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155 行
5.0 KiB
155 行
5.0 KiB
using System;
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using UIWidgets.foundation;
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using UIWidgets.gestures;
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using UIWidgets.ui;
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using UnityEngine;
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using Rect = UIWidgets.ui.Rect;
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namespace UIWidgets.rendering {
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public class ViewConfiguration {
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public ViewConfiguration(
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Size size = null,
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double devicePixelRatio = 1.0
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) {
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this.size = size ?? Size.zero;
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this.devicePixelRatio = devicePixelRatio;
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}
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public readonly Size size;
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public readonly double devicePixelRatio;
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public Matrix4x4 toMatrix() {
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return Matrix4x4.Scale(new Vector3(
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(float) this.devicePixelRatio, (float) this.devicePixelRatio, 1));
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}
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public override string ToString() {
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return string.Format("${0} at ${1}x", this.size, this.devicePixelRatio);
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}
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}
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public class RenderView : RenderObjectWithChildMixinRenderObject<RenderBox> {
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public RenderView(
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RenderBox child = null,
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ViewConfiguration configuration = null) {
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D.assert(configuration != null);
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this.child = child;
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this._configuration = configuration;
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}
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public Size size {
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get { return this._size; }
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}
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Size _size = Size.zero;
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public ViewConfiguration configuration {
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get { return this._configuration; }
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set {
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D.assert(value != null);
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if (value == this._configuration) {
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return;
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}
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this._configuration = value;
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this.replaceRootLayer((OffsetLayer) this._updateMatricesAndCreateNewRootLayer());
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this.markNeedsLayout();
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}
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}
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ViewConfiguration _configuration;
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public void scheduleInitialFrame() {
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D.assert(this.owner != null);
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this.scheduleInitialLayout();
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this.scheduleInitialPaint((OffsetLayer) this._updateMatricesAndCreateNewRootLayer());
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this.owner.requestVisualUpdate();
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}
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Matrix4x4 _rootTransform;
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public Layer _updateMatricesAndCreateNewRootLayer() {
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this._rootTransform = this.configuration.toMatrix();
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ContainerLayer rootLayer = new TransformLayer(transform: this._rootTransform);
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rootLayer.attach(this);
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return rootLayer;
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}
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protected override void debugAssertDoesMeetConstraints() {
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D.assert(false);
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}
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protected override void performResize() {
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D.assert(false);
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}
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protected override void performLayout() {
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this._size = this.configuration.size;
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D.assert(this._size.isFinite);
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if (this.child != null) {
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this.child.layout(BoxConstraints.tight(this._size));
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}
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}
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public bool hitTest(HitTestResult result, Offset position = null) {
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if (this.child != null) {
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this.child.hitTest(result, position: position);
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}
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result.add(new HitTestEntry(this));
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return true;
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}
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public override bool isRepaintBoundary {
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get { return true; }
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}
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public override void paint(PaintingContext context, Offset offset) {
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if (this.child != null) {
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context.paintChild(this.child, offset);
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}
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}
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public override void applyPaintTransform(RenderObject child, ref Matrix4x4 transform) {
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transform *= this._rootTransform;
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base.applyPaintTransform(child, ref transform);
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}
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public void compositeFrame() {
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var builder = new SceneBuilder();
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this.layer.addToScene(builder, Offset.zero);
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var scene = builder.build();
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Window.instance.render(scene);
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scene.dispose();
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D.assert(() => {
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// if (D.debugRepaintRainbowEnabled || D.debugRepaintTextRainbowEnabled) {
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// debugCurrentRepaintColor =
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// debugCurrentRepaintColor.withHue((debugCurrentRepaintColor.hue + 2.0) % 360.0);
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// }
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return true;
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});
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}
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public override Rect paintBounds {
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get { return Offset.zero & (this.size * this.configuration.devicePixelRatio); }
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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D.assert(() => {
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properties.add(DiagnosticsNode.message("debug mode enabled"));
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return true;
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});
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properties.add(new DiagnosticsProperty<Size>("window size", Window.instance.physicalSize,
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tooltip: "in physical pixels"));
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properties.add(new DoubleProperty("device pixel ratio", Window.instance.devicePixelRatio,
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tooltip: "physical pixels per logical pixel"));
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properties.add(new DiagnosticsProperty<ViewConfiguration>("configuration", this.configuration,
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tooltip: "in logical pixels"));
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}
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}
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}
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