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853 行
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using System;
using System.Collections.Generic;
using UIWidgets.painting;
using UIWidgets.ui;
using UnityEngine;
using Rect = UIWidgets.ui.Rect;
namespace UIWidgets.rendering {
public interface RenderAbstractViewport {
RevealedOffset getOffsetToReveal(RenderObject target, double alignment, Rect rect = null);
}
public static class RenderAbstractViewportUtils {
public static RenderAbstractViewport of(RenderObject obj) {
while (obj != null) {
if (obj is RenderAbstractViewport) {
return (RenderAbstractViewport) obj;
}
obj = (RenderObject) obj.parent;
}
return null;
}
public const double defaultCacheExtent = 250.0;
}
public class RevealedOffset {
public RevealedOffset(double offset, Rect rect) {
this.offset = offset;
this.rect = rect;
}
public readonly double offset;
public readonly Rect rect;
}
public abstract class RenderViewportBase<ParentDataClass> :
ContainerRenderObjectMixinRenderBox<RenderSliver, ParentDataClass>,
RenderAbstractViewport
where ParentDataClass : ParentData, ContainerParentDataMixin<RenderSliver> {
protected RenderViewportBase(
AxisDirection axisDirection = AxisDirection.down,
AxisDirection crossAxisDirection = AxisDirection.right,
ViewportOffset offset = null,
double? cacheExtent = null
) {
this._axisDirection = axisDirection;
this._crossAxisDirection = crossAxisDirection;
this._offset = offset;
this._cacheExtent = cacheExtent ?? RenderAbstractViewportUtils.defaultCacheExtent;
}
public AxisDirection axisDirection {
get { return this._axisDirection; }
set {
if (value == this._axisDirection) {
return;
}
this._axisDirection = value;
this.markNeedsLayout();
}
}
public AxisDirection _axisDirection;
public AxisDirection crossAxisDirection {
get { return this._crossAxisDirection; }
set {
if (value == this._crossAxisDirection) {
return;
}
this._crossAxisDirection = value;
this.markNeedsLayout();
}
}
public AxisDirection _crossAxisDirection;
public Axis axis {
get { return AxisUtils.axisDirectionToAxis(this.axisDirection); }
}
public ViewportOffset offset {
get { return this._offset; }
set {
if (object.Equals(value, this._offset)) {
return;
}
if (this.attached) {
this._offset.removeListener(this.markNeedsLayout);
}
this._offset = value;
if (this.attached) {
this._offset.addListener(this.markNeedsLayout);
}
this.markNeedsLayout();
}
}
public ViewportOffset _offset;
public double cacheExtent {
get { return this._cacheExtent; }
set {
if (value == this._cacheExtent) {
return;
}
this._cacheExtent = value;
this.markNeedsLayout();
}
}
public double _cacheExtent;
public override void attach(object owner) {
base.attach(owner);
this._offset.addListener(this.markNeedsLayout);
}
public override void detach() {
this._offset.removeListener(this.markNeedsLayout);
base.detach();
}
public override double computeMinIntrinsicWidth(double height) {
return 0.0;
}
public override double computeMaxIntrinsicWidth(double height) {
return 0.0;
}
public override double computeMinIntrinsicHeight(double width) {
return 0.0;
}
public override double computeMaxIntrinsicHeight(double width) {
return 0.0;
}
public override bool isRepaintBoundary {
get { return true; }
}
public double layoutChildSequence(
RenderSliver child,
double scrollOffset,
double overlap,
double layoutOffset,
double remainingPaintExtent,
double mainAxisExtent,
double crossAxisExtent,
GrowthDirection growthDirection,
Func<RenderSliver, RenderSliver> advance,
double remainingCacheExtent,
double cacheOrigin
) {
double initialLayoutOffset = layoutOffset;
ScrollDirection adjustedUserScrollDirection =
GrowthDirectionUtils.applyGrowthDirectionToScrollDirection(
this.offset.userScrollDirection, growthDirection);
double maxPaintOffset = layoutOffset + overlap;
while (child != null) {
double sliverScrollOffset = scrollOffset <= 0.0 ? 0.0 : scrollOffset;
