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1434 行
45 KiB
1434 行
45 KiB
using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.gestures;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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using Color = Unity.UIWidgets.ui.Color;
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using Rect = Unity.UIWidgets.ui.Rect;
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namespace Unity.UIWidgets.rendering {
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public abstract class Layer : AbstractNodeMixinDiagnosticableTree {
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public new ContainerLayer parent {
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get { return (ContainerLayer) base.parent; }
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}
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bool _needsAddToScene = true;
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protected void markNeedsAddToScene() {
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_needsAddToScene = true;
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}
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protected virtual bool alwaysNeedsAddToScene {
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get { return false; }
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}
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internal bool _subtreeNeedsAddToScene;
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flow.Layer _engineLayer;
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internal virtual void updateSubtreeNeedsAddToScene() {
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_subtreeNeedsAddToScene = _needsAddToScene || alwaysNeedsAddToScene;
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}
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public Layer nextSibling {
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get { return _nextSibling; }
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}
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internal Layer _nextSibling;
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public Layer previousSibling {
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get { return _previousSibling; }
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}
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internal Layer _previousSibling;
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protected override void dropChild(AbstractNodeMixinDiagnosticableTree child) {
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markNeedsAddToScene();
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base.dropChild(child);
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}
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protected override void adoptChild(AbstractNodeMixinDiagnosticableTree child) {
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markNeedsAddToScene();
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base.adoptChild(child);
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}
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public virtual void remove() {
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if (parent != null) {
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parent._removeChild(this);
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}
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}
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public void replaceWith(Layer newLayer) {
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D.assert(parent != null);
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D.assert(attached == parent.attached);
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D.assert(newLayer.parent == null);
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D.assert(newLayer._nextSibling == null);
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D.assert(newLayer._previousSibling == null);
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D.assert(!newLayer.attached);
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newLayer._nextSibling = nextSibling;
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if (_nextSibling != null) {
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_nextSibling._previousSibling = newLayer;
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}
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newLayer._previousSibling = previousSibling;
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if (_previousSibling != null) {
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_previousSibling._nextSibling = newLayer;
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}
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D.assert(() => {
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Layer node = this;
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while (node.parent != null) {
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node = node.parent;
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}
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D.assert(node != newLayer);
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return true;
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});
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parent.adoptChild(newLayer);
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D.assert(newLayer.attached == parent.attached);
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if (parent.firstChild == this) {
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parent._firstChild = newLayer;
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}
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if (parent.lastChild == this) {
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parent._lastChild = newLayer;
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}
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_nextSibling = null;
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_previousSibling = null;
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parent.dropChild(this);
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D.assert(!attached);
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}
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internal abstract S find<S>(Offset regionOffset) where S : class;
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internal abstract flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null);
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internal void _addToSceneWithRetainedRendering(SceneBuilder builder) {
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if (!_subtreeNeedsAddToScene && _engineLayer != null) {
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builder.addRetained(_engineLayer);
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return;
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}
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_engineLayer = addToScene(builder);
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_needsAddToScene = false;
