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69 行
2.2 KiB

using System;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.material {
public class DialogTheme : Diagnosticable, IEquatable<DialogTheme> {
public DialogTheme(ShapeBorder shape = null) {
this.shape = shape;
}
public readonly ShapeBorder shape;
public DialogTheme copyWith(ShapeBorder shape = null) {
return new DialogTheme(shape: shape ?? this.shape);
}
public static DialogTheme of(BuildContext context) {
return Theme.of(context).dialogTheme;
}
public static DialogTheme lerp(DialogTheme a, DialogTheme b, float t) {
return new DialogTheme(
shape: ShapeBorder.lerp(a?.shape, b?.shape, t)
);
}
public bool Equals(DialogTheme other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
return Equals(this.shape, other.shape);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != this.GetType()) {
return false;
}
return this.Equals((DialogTheme) obj);
}
public override int GetHashCode() {
return (this.shape != null ? this.shape.GetHashCode() : 0);
}
public static bool operator ==(DialogTheme left, DialogTheme right) {
return Equals(left, right);
}
public static bool operator !=(DialogTheme left, DialogTheme right) {
return !Equals(left, right);
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<ShapeBorder>("shape", this.shape,
defaultValue: Diagnostics.kNullDefaultValue));
}
}
}