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679 行
25 KiB
679 行
25 KiB
using System;
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using System.Collections.Generic;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.gestures;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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namespace Unity.UIWidgets.rendering {
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public enum WrapAlignment {
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start,
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end,
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center,
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spaceBetween,
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spaceAround,
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spaceEvenly
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}
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public enum WrapCrossAlignment {
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start,
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end,
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center
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}
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class _RunMetrics {
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public _RunMetrics(float mainAxisExtent, float crossAxisExtent, int childCount) {
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this.mainAxisExtent = mainAxisExtent;
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this.crossAxisExtent = crossAxisExtent;
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this.childCount = childCount;
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}
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public readonly float mainAxisExtent;
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public readonly float crossAxisExtent;
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public readonly int childCount;
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}
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public class WrapParentData : ContainerBoxParentData<RenderBox> {
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public int _runIndex = 0;
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}
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public class RenderWrap : RenderBoxContainerDefaultsMixinContainerRenderObjectMixinRenderBox<RenderBox, WrapParentData> {
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public RenderWrap(
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List<RenderBox> children = null,
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Axis direction = Axis.horizontal,
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WrapAlignment alignment = WrapAlignment.start,
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float spacing = 0.0f,
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WrapAlignment runAlignment = WrapAlignment.start,
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float runSpacing = 0.0f,
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WrapCrossAlignment crossAxisAlignment = WrapCrossAlignment.start,
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TextDirection? textDirection = null,
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VerticalDirection verticalDirection = VerticalDirection.down
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) {
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this._direction = direction;
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this._alignment = alignment;
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this._spacing = spacing;
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this._runAlignment = runAlignment;
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this._runSpacing = runSpacing;
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this._crossAxisAlignment = crossAxisAlignment;
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this._textDirection = textDirection;
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this._verticalDirection = verticalDirection;
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this.addAll(children);
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}
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Axis _direction;
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public Axis direction {
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get { return this._direction; }
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set {
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if (this._direction == value) {
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return;
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}
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this._direction = value;
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this.markNeedsLayout();
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}
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}
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WrapAlignment _alignment;
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public WrapAlignment alignment {
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get { return this._alignment; }
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set {
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if (this._alignment == value) {
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return;
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}
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this._alignment = value;
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this.markNeedsLayout();
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}
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}
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float _spacing;
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public float spacing {
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get { return this._spacing; }
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set {
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if (this._spacing == value) {
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return;
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}
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this._spacing = value;
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this.markNeedsLayout();
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}
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}
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WrapAlignment _runAlignment;
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public WrapAlignment runAlignment {
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get { return this._runAlignment; }
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set {
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if (this._runAlignment == value) {
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return;
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}
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this._runAlignment = value;
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this.markNeedsLayout();
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}
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}
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float _runSpacing;
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public float runSpacing {
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get { return this._runSpacing; }
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set {
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if (this._runSpacing == value) {
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return;
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}
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this._runSpacing = value;
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this.markNeedsLayout();
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}
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}
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WrapCrossAlignment _crossAxisAlignment;
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public WrapCrossAlignment crossAxisAlignment {
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get { return this._crossAxisAlignment; }
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set {
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if (this._crossAxisAlignment == value) {