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}
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public object debugCreator;
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public override string toStringShort() {
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return base.toStringShort() + (owner == null ? " DETACHED" : "");
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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base.debugFillProperties(properties);
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properties.add(new DiagnosticsProperty<object>("owner", owner,
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level: parent != null ? DiagnosticLevel.hidden : DiagnosticLevel.info,
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defaultValue: foundation_.kNullDefaultValue));
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properties.add(new DiagnosticsProperty<object>("creator", debugCreator,
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defaultValue: foundation_.kNullDefaultValue, level: DiagnosticLevel.debug));
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}
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}
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public class PictureLayer : Layer {
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public PictureLayer(Rect canvasBounds) {
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this.canvasBounds = canvasBounds;
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}
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public readonly Rect canvasBounds;
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Picture _picture;
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public Picture picture {
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get { return _picture; }
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set {
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markNeedsAddToScene();
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_picture = value;
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}
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}
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bool _isComplexHint = false;
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public bool isComplexHint {
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get { return _isComplexHint; }
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set {
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if (value != _isComplexHint) {
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_isComplexHint = value;
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markNeedsAddToScene();
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}
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}
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}
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bool _willChangeHint = false;
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public bool willChangeHint {
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get { return _willChangeHint; }
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set {
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if (value != _willChangeHint) {
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_willChangeHint = value;
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markNeedsAddToScene();
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}
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}
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}
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internal override S find<S>(Offset regionOffset) {
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return null;
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}
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internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
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layerOffset = layerOffset ?? Offset.zero;
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builder.addPicture(layerOffset, picture,
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isComplexHint: isComplexHint, willChangeHint: willChangeHint);
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return null;
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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base.debugFillProperties(properties);
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properties.add(new DiagnosticsProperty<Rect>("paint bounds", canvasBounds));
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}
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}
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public class TextureLayer : Layer {
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public TextureLayer(
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Rect rect,
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Texture texture,
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bool freeze = false
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) {
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D.assert(rect != null);
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D.assert(texture != null);
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this.rect = rect;
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this.texture = texture;
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this.freeze = freeze;
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}
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public readonly Rect rect;
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public readonly Texture texture;
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public readonly bool freeze;
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internal override S find<S>(Offset regionOffset) {
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return null;
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}
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internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
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layerOffset = layerOffset ?? Offset.zero;
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Rect shiftedRect = rect.shift(layerOffset);
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builder.addTexture(
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texture,
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offset: shiftedRect.topLeft,
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width: shiftedRect.width,
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height: shiftedRect.height,
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freeze: freeze
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);
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return null;
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}
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}
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public class ContainerLayer : Layer {
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public Layer firstChild {