double correctedCacheOrigin = Math.Max(cacheOrigin, -sliverScrollOffset);
double cacheExtentCorrection = cacheOrigin - correctedCacheOrigin;
child.layout(new SliverConstraints(
axisDirection: this.axisDirection,
growthDirection: growthDirection,
userScrollDirection: adjustedUserScrollDirection,
scrollOffset: sliverScrollOffset,
overlap: maxPaintOffset - layoutOffset,
remainingPaintExtent: Math.Max(0.0, remainingPaintExtent - layoutOffset + initialLayoutOffset),
crossAxisExtent: crossAxisExtent,
crossAxisDirection: this.crossAxisDirection,
viewportMainAxisExtent: mainAxisExtent,
remainingCacheExtent: Math.Max(0.0, remainingCacheExtent + cacheExtentCorrection),
cacheOrigin: correctedCacheOrigin
), parentUsesSize: true);
var childLayoutGeometry = child.geometry;
if (childLayoutGeometry.scrollOffsetCorrection != 0.0) {
return childLayoutGeometry.scrollOffsetCorrection;
}
double effectiveLayoutOffset = layoutOffset + childLayoutGeometry.paintOrigin;
if (childLayoutGeometry.visible || scrollOffset > 0) {
this.updateChildLayoutOffset(child, effectiveLayoutOffset, growthDirection);
} else {
this.updateChildLayoutOffset(child, -scrollOffset + initialLayoutOffset, growthDirection);
}
maxPaintOffset = Math.Max(effectiveLayoutOffset + childLayoutGeometry.paintExtent, maxPaintOffset);
scrollOffset -= childLayoutGeometry.scrollExtent;
layoutOffset += childLayoutGeometry.layoutExtent;
if (childLayoutGeometry.cacheExtent != 0.0) {
remainingCacheExtent -= childLayoutGeometry.cacheExtent - cacheExtentCorrection;
cacheOrigin = Math.Min(correctedCacheOrigin + childLayoutGeometry.cacheExtent, 0.0);
}
this.updateOutOfBandData(growthDirection, childLayoutGeometry);
child = advance(child);
}
return 0.0;
}
public override void paint(PaintingContext context, Offset offset) {
if (this.firstChild == null) {
return;
}
if (this.hasVisualOverflow) {
context.pushClipRect(this.needsCompositing, offset, Offset.zero & this.size, this._paintContents);
} else {
this._paintContents(context, offset);
}
}
public void _paintContents(PaintingContext context, Offset offset) {
foreach (RenderSliver child in this.childrenInPaintOrder) {
if (child.geometry.visible) {
context.paintChild(child, offset + this.paintOffsetOf(child));
}
}
}
public RevealedOffset getOffsetToReveal(RenderObject target, double alignment, Rect rect = null) {
double leadingScrollOffset = 0.0;
double targetMainAxisExtent = 0.0;
RenderObject descendant;
rect = rect ?? target.paintBounds;
Matrix4x4 transform;
if (target is RenderBox) {
RenderBox targetBox = (RenderBox) target;
RenderBox pivot = targetBox;
while (pivot.parent is RenderBox) {
pivot = (RenderBox) pivot.parent;
}
RenderSliver pivotParent = (RenderSliver) pivot.parent;
transform = targetBox.getTransformTo(pivot);
Rect bounds = MatrixUtils.transformRect(transform, rect);
double offset = 0.0;
GrowthDirection growthDirection = pivotParent.constraints.growthDirection;
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(this.axisDirection, growthDirection)) {
case AxisDirection.up:
switch (growthDirection) {
case GrowthDirection.forward:
offset = bounds.bottom;
break;
case GrowthDirection.reverse:
offset = bounds.top;
break;
}
leadingScrollOffset = pivot.size.height - offset;
targetMainAxisExtent = bounds.height;
break;
case AxisDirection.right:
leadingScrollOffset = bounds.left;
targetMainAxisExtent = bounds.width;
break;
case AxisDirection.down:
leadingScrollOffset = bounds.top;
targetMainAxisExtent = bounds.height;
break;
case AxisDirection.left:
switch (growthDirection) {
case GrowthDirection.forward:
offset = bounds.right;
break;
case GrowthDirection.reverse:
offset = bounds.left;
break;
}
leadingScrollOffset = pivot.size.width - offset;
targetMainAxisExtent = bounds.width;
break;
}
descendant = pivot;
} else if (target is RenderSliver) {
RenderSliver targetSliver = (RenderSliver) target;
leadingScrollOffset = 0.0;
