset,
|
|
shadow.offset.dy);
|
|
|
|
shadowsData.setFloat32(_kBlurOffset + shadowOffset,
|
|
shadow.blurRadius);
|
|
}
|
|
|
|
return shadowsData;
|
|
}
|
|
|
|
public override string ToString() => $"TextShadow({color}, {offset}, {blurRadius})";
|
|
|
|
public bool Equals(Shadow other)
|
|
{
|
|
if (ReferenceEquals(null, other)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, other)) {
|
|
return true;
|
|
}
|
|
|
|
return Equals(color, other.color) && Equals(offset, other.offset) && blurRadius.Equals(other.blurRadius);
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
if (ReferenceEquals(null, obj)) {
|
|
return false;
|
|
}
|
|
|
|
if (ReferenceEquals(this, obj)) {
|
|
return true;
|
|
}
|
|
|
|
if (obj.GetType() != GetType()) {
|
|
return false;
|
|
}
|
|
|
|
return Equals((Shadow) obj);
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
unchecked
|
|
{
|
|
var hashCode = (color != null ? color.GetHashCode() : 0);
|
|
hashCode = (hashCode * 397) ^ (offset != null ? offset.GetHashCode() : 0);
|
|
hashCode = (hashCode * 397) ^ blurRadius.GetHashCode();
|
|
return hashCode;
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Skottie : NativeWrapper {
|
|
public Skottie(string path) {
|
|
_setPtr(Skottie_Construct(path));
|
|
}
|
|
|
|
public override void DisposePtr(IntPtr ptr) {
|
|
Skottie_Dispose(ptr);
|
|
}
|
|
|
|
public void paint(Canvas canvas, Offset offset, float width, float height, float frame) {
|
|
Skottie_Paint(_ptr, canvas._ptr, offset.dx, offset.dy, width, height, frame);
|
|
}
|
|
|
|
public float duration() {
|
|
return Skottie_Duration(_ptr);
|
|
}
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern IntPtr Skottie_Construct(string path);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Skottie_Dispose(IntPtr skottie);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern void Skottie_Paint(IntPtr skottie, IntPtr canvas, float x, float y, float width, float height,
|
|
float frame);
|
|
|
|
[DllImport(NativeBindings.dllName)]
|
|
static extern float Skottie_Duration(IntPtr skottie);
|
|
}
|
|
|
|
delegate void _Callback<T>(T result);
|
|
|
|
delegate string _Callbacker<T>(_Callback<T> callback);
|
|
|
|
public static partial class ui_ {
|
|
internal static Future<T> _futurize<T>(_Callbacker<T> callbacker) {
|
|
Completer completer = Completer.sync();
|
|
string error = callbacker(t => {
|
|
if (t == null) {
|
|
completer.completeError(new Exception("operation failed"));
|
|
}
|
|
else {
|
|
completer.complete(FutureOr.value(t));
|
|
}
|
|
});
|
|
if (error != null)
|
|
throw new Exception(error);
|
|
return completer.future.to<T>();
|
|
}
|
|
}
|
|
}
|