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using System.Collections.Generic;
using System.Linq;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.scheduler;
namespace Unity.UIWidgets.widgets {
public class OverlayEntry {
public OverlayEntry(WidgetBuilder builder = null, bool opaque = false, bool maintainState = false) {
D.assert(builder != null);
this._opaque = opaque;
this._maintainState = maintainState;
this.builder = builder;
}
public readonly WidgetBuilder builder;
bool _opaque;
public bool opaque {
get { return this._opaque; }
set {
if (this._opaque == value) {
return;
}
this._opaque = value;
D.assert(this._overlay != null);
this._overlay._didChangeEntryOpacity();
}
}
bool _maintainState;
public bool maintainState {
get { return this._maintainState; }
set {
if (this._maintainState == value) {
return;
}
this._maintainState = value;
D.assert(this._overlay != null);
this._overlay._didChangeEntryOpacity();
}
}
internal OverlayState _overlay;
internal readonly GlobalKey<_OverlayEntryState> _key = new LabeledGlobalKey<_OverlayEntryState>();
public void remove() {
D.assert(this._overlay != null);
OverlayState overlay = this._overlay;
this._overlay = null;
if (SchedulerBinding.instance.schedulerPhase == SchedulerPhase.persistentCallbacks) {
SchedulerBinding.instance.addPostFrameCallback((duration) => { overlay._remove(this); });
}
else {
overlay._remove(this);
}
}
public void markNeedsBuild() {
this._key.currentState?._markNeedsBuild();
}
public override string ToString() {
return $"{Diagnostics.describeIdentity(this)}(opaque: {this.opaque}; maintainState: {this.maintainState})";
}
}
class _OverlayEntry : StatefulWidget {
internal _OverlayEntry(OverlayEntry entry) : base(key: entry._key) {
D.assert(entry != null);
this.entry = entry;
}
public readonly OverlayEntry entry;
public override State createState() {
return new _OverlayEntryState();
}
}
class _OverlayEntryState : State<_OverlayEntry> {
public override Widget build(BuildContext context) {
return this.widget.entry.builder(context);
}
internal void _markNeedsBuild() {
this.setState(() => {
/* the state that changed is in the builder */
});
}
}
public class Overlay : StatefulWidget {
public Overlay(Key key = null, List<OverlayEntry> initialEntries = null) : base(key) {
D.assert(initialEntries != null);
this.initialEntries = initialEntries;
}
public readonly List<OverlayEntry> initialEntries;
public static OverlayState of(BuildContext context, Widget debugRequiredFor = null) {
OverlayState result = (OverlayState) context.ancestorStateOfType(new TypeMatcher<OverlayState>());
D.assert(() => {
if (debugRequiredFor != null && result == null) {
var additional = context.widget != debugRequiredFor
? $"\nThe context from which that widget was searching for an overlay was:\n {context}"
: "";
throw new UIWidgetsError(
"No Overlay widget found.\n" +
$"{debugRequiredFor.GetType()} widgets require an Overlay widget ancestor for correct operation.\n" +
"The most common way to add an Overlay to an application is to include a MaterialApp or Navigator widget in the runApp() call.\n" +
"The specific widget that failed to find an overlay was:\n" +
$" {debugRequiredFor}" +
$"{additional}"
);
}
return true;
});
return result;
}
public override State createState() {
return new OverlayState();
}
}
public class OverlayState : TickerProviderStateMixin<Overlay> {
readonly List<OverlayEntry> _entries = new List<OverlayEntry>();
public override void initState() {
base.initState();
this.insertAll(this.widget.initialEntries);
}
public void insert(OverlayEntry entry, OverlayEntry above = null) {
D.assert(entry._overlay == null);
D.assert(above == null || (above._overlay == this && this._entries.Contains(above)));
entry._overlay = this;
this.setState(() => {
int index = above == null ? this._entries.Count : this._entries.IndexOf(above) + 1;
this._entries.Insert(index, entry);
});
}
public void insertAll(ICollection<OverlayEntry> entries, OverlayEntry above = null) {
D.assert(above == null || (above._overlay == this && this._entries.Contains(above)));
if (entries.isEmpty()) {
return;
}
foreach (OverlayEntry entry in entries) {
D.assert(entry._overlay == null);
entry._overlay = this;
}
this.setState(() => {
int index = above == null ? this._entries.Count : this._entries.IndexOf(above) + 1;
this._entries.InsertRange(index, entries);
});
}
internal void _remove(OverlayEntry entry) {
if (this.mounted) {
this.setState(() => {
this._entries.Remove(entry);
});
}
}
public bool debugIsVisible(OverlayEntry entry) {
bool result = false;
D.assert(this._entries.Contains(entry));
D.assert(() => {
for (int i = this._entries.Count - 1; i > 0; i -= 1) {
// todo why not including 0?