targetMainAxisExtent = targetSliver.geometry.scrollExtent;
descendant = targetSliver;
} else {
return new RevealedOffset(offset: this.offset.pixels, rect: rect);
}
RenderObject child = descendant;
while (child.parent is RenderSliver) {
var parent = (RenderSliver) child.parent;
leadingScrollOffset += parent.childScrollOffset(child);
child = parent;
}
RenderSliver sliver = (RenderSliver) child;
double extentOfPinnedSlivers = this.maxScrollObstructionExtentBefore(sliver);
leadingScrollOffset = this.scrollOffsetOf(sliver, leadingScrollOffset);
switch (sliver.constraints.growthDirection) {
case GrowthDirection.forward:
leadingScrollOffset -= extentOfPinnedSlivers;
break;
case GrowthDirection.reverse:
break;
}
double mainAxisExtent = 0.0;
switch (this.axis) {
case Axis.horizontal:
mainAxisExtent = this.size.width - extentOfPinnedSlivers;
break;
case Axis.vertical:
mainAxisExtent = this.size.height - extentOfPinnedSlivers;
break;
}
double targetOffset = leadingScrollOffset - (mainAxisExtent - targetMainAxisExtent) * alignment;
double offsetDifference = this.offset.pixels - targetOffset;
transform = target.getTransformTo(this);
this.applyPaintTransform(child, ref transform);
Rect targetRect = MatrixUtils.transformRect(transform, rect);
switch (this.axisDirection) {
case AxisDirection.down:
targetRect = targetRect.translate(0.0, offsetDifference);
break;
case AxisDirection.right:
targetRect = targetRect.translate(offsetDifference, 0.0);
break;
case AxisDirection.up:
targetRect = targetRect.translate(0.0, -offsetDifference);
break;
case AxisDirection.left:
targetRect = targetRect.translate(-offsetDifference, 0.0);
break;
}
return new RevealedOffset(offset: targetOffset, rect: targetRect);
}
public Offset computeAbsolutePaintOffset(RenderSliver child, double layoutOffset,
GrowthDirection growthDirection) {
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(this.axisDirection, growthDirection)) {
case AxisDirection.up:
return new Offset(0.0, this.size.height - (layoutOffset + child.geometry.paintExtent));
case AxisDirection.right:
return new Offset(layoutOffset, 0.0);
case AxisDirection.down:
return new Offset(0.0, layoutOffset);
case AxisDirection.left:
return new Offset(this.size.width - (layoutOffset + child.geometry.paintExtent), 0.0);
}
return null;
}
public abstract bool hasVisualOverflow { get; }
public abstract void updateOutOfBandData(GrowthDirection growthDirection, SliverGeometry childLayoutGeometry);
public abstract void updateChildLayoutOffset(RenderSliver child, double layoutOffset,
GrowthDirection growthDirection);
public abstract Offset paintOffsetOf(RenderSliver child);
public abstract double scrollOffsetOf(RenderSliver child, double scrollOffsetWithinChild);
public abstract double maxScrollObstructionExtentBefore(RenderSliver child);
public abstract IEnumerable<RenderSliver> childrenInPaintOrder { get; }
}
public class RenderViewport : RenderViewportBase<SliverPhysicalContainerParentData> {
public RenderViewport(
AxisDirection axisDirection = AxisDirection.down,
AxisDirection crossAxisDirection = AxisDirection.right,
ViewportOffset offset = null,
double anchor = 0.0,
List<RenderSliver> children = null,
RenderSliver center = null,
double? cacheExtent = null
) : base(axisDirection, crossAxisDirection, offset, cacheExtent) {
this.addAll(children);
if (center == null && this.firstChild != null) {
this._center = this.firstChild;
}
}
public override void setupParentData(RenderObject child) {
if (!(child.parentData is SliverPhysicalContainerParentData)) {
child.parentData = new SliverPhysicalContainerParentData();
}
}
public double anchor {
get { return this._anchor; }
set {
if (value != this._anchor) {
return;
}
this._anchor = value;
this.markNeedsLayout();
}
}
public double _anchor;
public RenderSliver center {
get { return this._center; }
set {
if (value == this._center) {
return;
}
this._center = value;
this.markNeedsLayout();
