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99 行
3.8 KiB
99 行
3.8 KiB
using System;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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namespace Unity.UIWidgets.rendering {
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public class RenderSliverFillViewport : RenderSliverFixedExtentBoxAdaptor {
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public RenderSliverFillViewport(
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RenderSliverBoxChildManager childManager = null,
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float viewportFraction = 1.0f
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) :
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base(childManager: childManager) {
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D.assert(viewportFraction > 0.0);
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this._viewportFraction = viewportFraction;
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}
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public override float itemExtent {
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get { return this.constraints.viewportMainAxisExtent * this.viewportFraction; }
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set { }
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}
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float _viewportFraction;
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public float viewportFraction {
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get { return this._viewportFraction; }
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set {
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if (this._viewportFraction == value) {
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return;
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}
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this._viewportFraction = value;
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this.markNeedsLayout();
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}
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}
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float _padding {
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get { return (1.0f - this.viewportFraction) * this.constraints.viewportMainAxisExtent * 0.5f; }
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}
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protected override float indexToLayoutOffset(float itemExtent, int index) {
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return this._padding + base.indexToLayoutOffset(itemExtent, index);
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}
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protected override int getMinChildIndexForScrollOffset(float scrollOffset, float itemExtent) {
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return base.getMinChildIndexForScrollOffset(Mathf.Max(scrollOffset - this._padding, 0.0f), itemExtent);
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}
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protected override int getMaxChildIndexForScrollOffset(float scrollOffset, float itemExtent) {
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return base.getMaxChildIndexForScrollOffset(Mathf.Max(scrollOffset - this._padding, 0.0f), itemExtent);
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}
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protected override float estimateMaxScrollOffset(SliverConstraints constraints,
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int firstIndex = 0,
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int lastIndex = 0,
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float leadingScrollOffset = 0.0f,
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float trailingScrollOffset = 0.0f
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) {
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float padding = this._padding;
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return this.childManager.estimateMaxScrollOffset(
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constraints,
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firstIndex: firstIndex,
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lastIndex: lastIndex,
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leadingScrollOffset: leadingScrollOffset - padding,
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trailingScrollOffset: trailingScrollOffset - padding
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) + padding + padding;
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}
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}
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public class RenderSliverFillRemaining : RenderSliverSingleBoxAdapter {
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public RenderSliverFillRemaining(
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RenderBox child
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) : base(child: child) {
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}
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protected override void performLayout() {
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float extent = this.constraints.remainingPaintExtent - Mathf.Min(this.constraints.overlap, 0.0f);
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if (this.child != null) {
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this.child.layout(this.constraints.asBoxConstraints(minExtent: extent, maxExtent: extent),
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parentUsesSize: true);
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}
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float paintedChildSize = this.calculatePaintOffset(this.constraints, from: 0.0f, to: extent);
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Debug.Log("size" + paintedChildSize);
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D.assert(paintedChildSize.isFinite());
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D.assert(paintedChildSize >= 0.0);
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this.geometry = new SliverGeometry(
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scrollExtent: this.constraints.viewportMainAxisExtent,
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paintExtent: paintedChildSize,
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maxPaintExtent: paintedChildSize,
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hasVisualOverflow: extent > this.constraints.remainingPaintExtent ||
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this.constraints.scrollOffset > 0.0
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);
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if (this.child != null) {
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this.setChildParentData(this.child, this.constraints, this.geometry);
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}
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}
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}
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}
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