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517 行
20 KiB

using System;
using UIWidgets.painting;
using UIWidgets.ui;
using UnityEngine;
using Rect = UIWidgets.ui.Rect;
namespace UIWidgets.rendering {
public enum GrowthDirection {
forward,
reverse,
}
public static class GrowthDirectionUtils {
public static AxisDirection applyGrowthDirectionToAxisDirection(
AxisDirection axisDirection, GrowthDirection growthDirection) {
switch (growthDirection) {
case GrowthDirection.forward:
return axisDirection;
case GrowthDirection.reverse:
return AxisUtils.flipAxisDirection(axisDirection);
}
throw new Exception("unknown growthDirection");
}
public static ScrollDirection applyGrowthDirectionToScrollDirection(
ScrollDirection scrollDirection, GrowthDirection growthDirection) {
switch (growthDirection) {
case GrowthDirection.forward:
return scrollDirection;
case GrowthDirection.reverse:
return ScrollDirectionUtils.flipScrollDirection(scrollDirection);
}
throw new Exception("unknown growthDirection");
}
}
public class SliverConstraints : Constraints, IEquatable<SliverConstraints> {
public SliverConstraints(
AxisDirection axisDirection,
GrowthDirection growthDirection,
ScrollDirection userScrollDirection,
double scrollOffset,
double overlap,
double remainingPaintExtent,
double crossAxisExtent,
AxisDirection crossAxisDirection,
double viewportMainAxisExtent,
double remainingCacheExtent,
double cacheOrigin
) {
this.axisDirection = axisDirection;
this.growthDirection = growthDirection;
this.userScrollDirection = userScrollDirection;
this.scrollOffset = scrollOffset;
this.overlap = overlap;
this.remainingPaintExtent = remainingPaintExtent;
this.crossAxisExtent = crossAxisExtent;
this.crossAxisDirection = crossAxisDirection;
this.viewportMainAxisExtent = viewportMainAxisExtent;
this.remainingCacheExtent = remainingCacheExtent;
this.cacheOrigin = cacheOrigin;
}
public SliverConstraints copyWith(
AxisDirection? axisDirection = null,
GrowthDirection? growthDirection = null,
ScrollDirection? userScrollDirection = null,
double? scrollOffset = null,
double? overlap = null,
double? remainingPaintExtent = null,
double? crossAxisExtent = null,
AxisDirection? crossAxisDirection = null,
double? viewportMainAxisExtent = null,
double? remainingCacheExtent = null,
double? cacheOrigin = null
) {
return new SliverConstraints(
axisDirection: axisDirection ?? this.axisDirection,
growthDirection: growthDirection ?? this.growthDirection,
userScrollDirection: userScrollDirection ?? this.userScrollDirection,
scrollOffset: scrollOffset ?? this.scrollOffset,
overlap: overlap ?? this.overlap,
remainingPaintExtent: remainingPaintExtent ?? this.remainingPaintExtent,
crossAxisExtent: crossAxisExtent ?? this.crossAxisExtent,
crossAxisDirection: crossAxisDirection ?? this.crossAxisDirection,
viewportMainAxisExtent: viewportMainAxisExtent ?? this.viewportMainAxisExtent,
remainingCacheExtent: remainingCacheExtent ?? this.remainingCacheExtent,
cacheOrigin: cacheOrigin ?? this.cacheOrigin
);
}
public readonly AxisDirection axisDirection;
public readonly GrowthDirection growthDirection;
public readonly ScrollDirection userScrollDirection;
public readonly double scrollOffset;
public readonly double overlap;
public readonly double remainingPaintExtent;
public readonly double crossAxisExtent;
public readonly AxisDirection crossAxisDirection;
public readonly double viewportMainAxisExtent;
public readonly double cacheOrigin;
public readonly double remainingCacheExtent;
public Axis axis {
get { return AxisUtils.axisDirectionToAxis(this.axisDirection); }
}
public GrowthDirection normalizedGrowthDirection {
get {
switch (this.axisDirection) {
case AxisDirection.down:
case AxisDirection.right:
return this.growthDirection;
case AxisDirection.up:
case AxisDirection.left:
switch (this.growthDirection) {