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get { return _firstChild; }
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}
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internal Layer _firstChild;
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public Layer lastChild {
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get { return _lastChild; }
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}
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internal override S find<S>(Offset regionOffset) {
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Layer current = lastChild;
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while (current != null) {
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S value = current.find<S>(regionOffset);
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if (value != null) {
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return value;
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}
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current = current.previousSibling;
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}
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return null;
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}
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internal Layer _lastChild;
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bool _debugUltimatePreviousSiblingOf(Layer child, Layer equals = null) {
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D.assert(child.attached == attached);
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while (child.previousSibling != null) {
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D.assert(child.previousSibling != child);
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child = child.previousSibling;
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D.assert(child.attached == attached);
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}
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return child == equals;
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}
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bool _debugUltimateNextSiblingOf(Layer child, Layer equals = null) {
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D.assert(child.attached == attached);
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while (child._nextSibling != null) {
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D.assert(child._nextSibling != child);
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child = child._nextSibling;
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D.assert(child.attached == attached);
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}
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return child == equals;
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}
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PictureLayer _highlightConflictingLayer(PhysicalModelLayer child) {
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PictureRecorder recorder = new PictureRecorder();
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var canvas = new RecorderCanvas(recorder);
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canvas.drawPath(child.clipPath, new Paint() {
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color = new Color(0xFFAA0000),
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style = PaintingStyle.stroke,
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strokeWidth = child.elevation + 10.0f,
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});
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PictureLayer pictureLayer = new PictureLayer(child.clipPath.getBounds());
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pictureLayer.picture = recorder.endRecording();
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pictureLayer.debugCreator = child;
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child.append(pictureLayer);
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return pictureLayer;
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}
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List<PictureLayer> _processConflictingPhysicalLayers(PhysicalModelLayer predecessor, PhysicalModelLayer child) {
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UIWidgetsError.reportError(new UIWidgetsErrorDetails(
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exception: new UIWidgetsError("Painting order is out of order with respect to elevation.\n" +
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"See https://api.flutter.dev/flutter/rendering/debugCheckElevations.html " +
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"for more details."),
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context: "during compositing",
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informationCollector: (StringBuilder builder) => {
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builder.AppendLine("Attempted to composite layer");
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builder.AppendLine(child.ToString());
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builder.AppendLine("after layer");
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builder.AppendLine(predecessor.ToString());
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builder.AppendLine("which occupies the same area at a higher elevation.");
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}
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));
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return new List<PictureLayer> {
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_highlightConflictingLayer(predecessor),
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_highlightConflictingLayer(child)
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};
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}
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protected List<PictureLayer> _debugCheckElevations() {
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List<PhysicalModelLayer> physicalModelLayers =
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depthFirstIterateChildren().OfType<PhysicalModelLayer>().ToList();
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List<PictureLayer> addedLayers = new List<PictureLayer>();
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for (int i = 0; i < physicalModelLayers.Count; i++) {
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PhysicalModelLayer physicalModelLayer = physicalModelLayers[i];
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D.assert(physicalModelLayer.lastChild?.debugCreator != physicalModelLayer,
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() => "debugCheckElevations has either already visited this layer or failed to remove the" +
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" added picture from it.");
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float accumulatedElevation = physicalModelLayer.elevation;
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Layer ancestor = physicalModelLayer.parent;
