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10 行
447 B

using Unity.UIWidgets.painting;
namespace Unity.UIWidgets.rendering {
public static class RenderingDebugUtils {
public static bool debugCheckElevationsEnabled = false;
public static bool debugRepaintTextRainbowEnabled = false;
static readonly HSVColor _kDebugDefaultRepaintColor = HSVColor.fromAHSV(0.4f, 60.0f, 1.0f, 1.0f);
public static HSVColor debugCurrentRepaintColor = _kDebugDefaultRepaintColor;
}
}