case GrowthDirection.forward:
return GrowthDirection.reverse;
case GrowthDirection.reverse:
return GrowthDirection.forward;
}
throw new Exception("unknown growthDirection");
}
throw new Exception("unknown axisDirection");
}
}
public override bool isTight {
get { return false; }
}
public override bool isNormalized {
get {
return this.scrollOffset >= 0.0
&& this.crossAxisExtent >= 0.0
&& AxisUtils.axisDirectionToAxis(this.axisDirection) !=
AxisUtils.axisDirectionToAxis(this.crossAxisDirection)
&& this.viewportMainAxisExtent >= 0.0
&& this.remainingPaintExtent >= 0.0;
}
}
public BoxConstraints asBoxConstraints(
double minExtent = 0.0,
double maxExtent = double.PositiveInfinity,
double? crossAxisExtent = null
) {
crossAxisExtent = crossAxisExtent ?? this.crossAxisExtent;
switch (this.axis) {
case Axis.horizontal:
return new BoxConstraints(
minHeight: crossAxisExtent.Value,
maxHeight: crossAxisExtent.Value,
minWidth: minExtent,
maxWidth: maxExtent
);
case Axis.vertical:
return new BoxConstraints(
minWidth: crossAxisExtent.Value,
maxWidth: crossAxisExtent.Value,
minHeight: minExtent,
maxHeight: maxExtent
);
}
return null;
}
public bool Equals(SliverConstraints other) {
if (object.ReferenceEquals(null, other)) return false;
if (object.ReferenceEquals(this, other)) return true;
return this.axisDirection == other.axisDirection
&& this.growthDirection == other.growthDirection
&& this.userScrollDirection == other.userScrollDirection
&& this.scrollOffset.Equals(other.scrollOffset)
&& this.overlap.Equals(other.overlap)
&& this.remainingPaintExtent.Equals(other.remainingPaintExtent)
&& this.crossAxisExtent.Equals(other.crossAxisExtent)
&& this.crossAxisDirection == other.crossAxisDirection
&& this.viewportMainAxisExtent.Equals(other.viewportMainAxisExtent)
&& this.cacheOrigin.Equals(other.cacheOrigin)
&& this.remainingCacheExtent.Equals(other.remainingCacheExtent);
}
public override bool Equals(object obj) {
if (object.ReferenceEquals(null, obj)) return false;
if (object.ReferenceEquals(this, obj)) return true;
if (obj.GetType() != this.GetType()) return false;
return this.Equals((SliverConstraints) obj);
}
public override int GetHashCode() {
unchecked {
var hashCode = (int) this.axisDirection;
hashCode = (hashCode * 397) ^ (int) this.growthDirection;
hashCode = (hashCode * 397) ^ (int) this.userScrollDirection;
hashCode = (hashCode * 397) ^ this.scrollOffset.GetHashCode();
hashCode = (hashCode * 397) ^ this.overlap.GetHashCode();
hashCode = (hashCode * 397) ^ this.remainingPaintExtent.GetHashCode();
hashCode = (hashCode * 397) ^ this.crossAxisExtent.GetHashCode();
hashCode = (hashCode * 397) ^ (int) this.crossAxisDirection;
hashCode = (hashCode * 397) ^ this.viewportMainAxisExtent.GetHashCode();
hashCode = (hashCode * 397) ^ this.cacheOrigin.GetHashCode();
hashCode = (hashCode * 397) ^ this.remainingCacheExtent.GetHashCode();
return hashCode;
}
}
public static bool operator ==(SliverConstraints left, SliverConstraints right) {
return Equals(left, right);
}
public static bool operator !=(SliverConstraints left, SliverConstraints right) {
return !Equals(left, right);
}
}
public class SliverGeometry {
public SliverGeometry(
double scrollExtent = 0.0,
double paintExtent = 0.0,
double paintOrigin = 0.0,
double? layoutExtent = null,
double maxPaintExtent = 0.0,
double maxScrollObstructionExtent = 0.0,
double? hitTestExtent = null,
bool? visible = null,
bool hasVisualOverflow = false,
double scrollOffsetCorrection = 0.0,
double? cacheExtent = null
) {
this.scrollExtent = scrollExtent;
this.paintExtent = paintExtent;
this.paintOrigin = paintOrigin;
this.layoutExtent = layoutExtent ?? paintExtent;
this.maxPaintExtent = maxPaintExtent;
this.maxScrollObstructionExtent = maxScrollObstructionExtent;
this.hitTestExtent = hitTestExtent ?? paintExtent;