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while (ancestor != null) {
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if (ancestor is PhysicalModelLayer modelLayer) {
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accumulatedElevation += modelLayer.elevation;
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}
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ancestor = ancestor.parent;
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}
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for (int j = 0; j <= i; j++) {
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PhysicalModelLayer predecessor = physicalModelLayers[j];
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float predecessorAccumulatedElevation = predecessor.elevation;
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ancestor = predecessor.parent;
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while (ancestor != null) {
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if (ancestor == predecessor) {
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continue;
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}
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if (ancestor is PhysicalModelLayer modelLayer) {
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predecessorAccumulatedElevation += modelLayer.elevation;
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}
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ancestor = ancestor.parent;
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}
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if (predecessorAccumulatedElevation <= accumulatedElevation) {
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continue;
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}
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Path intersection = Path.combine(
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PathOperation.intersect,
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predecessor._debugTransformedClipPath,
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physicalModelLayer._debugTransformedClipPath);
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if (intersection != null && intersection.computeMetrics().Any((metric) => metric.length > 0)) {
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addedLayers.AddRange(_processConflictingPhysicalLayers(predecessor, physicalModelLayer));
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}
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}
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}
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return addedLayers;
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}
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internal override void updateSubtreeNeedsAddToScene() {
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base.updateSubtreeNeedsAddToScene();
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Layer child = firstChild;
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while (child != null) {
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child.updateSubtreeNeedsAddToScene();
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_subtreeNeedsAddToScene = _subtreeNeedsAddToScene || child._subtreeNeedsAddToScene;
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child = child.nextSibling;
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}
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}
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public override void attach(object owner) {
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base.attach(owner);
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var child = firstChild;
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while (child != null) {
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child.attach(owner);
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child = child.nextSibling;
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}
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}
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public override void detach() {
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base.detach();
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var child = firstChild;
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while (child != null) {
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child.detach();
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child = child.nextSibling;
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}
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}
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public void append(Layer child) {
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D.assert(child != this);
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D.assert(child != firstChild);
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D.assert(child != lastChild);
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D.assert(child.parent == null);
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D.assert(!child.attached);
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D.assert(child.nextSibling == null);
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D.assert(child.previousSibling == null);
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D.assert(() => {
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Layer node = this;
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while (node.parent != null) {
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node = node.parent;
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}
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D.assert(node != child);
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return true;
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});
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adoptChild(child);
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child._previousSibling = lastChild;
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if (lastChild != null) {
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lastChild._nextSibling = child;
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}
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_lastChild = child;
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if (_firstChild == null) {
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_firstChild = child;
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}
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D.assert(child.attached == attached);
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}
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internal void _removeChild(Layer child) {
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D.assert(child.parent == this);
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D.assert(child.attached == attached);
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D.assert(_debugUltimatePreviousSiblingOf(child, equals: firstChild));
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D.assert(_debugUltimateNextSiblingOf(child, equals: lastChild));