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return;
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}
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this._crossAxisAlignment = value;
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this.markNeedsLayout();
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}
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}
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TextDirection? _textDirection;
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public TextDirection? textDirection {
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get { return this._textDirection; }
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set {
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if (this._textDirection != value) {
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this._textDirection = value;
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this.markNeedsLayout();
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}
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}
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}
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VerticalDirection _verticalDirection;
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public VerticalDirection verticalDirection {
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get { return this._verticalDirection; }
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set {
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if (this._verticalDirection != value) {
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this._verticalDirection = value;
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this.markNeedsLayout();
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}
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}
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}
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bool _debugHasNecessaryDirections {
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get {
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if (this.firstChild != null && this.lastChild != this.firstChild) {
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// i.e. there"s more than one child
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switch (this.direction) {
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case Axis.horizontal:
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D.assert(this.textDirection != null,
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() => $"Horizontal {this.GetType()} with multiple children has a null textDirection, so the layout order is undefined.");
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break;
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case Axis.vertical:
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break;
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}
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}
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if (this.alignment == WrapAlignment.start || this.alignment == WrapAlignment.end) {
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switch (this.direction) {
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case Axis.horizontal:
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D.assert(this.textDirection != null,
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() => $"Horizontal {this.GetType()} with alignment {this.alignment} has a null textDirection, so the alignment cannot be resolved.");
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break;
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case Axis.vertical:
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break;
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}
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}
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if (this.runAlignment == WrapAlignment.start || this.runAlignment == WrapAlignment.end) {
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switch (this.direction) {
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case Axis.horizontal:
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break;
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case Axis.vertical:
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D.assert(this.textDirection != null,
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() => $"Vertical {this.GetType()} with runAlignment {this.runAlignment} has a null textDirection, so the alignment cannot be resolved.");
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break;
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}
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}
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if (this.crossAxisAlignment == WrapCrossAlignment.start ||
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this.crossAxisAlignment == WrapCrossAlignment.end) {
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switch (this.direction) {
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case Axis.horizontal:
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break;
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case Axis.vertical:
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D.assert(this.textDirection != null,
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() => $"Vertical {this.GetType()} with crossAxisAlignment {this.crossAxisAlignment} has a null textDirection, so the alignment cannot be resolved.");
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break;
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}
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}
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return true;
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}
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}
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public override void setupParentData(RenderObject child) {
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if (!(child.parentData is WrapParentData)) {
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child.parentData = new WrapParentData();
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}
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}
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float _computeIntrinsicHeightForWidth(float width) {
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D.assert(this.direction == Axis.horizontal);
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int runCount = 0;
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float height = 0.0f;
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float runWidth = 0.0f;
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float runHeight = 0.0f;
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int childCount = 0;
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RenderBox child = this.firstChild;
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while (child != null) {
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float childWidth = child.getMaxIntrinsicWidth(float.PositiveInfinity);
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float childHeight = child.getMaxIntrinsicHeight(childWidth);
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if (runWidth + childWidth > width) {
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height += runHeight;
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if (runCount > 0) {
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height += this.runSpacing;
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}
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runCount += 1;
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runWidth = 0.0f;
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runHeight = 0.0f;
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childCount = 0;
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}
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runWidth += childWidth;
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runHeight = Mathf.Max(runHeight, childHeight);
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if (childCount > 0) {
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runWidth += this.spacing;
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}
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childCount += 1;
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child = this.childAfter(child);
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}
