您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
 

365 行
13 KiB

using System;
using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;
namespace UIWidgetsGallery.gallery {
class BackdropConstants {
public const float _kFrontHeadingHeight = 32.0f;
public const float _kFrontClosedHeight = 92.0f;
public const float _kBackAppBarHeight = 56.0f;
public static readonly Animatable<BorderRadius> _kFrontHeadingBevelRadius = new BorderRadiusTween(
begin: BorderRadius.only(
topLeft: Radius.circular(12.0f),
topRight: Radius.circular(12.0f)
),
end: BorderRadius.only(
topLeft: Radius.circular(_kFrontHeadingHeight),
topRight: Radius.circular(_kFrontHeadingHeight)
)
);
}
class _TappableWhileStatusIs : StatefulWidget {
public _TappableWhileStatusIs(
AnimationStatus status,
Key key = null,
AnimationController controller = null,
Widget child = null
) : base(key: key) {
this.controller = controller;
this.status = status;
this.child = child;
}
public readonly AnimationController controller;
public readonly AnimationStatus status;
public readonly Widget child;
public override State createState() {
return new _TappableWhileStatusIsState();
}
}
class _TappableWhileStatusIsState : State<_TappableWhileStatusIs> {
bool _active;
public override void initState() {
base.initState();
this.widget.controller.addStatusListener(this._handleStatusChange);
this._active = this.widget.controller.status == this.widget.status;
}
public override void dispose() {
this.widget.controller.removeStatusListener(this._handleStatusChange);
base.dispose();
}
void _handleStatusChange(AnimationStatus status) {
bool value = this.widget.controller.status == this.widget.status;
if (this._active != value) {
this.setState(() => { this._active = value; });
}
}
public override Widget build(BuildContext context) {
return new AbsorbPointer(
absorbing: !this._active,
child: this.widget.child
);
}
}
class _CrossFadeTransition : AnimatedWidget {
public _CrossFadeTransition(
Key key = null,
Alignment alignment = null,
Animation<float> progress = null,
Widget child0 = null,
Widget child1 = null
) : base(key: key, listenable: progress) {
this.alignment = alignment ?? Alignment.center;
this.child0 = child0;
this.child1 = child1;
}
public readonly Alignment alignment;
public readonly Widget child0;
public readonly Widget child1;
protected override Widget build(BuildContext context) {
Animation<float> progress = this.listenable as Animation<float>;
float opacity1 = new CurvedAnimation(
parent: new ReverseAnimation(progress),
curve: new Interval(0.5f, 1.0f)
).value;
float opacity2 = new CurvedAnimation(
parent: progress,
curve: new Interval(0.5f, 1.0f)
).value;
return new Stack(
alignment: this.alignment,
children: new List<Widget> {
new Opacity(
opacity: opacity1,
child: this.child1
),
new Opacity(
opacity: opacity2,
child: this.child0
)
}
);
}
}
class _BackAppBar : StatelessWidget {
public _BackAppBar(
Key key = null,
Widget leading = null,
Widget title = null,
Widget trailing = null
) : base(key: key) {
D.assert(title != null);
this.leading = leading ?? new SizedBox(width: 56.0f);
this.title = title;
this.trailing = trailing;
}
public readonly Widget leading;
public readonly Widget title;
public readonly Widget trailing;
public override Widget build(BuildContext context) {
List<Widget> children = new List<Widget> {
new Container(
alignment: Alignment.center,
width: 56.0f,
child: this.leading
),
new Expanded(
child: this.title
),
};
if (this.trailing != null) {
children.Add(
new Container(
alignment: Alignment.center,
width: 56.0f,
child: this.trailing
)
);
}
ThemeData theme = Theme.of(context);
return IconTheme.merge(
data: theme.primaryIconTheme,
child: new DefaultTextStyle(
style: theme.primaryTextTheme.title,
child: new SizedBox(
height: BackdropConstants._kBackAppBarHeight,
child: new Row(children: children)
)
)
);
}
}
public class Backdrop : StatefulWidget {
public Backdrop(
Widget frontAction = null,
Widget frontTitle = null,
Widget frontHeading = null,
Widget frontLayer = null,
Widget backTitle = null,
Widget backLayer = null
) : base(key: null) {
this.frontAction = frontAction;
this.frontTitle = frontTitle;
this.frontHeading = frontHeading;
this.frontLayer = frontLayer;
this.backTitle = backTitle;
this.backLayer = backLayer;
}
public readonly Widget frontAction;
public readonly Widget frontTitle;
