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89 行
2.5 KiB
89 行
2.5 KiB
using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Unity.UIWidgets.cupertino;
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using Unity.UIWidgets.engine2;
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using Unity.UIWidgets.widgets;
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using UnityEngine;
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using UnityEngine.UI;
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using Color = Unity.UIWidgets.ui.Color;
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using Text = Unity.UIWidgets.widgets.Text;
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using ui_ = Unity.UIWidgets.widgets.ui_;
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using TextStyle = Unity.UIWidgets.painting.TextStyle;
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namespace UIWidgetsSample
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{
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public class CountDemo : UIWidgetsPanel
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{
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protected void OnEnable()
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{
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Debug.Log("???? on enable");
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#if !UNITY_EDITOR
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var vv = TestFloat();
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Debug.Log($"?? {vv}");
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#endif
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base.OnEnable();
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}
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#if !UNITY_EDITOR
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internal const string dllName = "libUIWidgets_d";
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[DllImport(dllName)]
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static extern float TestFloat();
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#endif
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protected override void main()
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{
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Debug.Log("???? main");
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ui_.runApp(new MyApp());
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}
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class MyApp : StatelessWidget
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{
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public override Widget build(BuildContext context)
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{
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return new CupertinoApp(
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home: new CounterApp()
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);
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}
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}
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}
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internal class CounterApp : StatefulWidget
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{
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public override State createState()
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{
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return new CountDemoState();
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}
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}
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internal class CountDemoState : State<CounterApp>
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{
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private int count = 0;
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public override Widget build(BuildContext context)
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{
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return new Container(
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color: Color.fromARGB(255, 255, 0, 0),
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child: new Column(children: new List<Widget>()
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{
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new Text($"count: {count}", style: new TextStyle(color: Color.fromARGB(255, 0 ,0 ,255))),
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new CupertinoButton(
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onPressed: () =>
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{
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setState(() =>
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{
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count++;
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});
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},
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child: new Container(
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color: Color.fromARGB(255,0 , 255, 0),
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width: 100,
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height: 40
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)
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),
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}
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)
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);
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}
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}
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}
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