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47 行
1.5 KiB

using System.Collections.Generic;
using uiwidgets;
using Unity.UIWidgets.engine;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.material;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
using ui_ = Unity.UIWidgets.widgets.ui_;
namespace UIWidgetsSample {
public class BottomAppBarSample : UIWidgetsPanel {
protected override void main() {
ui_.runApp(new MaterialApp(
showPerformanceOverlay: false,
home: new BottomAppBarWidget()));
}
protected new void OnEnable() {
base.OnEnable();
}
}
public class BottomAppBarWidget : StatelessWidget {
public BottomAppBarWidget(Key key = null) : base(key) {
}
public override Widget build(BuildContext context) {
return new Scaffold(
backgroundColor: Colors.grey,
bottomNavigationBar: new BottomAppBar(
child: new Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: new List<Widget> {
new IconButton(icon: new Icon(Unity.UIWidgets.material.Icons.menu), onPressed: () => { }),
new IconButton(icon: new Icon(Unity.UIWidgets.material.Icons.account_balance),
onPressed: () => { })
})));
}
}
}