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415 行
12 KiB

using System;
using System.Collections.Generic;
using System.Linq;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
namespace Unity.UIWidgets.widgets {
public class FocusNode : ChangeNotifier {
internal FocusScopeNode _parent;
internal FocusManager _manager;
internal bool _hasKeyboardToken = false;
public bool hasFocus {
get {
FocusNode node = null;
if (_manager != null) {
node = _manager._currentFocus;
}
return node == this;
}
}
public bool consumeKeyboardToken() {
if (!_hasKeyboardToken) {
return false;
}
_hasKeyboardToken = false;
return true;
}
public void unfocus() {
if (_parent != null) {
_parent._resignFocus(this);
}
D.assert(_parent == null);
D.assert(_manager == null);
}
public override void dispose() {
if (_manager != null) {
_manager._willDisposeFocusNode(this);
}
if (_parent != null) {
_parent._resignFocus(this);
}
D.assert(_parent == null);
D.assert(_manager == null);
base.dispose();
}
internal void _notify() {
notifyListeners();
}
public override string ToString() {
return $"{foundation_.describeIdentity(this)} hasFocus: {hasFocus}";
}
}
public class FocusScopeNode : DiagnosticableTree {
internal FocusManager _manager;
internal FocusScopeNode _parent;
internal FocusScopeNode _nextSibling;
internal FocusScopeNode _previousSibling;
internal FocusScopeNode _firstChild;
internal FocusScopeNode _lastChild;
internal FocusNode _focus;
internal List<FocusScopeNode> _focusPath;
public bool isFirstFocus {
get { return _parent == null || _parent._firstChild == this; }
}
internal List<FocusScopeNode> _getFocusPath() {
List<FocusScopeNode> nodes = new List<FocusScopeNode> {this};
FocusScopeNode node = _parent;
while (node != null && node != _manager?.rootScope) {
nodes.Add(node);
node = node._parent;
}
return nodes;
}
internal void _prepend(FocusScopeNode child) {
D.assert(child != this);
D.assert(child != _firstChild);
D.assert(child != _lastChild);
D.assert(child._parent == null);
D.assert(child._manager == null);
D.assert(child._nextSibling == null);
D.assert(child._previousSibling == null);
D.assert(() => {
var node = this;
while (node._parent != null) {
node = node._parent;
}
D.assert(node != child);
return true;
});
child._parent = this;
child._nextSibling = _firstChild;
if (_firstChild != null) {
_firstChild._previousSibling = child;
}
_firstChild = child;
_lastChild = _lastChild ?? child;
child._updateManager(_manager);
}
void _updateManager(FocusManager manager) {
Action<FocusScopeNode> update = null;
update = (child) => {
if (child._manager == manager) {
return;
}
child._manager = manager;
// We don't proactively null out the manager for FocusNodes because the
// manager holds the currently active focus node until the end of the
// microtask, even if that node is detached from the focus tree.
if (manager != null && child._focus != null) {
child._focus._manager = manager;
}
child._visitChildren(update);
};
update(this);
}
void _visitChildren(Action<FocusScopeNode> vistor) {
FocusScopeNode child = _firstChild;
while (child != null) {
vistor.Invoke(child);
child = child._nextSibling;
}
}
bool _debugUltimatePreviousSiblingOf(FocusScopeNode child, FocusScopeNode equals) {
while (child._previousSibling != null) {
D.assert(child._previousSibling != child);
child = child._previousSibling;
}
return child == equals;
}
bool _debugUltimateNextSiblingOf(FocusScopeNode child, FocusScopeNode equals) {
while (child._nextSibling != null) {
D.assert(child._nextSibling != child);
child = child._nextSibling;
}
return child == equals;
}
internal void _remove(FocusScopeNode child) {
D.assert(child._parent == this);
D.assert(child._manager == _manager);
D.assert(_debugUltimatePreviousSiblingOf(child, equals: _firstChild));
D.assert(_debugUltimateNextSiblingOf(child, equals: _lastChild));
if (child._previousSibling == null) {
D.assert(_firstChild == child);
_firstChild = child._nextSibling;
}
else {
child._previousSibling._nextSibling = child._nextSibling;
}
if (child._nextSibling == null) {
D.assert(_lastChild == child);
_lastChild = child._previousSibling;
}
else {
child._nextSibling._previousSibling = child._previousSibling;
}
child._previousSibling = null;
child._nextSibling = null;
child._parent = null;
child._updateManager(null);