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if (child._previousSibling == null) {
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D.assert(firstChild == child);
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_firstChild = child.nextSibling;
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}
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else {
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child._previousSibling._nextSibling = child.nextSibling;
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}
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if (child._nextSibling == null) {
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D.assert(lastChild == child);
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_lastChild = child.previousSibling;
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}
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else {
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child._nextSibling._previousSibling = child.previousSibling;
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}
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D.assert((firstChild == null) == (lastChild == null));
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D.assert(firstChild == null || firstChild.attached == attached);
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D.assert(lastChild == null || lastChild.attached == attached);
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D.assert(firstChild == null ||
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_debugUltimateNextSiblingOf(firstChild, equals: lastChild));
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D.assert(lastChild == null ||
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_debugUltimatePreviousSiblingOf(lastChild, equals: firstChild));
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child._nextSibling = null;
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child._previousSibling = null;
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dropChild(child);
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D.assert(!child.attached);
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}
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public void removeAllChildren() {
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Layer child = firstChild;
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while (child != null) {
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Layer next = child.nextSibling;
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child._previousSibling = null;
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child._nextSibling = null;
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D.assert(child.attached == attached);
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dropChild(child);
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child = next;
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}
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_firstChild = null;
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_lastChild = null;
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}
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internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
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addChildrenToScene(builder, layerOffset);
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return null;
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}
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public void addChildrenToScene(SceneBuilder builder, Offset childOffset = null) {
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Layer child = firstChild;
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while (child != null) {
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if (childOffset == null || childOffset == Offset.zero) {
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child._addToSceneWithRetainedRendering(builder);
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}
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else {
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child.addToScene(builder, childOffset);
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}
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child = child.nextSibling;
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}
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}
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public virtual void applyTransform(Layer child, Matrix4 transform) {
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D.assert(child != null);
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D.assert(transform != null);
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}
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public List<Layer> depthFirstIterateChildren() {
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if (firstChild == null) {
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return new List<Layer>();
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}
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List<Layer> children = new List<Layer>();
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Layer child = firstChild;
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while (child != null) {
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children.Add(child);
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if (child is ContainerLayer containerLayer) {
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children.AddRange(containerLayer.depthFirstIterateChildren());
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}
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child = child.nextSibling;
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}
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return children;
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}
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public override List<DiagnosticsNode> debugDescribeChildren() {
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var children = new List<DiagnosticsNode>();
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if (firstChild == null) {
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return children;
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}
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Layer child = firstChild;
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int count = 1;
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while (true) {
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children.Add(child.toDiagnosticsNode(name: "child " + count));
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if (child == lastChild) {
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break;
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}
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count += 1;
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child = child.nextSibling;
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}