OverlayEntry candidate = this._entries[i];
if (candidate == entry) {
result = true;
break;
}
if (candidate.opaque) {
break;
}
}
return true;
});
return result;
}
internal void _didChangeEntryOpacity() {
this.setState(() => { });
}
public override Widget build(BuildContext context) {
var onstageChildren = new List<Widget>();
var offstageChildren = new List<Widget>();
var onstage = true;
for (var i = this._entries.Count - 1; i >= 0; i -= 1) {
var entry = this._entries[i];
if (onstage) {
onstageChildren.Add(new _OverlayEntry(entry));
if (entry.opaque) {
onstage = false;
}
}
else if (entry.maintainState) {
offstageChildren.Add(new TickerMode(enabled: false, child: new _OverlayEntry(entry)));
}
}
onstageChildren.Reverse();
return new _Theatre(
onstage: new Stack(
fit: StackFit.expand,
children: onstageChildren
),
offstage: offstageChildren
);
}
}
class _Theatre : RenderObjectWidget {
internal _Theatre(Stack onstage = null, List<Widget> offstage = null) {
D.assert(offstage != null);
D.assert(!offstage.Any((child) => child == null));
this.onstage = onstage;
this.offstage = offstage;
}
public readonly Stack onstage;
public readonly List<Widget> offstage;
public override Element createElement() {
return new _TheatreElement(this);
}
public override RenderObject createRenderObject(BuildContext context) {
return new _RenderTheatre();
}
}
class _TheatreElement : RenderObjectElement {
public _TheatreElement(RenderObjectWidget widget) : base(widget) {
D.assert(!WidgetsD.debugChildrenHaveDuplicateKeys(widget, ((_Theatre) widget).offstage));
}
public new _Theatre widget {
get { return (_Theatre) base.widget; }
}
public new _RenderTheatre renderObject {
get { return (_RenderTheatre) base.renderObject; }
}
Element _onstage;
static readonly object _onstageSlot = new object();
List<Element> _offstage;
readonly HashSet<Element> _forgottenOffstageChildren = new HashSet<Element>();
protected override void insertChildRenderObject(RenderObject child, object slot) {
D.assert(this.renderObject.debugValidateChild(child));
if (slot == _onstageSlot) {
D.assert(child is RenderStack);
this.renderObject.child = (RenderStack) child;
}
else {
D.assert(slot == null || slot is Element);
this.renderObject.insert((RenderBox) child, after: (RenderBox) ((Element) slot)?.renderObject);
}
}
protected override void moveChildRenderObject(RenderObject child, object slot) {
if (slot == _onstageSlot) {
this.renderObject.remove((RenderBox) child);
D.assert(child is RenderStack);
this.renderObject.child = (RenderStack) child;
}
else {
D.assert(slot == null || slot is Element);
if (this.renderObject.child == child) {
this.renderObject.child = null;
this.renderObject.insert((RenderBox) child, after: (RenderBox) ((Element) slot)?.renderObject);
}
else {
this.renderObject.move((RenderBox) child, after: (RenderBox) ((Element) slot)?.renderObject);
}
}
}
protected override void removeChildRenderObject(RenderObject child) {
if (this.renderObject.child == child) {
this.renderObject.child = null;
}
else {
this.renderObject.remove((RenderBox) child);
}
}
public override void visitChildren(ElementVisitor visitor) {
if (this._onstage != null) {
visitor(this._onstage);
}
foreach (var child in this._offstage) {
if (!this._forgottenOffstageChildren.Contains(child)) {
visitor(child);
}
}
}
public override void debugVisitOnstageChildren(ElementVisitor visitor) {
if (this._onstage != null) {
visitor(this._onstage);
}
}
protected override void forgetChild(Element child) {
if (child == this._onstage) {
this._onstage = null;
}
else {
D.assert(this._offstage.Contains(child));
D.assert(!this._forgottenOffstageChildren.Contains(child));
this._forgottenOffstageChildren.Add(child);
}
}
public override void mount(Element parent, object newSlot) {
base.mount(parent, newSlot);
this._onstage = this.updateChild(this._onstage, this.widget.onstage, _onstageSlot);
this._offstage = new List<Element>(this.widget.offstage.Count);
Element previousChild = null;
for (int i = 0; i < this._offstage.Count; i += 1) {
var newChild = this.inflateWidget(this.widget.offstage[i], previousChild);
this._offstage[i] = newChild;
previousChild = newChild;
}
}
public override void update(Widget newWidget) {
base.update(newWidget);
D.assert(Equals(this.widget, newWidget));
this._onstage = this.updateChild(this._onstage, this.widget.onstage, _onstageSlot);
this._offstage = this.updateChildren(this._offstage, this.widget.offstage,
forgottenChildren: this._forgottenOffstageChildren);
this._forgottenOffstageChildren.Clear();
}
}
class _RenderTheatre :
ContainerRenderObjectMixinRenderProxyBoxMixinRenderObjectWithChildMixinRenderBoxRenderStack<
RenderBox, StackParentData> {
public override void setupParentData(RenderObject child) {
if (!(child.parentData is StackParentData)) {
child.parentData = new StackParentData();
}
}
public override void redepthChildren() {
if (this.child != null) {
this.redepthChild(this.child);
}
base.redepthChildren();
}
public override void visitChildren(RenderObjectVisitor visitor) {
if (this.child != null) {
visitor(this.child);
}
base.visitChildren(visitor);
}
public override List<DiagnosticsNode> debugDescribeChildren() {
var children = new List<DiagnosticsNode>();
if (this.child != null) {
children.Add(this.child.toDiagnosticsNode(name: "onstage"));
}
if (this.firstChild != null) {
var child = this.firstChild;
int count = 1;
while (true) {
children.Add(
child.toDiagnosticsNode(
name: $"offstage {count}",
style: DiagnosticsTreeStyle.offstage
)
);
if (child == this.lastChild) {
break;
}
var childParentData = (StackParentData) child.parentData;
child = childParentData.nextSibling;
count += 1;
}
}
else {
children.Add(
DiagnosticsNode.message(
"no offstage children",
style: DiagnosticsTreeStyle.offstage
)
);
}
return children;
}
}
}