}
}
public RenderSliver _center;
public override bool sizedByParent {
get { return true; }
}
public override void performResize() {
this.size = this.constraints.biggest;
switch (this.axis) {
case Axis.vertical:
this.offset.applyViewportDimension(this.size.height);
break;
case Axis.horizontal:
this.offset.applyViewportDimension(this.size.width);
break;
}
}
public const int _maxLayoutCycles = 10;
public double _minScrollExtent;
public double _maxScrollExtent;
public bool _hasVisualOverflow = false;
public override void performLayout() {
if (this.center == null) {
this._minScrollExtent = 0.0;
this._maxScrollExtent = 0.0;
this._hasVisualOverflow = false;
this.offset.applyContentDimensions(0.0, 0.0);
return;
}
double mainAxisExtent = 0.0;
double crossAxisExtent = 0.0;
switch (this.axis) {
case Axis.vertical:
mainAxisExtent = this.size.height;
crossAxisExtent = this.size.width;
break;
case Axis.horizontal:
mainAxisExtent = this.size.width;
crossAxisExtent = this.size.height;
break;
}
double centerOffsetAdjustment = this.center.centerOffsetAdjustment;
int count = 0;
do {
var correction = this._attemptLayout(mainAxisExtent, crossAxisExtent,
this.offset.pixels + centerOffsetAdjustment);
if (correction != 0.0) {
this.offset.correctBy(correction);
} else {
if (this.offset.applyContentDimensions(
Math.Min(0.0, this._minScrollExtent + mainAxisExtent * this.anchor),
Math.Max(0.0, this._maxScrollExtent - mainAxisExtent * (1.0 - this.anchor))
))
break;
}
count += 1;
} while (count < RenderViewport._maxLayoutCycles);
}
public double _attemptLayout(double mainAxisExtent, double crossAxisExtent, double correctedOffset) {
this._minScrollExtent = 0.0;
this._maxScrollExtent = 0.0;
this._hasVisualOverflow = false;
double centerOffset = mainAxisExtent * this.anchor - correctedOffset;
double reverseDirectionRemainingPaintExtent = centerOffset.clamp(0.0, mainAxisExtent);
double forwardDirectionRemainingPaintExtent = (mainAxisExtent - centerOffset).clamp(0.0, mainAxisExtent);
double fullCacheExtent = mainAxisExtent + 2 * this.cacheExtent;
double centerCacheOffset = centerOffset + this.cacheExtent;
double reverseDirectionRemainingCacheExtent = centerCacheOffset.clamp(0.0, fullCacheExtent);
double forwardDirectionRemainingCacheExtent =
(fullCacheExtent - centerCacheOffset).clamp(0.0, fullCacheExtent);
RenderSliver leadingNegativeChild = this.childBefore(this.center);
if (leadingNegativeChild != null) {
double result = this.layoutChildSequence(
child: leadingNegativeChild,
scrollOffset: Math.Max(mainAxisExtent, centerOffset) - mainAxisExtent,
overlap: 0.0,
layoutOffset: forwardDirectionRemainingPaintExtent,
remainingPaintExtent: reverseDirectionRemainingPaintExtent,
mainAxisExtent: mainAxisExtent,
crossAxisExtent: crossAxisExtent,
growthDirection: GrowthDirection.reverse,
advance: this.childBefore,
remainingCacheExtent: reverseDirectionRemainingCacheExtent,
cacheOrigin: (mainAxisExtent - centerOffset).clamp(-this.cacheExtent, 0.0)
);
if (result != 0.0) {
return -result;
}
}
return this.layoutChildSequence(
child: this.center,
scrollOffset: Math.Max(0.0, -centerOffset),
overlap: leadingNegativeChild == null ? Math.Min(0.0, -centerOffset) : 0.0,
layoutOffset: centerOffset >= mainAxisExtent ? centerOffset : reverseDirectionRemainingPaintExtent,
remainingPaintExtent: forwardDirectionRemainingPaintExtent,
mainAxisExtent: mainAxisExtent,
crossAxisExtent: crossAxisExtent,
growthDirection: GrowthDirection.forward,
advance: this.childAfter,
remainingCacheExtent: forwardDirectionRemainingCacheExtent,
cacheOrigin: centerOffset.clamp(-this.cacheExtent, 0.0)
);
}
public override bool hasVisualOverflow {
get { return this._hasVisualOverflow; }
}
public override void updateOutOfBandData(GrowthDirection growthDirection, SliverGeometry childLayoutGeometry) {
switch (growthDirection) {
case GrowthDirection.forward:
this._maxScrollExtent += childLayoutGeometry.scrollExtent;