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if (childCount > 0) {
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height += runHeight + this.runSpacing;
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}
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return height;
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}
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float _computeIntrinsicWidthForHeight(float height) {
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D.assert(this.direction == Axis.vertical);
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int runCount = 0;
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float width = 0.0f;
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float runHeight = 0.0f;
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float runWidth = 0.0f;
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int childCount = 0;
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RenderBox child = this.firstChild;
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while (child != null) {
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float childHeight = child.getMaxIntrinsicHeight(float.PositiveInfinity);
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float childWidth = child.getMaxIntrinsicWidth(childHeight);
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if (runHeight + childHeight > height) {
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width += runWidth;
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if (runCount > 0) {
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width += this.runSpacing;
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}
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runCount += 1;
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runHeight = 0.0f;
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runWidth = 0.0f;
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childCount = 0;
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}
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runHeight += childHeight;
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runWidth = Mathf.Max(runWidth, childWidth);
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if (childCount > 0) {
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runHeight += this.spacing;
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}
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childCount += 1;
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child = this.childAfter(child);
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}
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if (childCount > 0) {
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width += runWidth + this.runSpacing;
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}
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return width;
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}
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protected override float computeMinIntrinsicWidth(float height) {
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switch (this.direction) {
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case Axis.horizontal:
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float width = 0.0f;
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RenderBox child = this.firstChild;
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while (child != null) {
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width = Mathf.Max(width, child.getMinIntrinsicWidth(float.PositiveInfinity));
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child = this.childAfter(child);
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}
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return width;
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case Axis.vertical:
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return this._computeIntrinsicWidthForHeight(height);
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}
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throw new Exception("Unknown axis: " + this.direction);
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}
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protected override float computeMaxIntrinsicWidth(float height) {
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switch (this.direction) {
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case Axis.horizontal:
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float width = 0.0f;
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RenderBox child = this.firstChild;
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while (child != null) {
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width += child.getMaxIntrinsicWidth(float.PositiveInfinity);
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child = this.childAfter(child);
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}
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return width;
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case Axis.vertical:
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return this._computeIntrinsicWidthForHeight(height);
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}
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throw new Exception("Unknown axis: " + this.direction);
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}
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protected override float computeMinIntrinsicHeight(float width) {
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switch (this.direction) {
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case Axis.horizontal:
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return this._computeIntrinsicHeightForWidth(width);
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case Axis.vertical:
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float height = 0.0f;
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RenderBox child = this.firstChild;
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while (child != null) {
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height = Mathf.Max(height, child.getMinIntrinsicHeight(float.PositiveInfinity));
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child = this.childAfter(child);
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}
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return height;
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}
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throw new Exception("Unknown axis: " + this.direction);
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}
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protected internal override float computeMaxIntrinsicHeight(float width) {
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switch (this.direction) {
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case Axis.horizontal:
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return this._computeIntrinsicHeightForWidth(width);
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case Axis.vertical:
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float height = 0.0f;
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RenderBox child = this.firstChild;
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while (child != null) {
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height += child.getMaxIntrinsicHeight(float.PositiveInfinity);
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child = this.childAfter(child);
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}
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return height;
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}
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throw new Exception("Unknown axis: " + this.direction);
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}
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protected override float? computeDistanceToActualBaseline(TextBaseline baseline) {
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return this.defaultComputeDistanceToHighestActualBaseline(baseline);
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}
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float _getMainAxisExtent(RenderBox child) {
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switch (this.direction) {
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case Axis.horizontal:
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return child.size.width;
