您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
277 行
10 KiB
277 行
10 KiB
using System;
|
|
using System.Collections.Generic;
|
|
using Unity.UIWidgets.foundation;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.UIWidgets.ui {
|
|
public class Picture {
|
|
public Picture(List<DrawCmd> drawCmds, Rect paintBounds) {
|
|
this.drawCmds = drawCmds;
|
|
this.paintBounds = paintBounds;
|
|
}
|
|
|
|
public readonly List<DrawCmd> drawCmds;
|
|
public readonly Rect paintBounds;
|
|
}
|
|
|
|
public class PictureRecorder {
|
|
readonly List<DrawCmd> _drawCmds = new List<DrawCmd>();
|
|
|
|
readonly List<CanvasState> _states = new List<CanvasState>();
|
|
|
|
public PictureRecorder() {
|
|
this.reset();
|
|
}
|
|
|
|
CanvasState _getState() {
|
|
D.assert(this._states.Count > 0);
|
|
return this._states[this._states.Count - 1];
|
|
}
|
|
|
|
public Matrix3 getTotalMatrix() {
|
|
return this._getState().xform;
|
|
}
|
|
|
|
public void reset() {
|
|
this._drawCmds.Clear();
|
|
this._states.Clear();
|
|
this._states.Add(new CanvasState {
|
|
xform = Matrix3.I(),
|
|
scissor = null,
|
|
saveLayer = false,
|
|
layerOffset = null,
|
|
paintBounds = Rect.zero,
|
|
});
|
|
}
|
|
|
|
public Picture endRecording() {
|
|
if (this._states.Count > 1) {
|
|
throw new Exception("unmatched save/restore commands");
|
|
}
|
|
|
|
var state = this._getState();
|
|
return new Picture(new List<DrawCmd>(this._drawCmds), state.paintBounds);
|
|
}
|
|
|
|
public void addDrawCmd(DrawCmd drawCmd) {
|
|
this._drawCmds.Add(drawCmd);
|
|
|
|
switch (drawCmd) {
|
|
case DrawSave _:
|
|
this._states.Add(this._getState().copy());
|
|
break;
|
|
case DrawSaveLayer cmd: {
|
|
this._states.Add(new CanvasState {
|
|
xform = Matrix3.I(),
|
|
scissor = cmd.rect.shift(-cmd.rect.topLeft),
|
|
saveLayer = true,
|
|
layerOffset = cmd.rect.topLeft,
|
|
paintBounds = Rect.zero,
|
|
});
|
|
break;
|
|
}
|
|
case DrawRestore _: {
|
|
var stateToRestore = this._getState();
|
|
this._states.RemoveAt(this._states.Count - 1);
|
|
var state = this._getState();
|
|
|
|
if (!stateToRestore.saveLayer) {
|
|
state.paintBounds = stateToRestore.paintBounds;
|
|
} else {
|
|
var paintBounds = stateToRestore.paintBounds.shift(stateToRestore.layerOffset);
|
|
paintBounds = state.xform.mapRect(paintBounds);
|
|
this._addPaintBounds(paintBounds);
|
|
}
|
|
break;
|
|
}
|
|
case DrawTranslate cmd: {
|
|
var state = this._getState();
|
|
state.xform = new Matrix3(state.xform);
|
|
state.xform.preTranslate(cmd.dx, cmd.dy);
|
|
break;
|
|
}
|
|
case DrawScale cmd: {
|
|
var state = this._getState();
|
|
state.xform = new Matrix3(state.xform);
|
|
state.xform.preScale(cmd.sx, (cmd.sy ?? cmd.sx));
|
|
break;
|
|
}
|
|
case DrawRotate cmd: {
|
|
var state = this._getState();
|
|
state.xform = new Matrix3(state.xform);
|
|
if (cmd.offset == null) {
|
|
state.xform.preRotate(cmd.radians);
|
|
} else {
|
|
state.xform.preRotate(cmd.radians,
|
|
cmd.offset.dx,
|
|
cmd.offset.dy);
|
|
}
|
|
break;
|
|
}
|
|
case DrawSkew cmd: {
|
|
var state = this._getState();
|
|
state.xform = new Matrix3(state.xform);
|
|
state.xform.preSkew(cmd.sx, cmd.sy);
|
|
break;
|
|
}
|
|
case DrawConcat cmd: {
|
|
var state = this._getState();
|
|
state.xform = new Matrix3(state.xform);
|
|
state.xform.preConcat(cmd.matrix);
|
|
break;
|
|
}
|
|
case DrawResetMatrix _: {
|
|
var state = this._getState();
|
|
state.xform = Matrix3.I();
|
|
break;
|
|
}
|
|
case DrawSetMatrix cmd: {
|
|
var state = this._getState();
|
|
state.xform = new Matrix3(cmd.matrix);
|
|
break;
|
|
}
|
|
case DrawClipRect cmd: {
|
|
var state = this._getState();
|
|
|
|
var rect = state.xform.mapRect(cmd.rect);
|
|
state.scissor = state.scissor == null ? rect : state.scissor.intersect(rect);
|
|
break;
|
|
}
|
|
case DrawClipRRect cmd: {
|
|
var state = this._getState();