break;
case GrowthDirection.reverse:
this._minScrollExtent -= childLayoutGeometry.scrollExtent;
break;
}
if (childLayoutGeometry.hasVisualOverflow) {
this._hasVisualOverflow = true;
}
}
public override void updateChildLayoutOffset(RenderSliver child, double layoutOffset,
GrowthDirection growthDirection) {
var childParentData = (SliverPhysicalParentData) child.parentData;
childParentData.paintOffset = this.computeAbsolutePaintOffset(child, layoutOffset, growthDirection);
}
public override Offset paintOffsetOf(RenderSliver child) {
var childParentData = (SliverPhysicalParentData) child.parentData;
return childParentData.paintOffset;
}
public override double scrollOffsetOf(RenderSliver child, double scrollOffsetWithinChild) {
GrowthDirection growthDirection = child.constraints.growthDirection;
switch (growthDirection) {
case GrowthDirection.forward: {
double scrollOffsetToChild = 0.0;
RenderSliver current = this.center;
while (current != child) {
scrollOffsetToChild += current.geometry.scrollExtent;
current = this.childAfter(current);
}
return scrollOffsetToChild + scrollOffsetWithinChild;
}
case GrowthDirection.reverse: {
double scrollOffsetToChild = 0.0;
RenderSliver current = this.childBefore(this.center);
while (current != child) {
scrollOffsetToChild -= current.geometry.scrollExtent;
current = this.childBefore(current);
}
return scrollOffsetToChild - scrollOffsetWithinChild;
}
}
return 0.0;
}
public override double maxScrollObstructionExtentBefore(RenderSliver child) {
GrowthDirection growthDirection = child.constraints.growthDirection;
switch (growthDirection) {
case GrowthDirection.forward: {
double pinnedExtent = 0.0;
RenderSliver current = this.center;
while (current != child) {
pinnedExtent += current.geometry.maxScrollObstructionExtent;
current = this.childAfter(current);
}
return pinnedExtent;
}
case GrowthDirection.reverse: {
double pinnedExtent = 0.0;
RenderSliver current = this.childBefore(this.center);
while (current != child) {
pinnedExtent += current.geometry.maxScrollObstructionExtent;
current = this.childBefore(current);
}
return pinnedExtent;
}
}
return 0.0;
}
public override void applyPaintTransform(RenderObject child, ref Matrix4x4 transform) {
var childParentData = (SliverPhysicalParentData) child.parentData;
childParentData.applyPaintTransform(ref transform);
}
public override IEnumerable<RenderSliver> childrenInPaintOrder {
get {
if (this.firstChild == null) {
yield break;
}
var child = this.firstChild;
while (child != this.center) {
yield return child;
child = this.childAfter(child);
}
child = this.lastChild;
while (true) {
yield return child;
if (child == this.center) {
yield break;
}
child = this.childBefore(child);
}
}
}
}
public class RenderShrinkWrappingViewport : RenderViewportBase<SliverLogicalContainerParentData> {
public RenderShrinkWrappingViewport(
AxisDirection axisDirection = AxisDirection.down,
AxisDirection crossAxisDirection = AxisDirection.right,
ViewportOffset offset = null,
List<RenderSliver> children = null
) : base(
axisDirection: axisDirection,
crossAxisDirection: crossAxisDirection,
offset: offset) {
this.addAll(children);
}
public override void setupParentData(RenderObject child) {
if (!(child.parentData is SliverLogicalContainerParentData)) {
child.parentData = new SliverLogicalContainerParentData();
}
}
public double _maxScrollExtent = 0.0;
public double _shrinkWrapExtent = 0.0;
public bool _hasVisualOverflow = false;
public override void performLayout() {
if (this.firstChild == null) {
switch (this.axis) {
case Axis.vertical:
this.size = new Size(this.constraints.maxWidth, this.constraints.minHeight);
break;
case Axis.horizontal:
this.size = new Size(this.constraints.minWidth, this.constraints.maxHeight);
break;
}
this.offset.applyViewportDimension(0.0);
this._maxScrollExtent = 0.0;
this._shrinkWrapExtent = 0.0;
this._hasVisualOverflow = false;