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case Axis.vertical:
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return child.size.height;
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}
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return 0.0f;
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}
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float _getCrossAxisExtent(RenderBox child) {
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switch (this.direction) {
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case Axis.horizontal:
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return child.size.height;
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case Axis.vertical:
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return child.size.width;
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}
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return 0.0f;
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}
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Offset _getOffset(float mainAxisOffset, float crossAxisOffset) {
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switch (this.direction) {
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case Axis.horizontal:
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return new Offset(mainAxisOffset, crossAxisOffset);
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case Axis.vertical:
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return new Offset(crossAxisOffset, mainAxisOffset);
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}
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return Offset.zero;
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}
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float _getChildCrossAxisOffset(bool flipCrossAxis, float runCrossAxisExtent, float childCrossAxisExtent) {
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float freeSpace = runCrossAxisExtent - childCrossAxisExtent;
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switch (this.crossAxisAlignment) {
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case WrapCrossAlignment.start:
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return flipCrossAxis ? freeSpace : 0.0f;
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case WrapCrossAlignment.end:
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return flipCrossAxis ? 0.0f : freeSpace;
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case WrapCrossAlignment.center:
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return freeSpace / 2.0f;
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}
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return 0.0f;
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}
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bool _hasVisualOverflow = false;
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protected override void performLayout() {
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D.assert(this._debugHasNecessaryDirections);
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this._hasVisualOverflow = false;
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RenderBox child = this.firstChild;
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if (child == null) {
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this.size = this.constraints.smallest;
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return;
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}
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BoxConstraints childConstraints;
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float mainAxisLimit = 0.0f;
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bool flipMainAxis = false;
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bool flipCrossAxis = false;
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switch (this.direction) {
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case Axis.horizontal:
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childConstraints = new BoxConstraints(maxWidth: this.constraints.maxWidth);
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mainAxisLimit = this.constraints.maxWidth;
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if (this.textDirection == TextDirection.rtl) {
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flipMainAxis = true;
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}
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if (this.verticalDirection == VerticalDirection.up) {
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flipCrossAxis = true;
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}
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break;
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case Axis.vertical:
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childConstraints = new BoxConstraints(maxHeight: this.constraints.maxHeight);
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mainAxisLimit = this.constraints.maxHeight;
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if (this.verticalDirection == VerticalDirection.up) {
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flipMainAxis = true;
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}
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if (this.textDirection == TextDirection.rtl) {
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flipCrossAxis = true;
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}
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break;
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default:
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throw new Exception("Unknown axis: " + this.direction);
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}
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D.assert(childConstraints != null);
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float spacing = this.spacing;
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float runSpacing = this.runSpacing;
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List<_RunMetrics> runMetrics = new List<_RunMetrics> { };
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float mainAxisExtent = 0.0f;
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float crossAxisExtent = 0.0f;
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float runMainAxisExtent = 0.0f;
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float runCrossAxisExtent = 0.0f;
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int childCount = 0;
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while (child != null) {
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child.layout(childConstraints, parentUsesSize: true);
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float childMainAxisExtent = this._getMainAxisExtent(child);
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float childCrossAxisExtent = this._getCrossAxisExtent(child);
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if (childCount > 0 && runMainAxisExtent + spacing + childMainAxisExtent > mainAxisLimit) {
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mainAxisExtent = Mathf.Max(mainAxisExtent, runMainAxisExtent);
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crossAxisExtent += runCrossAxisExtent;
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if (runMetrics.isNotEmpty()) {
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crossAxisExtent += runSpacing;
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}
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runMetrics.Add(new _RunMetrics(runMainAxisExtent, runCrossAxisExtent, childCount));
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runMainAxisExtent = 0.0f;
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runCrossAxisExtent = 0.0f;
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childCount = 0;
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}
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runMainAxisExtent += childMainAxisExtent;
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if (childCount > 0) {
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runMainAxisExtent += spacing;
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}
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runCrossAxisExtent = Mathf.Max(runCrossAxisExtent, childCrossAxisExtent);
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childCount += 1;
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D.assert(child.parentData is WrapParentData);