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return children;
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}
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}
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public class OffsetLayer : ContainerLayer {
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public OffsetLayer(Offset offset = null) {
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_offset = offset ?? Offset.zero;
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}
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Offset _offset;
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public Offset offset {
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get { return _offset; }
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set {
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value = value ?? Offset.zero;
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if (value != _offset) {
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_offset = value;
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markNeedsAddToScene();
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}
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}
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}
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internal override S find<S>(Offset regionOffset) {
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return base.find<S>(regionOffset - offset);
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}
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public override void applyTransform(Layer child, Matrix4 transform) {
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D.assert(child != null);
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D.assert(transform != null);
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transform.translate(offset.dx, offset.dy);
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}
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public Scene buildScene(SceneBuilder builder) {
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List<PictureLayer> temporaryLayers = null;
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D.assert(() => {
|
|
if (RenderingDebugUtils.debugCheckElevationsEnabled) {
|
|
temporaryLayers = _debugCheckElevations();
|
|
}
|
|
|
|
return true;
|
|
});
|
|
updateSubtreeNeedsAddToScene();
|
|
addToScene(builder);
|
|
Scene scene = builder.build();
|
|
D.assert(() => {
|
|
if (temporaryLayers != null) {
|
|
foreach (PictureLayer temporaryLayer in temporaryLayers) {
|
|
temporaryLayer.remove();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
});
|
|
return scene;
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
var engineLayer = builder.pushOffset(
|
|
(float) (layerOffset.dx + offset.dx),
|
|
(float) (layerOffset.dy + offset.dy));
|
|
addChildrenToScene(builder);
|
|
builder.pop();
|
|
return engineLayer;
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new DiagnosticsProperty<Offset>("offset", offset));
|
|
}
|
|
}
|
|
|
|
public class ClipRectLayer : ContainerLayer {
|
|
public ClipRectLayer(
|
|
Rect clipRect = null,
|
|
Clip clipBehavior = Clip.hardEdge
|
|
) {
|
|
D.assert(clipRect != null);
|
|
D.assert(clipBehavior != Clip.none);
|
|
_clipRect = clipRect;
|
|
_clipBehavior = clipBehavior;
|
|
}
|
|
|
|
Rect _clipRect;
|
|
|
|
public Rect clipRect {
|
|
get { return _clipRect; }
|
|
set {
|
|
if (value != _clipRect) {
|
|
_clipRect = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Clip _clipBehavior;
|
|
|
|
public Clip clipBehavior {
|
|
get { return _clipBehavior; }
|
|
set {
|
|
D.assert(value != Clip.none);
|
|
if (value != _clipBehavior) {
|
|
_clipBehavior = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
if (!clipRect.contains(regionOffset)) {
|
|
return null;
|
|
}
|
|
|
|
return base.find<S>(regionOffset);
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
bool enabled = true;
|
|
D.assert(() => {
|
|
enabled = !D.debugDisableClipLayers;
|
|
return true;
|
|
});
|
|
|
|
if (enabled) {
|
|
builder.pushClipRect(clipRect.shift(layerOffset));
|
|
}
|
|
|
|
addChildrenToScene(builder, layerOffset);
|
|
|
|
if (enabled) {
|
|
builder.pop();
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new DiagnosticsProperty<Rect>("clipRect", clipRect));
|
|
}
|
|
}
|
|
|
|
public class ClipRRectLayer : ContainerLayer {
|
|
public ClipRRectLayer(
|
|
RRect clipRRect = null,
|
|
Clip clipBehavior = Clip.hardEdge
|
|
) {
|
|
D.assert(clipRRect != null);
|
|
D.assert(clipBehavior != Clip.none);
|
|
_clipRRect = clipRRect;
|
|
_clipBehavior = clipBehavior;
|
|
}
|
|
|
|
RRect _clipRRect;
|
|
|
|
public RRect clipRRect {
|
|
get { return _clipRRect; }
|
|
set {
|
|
if (value != _clipRRect) {
|
|
_clipRRect = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Clip _clipBehavior;
|
|
|
|
public Clip clipBehavior {
|
|
get { return _clipBehavior; }
|
|
set {
|
|
D.assert(value != Clip.none);
|
|
if (value != _clipBehavior) {
|
|
_clipBehavior = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
if (!clipRRect.contains(regionOffset)) {
|
|
return null;
|
|
}
|
|
|
|
return base.find<S>(regionOffset);
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
bool enabled = true;
|
|
D.assert(() => {
|
|
enabled = !D.debugDisableClipLayers;
|
|
return true;
|
|
});
|
|
|
|
if (enabled) {
|
|
builder.pushClipRRect(clipRRect.shift(layerOffset));
|
|
}
|
|
|
|
addChildrenToScene(builder, layerOffset);
|
|
|
|
if (enabled) {
|
|
builder.pop();
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new DiagnosticsProperty<RRect>("clipRRect", clipRRect));
|
|
}
|
|
}
|
|
|
|
public class ClipPathLayer : ContainerLayer {
|
|
public ClipPathLayer(
|
|
Path clipPath = null,
|
|
Clip clipBehavior = Clip.hardEdge
|
|
) {
|
|
D.assert(clipPath != null);
|
|
D.assert(clipBehavior != Clip.none);
|
|
_clipPath = clipPath;
|
|
_clipBehavior = clipBehavior;
|
|
}
|
|
|
|
Path _clipPath;
|
|
|
|
public Path clipPath {
|
|
get { return _clipPath; }
|
|
set {
|
|
if (value != _clipPath) {
|
|
_clipPath = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Clip _clipBehavior;
|
|
|
|
public Clip clipBehavior {
|
|
get { return _clipBehavior; }
|
|
set {
|
|
D.assert(value != Clip.none);
|
|
if (value != _clipBehavior) {
|
|
_clipBehavior = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
if (!clipPath.contains(regionOffset)) {
|
|
return null;
|
|
}
|
|
|
|
return base.find<S>(regionOffset);
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
bool enabled = true;
|
|
D.assert(() => {
|
|
enabled = !D.debugDisableClipLayers;
|
|
return true;
|
|
});
|
|
|
|
if (enabled) {
|
|
builder.pushClipPath(clipPath.shift(layerOffset));
|
|
}
|
|
|
|
addChildrenToScene(builder, layerOffset);
|
|
|
|
if (enabled) {
|
|
builder.pop();
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public class TransformLayer : OffsetLayer {
|
|
public TransformLayer(Matrix4 transform = null, Offset offset = null) : base(offset) {
|
|
_transform = transform ?? new Matrix4().identity();
|
|
}
|
|
|
|
public Matrix4 transform {
|
|
get { return _transform; }
|
|
}
|
|
|
|
Matrix4 _transform;
|
|