this.offset.applyContentDimensions(0.0, 0.0);
return;
}
double mainAxisExtent = 0.0;
double crossAxisExtent = 0.0;
switch (this.axis) {
case Axis.vertical:
mainAxisExtent = this.constraints.maxHeight;
crossAxisExtent = this.constraints.maxWidth;
break;
case Axis.horizontal:
mainAxisExtent = this.constraints.maxWidth;
crossAxisExtent = this.constraints.maxHeight;
break;
}
double effectiveExtent = 0.0;
do {
var correction = this._attemptLayout(mainAxisExtent, crossAxisExtent, this.offset.pixels);
if (correction != 0.0) {
this.offset.correctBy(correction);
} else {
switch (this.axis) {
case Axis.vertical:
effectiveExtent = this.constraints.constrainHeight(this._shrinkWrapExtent);
break;
case Axis.horizontal:
effectiveExtent = this.constraints.constrainWidth(this._shrinkWrapExtent);
break;
}
bool didAcceptViewportDimension = this.offset.applyViewportDimension(effectiveExtent);
bool didAcceptContentDimension =
this.offset.applyContentDimensions(0.0, Math.Max(0.0, this._maxScrollExtent - effectiveExtent));
if (didAcceptViewportDimension && didAcceptContentDimension) {
break;
}
}
} while (true);
switch (this.axis) {
case Axis.vertical:
this.size = this.constraints.constrainDimensions(crossAxisExtent, effectiveExtent);
break;
case Axis.horizontal:
this.size = this.constraints.constrainDimensions(effectiveExtent, crossAxisExtent);
break;
}
}
public double _attemptLayout(double mainAxisExtent, double crossAxisExtent, double correctedOffset) {
this._maxScrollExtent = 0.0;
this._shrinkWrapExtent = 0.0;
this._hasVisualOverflow = false;
return this.layoutChildSequence(
child: this.firstChild,
scrollOffset: Math.Max(0.0, correctedOffset),
overlap: Math.Min(0.0, correctedOffset),
layoutOffset: 0.0,
remainingPaintExtent: mainAxisExtent,
mainAxisExtent: mainAxisExtent,
crossAxisExtent: crossAxisExtent,
growthDirection: GrowthDirection.forward,
advance: this.childAfter,
remainingCacheExtent: mainAxisExtent + 2 * this.cacheExtent,
cacheOrigin: -this.cacheExtent
);
}
public override bool hasVisualOverflow {
get { return this._hasVisualOverflow; }
}
public override void updateOutOfBandData(GrowthDirection growthDirection, SliverGeometry childLayoutGeometry) {
this._maxScrollExtent += childLayoutGeometry.scrollExtent;
if (childLayoutGeometry.hasVisualOverflow) {
this._hasVisualOverflow = true;
}
this._shrinkWrapExtent += childLayoutGeometry.maxPaintExtent;
}
public override void updateChildLayoutOffset(RenderSliver child, double layoutOffset,
GrowthDirection growthDirection) {
var childParentData = (SliverLogicalParentData) child.parentData;
childParentData.layoutOffset = layoutOffset;
}
public override Offset paintOffsetOf(RenderSliver child) {
var childParentData = (SliverLogicalParentData) child.parentData;
return this.computeAbsolutePaintOffset(child, childParentData.layoutOffset, GrowthDirection.forward);
}
public override double scrollOffsetOf(RenderSliver child, double scrollOffsetWithinChild) {
double scrollOffsetToChild = 0.0;
RenderSliver current = this.firstChild;
while (current != child) {
scrollOffsetToChild += current.geometry.scrollExtent;
current = this.childAfter(current);
}
return scrollOffsetToChild + scrollOffsetWithinChild;
}
public override double maxScrollObstructionExtentBefore(RenderSliver child) {
double pinnedExtent = 0.0;
RenderSliver current = this.firstChild;
while (current != child) {
pinnedExtent += current.geometry.maxScrollObstructionExtent;
current = this.childAfter(current);
}
return pinnedExtent;
}
public override void applyPaintTransform(RenderObject child, ref Matrix4x4 transform) {
Offset offset = this.paintOffsetOf((RenderSliver) child);
transform = Matrix4x4.Translate(offset.toVector()) * transform;
}
public override IEnumerable<RenderSliver> childrenInPaintOrder {
get {
RenderSliver child = this.firstChild;
while (child != null) {
yield return child;
child = this.childAfter(child);
}
}
}
}
}