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73 行
2.9 KiB

using System.Collections.Generic;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
using Material = Unity.UIWidgets.material.Material;
using ui_ = Unity.UIWidgets.widgets.ui_;
namespace UIWidgetsSample {
public class MaterialButtonSample : UIWidgetsPanel {
protected override void main() {
ui_.runApp(new MaterialApp(
showPerformanceOverlay: false,
home: new MaterialButtonWidget()));
}
protected new void OnEnable() {
base.OnEnable();
}
}
public class MaterialButtonWidget : StatefulWidget {
public MaterialButtonWidget(Key key = null) : base(key) {
}
public override State createState() {
return new MaterialButtonWidgetState();
}
}
public class MaterialButtonWidgetState : State<MaterialButtonWidget> {
public override Widget build(BuildContext context) {
return new Stack(
children: new List<Widget> {
new Material(
child: new Center(
child: new Column(
children: new List<Widget> {
new Padding(padding: EdgeInsets.only(top: 30f)),
new MaterialButton(
shape: new RoundedRectangleBorder(borderRadius: BorderRadius.all(20.0f)),
color: new Color(0xFF00FF00),
splashColor: new Color(0xFFFF0011),
highlightColor: new Color(0x88FF0011),
child: new Text("Click Me"),
onPressed: () => { Debug.Log("pressed flat button"); }
),
new Padding(padding: EdgeInsets.only(top: 30f)),
new MaterialButton(
shape: new RoundedRectangleBorder(borderRadius: BorderRadius.all(20.0f)),
color: new Color(0xFFFF00FF),
splashColor: new Color(0xFFFF0011),
highlightColor: new Color(0x88FF0011),
elevation: 4.0f,
child: new Text("Click Me"),
onPressed: () => { Debug.Log("pressed raised button"); }
)
}
)
)
)
}
);
}
}
}