Matrix4 _lastEffectiveTransform;
|
|
|
|
Matrix4 _invertedTransform;
|
|
bool _inverseDirty = true;
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
if (_inverseDirty) {
|
|
_invertedTransform = Matrix4.tryInvert(
|
|
PointerEvent.removePerspectiveTransform(transform)
|
|
);
|
|
_inverseDirty = false;
|
|
}
|
|
|
|
if (_invertedTransform == null) {
|
|
return null;
|
|
}
|
|
Vector4 vector = new Vector4(regionOffset.dx, regionOffset.dy, 0, 1);
|
|
Vector4 result = _invertedTransform.transform(vector);
|
|
return base.find<S>(new Offset(result[0], result[1]));
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
_lastEffectiveTransform = _transform;
|
|
|
|
var totalOffset = offset + layerOffset;
|
|
if (totalOffset != Offset.zero) {
|
|
_lastEffectiveTransform = new Matrix4().translationValues(totalOffset.dx, totalOffset.dy, 0);
|
|
_lastEffectiveTransform.multiply(transform);
|
|
}
|
|
|
|
builder.pushTransform(_lastEffectiveTransform.toMatrix3());
|
|
addChildrenToScene(builder);
|
|
builder.pop();
|
|
return null;
|
|
}
|
|
|
|
public override void applyTransform(Layer child, Matrix4 transform) {
|
|
D.assert(child != null);
|
|
D.assert(transform != null);
|
|
D.assert(_lastEffectiveTransform != null || this.transform != null);
|
|
if (_lastEffectiveTransform == null) {
|
|
transform.multiply(this.transform);
|
|
}
|
|
else {
|
|
transform.multiply(_lastEffectiveTransform);
|
|
}
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new DiagnosticsProperty<Matrix4>("transform", transform));
|
|
}
|
|
}
|
|
|
|
public class OpacityLayer : ContainerLayer {
|
|
public OpacityLayer(int alpha = 255, Offset offset = null) {
|
|
_alpha = alpha;
|
|
_offset = offset ?? Offset.zero;
|
|
}
|
|
|
|
int _alpha;
|
|
|
|
public int alpha {
|
|
get { return _alpha; }
|
|
set {
|
|
if (value != _alpha) {
|
|
_alpha = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Offset _offset;
|
|
|
|
public Offset offset {
|
|
get { return _offset; }
|
|
set {
|
|
value = value ?? Offset.zero;
|
|
if (value != _offset) {
|
|
_offset = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
bool enabled = true;
|
|
D.assert(() => {
|
|
enabled = !D.debugDisableOpacityLayers;
|
|
return true;
|
|
});
|
|
if (enabled) {
|
|
builder.pushOpacity(alpha, offset: offset + layerOffset);
|
|
}
|
|
|
|
addChildrenToScene(builder, layerOffset);
|
|
if (enabled) {
|
|
builder.pop();
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new IntProperty("alpha", alpha));
|
|
properties.add(new DiagnosticsProperty<Offset>("offset", offset));
|
|
}
|
|
}
|
|
|
|
public class BackdropFilterLayer : ContainerLayer {
|
|
public BackdropFilterLayer(ImageFilter filter = null) {
|
|
D.assert(filter != null);
|
|
_filter = filter;
|
|
}
|
|
|
|
ImageFilter _filter;
|
|
|
|
public ImageFilter filter {
|
|
get { return _filter; }
|
|
set {
|
|
if (value != _filter) {
|
|
_filter = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
builder.pushBackdropFilter(filter);
|
|
addChildrenToScene(builder, layerOffset);
|
|
builder.pop();
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public class LayerLink {
|
|
public LeaderLayer leader {
|
|
get { return _leader; }
|
|
}
|
|
|
|
internal LeaderLayer _leader;
|
|
|
|
public override string ToString() {
|
|
return $"{foundation_.describeIdentity(this)}({(_leader != null ? "<linked>" : "<dangling>")})";
|
|
}
|
|
}
|
|
|
|
public class LeaderLayer : ContainerLayer {
|
|
public LeaderLayer(LayerLink link, Offset offset = null) {
|
|
D.assert(link != null);
|
|
offset = offset ?? Offset.zero;
|
|
this.link = link;
|
|
this.offset = offset;
|
|
}
|
|
|
|
public readonly LayerLink link;
|
|
|
|
public Offset offset;
|
|
|
|
protected override bool alwaysNeedsAddToScene {
|
|
get { return true; }
|
|
}
|
|
|
|
public override void attach(object owner) {
|
|
base.attach(owner);
|
|
D.assert(link.leader == null);
|
|
_lastOffset = null;
|
|
link._leader = this;
|
|
}
|
|
|
|
public override void detach() {
|
|
D.assert(link.leader == this);
|
|
link._leader = null;
|
|
_lastOffset = null;
|
|
base.detach();
|
|
}
|
|
|
|
internal Offset _lastOffset;
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
return base.find<S>(regionOffset - offset);
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
D.assert(offset != null);
|
|
_lastOffset = offset + layerOffset;
|
|
if (_lastOffset != Offset.zero) {
|
|
builder.pushTransform(new Matrix4()
|
|
.translationValues(_lastOffset.dx, _lastOffset.dy,0)
|
|
.toMatrix3());
|
|
}
|
|
|
|
addChildrenToScene(builder, Offset.zero);
|
|
if (_lastOffset != Offset.zero) {
|
|
builder.pop();
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public override void applyTransform(Layer child, Matrix4 transform) {
|
|
D.assert(_lastOffset != null);
|
|
if (_lastOffset != Offset.zero) {
|
|
transform.translate(_lastOffset.dx, _lastOffset.dy);
|
|
}
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new DiagnosticsProperty<Offset>("offset", offset));
|
|
properties.add(new DiagnosticsProperty<LayerLink>("link", link));
|
|
}
|
|
}
|
|
|
|
public class FollowerLayer : ContainerLayer {
|
|
public FollowerLayer(
|
|
LayerLink link = null,
|
|
bool showWhenUnlinked = true,
|
|
Offset unlinkedOffset = null,
|
|
Offset linkedOffset = null
|
|
) {
|
|
D.assert(link != null);
|
|
this.link = link;
|
|
this.showWhenUnlinked = showWhenUnlinked;
|
|
this.unlinkedOffset = unlinkedOffset ?? Offset.zero;
|
|
this.linkedOffset = linkedOffset ?? Offset.zero;
|
|
}
|
|
|
|
public readonly LayerLink link;
|
|
public bool showWhenUnlinked;
|
|
public Offset unlinkedOffset;
|
|
public Offset linkedOffset;
|
|
|
|
Offset _lastOffset;
|
|
Matrix4 _lastTransform;
|
|
|
|
Matrix4 _invertedTransform = new Matrix4().identity();
|
|
bool _inverseDirty = true;
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
if (link.leader == null) {
|
|
return showWhenUnlinked ? base.find<S>(regionOffset - unlinkedOffset) : null;
|
|
}
|
|
|
|
if (_inverseDirty) {
|
|
_invertedTransform = Matrix4.tryInvert(getLastTransform());
|
|
_inverseDirty = false;
|
|
}
|
|
|
|
if (_invertedTransform == null) {
|
|
return null;
|
|
}
|
|
|
|
Vector4 vector = new Vector4(regionOffset.dx, regionOffset.dy, 0, 1);
|
|
Vector4 result = _invertedTransform.transform(vector);
|
|
return base.find<S>(new Offset(result[0] - linkedOffset.dx, result[1] - linkedOffset.dy));
|
|
}
|
|
|
|
public Matrix4 getLastTransform() {
|
|
if (_lastTransform == null) {
|
|
return null;
|
|
}
|
|
|
|
Matrix4 result = new Matrix4().translationValues(-_lastOffset.dx, -_lastOffset.dy,0 );
|
|
result.multiply(_lastTransform);
|
|
return result;
|
|
}
|
|
|
|
Matrix4 _collectTransformForLayerChain(List<ContainerLayer> layers) {
|
|
Matrix4 result = new Matrix4().identity();
|
|
for (int index = layers.Count - 1; index > 0; index -= 1) {
|
|
layers[index].applyTransform(layers[index - 1], result);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void _establishTransform() {
|
|
D.assert(link != null);
|
|
_lastTransform = null;
|
|
if (link._leader == null) {
|
|
return;
|
|
}
|
|
|
|
D.assert(link.leader.owner == owner,
|
|
() => "Linked LeaderLayer anchor is not in the same layer tree as the FollowerLayer.");