public readonly Widget frontLayer;
public readonly Widget frontHeading;
public readonly Widget backTitle;
public readonly Widget backLayer;
public override State createState() {
return new _BackdropState();
}
}
class _BackdropState : SingleTickerProviderStateMixin<Backdrop> {
GlobalKey _backdropKey = GlobalKey.key(debugLabel: "Backdrop");
AnimationController _controller;
Animation<float> _frontOpacity;
static Animatable<float> _frontOpacityTween = new FloatTween(begin: 0.2f, end: 1.0f)
.chain(new CurveTween(curve: new Interval(0.0f, 0.4f, curve: Curves.easeInOut)));
public override void initState() {
base.initState();
this._controller = new AnimationController(
duration: new TimeSpan(0, 0, 0, 0, 300),
value: 1.0f,
vsync: this
);
this._frontOpacity = this._controller.drive(_frontOpacityTween);
}
public override void dispose() {
this._controller.dispose();
base.dispose();
}
float? _backdropHeight {
get {
RenderBox renderBox = (RenderBox) this._backdropKey.currentContext.findRenderObject();
return Mathf.Max(0.0f,
renderBox.size.height - BackdropConstants._kBackAppBarHeight -
BackdropConstants._kFrontClosedHeight);
}
}
void _handleDragUpdate(DragUpdateDetails details) {
this._controller.setValue(this._controller.value -
details.primaryDelta / (this._backdropHeight ?? details.primaryDelta) ?? 0.0f);
}
void _handleDragEnd(DragEndDetails details) {
if (this._controller.isAnimating || this._controller.status == AnimationStatus.completed) {
return;
}
float? flingVelocity = details.velocity.pixelsPerSecond.dy / this._backdropHeight;
if (flingVelocity < 0.0f) {
this._controller.fling(velocity: Mathf.Max(2.0f, -flingVelocity ?? 0.0f));
}
else if (flingVelocity > 0.0f) {
this._controller.fling(velocity: Mathf.Min(-2.0f, -flingVelocity ?? 0.0f));
}
else {
this._controller.fling(velocity: this._controller.value < 0.5 ? -2.0f : 2.0f);
}
}
void _toggleFrontLayer() {
AnimationStatus status = this._controller.status;
bool isOpen = status == AnimationStatus.completed || status == AnimationStatus.forward;
this._controller.fling(velocity: isOpen ? -2.0f : 2.0f);
}
Widget _buildStack(BuildContext context, BoxConstraints constraints) {
Animation<RelativeRect> frontRelativeRect = this._controller.drive(new RelativeRectTween(
begin: RelativeRect.fromLTRB(0.0f, constraints.biggest.height - BackdropConstants._kFrontClosedHeight,
0.0f, 0.0f),
end: RelativeRect.fromLTRB(0.0f, BackdropConstants._kBackAppBarHeight, 0.0f, 0.0f)
));
List<Widget> layers = new List<Widget> {
new Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: new List<Widget> {
new _BackAppBar(
leading: this.widget.frontAction,
title: new _CrossFadeTransition(
progress: this._controller,
alignment: Alignment.centerLeft,
child0: this.widget.frontTitle,
child1: this.widget.backTitle
),
trailing: new IconButton(
onPressed: this._toggleFrontLayer,
tooltip: "Toggle options page",
icon: new AnimatedIcon(
icon: AnimatedIcons.close_menu,
progress: this._controller
)
)
),
new Expanded(
child: new Visibility(
child: this.widget.backLayer,
visible: this._controller.status != AnimationStatus.completed,
maintainState: true
)
)
}
),
new PositionedTransition(
rect: frontRelativeRect,
child: new AnimatedBuilder(
animation: this._controller,
builder: (BuildContext _context, Widget child) => {
return new PhysicalShape(
elevation: 12.0f,
color: Theme.of(_context).canvasColor,
clipper: new ShapeBorderClipper(
shape: new BeveledRectangleBorder(
borderRadius: BackdropConstants._kFrontHeadingBevelRadius.evaluate(
this._controller)
)
),
clipBehavior: Clip.antiAlias,
child: child
);
},
child: new _TappableWhileStatusIs(
AnimationStatus.completed,
controller: this._controller,
child: new FadeTransition(
opacity: this._frontOpacity,
child: this.widget.frontLayer
)
)
)
)
};
if (this.widget.frontHeading != null) {
layers.Add(
new PositionedTransition(
rect: frontRelativeRect,
child: new Container(
alignment: Alignment.topLeft,
child: new GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: this._toggleFrontLayer,
onVerticalDragUpdate: this._handleDragUpdate,
onVerticalDragEnd: this._handleDragEnd,
child: this.widget.frontHeading
)
)
)
);
}
return new Stack(
key: this._backdropKey,
children: layers
);
}
public override Widget build(BuildContext context) {
return new LayoutBuilder(builder: this._buildStack);
}
}
}