this.visible = visible ?? paintExtent > 0.0;
this.hasVisualOverflow = hasVisualOverflow;
this.scrollOffsetCorrection = scrollOffsetCorrection;
this.cacheExtent = cacheExtent ?? layoutExtent ?? paintExtent;
}
public static readonly SliverGeometry zero = new SliverGeometry();
public readonly double scrollExtent;
public readonly double paintOrigin;
public readonly double paintExtent;
public readonly double layoutExtent;
public readonly double maxPaintExtent;
public readonly double maxScrollObstructionExtent;
public readonly double hitTestExtent;
public readonly bool visible;
public readonly bool hasVisualOverflow;
public readonly double scrollOffsetCorrection;
public readonly double cacheExtent;
}
public class SliverPhysicalParentData : ParentData {
public Offset paintOffset = Offset.zero;
public void applyPaintTransform(ref Matrix4x4 transform) {
transform = Matrix4x4.Translate(this.paintOffset.toVector()) * transform;
}
}
public class SliverPhysicalContainerParentData : ContainerParentDataMixinSliverPhysicalParentData<RenderSliver> {
}
public class SliverLogicalParentData : ParentData {
public double layoutOffset = 0.0;
}
public class SliverLogicalContainerParentData : ContainerParentDataMixinSliverLogicalParentData<RenderSliver> {
}
public abstract class RenderSliver : RenderObject {
public new SliverConstraints constraints {
get { return (SliverConstraints) base.constraints; }
}
public SliverGeometry geometry {
get { return this._geometry; }
set { this._geometry = value; }
}
public SliverGeometry _geometry;
public override Rect paintBounds {
get {
switch (this.constraints.axis) {
case Axis.horizontal:
return Rect.fromLTWH(
0.0, 0.0,
this.geometry.paintExtent,
this.constraints.crossAxisExtent
);
case Axis.vertical:
return Rect.fromLTWH(
0.0, 0.0,
this.constraints.crossAxisExtent,
this.geometry.paintExtent
);
}
return null;
}
}
public override void performResize() {
}
public double centerOffsetAdjustment {
get { return 0.0; }
}
public double calculatePaintOffset(SliverConstraints constraints, double from, double to) {
double a = constraints.scrollOffset;
double b = constraints.scrollOffset + constraints.remainingPaintExtent;
return (to.clamp(a, b) - from.clamp(a, b)).clamp(0.0, constraints.remainingPaintExtent);
}
public double calculateCacheOffset(SliverConstraints constraints, double from, double to) {
double a = constraints.scrollOffset + constraints.cacheOrigin;
double b = constraints.scrollOffset + constraints.remainingCacheExtent;
return (to.clamp(a, b) - from.clamp(a, b)).clamp(0.0, constraints.remainingCacheExtent);
}
public virtual double childMainAxisPosition(RenderObject child) {
return 0.0;
}
public virtual double childCrossAxisPosition(RenderObject child) {
return 0.0;
}
public virtual double childScrollOffset(RenderObject child) {
return 0.0;
}
public override void applyPaintTransform(RenderObject child, ref Matrix4x4 transform) {
}
public Size getAbsoluteSizeRelativeToOrigin() {
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(
this.constraints.axisDirection, this.constraints.growthDirection)) {
case AxisDirection.up:
return new Size(this.constraints.crossAxisExtent, -this.geometry.paintExtent);
case AxisDirection.right:
return new Size(this.geometry.paintExtent, this.constraints.crossAxisExtent);
case AxisDirection.down:
return new Size(this.constraints.crossAxisExtent, this.geometry.paintExtent);
case AxisDirection.left:
return new Size(-this.geometry.paintExtent, this.constraints.crossAxisExtent);
}
return null;
}
}
public static class RenderSliverHelpers {
public static bool _getRightWayUp(SliverConstraints constraints) {
bool rightWayUp = true;
switch (constraints.axisDirection) {
case AxisDirection.up:
case AxisDirection.left:
rightWayUp = false;
break;
case AxisDirection.down:
case AxisDirection.right:
rightWayUp = true;
break;
}
switch (constraints.growthDirection) {
case GrowthDirection.forward:
break;
case GrowthDirection.reverse:
rightWayUp = !rightWayUp;
break;
}
return rightWayUp;
}
public static void applyPaintTransformForBoxChild(this RenderSliver it, RenderBox child,
ref Matrix4x4 transform) {
bool rightWayUp = RenderSliverHelpers._getRightWayUp(it.constraints);
double delta = it.childMainAxisPosition(child);
double crossAxisDelta = it.childCrossAxisPosition(child);
switch (it.constraints.axis) {
case Axis.horizontal:
if (!rightWayUp) {
delta = it.geometry.paintExtent - child.size.width - delta;
}
transform = Matrix4x4.Translate(new Vector2((float) delta, (float) crossAxisDelta)) * transform;
break;
case Axis.vertical:
if (!rightWayUp) {
delta = it.geometry.paintExtent - child.size.height - delta;
}
transform = Matrix4x4.Translate(new Vector2((float) crossAxisDelta, (float) delta)) * transform;
break;
}
}
}
public abstract class RenderSliverSingleBoxAdapter : RenderObjectWithChildMixinRenderSliver<RenderBox> {
public RenderSliverSingleBoxAdapter(
RenderBox child = null
) {
this.child = child;
}
public override void setupParentData(RenderObject child) {
if (!(child.parentData is SliverPhysicalParentData)) {
child.parentData = new SliverPhysicalParentData();
}
}
public void setChildParentData(RenderObject child, SliverConstraints constraints, SliverGeometry geometry) {
var childParentData = (SliverPhysicalParentData) child.parentData;
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(constraints.axisDirection,
constraints.growthDirection)) {
case AxisDirection.up:
childParentData.paintOffset = new Offset(0.0,
-(geometry.scrollExtent - (geometry.paintExtent + constraints.scrollOffset)));
break;
case AxisDirection.right:
childParentData.paintOffset = new Offset(-constraints.scrollOffset, 0.0);
break;
case AxisDirection.down:
childParentData.paintOffset = new Offset(0.0, -constraints.scrollOffset);
break;
case AxisDirection.left:
childParentData.paintOffset =
new Offset(-(geometry.scrollExtent - (geometry.paintExtent + constraints.scrollOffset)), 0.0);
break;
}
}
public override double childMainAxisPosition(RenderObject child) {
return -this.constraints.scrollOffset;
}
public override void applyPaintTransform(RenderObject child, ref Matrix4x4 transform) {
var childParentData = (SliverPhysicalParentData) child.parentData;
childParentData.applyPaintTransform(ref transform);
}
public override void paint(PaintingContext context, Offset offset) {
if (this.child != null && this.geometry.visible) {
var childParentData = (SliverPhysicalParentData) this.child.parentData;
context.paintChild(this.child, offset + childParentData.paintOffset);
}
}
}
public class RenderSliverToBoxAdapter : RenderSliverSingleBoxAdapter {
public RenderSliverToBoxAdapter(
RenderBox child = null
) : base(child) {
}
public override void performLayout() {
if (this.child == null) {
this.geometry = SliverGeometry.zero;
return;
}
this.child.layout(this.constraints.asBoxConstraints(), parentUsesSize: true);
double childExtent = 0.0;
switch (this.constraints.axis) {
case Axis.horizontal:
childExtent = this.child.size.width;
break;
case Axis.vertical:
childExtent = this.child.size.height;
break;
}
double paintedChildSize = this.calculatePaintOffset(this.constraints, from: 0.0, to: childExtent);
double cacheExtent = this.calculateCacheOffset(this.constraints, from: 0.0, to: childExtent);
this.geometry = new SliverGeometry(
scrollExtent: childExtent,
paintExtent: paintedChildSize,
cacheExtent: cacheExtent,
maxPaintExtent: childExtent,
hitTestExtent: paintedChildSize,
hasVisualOverflow: childExtent > this.constraints.remainingPaintExtent
|| this.constraints.scrollOffset > 0.0
);
this.setChildParentData(this.child, this.constraints, this.geometry);
}
}
}