|
|
D.assert(link.leader._lastOffset != null,
|
|
() => "LeaderLayer anchor must come before FollowerLayer in paint order, but the reverse was true.");
|
|
|
|
HashSet<Layer> ancestors = new HashSet<Layer>();
|
|
Layer ancestor = parent;
|
|
while (ancestor != null) {
|
|
ancestors.Add(ancestor);
|
|
ancestor = ancestor.parent;
|
|
}
|
|
|
|
ContainerLayer layer = link.leader;
|
|
List<ContainerLayer> forwardLayers = new List<ContainerLayer> {null, layer};
|
|
do {
|
|
layer = layer.parent;
|
|
forwardLayers.Add(layer);
|
|
} while (!ancestors.Contains(layer));
|
|
|
|
ancestor = layer;
|
|
|
|
layer = this;
|
|
List<ContainerLayer> inverseLayers = new List<ContainerLayer> {layer};
|
|
do {
|
|
layer = layer.parent;
|
|
inverseLayers.Add(layer);
|
|
} while (layer != ancestor);
|
|
|
|
Matrix4 forwardTransform = _collectTransformForLayerChain(forwardLayers);
|
|
Matrix4 inverseTransform = _collectTransformForLayerChain(inverseLayers);
|
|
if (inverseTransform.invert() == 0) {
|
|
return;
|
|
}
|
|
|
|
inverseTransform.multiply(forwardTransform);
|
|
inverseTransform.translate(linkedOffset.dx, linkedOffset.dy);
|
|
_lastTransform = inverseTransform;
|
|
_inverseDirty = true;
|
|
}
|
|
|
|
protected override bool alwaysNeedsAddToScene {
|
|
get { return true; }
|
|
}
|
|
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
D.assert(link != null);
|
|
if (link.leader == null && !showWhenUnlinked) {
|
|
_lastTransform = null;
|
|
_lastOffset = null;
|
|
_inverseDirty = true;
|
|
return null;
|
|
}
|
|
|
|
_establishTransform();
|
|
if (_lastTransform != null) {
|
|
builder.pushTransform(_lastTransform.toMatrix3());
|
|
addChildrenToScene(builder);
|
|
builder.pop();
|
|
_lastOffset = unlinkedOffset + layerOffset;
|
|
}
|
|
else {
|
|
_lastOffset = null;
|
|
var matrix = new Matrix4().translationValues(unlinkedOffset.dx, unlinkedOffset.dy, 0);
|
|
builder.pushTransform(matrix.toMatrix3());
|
|
addChildrenToScene(builder);
|
|
builder.pop();
|
|
}
|
|
|
|
_inverseDirty = true;
|
|
return null;
|
|
}
|
|
|
|
public override void applyTransform(Layer child, Matrix4 transform) {
|
|
D.assert(child != null);
|
|
D.assert(transform != null);
|
|
if (_lastTransform != null) {
|
|
transform.multiply(_lastTransform);
|
|
}
|
|
else {
|
|
transform.multiply(new Matrix4().translationValues(unlinkedOffset.dx, unlinkedOffset.dy, 0));
|
|
}
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new DiagnosticsProperty<LayerLink>("link", link));
|
|
properties.add(new TransformProperty("transform", getLastTransform(),
|
|
defaultValue: foundation_.kNullDefaultValue));
|
|
}
|
|
}
|
|
|
|
public class PerformanceOverlayLayer : Layer {
|
|
public PerformanceOverlayLayer(
|
|
Rect overlayRect = null,
|
|
int? optionsMask = null
|
|
) {
|
|
D.assert(overlayRect != null);
|
|
D.assert(optionsMask != null);
|
|
_overlayRect = overlayRect;
|
|
this.optionsMask = optionsMask ?? 0;
|
|
}
|
|
|
|
public Rect overlayRect {
|
|
get { return _overlayRect; }
|
|
set {
|
|
if (value != _overlayRect) {
|
|
_overlayRect = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Rect _overlayRect;
|
|
|
|
public readonly int optionsMask;
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
return null;
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
builder.addPerformanceOverlay(optionsMask, overlayRect.shift(layerOffset));
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public class AnnotatedRegionLayer<T> : ContainerLayer
|
|
where T : class {
|
|
public AnnotatedRegionLayer(
|
|
T value = null,
|
|
Size size = null,
|
|
Offset offset = null) {
|
|
offset = offset ?? Offset.zero;
|
|
D.assert(value != null);
|
|
this.value = value;
|
|
this.size = size;
|
|
this.offset = offset;
|
|
}
|
|
|
|
public readonly T value;
|
|
|
|
public readonly Size size;
|
|
|
|
public readonly Offset offset;
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
S result = base.find<S>(regionOffset);
|
|
if (result != null) {
|
|
return result;
|
|
}
|
|
|
|
if (size != null && !(offset & size).contains(regionOffset)) {
|
|
return null;
|
|
}
|
|
|
|
if (typeof(T) == typeof(S)) {
|
|
S typedResult = value as S;
|
|
return typedResult;
|
|
}
|
|
|
|
return base.find<S>(regionOffset);
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new DiagnosticsProperty<T>("value", value));
|
|
properties.add(new DiagnosticsProperty<Size>("size", size, defaultValue: null));
|
|
properties.add(new DiagnosticsProperty<Offset>("offset", offset, defaultValue: null));
|
|
}
|
|
}
|
|
|
|
|
|
public class PhysicalModelLayer : ContainerLayer {
|
|
public PhysicalModelLayer(
|
|
Path clipPath = null,
|
|
Clip clipBehavior = Clip.none,
|
|
float? elevation = null,
|
|
Color color = null,
|
|
Color shadowColor = null) {
|
|
D.assert(clipPath != null);
|
|
D.assert(elevation != null);
|
|
D.assert(color != null);
|
|
D.assert(shadowColor != null);
|
|
_clipPath = clipPath;
|
|
_clipBehavior = clipBehavior;
|
|
_elevation = elevation.Value;
|
|
_color = color;
|
|
this.shadowColor = shadowColor;
|
|
}
|
|
|
|
public Path clipPath {
|
|
get { return _clipPath; }
|
|
set {
|
|
if (value != _clipPath) {
|
|
_clipPath = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Path _clipPath;
|
|
|
|
public Clip clipBehavior {
|
|
get { return _clipBehavior; }
|
|
set {
|
|
if (value != _clipBehavior) {
|
|
_clipBehavior = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
internal Path _debugTransformedClipPath {
|
|
get {
|
|
ContainerLayer ancestor = parent;
|
|
Matrix4 matrix = new Matrix4().identity();
|
|
while (ancestor != null && ancestor.parent != null) {
|
|
ancestor.applyTransform(this, matrix);
|
|
ancestor = ancestor.parent;
|
|
}
|
|
|
|
return clipPath.transform(matrix.toMatrix3());
|
|
}
|
|
}
|
|
|
|
|
|
Clip _clipBehavior;
|
|
|
|
public float elevation {
|
|
get { return _elevation; }
|
|
set {
|
|
if (value != _elevation) {
|
|
_elevation = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
float _elevation;
|
|
|
|
public Color color {
|
|
get { return _color; }
|
|
set {
|
|
if (value != _color) {
|
|
_color = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Color _color;
|
|
|
|
public Color shadowColor {
|
|
get { return _shadowColor; }
|
|
set {
|
|
if (value != _shadowColor) {
|
|
_shadowColor = value;
|
|
markNeedsAddToScene();
|
|
}
|
|
}
|
|
}
|
|
|
|
Color _shadowColor;
|
|
|
|
internal override S find<S>(Offset regionOffset) {
|
|
if (!clipPath.contains(regionOffset)) {
|
|
return null;
|
|
}
|
|
|
|
return base.find<S>(regionOffset);
|
|
}
|
|
|
|
internal override flow.Layer addToScene(SceneBuilder builder, Offset layerOffset = null) {
|
|
layerOffset = layerOffset ?? Offset.zero;
|
|
|
|
builder.pushPhysicalShape(
|
|
path: clipPath.shift(layerOffset),
|
|
elevation: elevation,
|
|
color: color,
|
|
shadowColor: shadowColor,
|
|
clipBehavior: clipBehavior);
|
|
|
|
addChildrenToScene(builder, layerOffset);
|
|
|
|
builder.pop();
|
|
return null;
|
|
}
|
|
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new FloatProperty("elevation", elevation));
|
|
properties.add(new DiagnosticsProperty<Color>("color", color));
|
|
}
|
|
}
|
|
}
|