}
internal void _didChangeFocusChain() {
if (isFirstFocus && _manager != null) {
_manager._markNeedsUpdate();
}
}
public void requestFocus(FocusNode node) {
D.assert(node != null);
var focusPath = _manager?._getCurrentFocusPath();
if (_focus == node &&
(_focusPath == focusPath || (focusPath != null && _focusPath != null &&
_focusPath.SequenceEqual(focusPath)))) {
return;
}
if (_focus != null) {
_focus.unfocus();
}
node._hasKeyboardToken = true;
_setFocus(node);
}
public void autofocus(FocusNode node) {
D.assert(node != null);
if (_focus == null) {
node._hasKeyboardToken = true;
_setFocus(node);
}
}
public void reparentIfNeeded(FocusNode node) {
D.assert(node != null);
if (node._parent == null || node._parent == this) {
return;
}
node.unfocus();
D.assert(node._parent == null);
if (_focus == null) {
_setFocus(node);
}
}
internal void _setFocus(FocusNode node) {
D.assert(node != null);
D.assert(node._parent == null);
D.assert(_focus == null);
_focus = node;
_focus._parent = this;
_focus._manager = _manager;
_focus._hasKeyboardToken = true;
_didChangeFocusChain();
_focusPath = _getFocusPath();
}
internal void _resignFocus(FocusNode node) {
D.assert(node != null);
if (_focus != node) {
return;
}
_focus._parent = null;
_focus._manager = null;
_focus = null;
_didChangeFocusChain();
}
public void setFirstFocus(FocusScopeNode child) {
D.assert(child != null);
D.assert(child._parent == null || child._parent == this);
if (_firstChild == child) {
return;
}
child.detach();
_prepend(child);
D.assert(child._parent == this);
_didChangeFocusChain();
}
public void reparentScopeIfNeeded(FocusScopeNode child) {
D.assert(child != null);
if (child._parent == null || child._parent == this) {
return;
}
if (child.isFirstFocus) {
setFirstFocus(child);
}
else {
child.detach();
}
}
public void detach() {
_didChangeFocusChain();
if (_parent != null) {
_parent._remove(this);
}
D.assert(_parent == null);
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
if (_focus != null) {
properties.add(new DiagnosticsProperty<FocusNode>("focus", _focus));
}
}
public override List<DiagnosticsNode> debugDescribeChildren() {
var children = new List<DiagnosticsNode>();
if (_firstChild != null) {
FocusScopeNode child = _firstChild;
int count = 1;
while (true) {
children.Add(child.toDiagnosticsNode(name: $"child {count}"));
if (child == _lastChild) {
break;
}
child = child._nextSibling;
count += 1;
}
}
return children;
}
}
public class FocusManager {
public FocusManager() {
rootScope._manager = this;
D.assert(rootScope._firstChild == null);
D.assert(rootScope._lastChild == null);
}
public readonly FocusScopeNode rootScope = new FocusScopeNode();
internal readonly FocusScopeNode _noneScope = new FocusScopeNode();
public FocusNode currentFocus {
get { return _currentFocus; }
}
internal FocusNode _currentFocus;
internal void _willDisposeFocusNode(FocusNode node) {
D.assert(node != null);
if (_currentFocus == node) {
_currentFocus = null;
}
}
bool _haveScheduledUpdate = false;
internal void _markNeedsUpdate() {
if (_haveScheduledUpdate) {
return;
}
_haveScheduledUpdate = true;
Window.instance.scheduleMicrotask(_update);
}
internal FocusNode _findNextFocus() {
FocusScopeNode scope = rootScope;
while (scope._firstChild != null) {
scope = scope._firstChild;
}
return scope._focus;
}
internal void _update() {
_haveScheduledUpdate = false;
var nextFocus = _findNextFocus();
if (_currentFocus == nextFocus) {
return;
}
var previousFocus = _currentFocus;
_currentFocus = nextFocus;
if (previousFocus != null) {
previousFocus._notify();
}
if (_currentFocus != null) {
_currentFocus._notify();
}
}
internal List<FocusScopeNode> _getCurrentFocusPath() {
return _currentFocus?._parent?._getFocusPath();
}
public void focusNone(bool focus) {
if (focus) {
if (_noneScope._parent != null && _noneScope.isFirstFocus) {
return;
}
rootScope.setFirstFocus(_noneScope);
}
else {
if (_noneScope._parent == null) {
return;
}
_noneScope.detach();
}
}
public override string ToString() {
var status = _haveScheduledUpdate ? " UPDATE SCHEDULED" : "";
var indent = " ";
return string.Format("{1}{2}\n{0}currentFocus: {3}\n{4}", indent, foundation_.describeIdentity(this),
status, _currentFocus,
rootScope.toStringDeep(prefixLineOne: indent, prefixOtherLines: indent));
}
}
}