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WrapParentData childParentData = child.parentData as WrapParentData;
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childParentData._runIndex = runMetrics.Count;
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child = childParentData.nextSibling;
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}
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if (childCount > 0) {
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mainAxisExtent = Mathf.Max(mainAxisExtent, runMainAxisExtent);
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crossAxisExtent += runCrossAxisExtent;
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if (runMetrics.isNotEmpty()) {
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crossAxisExtent += runSpacing;
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}
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runMetrics.Add(new _RunMetrics(runMainAxisExtent, runCrossAxisExtent, childCount));
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}
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int runCount = runMetrics.Count;
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D.assert(runCount > 0);
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float containerMainAxisExtent = 0.0f;
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float containerCrossAxisExtent = 0.0f;
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switch (this.direction) {
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case Axis.horizontal:
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this.size = this.constraints.constrain(new Size(mainAxisExtent, crossAxisExtent));
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containerMainAxisExtent = this.size.width;
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containerCrossAxisExtent = this.size.height;
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break;
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case Axis.vertical:
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this.size = this.constraints.constrain(new Size(crossAxisExtent, mainAxisExtent));
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containerMainAxisExtent = this.size.height;
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containerCrossAxisExtent = this.size.width;
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break;
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}
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this._hasVisualOverflow =
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containerMainAxisExtent < mainAxisExtent || containerCrossAxisExtent < crossAxisExtent;
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float crossAxisFreeSpace = Mathf.Max(0.0f, containerCrossAxisExtent - crossAxisExtent);
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float runLeadingSpace = 0.0f;
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float runBetweenSpace = 0.0f;
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switch (this.runAlignment) {
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case WrapAlignment.start:
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break;
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case WrapAlignment.end:
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runLeadingSpace = crossAxisFreeSpace;
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break;
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case WrapAlignment.center:
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runLeadingSpace = crossAxisFreeSpace / 2.0f;
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break;
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case WrapAlignment.spaceBetween:
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runBetweenSpace = runCount > 1 ? crossAxisFreeSpace / (runCount - 1) : 0.0f;
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break;
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case WrapAlignment.spaceAround:
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runBetweenSpace = crossAxisFreeSpace / runCount;
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runLeadingSpace = runBetweenSpace / 2.0f;
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break;
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case WrapAlignment.spaceEvenly:
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runBetweenSpace = crossAxisFreeSpace / (runCount + 1);
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runLeadingSpace = runBetweenSpace;
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break;
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}
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|
runBetweenSpace += runSpacing;
|
|
float crossAxisOffset = flipCrossAxis ? containerCrossAxisExtent - runLeadingSpace : runLeadingSpace;
|
|
|
|
child = this.firstChild;
|
|
for (int i = 0; i < runCount; ++i) {
|
|
_RunMetrics metrics = runMetrics[i];
|
|
runMainAxisExtent = metrics.mainAxisExtent;
|
|
runCrossAxisExtent = metrics.crossAxisExtent;
|
|
childCount = metrics.childCount;
|
|
|
|
float mainAxisFreeSpace = Mathf.Max(0.0f, containerMainAxisExtent - runMainAxisExtent);
|
|
float childLeadingSpace = 0.0f;
|
|
float childBetweenSpace = 0.0f;
|
|
|
|
switch (this.alignment) {
|
|
case WrapAlignment.start:
|
|
break;
|
|
case WrapAlignment.end:
|
|
childLeadingSpace = mainAxisFreeSpace;
|
|
break;
|
|
case WrapAlignment.center:
|
|
childLeadingSpace = mainAxisFreeSpace / 2.0f;
|
|
break;
|
|
case WrapAlignment.spaceBetween:
|
|
childBetweenSpace = childCount > 1 ? mainAxisFreeSpace / (childCount - 1) : 0.0f;
|
|
break;
|
|
case WrapAlignment.spaceAround:
|
|
childBetweenSpace = mainAxisFreeSpace / childCount;
|
|
childLeadingSpace = childBetweenSpace / 2.0f;
|
|
break;
|
|
case WrapAlignment.spaceEvenly:
|
|
childBetweenSpace = mainAxisFreeSpace / (childCount + 1);
|
|
childLeadingSpace = childBetweenSpace;
|
|
break;
|
|
}
|
|
|
|
childBetweenSpace += spacing;
|
|
float childMainPosition =
|
|
flipMainAxis ? containerMainAxisExtent - childLeadingSpace : childLeadingSpace;
|
|
|
|
if (flipCrossAxis) {
|
|
crossAxisOffset -= runCrossAxisExtent;
|
|
}
|
|
|
|
while (child != null) {
|
|
D.assert(child.parentData is WrapParentData);
|
|
WrapParentData childParentData = child.parentData as WrapParentData;
|
|
if (childParentData._runIndex != i) {
|
|
break;
|
|
}
|
|
|
|
float childMainAxisExtent = this._getMainAxisExtent(child);
|
|
float childCrossAxisExtent = this._getCrossAxisExtent(child);
|
|
float childCrossAxisOffset =
|
|
this._getChildCrossAxisOffset(flipCrossAxis, runCrossAxisExtent, childCrossAxisExtent);
|
|
if (flipMainAxis) {
|
|
childMainPosition -= childMainAxisExtent;
|
|
}
|
|
|
|
childParentData.offset = this._getOffset(childMainPosition, crossAxisOffset + childCrossAxisOffset);
|
|
if (flipMainAxis) {
|
|
childMainPosition -= childBetweenSpace;
|
|
}
|
|
else {
|
|
childMainPosition += childMainAxisExtent + childBetweenSpace;
|
|
}
|
|
|
|
child = childParentData.nextSibling;
|
|
}
|
|
|
|
if (flipCrossAxis) {
|
|
crossAxisOffset -= runBetweenSpace;
|
|
}
|
|
else {
|
|
crossAxisOffset += runCrossAxisExtent + runBetweenSpace;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override bool hitTestChildren(HitTestResult result, Offset position = null) {
|
|
return this.defaultHitTestChildren(result, position: position);
|
|
}
|
|
|
|
public override void paint(PaintingContext context, Offset offset) {
|
|
if (this._hasVisualOverflow) {
|
|
context.pushClipRect(this.needsCompositing, offset, Offset.zero & this.size, this.defaultPaint);
|
|
}
|
|
else {
|
|
this.defaultPaint(context, offset);
|
|
}
|
|
}
|
|
|
|
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
base.debugFillProperties(properties);
|
|
properties.add(new EnumProperty<Axis>("direction", this.direction));
|
|
properties.add(new EnumProperty<WrapAlignment>("alignment", this.alignment));
|
|
properties.add(new FloatProperty("spacing", this.spacing));
|
|
properties.add(new EnumProperty<WrapAlignment>("runAlignment", this.runAlignment));
|
|
properties.add(new FloatProperty("runSpacing", this.runSpacing));
|
|
properties.add(new FloatProperty("crossAxisAlignment", this.runSpacing));
|
|
properties.add(new EnumProperty<TextDirection?>("textDirection", this.textDirection, defaultValue: null));
|
|
properties.add(new EnumProperty<VerticalDirection>("verticalDirection", this.verticalDirection,
|
|
defaultValue: VerticalDirection.down));
|
|
}
|
|
}
|
|
}
|