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75 行
2.3 KiB

using System.Collections.Generic;
using Unity.UIWidgets.engine;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.widgets;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
using Material = Unity.UIWidgets.material.Material;
namespace UIWidgetsSample {
public class MaterialCanvas : WidgetCanvas {
int testCaseId = 0;
List<Widget> testCases = new List<Widget> {
new MaterialButtonWidget(),
new MaterialInkWellWidget()
};
protected override Widget getWidget() {
return this.testCases[this.testCaseId];
}
}
class MaterialInkWellWidget : StatefulWidget {
public MaterialInkWellWidget(Key key = null) : base(key) {
}
public override State createState() {
return new MaterialInkWidgetState();
}
}
class MaterialInkWidgetState : State<MaterialInkWellWidget> {
public override Widget build(BuildContext context) {
return new Material(
child: new Center(
child: new Container(
width: 30,
height: 30,
child: new InkWell(
borderRadius: BorderRadius.circular(2.0),
highlightColor: new Color(0xAAFF0000),
splashColor: new Color(0xAA0000FF),
onTap: () => { Debug.Log("on tap"); }
)
)
)
);
}
}
class MaterialButtonWidget : StatefulWidget {
public MaterialButtonWidget(Key key = null) : base(key) {
}
public override State createState() {
return new MaterialButtonWidgetState();
}
}
class MaterialButtonWidgetState : State<MaterialButtonWidget> {
public override Widget build(BuildContext context) {
return new Material(
child: new Center(
child: new MaterialButton(
splashColor: new Color(0xFFFF0011),
highlightColor: new Color(0x88FF0011),
onPressed: () => { Debug.Log("pressed here"); }
)
)
);
}
}
}