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121 行
3.7 KiB

using System;
using UIWidgets.gestures;
using UIWidgets.ui;
using UnityEngine;
using Rect = UIWidgets.ui.Rect;
namespace UIWidgets.rendering {
public class ViewConfiguration {
public ViewConfiguration(
Size size = null,
double devicePixelRatio = 1.0
) {
this.size = size ?? Size.zero;
this.devicePixelRatio = devicePixelRatio;
}
public readonly Size size;
public readonly double devicePixelRatio;
public Matrix4x4 toMatrix() {
return Matrix4x4.Scale(new Vector3(
(float) this.devicePixelRatio, (float) this.devicePixelRatio, 1));
}
public override string ToString() {
return string.Format("${0} at ${1}x", this.size, this.devicePixelRatio);
}
}
public class RenderView : RenderObjectWithChildMixinRenderObject<RenderBox> {
public RenderView(
RenderBox child = null,
ViewConfiguration configuration = null) {
this.child = child;
this._configuration = configuration;
}
public Size size {
get { return this._size; }
}
public Size _size = Size.zero;
public ViewConfiguration configuration {
get { return this._configuration; }
set {
if (value == this._configuration) {
return;
}
this._configuration = value;
this.replaceRootLayer((OffsetLayer) this._updateMatricesAndCreateNewRootLayer());
this.markNeedsLayout();
}
}
public ViewConfiguration _configuration;
public void scheduleInitialFrame() {
this.scheduleInitialLayout();
this.scheduleInitialPaint((OffsetLayer) this._updateMatricesAndCreateNewRootLayer());
this.owner.requestVisualUpdate();
}
public Matrix4x4 _rootTransform;
public Layer _updateMatricesAndCreateNewRootLayer() {
this._rootTransform = this.configuration.toMatrix();
ContainerLayer rootLayer = new TransformLayer(transform: this._rootTransform);
rootLayer.attach(this);
return rootLayer;
}
public override void performResize() {
throw new NotImplementedException();
}
public override void performLayout() {
this._size = this.configuration.size;
if (this.child != null) {
this.child.layout(BoxConstraints.tight(this._size));
}
}
public bool hitTest(HitTestResult result, Offset position = null) {
if (this.child != null) {
this.child.hitTest(result, position: position);
}
result.add(new HitTestEntry(this));
return true;
}
public override bool isRepaintBoundary {
get { return true; }
}
public override void paint(PaintingContext context, Offset offset) {
if (this.child != null) {
context.paintChild(this.child, offset);
}
}
public override void applyPaintTransform(RenderObject child, ref Matrix4x4 transform) {
transform *= this._rootTransform;
base.applyPaintTransform(child, ref transform);
}
public void compositeFrame() {
var builder = new SceneBuilder();
this.layer.addToScene(builder, Offset.zero);
var scene = builder.build();
this.owner.binding.window.render(scene);
}
public override Rect paintBounds {
get { return Offset.zero & (this.size * this.configuration.devicePixelRatio); }
}
}
}