|
|
|
|
var rect = state.xform.mapRect(cmd.rrect.outerRect);
|
|
state.scissor = state.scissor == null ? rect : state.scissor.intersect(rect);
|
|
break;
|
|
}
|
|
case DrawClipPath cmd: {
|
|
var state = this._getState();
|
|
var scale = XformUtils.getScale(state.xform);
|
|
|
|
var rect = cmd.path.flatten(
|
|
scale * Window.instance.devicePixelRatio
|
|
).getFillMesh(out _).transform(state.xform).bounds;
|
|
state.scissor = state.scissor == null ? rect : state.scissor.intersect(rect);
|
|
break;
|
|
}
|
|
case DrawPath cmd: {
|
|
var state = this._getState();
|
|
var scale = XformUtils.getScale(state.xform);
|
|
var path = cmd.path;
|
|
var paint = cmd.paint;
|
|
var devicePixelRatio = Window.instance.devicePixelRatio;
|
|
|
|
MeshMesh mesh;
|
|
if (paint.style == PaintingStyle.fill) {
|
|
var cache = path.flatten(scale * devicePixelRatio);
|
|
mesh = cache.getFillMesh(out _).transform(state.xform);
|
|
} else {
|
|
float strokeWidth = (paint.strokeWidth * scale).clamp(0, 200.0f);
|
|
float fringeWidth = 1 / devicePixelRatio;
|
|
|
|
if (strokeWidth < fringeWidth) {
|
|
strokeWidth = fringeWidth;
|
|
}
|
|
|
|
var cache = path.flatten(scale * devicePixelRatio);
|
|
mesh = cache.getStrokeMesh(
|
|
strokeWidth / scale * 0.5f,
|
|
paint.strokeCap,
|
|
paint.strokeJoin,
|
|
paint.strokeMiterLimit).transform(state.xform);
|
|
}
|
|
|
|
|
|
if (paint.maskFilter != null && paint.maskFilter.sigma != 0) {
|
|
float sigma = scale * paint.maskFilter.sigma;
|
|
float sigma3 = 3 * sigma;
|
|
this._addPaintBounds(mesh.bounds.inflate(sigma3));
|
|
} else {
|
|
this._addPaintBounds(mesh.bounds);
|
|
}
|
|
break;
|
|
}
|
|
case DrawImage cmd: {
|
|
var state = this._getState();
|
|
var rect = Rect.fromLTWH(cmd.offset.dx, cmd.offset.dy,
|
|
cmd.image.width, cmd.image.height);
|
|
rect = state.xform.mapRect(rect);
|
|
this._addPaintBounds(rect);
|
|
break;
|
|
}
|
|
case DrawImageRect cmd: {
|
|
var state = this._getState();
|
|
var rect = state.xform.mapRect(cmd.dst);
|
|
this._addPaintBounds(rect);
|
|
break;
|
|
}
|
|
case DrawImageNine cmd: {
|
|
var state = this._getState();
|
|
var rect = state.xform.mapRect(cmd.dst);
|
|
this._addPaintBounds(rect);
|
|
break;
|
|
}
|
|
case DrawPicture cmd: {
|
|
var state = this._getState();
|
|
var rect = state.xform.mapRect(cmd.picture.paintBounds);
|
|
this._addPaintBounds(rect);
|
|
break;
|
|
}
|
|
case DrawTextBlob cmd: {
|
|
var state = this._getState();
|
|
var scale = XformUtils.getScale(state.xform);
|
|
var rect = cmd.textBlob.boundsInText.shift(cmd.offset);
|
|
rect = state.xform.mapRect(rect);
|
|
|
|
var paint = cmd.paint;
|
|
if (paint.maskFilter != null && paint.maskFilter.sigma != 0) {
|
|
float sigma = scale * paint.maskFilter.sigma;
|
|
float sigma3 = 3 * sigma;
|
|
this._addPaintBounds(rect.inflate(sigma3));
|
|
} else {
|
|
this._addPaintBounds(rect);
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
throw new Exception("unknown drawCmd: " + drawCmd);
|
|
}
|
|
}
|
|
|
|
void _addPaintBounds(Rect paintBounds) {
|
|
var state = this._getState();
|
|
if (state.scissor != null) {
|
|
paintBounds = paintBounds.intersect(state.scissor);
|
|
}
|
|
|
|
if (paintBounds == null || paintBounds.isEmpty) {
|
|
return;
|
|
}
|
|
|
|
if (state.paintBounds.isEmpty) {
|
|
state.paintBounds = paintBounds;
|
|
} else {
|
|
state.paintBounds = state.paintBounds.expandToInclude(paintBounds);
|
|
}
|
|
}
|
|
|
|
class CanvasState {
|
|
public Matrix3 xform;
|
|
public Rect scissor;
|
|
public bool saveLayer;
|
|
public Offset layerOffset;
|
|
public Rect paintBounds;
|
|
|
|
public CanvasState copy() {
|
|
return new CanvasState {
|
|
xform = this.xform,
|
|
scissor = this.scissor,
|
|
saveLayer = false,
|
|
layerOffset = null,
|
|
paintBounds = this.paintBounds,
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|