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20 行
629 B

using Unity.UIWidgets.painting;
using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.utils {
public static class AxisDirectionUtils {
public static AxisDirection? getAxisDirectionFromAxisReverseAndDirectionality(
BuildContext context,
Axis axis,
bool reverse) {
switch (axis) {
case Axis.horizontal:
return reverse ? AxisDirection.left : AxisDirection.right;
case Axis.vertical:
return reverse ? AxisDirection.up : AxisDirection.down;
}
return null;
}
}
}